<?xml version="1.0"?><cockatrice_carddatabase version="1">
        <sets>
            <set>
                <name>TFT</name>
                <longname>The Five Towers</longname>
            </set>
        </sets>
        <cards>
            <card>
            <name>Wurmheart Wizard</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>UB</manacost>
            <type>Creature - Human Wizard</type>
                            <pt>2/2</pt>
                        <tablerow>2</tablerow>
            <text>Unblockable
5G: Wurmheart Wizard becomes a 5/5 green Wurm with trample and loses unblockable.</text>
                    </card>

                <card>
            <name>Serpentheart Kavu</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>RG</manacost>
            <type>Creature - Kavu</type>
                            <pt>2/2</pt>
                        <tablerow>2</tablerow>
            <text>Haste
5U: Serpentheart Kavu becomes a 7/7 Serpent with Islandwalk and loses haste.</text>
                    </card>

                <card>
            <name>Unravel Thoughts</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>B</color>
            <manacost>B</manacost>
            <type>Sorcery</type>
                        <tablerow>3</tablerow>
            <text>Choose a converted mana cost. Target player reveals their hand and discards all nonland cards with that converted mana cost.
Flashbackâ€”Discard your hand.</text>
                    </card>

                <card>
            <name>Farseek Elf</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>G</color>
            <manacost>2G</manacost>
            <type>Creature - Elf Scout</type>
                            <pt>1/1</pt>
                        <tablerow>2</tablerow>
            <text>When Farseek Elf enters the battlefield, you may search your library for a Plains, Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library.</text>
                    </card>

                <card>
            <name>Soulseize</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>B</color>
            <manacost>B</manacost>
            <type>Sorcery</type>
                        <tablerow>3</tablerow>
            <text>As an additional cost to play Soulseize, pay X life.
Target player reveals X+1 cards from their hand, choose one and discard it.</text>
                    </card>

                <card>
            <name>Shadow Sentry</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>RWU</manacost>
            <type>Creature - Human Wizard</type>
                            <pt>2/2</pt>
                        <tablerow>2</tablerow>
            <text>Shroud
T: Shadow Sentry deals 1 damage to target creature. Tap that creature.</text>
                    </card>

                <card>
            <name>Tainted Citadel</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>C</color>
            <manacost></manacost>
            <type>Land</type>
                        <tablerow>0</tablerow>
            <text>T: Add 1 to your mana pool
T: Add one mana of any colour to your mana pool. Use this mana only to pay for White spells or to activate the abilities of White permanents</text>
                    </card>

                <card>
            <name>Frontline Zealot</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>W</color>
            <manacost>2W</manacost>
            <type>Creature - Human Cleric Warrior</type>
                            <pt>2/2</pt>
                        <tablerow>2</tablerow>
            <text>B: Frontline Zealot gains protection from green until end of turn.
R: Frontline Zealot gains protection from blue until end of turn.</text>
                    </card>

                <card>
            <name>Scout Camp</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>R</color>
            <manacost>3R</manacost>
            <type>Enchantment</type>
                        <tablerow>1</tablerow>
            <text>White and Blue creatures you control have +1/+0 and haste</text>
                    </card>

                <card>
            <name>Airguard Plateau</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>U</color>
            <manacost>3U</manacost>
            <type>Enchantment</type>
                        <tablerow>1</tablerow>
            <text>White and Red creatures you control have &quot;2: Gain flying until end of turn&quot;</text>
                    </card>

                <card>
            <name>Soldier Training Camp</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>W</color>
            <manacost>2W</manacost>
            <type>Enchantment</type>
                        <tablerow>1</tablerow>
            <text>Red and Blue creatures you control get +0/+1 and vigilance</text>
                    </card>

                <card>
            <name>Mangrove Swamp</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>C</color>
            <manacost></manacost>
            <type>Land</type>
                        <tablerow>0</tablerow>
            <text>Mangrove Swamp enters the battlefield tapped.
T: Add G, U, or B to your mana pool.</text>
                            <cipt>1</cipt>
                    </card>

                <card>
            <name>Republican Squire</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>W</color>
            <manacost>2W</manacost>
            <type>Creature - Human Knight</type>
                            <pt>3/2</pt>
                        <tablerow>2</tablerow>
            <text>Republican Squire gets Flying and &quot;Whenever this creature deals combat damage to an opponent, you may draw a card, if you do discard a card&quot; if you control more Blue creatures than any other colour.</text>
                    </card>

                <card>
            <name>Republican Airguard</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>U</color>
            <manacost>2U</manacost>
            <type>Creature - Human Knight</type>
                            <pt>2/2</pt>
                        <tablerow>2</tablerow>
            <text>Flying
Republican Airguard gets +1/+0 and haste as long as you control more red creatures than any other colour.</text>
                    </card>

                <card>
            <name>Republican Scout</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>R</color>
            <manacost>1R</manacost>
            <type>Creature - Human Rogue</type>
                            <pt>2/1</pt>
                        <tablerow>2</tablerow>
            <text>Republican Scout Gets +0/+2 and Vigilance as long as you control more white creatures than any other colour.</text>
                    </card>

                <card>
            <name>Fortitude of the Militia</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>W</color>
            <manacost>3W</manacost>
            <type>Instant</type>
                        <tablerow>3</tablerow>
            <text>Put a 1/1 Human Solder creature token into play.
Creatures you control get +1/+1 until end of turn.</text>
                    </card>

                <card>
            <name>Courage of the Clans</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>R</color>
            <manacost>1R</manacost>
            <type>Instant</type>
                        <tablerow>3</tablerow>
            <text>Creatures you control gain haste until end of turn
Creatures you control get +1/+0 until end of turn</text>
                    </card>

                <card>
            <name>Cunning of the Nobles</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>U</color>
            <manacost>1U</manacost>
            <type>Instant</type>
                        <tablerow>3</tablerow>
            <text>Creatures you control gain shroud until end of turn
Draw a card</text>
                    </card>

                <card>
            <name>Subversive Charm</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>URG</manacost>
            <type>Instant</type>
                        <tablerow>3</tablerow>
            <text>Choose one - Target creature gets -3/-0, target creature gets +3/+0; or deal damage to target player equal to the number of cards in that players&#039; hand; or put a creature card from your hand into play, that creature gains haste, sacrifice it at end of turn.</text>
                    </card>

                <card>
            <name>Eminent Domain</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>3(W/R)</manacost>
            <type>Sorcery</type>
                        <tablerow>3</tablerow>
            <text>Destroy target land
If U was spend to cast Eminent Domain, gain control of that land instead</text>
                    </card>

                <card>
            <name>Congressional Charm</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>RWU</manacost>
            <type>Instant</type>
                        <tablerow>3</tablerow>
            <text>Choose one - prevent the next 3 damage that would be dealt to target creature or player; or put target creature on top of its&#039; owners library; or Congressional Charm deals 4 damage to target player.</text>
                    </card>

                <card>
            <name>Idolator&#039;s Charm</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>BGW</manacost>
            <type>Instant</type>
                        <tablerow>3</tablerow>
            <text>Choose one - Destroy up to two target blocking creatures; or draw 2 cards and lose 2 life; or destroy target artifact or enchantment, its controller loses life equal to its&#039; converted mana cost,you gain this much life.</text>
                    </card>

                <card>
            <name>Impressment</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>R</color>
            <manacost>2R</manacost>
            <type>Sorcery</type>
                        <tablerow>3</tablerow>
            <text>Kicker - 1U
Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn.
If the kicker cost was paid, gain control of the creature permanently instead.</text>
                    </card>

                <card>
            <name>Ragged Seraph</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <type>Creature - Angel</type>
                            <pt>4/4</pt>
                        <tablerow>2</tablerow>
            <text>Flying
Overwhelm - Whenever all creatures you control attack, Ragged Seraph gains Lifelink until end of turn</text>
                    </card>

                <card>
            <name>Momentary Evolution</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>G</color>
            <manacost>2G</manacost>
            <type>Instant</type>
                        <tablerow>3</tablerow>
            <text>Target creature gets +3/+3 until end of turn.
If U was spent to cast this, creatures you control gain flying until end of turn
If B was spent to cast this, creatures you control gain deathtouch until end of turn.</text>
                    </card>

                <card>
            <name>Bleachbone Barricade</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>W</color>
            <manacost>2W</manacost>
            <type>Creature - Wall</type>
                            <pt>2/5</pt>
                        <tablerow>2</tablerow>
            <text>Defender
Soulswap 3 (You may cast this creature from your graveyard by sacrificing a creature with converted mana cost of 3 or greater as an additional cost)</text>
                    </card>

                <card>
            <name>Prize Sow</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>R</color>
            <manacost>R</manacost>
            <type>Creature - Boar</type>
                            <pt>3/2</pt>
                        <tablerow>2</tablerow>
            <text>When Prize Sow dies, each opponent draws a card.</text>
                    </card>

                <card>
            <name>Mulch Hauler</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>G</color>
            <manacost>2G</manacost>
            <type>Creature - Insect</type>
                            <pt>2/2</pt>
                        <tablerow>2</tablerow>
            <text>When Mulch Hauler enters the battlefield, reveal the top 5 cards of your library. You may put a land card from amongst them into your hand and the rest into your graveyard.</text>
                    </card>

                <card>
            <name>Vitaloth</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>G</color>
            <manacost>4GG</manacost>
            <type>Creature - Beast</type>
                            <pt>5/5</pt>
                        <tablerow>2</tablerow>
            <text>When Vitaloth dies, gain 5 life.</text>
                    </card>

                <card>
            <name>Fenleaper</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>G</color>
            <manacost>3G</manacost>
            <type>Creature - Beast</type>
                            <pt>3/3</pt>
                        <tablerow>2</tablerow>
            <text>Flash
Soulswap 4 (You may cast this creature from your graveyard by sacrificing a creature with converted mana cost of 4 or greater as an additional cost)</text>
                    </card>

                <card>
            <name>Grave Snapper</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>G</color>
            <manacost>6G</manacost>
            <type>Creature - Plant</type>
                            <pt>1/1</pt>
                        <tablerow>2</tablerow>
            <text>Grave Snapper costs 2 less to cast for each card in your graveyard
Soulswap 1 (You may cast this creature from your graveyard by sacrificing a creature with converted mana cost of 1 or greater as an additional cost)</text>
                    </card>

                <card>
            <name>Sigil of Death</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>C</color>
            <manacost>3</manacost>
            <type>Artifact</type>
                        <tablerow>1</tablerow>
            <text>T: Add B, W or G to your mana pool
1, T, Sacrifice Sigil of Death: Return target creature card from your graveyard to your hand</text>
                    </card>

                <card>
            <name>Sigil of Mutation</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>C</color>
            <manacost>3</manacost>
            <type>Artifact</type>
                        <tablerow>1</tablerow>
            <text>T: Add G, U or B to your mana pool.
1, T, Sacrifice Sigil of Mutation: Put a +1/+1 counter on target creature.</text>
                    </card>

                <card>
            <name>Demon Blacksmith</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <type>Creature - Demon Artificer</type>
                            <pt>2/2</pt>
                        <tablerow>2</tablerow>
            <text>You may play artifact spells by paying X life instead of their mana cost, where X is equal to their converted mana cost.</text>
                    </card>

                <card>
            <name>Deathbonder</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>B</color>
            <manacost>2B</manacost>
            <type>Creature - Zombie</type>
                            <pt>1/1</pt>
                        <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, exile a creature card in your graveyard. Deathbonder gets +X/+Y, where X is the total power of all cards exiled this way and Y is the total toughness.
If there are no creature cards in your graveyard, sacrifice Deathbonder.</text>
                    </card>

                <card>
            <name>Flux Portal</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>U</color>
            <manacost>2U</manacost>
            <type>Enchantment</type>
                        <tablerow>1</tablerow>
            <text>Whenever a creature enters the battlefield under your control, you may pay 1. If you do tap or untap target creature.</text>
                    </card>

                <card>
            <name>Corrupt Squire</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>W</color>
            <manacost>W</manacost>
            <type>Creature - Human Soldier</type>
                            <pt>1/1</pt>
                        <tablerow>2</tablerow>
            <text>Corrupt Squire gets +1/+0 and swampwalk as long as you control a Swamp,
Corrupt Squire gets +1/+0 and first strike as long as you control a Mountain.</text>
                    </card>

                <card>
            <name>Moldering Rhox</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>WBG</manacost>
            <type>Creature - Zombie Rhino</type>
                            <pt>3/2</pt>
                        <tablerow>2</tablerow>
            <text>Lifelink
Soulswap 3 (You may cast this creature from your graveyard by sacrificing a creature with converted mana cost of 3 or greater as an additional cost)</text>
                    </card>

                <card>
            <name>Intuitive Progression</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>U</color>
            <manacost>3U</manacost>
            <type>Sorcery</type>
                        <tablerow>3</tablerow>
            <text>Draw 2 cards.
If R was spend to cast this, deal 1 damage to target creature or player.
If G was spent to cast this, you may play an additional land this turn.</text>
                    </card>

                <card>
            <name>Keeper of Knowledge</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>2GUB</manacost>
            <type>Creature - Serpent</type>
                            <pt>5/5</pt>
                        <tablerow>2</tablerow>
            <text>Deathtouch
At the beginning of your upkeep, you draw a card and you lose 1 life.</text>
                    </card>

                <card>
            <name>Home Advantage</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>URG</manacost>
            <type>Enchantment</type>
                        <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, if you control more lands than each opponent, draw a card and deal 1 damage to each opponent.</text>
                    </card>

                <card>
            <name>Protospore Murlodont</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>G</color>
            <manacost>4G</manacost>
            <type>Creature - Beast</type>
                            <pt>3/3</pt>
                        <tablerow>2</tablerow>
            <text>When Protospore Murlodont enters or leaves the battlefield, you may put a +1/+1 counter on target creature.</text>
                    </card>

                <card>
            <name>Tethered Psychopath</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>RW</manacost>
            <type>Creature - Human Berserker</type>
                            <pt>1/4</pt>
                        <tablerow>2</tablerow>
            <text>Overwhelm - Whenever all creatures you control attack, switch Tethered Psychopath&#039;s power and toughness until end of turn</text>
                    </card>

                <card>
            <name>Strength of Belief</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>W</color>
            <manacost>2W</manacost>
            <type>Enchantment</type>
                        <tablerow>1</tablerow>
            <text>Overwhelm - Whenever all creatures you control attack, all creatures you control get +0/+2 until end of turn.</text>
                    </card>

                <card>
            <name>Chromafire</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>R</color>
            <manacost>2R</manacost>
            <type>Sorcery</type>
                        <tablerow>3</tablerow>
            <text>Chromafire deals 2 damage to target creature for each of its colours.</text>
                    </card>

                <card>
            <name>Laboratory Charm</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>GUB</manacost>
            <type>Instant</type>
                        <tablerow>3</tablerow>
            <text>Choose one - Draw three cards, lose two life, discard a card; or destroy target creature with converted mana cost 4 or less; or search your library for a land and put it into play, then shuffle your library.</text>
                    </card>

                <card>
            <name>Mogg Flunkies</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>R</color>
            <manacost>1R</manacost>
            <type>Creature - Goblin</type>
                            <pt>3/3</pt>
                        <tablerow>2</tablerow>
            <text>Mogg Flunkies can&#039;t attack or block alone.</text>
                    </card>

                <card>
            <name>Prismite</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>C</color>
            <manacost>1</manacost>
            <type>Artifact Creature - Construct</type>
                            <pt>0/1</pt>
                        <tablerow>1</tablerow>
            <text>T: Add 1 to your mana pool
1, T: Add 1 mana of any colour to your mana pool.</text>
                    </card>

                <card>
            <name>Flickering Ferocity</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>G</color>
            <manacost>2G</manacost>
            <type>Enchantment</type>
                        <tablerow>1</tablerow>
            <text>Return Flickering Ferocity to its owner&#039;s hand: Target creature gains trample until end of turn.</text>
                    </card>

                <card>
            <name>Ephemeral Wings</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>U</color>
            <manacost>2U</manacost>
            <type>Enchantment</type>
                        <tablerow>1</tablerow>
            <text>Return Ephemeral Wings to its owner&#039;s hand: Target creature gains flying until end of turn.</text>
                    </card>

                <card>
            <name>Shifting Slime</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>B</color>
            <manacost>2B</manacost>
            <type>Enchantment</type>
                        <tablerow>1</tablerow>
            <text>Return Shifting Slime to its owner&#039;s hand: Target creature gains deathtouch until end of turn.</text>
                    </card>

                <card>
            <name>Angelheart Zombie</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>BR</manacost>
            <type>Creature - Zombie</type>
                            <pt>2/2</pt>
                        <tablerow>2</tablerow>
            <text>Deathtouch
5W: Angelheart Zombie becomes a 5/5 white Angel with flying and vigilance and loses deathtouch.</text>
                    </card>

                <card>
            <name>Demonheart Leonin</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>GW</manacost>
            <type>Creature - Cat</type>
                            <pt>2/2</pt>
                        <tablerow>2</tablerow>
            <text>Lifelink
5B: Demonheart Leonin becomes a 6/6 black Demon with flying and trample and loses lifelink.</text>
                    </card>

                <card>
            <name>Dragonheart Aven</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>WU</manacost>
            <type>Creature - Bird</type>
                            <pt>2/2</pt>
                        <tablerow>2</tablerow>
            <text>Flying
5R: Dragonheart Aven becomes a 5/5 red Dragon with flying and trample.</text>
                    </card>

                <card>
            <name>UG Fetch Land</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>C</color>
            <manacost></manacost>
            <type>Land</type>
                        <tablerow>0</tablerow>
            <text>T: Add 1 to your mana pool
3, T, Sacrifice UG Fetch Land: Search your library for an Island card and a Forest card, and put them onto the battlefield tapped. Then shuffle your library.</text>
                    </card>

                <card>
            <name>Prejudice</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>U</color>
            <manacost>2U</manacost>
            <type>Instant</type>
                        <tablerow>3</tablerow>
            <text>Counter target multi-coloured spell.</text>
                    </card>

                <card>
            <name>Senate Scholar</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>U</color>
            <manacost>2U</manacost>
            <type>Creature - Human Wizard</type>
                            <pt>1/3</pt>
                        <tablerow>2</tablerow>
            <text>(U/R), T: Draw a card, then discard a card.</text>
                    </card>

                <card>
            <name>Sigil of Hatred</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>C</color>
            <manacost>3</manacost>
            <type>Artifact</type>
                        <tablerow>1</tablerow>
            <text>T: Add W, B or R to your mana pool
1, T, Sacrifice Sigil of Hatred: Sigil of Hatred deals 1 damage to target creature or player</text>
                    </card>

                <card>
            <name>Pilum</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>C</color>
            <manacost>0</manacost>
            <type>Artifact - Equipment</type>
                        <tablerow>1</tablerow>
            <text>Equipped creature has &quot;T, Sacrifice Pilum: Pilum deals 2 damage to target creature.&quot;
Equip 1</text>
                    </card>

                <card>
            <name>Scutum</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>C</color>
            <manacost>1</manacost>
            <type>Artifact - Equipment</type>
                        <tablerow>1</tablerow>
            <text>Equipped creature gets +0/+3.
Equip 2</text>
                    </card>

                <card>
            <name>Ballista</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>C</color>
            <manacost>4</manacost>
            <type>Artifact</type>
                        <tablerow>1</tablerow>
            <text>T, Tap an untapped creature you control: Ballista deals 1 damage to target creature or player.</text>
                    </card>

                <card>
            <name>Catapult</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>C</color>
            <manacost>4</manacost>
            <type>Artifact</type>
                        <tablerow>1</tablerow>
            <text>T, Tap three untapped creatures you control: Catapult deals 3 damage to target creature or player.</text>
                    </card>

                <card>
            <name>Sumassian Aerie</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>C</color>
            <manacost></manacost>
            <type>Land</type>
                        <tablerow>0</tablerow>
            <text>T: Add 1 to your mana pool.
2(U/W), T: Target creature gains flying until end of turn.</text>
                    </card>

                <card>
            <name>Gladiator</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>R</color>
            <manacost>3R</manacost>
            <type>Creature - Human Warrior</type>
                            <pt>2/3</pt>
                        <tablerow>2</tablerow>
            <text>T: Gladiator fights target creature</text>
                    </card>

                <card>
            <name>Aquilifer</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>W</color>
            <manacost>2W</manacost>
            <type>Creature - Human Soldier</type>
                            <pt>2/2</pt>
                        <tablerow>2</tablerow>
            <text>Any spell or ability that would target a creature you control targets Aquilifer instead.</text>
                    </card>

                <card>
            <name>Magistrate</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>W</color>
            <manacost>2W</manacost>
            <type>Creature - Human Advisor</type>
                            <pt>1/1</pt>
                        <tablerow>2</tablerow>
            <text>T: Add an imperium counter to Magistrate.
T, remove three imperium counters from Magistrate: Exile target creature.</text>
                    </card>

                <card>
            <name>Abrogate</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>U</color>
            <manacost>2U</manacost>
            <type>Instant</type>
                        <tablerow>3</tablerow>
            <text>Counter target noncreature spell.
Draw a card.</text>
                    </card>

                <card>
            <name>Armored Griffin</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>W</color>
            <manacost>3W</manacost>
            <type>Creature - Griffin</type>
                            <pt>2/3</pt>
                        <tablerow>2</tablerow>
            <text>Flying, vigilance</text>
                    </card>

                <card>
            <name>Graft Slave</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>B</color>
            <manacost>1B</manacost>
            <type>Creature - Zombie</type>
                            <pt>1/1</pt>
                        <tablerow>2</tablerow>
            <text>1B: Regenerate Graft Slave
Surge--2 (Whenever you cast a non-creature spell you may pay this card&#039;s Surge cost. If you do, put a +1/+1 counter on Graft Slave)</text>
                    </card>

                <card>
            <name>Freakish Elf</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>G</color>
            <manacost>G</manacost>
            <type>Creature - Elf Mutant</type>
                            <pt>1/1</pt>
                        <tablerow>2</tablerow>
            <text>Surge--0 (Whenever you cast a non-creature spell you may pay this card&#039;s Surge cost. If you do, put a +1/+1 counter on Freakish Elf)</text>
                    </card>

                <card>
            <name>Grisly Surgeon</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>3BG</manacost>
            <type>Creature - Human Mutant</type>
                            <pt>2/2</pt>
                        <tablerow>2</tablerow>
            <text>Whenever a +1/+1 counter is placed on Grisly Surgeon, you may place a -1/-1 counter on target creature.
Surge--BG (Whenever you cast a non-creature spell you may pay this card&#039;s Surge cost. If you do, put a +1/+1 counter on Grisly Surgeon)</text>
                    </card>

                <card>
            <name>Zhaur Cultivator</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>G</color>
            <manacost>G</manacost>
            <type>Creature - Elf Shaman</type>
                            <pt>1/1</pt>
                        <tablerow>2</tablerow>
            <text>T: Add G to your mana pool.
1, Pay 1 life: Add U or B to your mana pool.</text>
                    </card>

                <card>
            <name>Sealord&#039;s Runemark</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>U</color>
            <manacost>4U</manacost>
            <type>Enchantment - Aura</type>
                        <tablerow>1</tablerow>
            <text>Enchant Creature
Enchanted Creature gets +4/+4 and canâ€™t attack unless defending player controls an Island
Conscriptus (You may cast this Aura without a target. If you do, put a 1/1 white soldier creature token onto the battlefield and attach this Aura to it)</text>
                    </card>

                <card>
            <name>Sumassian Auramancer</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>W</color>
            <manacost>3W</manacost>
            <type>Creature - Human Wizard</type>
                            <pt>1/4</pt>
                        <tablerow>2</tablerow>
            <text>When Sumassian Auramancer enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle your library.</text>
                    </card>

                <card>
            <name>High Priest of Pyk</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>W</color>
            <manacost>1W</manacost>
            <type>Creature - Human Cleric</type>
                            <pt>1/1</pt>
                        <tablerow>2</tablerow>
            <text>Whenever another creature enters the battlefield under your control, you may gain 1 life.
Whenever another creature under your control dies, you may gain 1 life.</text>
                    </card>

                <card>
            <name>Pykmarsh Drifter</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>W</color>
            <manacost>4W</manacost>
            <type>Creature - Spirit</type>
                            <pt>3/3</pt>
                        <tablerow>2</tablerow>
            <text>Flying
Soulswap 5 (You may cast this creature from your graveyard by sacrificing a creature with converted mana cost of 5 or greater as an additional cost)</text>
                    </card>

                <card>
            <name>Protoplast Clone</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>1GUB</manacost>
            <type>Creature - Shapeshifter</type>
                            <pt>0/0</pt>
                        <tablerow>2</tablerow>
            <text>You may have Protoplast Clone enter the battlefield as a copy of any creature on the battlefield. If you do, it gains Surge--1 (Whenever you cast a non-creature spell you may pay this card&#039;s Surge cost. If you do, put a +1/+1 counter on it)</text>
                    </card>

                <card>
            <name>Idaran Bloomvine</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>G</color>
            <manacost>1G</manacost>
            <type>Creature - Plant</type>
                            <pt>0/3</pt>
                        <tablerow>2</tablerow>
            <text>Search your library for a land card and reveal that card. Shuffle your library, then put the card on top of it. If an Island or a Mountain card was searched for this way, put it into your hand instead.</text>
                    </card>

                <card>
            <name>Entrancer&#039;s Runemark</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>U</color>
            <manacost>U</manacost>
            <type>Enchantment - Aura</type>
                        <tablerow>1</tablerow>
            <text>Enchant Creature
Enchanted Creature has &quot;T: Target player puts the top two cards of his or her library into his or her graveyard.&quot;
Conscriptus (You may cast this Aura without a target. If you do, put a 1/1 white soldier creature token onto the battlefield and attach this Aura to it)</text>
                    </card>

                <card>
            <name>Pykmarsh Adherant</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>B</color>
            <manacost>1B</manacost>
            <type>Creature - Human</type>
                            <pt>2/2</pt>
                        <tablerow>2</tablerow>
            <text>Soulswap 2 (You may cast this creature from your graveyard by sacrificing a creature with converted mana cost of 2 or greater as an additional cost)</text>
                    </card>

                <card>
            <name>Idaran Triptych</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>C</color>
            <manacost>0</manacost>
            <type>Artifact</type>
                        <tablerow>1</tablerow>
            <text>1, Sacrifice Idaran Triptych: Search your library for a basic Island, Mountain, or Forest card and put it into your hand. Then shuffle your library.</text>
                    </card>

                <card>
            <name>Crippling Hate</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>2(B/R)</manacost>
            <type>Enchantment - Aura</type>
                        <tablerow>1</tablerow>
            <text>Enchant Creature
Enchanted Creature gets +2/-2
Overwhelm - Whenever all creatures you control attack, Enchanted Creature gets +2/-2 until end of turn</text>
                    </card>

                <card>
            <name>Zhauri Triptych</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>C</color>
            <manacost>0</manacost>
            <type>Artifact</type>
                        <tablerow>1</tablerow>
            <text>1, Sacrifice Zhauri Triptych: Search your library for a basic Forest, Island, or Swamp card and put it into your hand. Then shuffle your library.</text>
                    </card>

                <card>
            <name>Damassian Triptych</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>C</color>
            <manacost>0</manacost>
            <type>Artifact</type>
                        <tablerow>1</tablerow>
            <text>1, Sacrifice Damassian Triptych: Search your library for a basic Plains, Swamp, or Mountain card and put it into your hand. Then shuffle your library.</text>
                    </card>

                <card>
            <name>Sumassian Triptych</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>C</color>
            <manacost>0</manacost>
            <type>Artifact</type>
                        <tablerow>1</tablerow>
            <text>1, Sacrifice Sumassian Triptych: Search your library for a basic Mountain, Plains, or Island card and put it into your hand. Then shuffle your library.</text>
                    </card>

                <card>
            <name>Darklight Caster</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>W</color>
            <manacost>2W</manacost>
            <type>Creature - Human Cleric</type>
                            <pt>2/1</pt>
                        <tablerow>2</tablerow>
            <text>Vigilance
W, T: Tap target creature</text>
                    </card>

                <card>
            <name>Delusional Therapist</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>U</color>
            <manacost>1U</manacost>
            <type>Creature - Human Mutant Wizard</type>
                            <pt>0/2</pt>
                        <tablerow>2</tablerow>
            <text>T: Target player puts the top X cards of his or her library into his or her graveyard, where X is equal to Delusional Therapist&#039;s power.
Surge--(U/B) (Whenever you cast a non-creature spell you may pay this card&#039;s Surge cost. If you do, put a +1/+1 counter on Delusional Therapist)</text>
                    </card>

                <card>
            <name>Pikeman&#039;s Runemark</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>R</color>
            <manacost>3R</manacost>
            <type>Enchantment - Aura</type>
                        <tablerow>1</tablerow>
            <text>Enchant Creature
Enchanted creature gets +2/+0 and has First Strike
Conscriptus (You may cast this Aura without a target. If you do, put a 1/1 white soldier creature token onto the battlefield and attach this Aura to it)</text>
                    </card>

                <card>
            <name>Pykmarsh Triptych</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>C</color>
            <manacost>0</manacost>
            <type>Artifact</type>
                        <tablerow>1</tablerow>
            <text>1, Sacrifice Pykmarsh Triptych: Search your library for a basic Swamp, Forest, or Plains card and put it into your hand. Then shuffle your library.</text>
                    </card>

                <card>
            <name>Corpsehall Attendant</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>2BG</manacost>
            <type>Creature - Zombie Cleric</type>
                            <pt>2/2</pt>
                        <tablerow>2</tablerow>
            <text>Whenever a creature you control dies, you may put a +1/+1 counter on target creature</text>
                    </card>

                <card>
            <name>Rustblade Lurcher</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>B</color>
            <manacost>2B</manacost>
            <type>Creature - Zombie</type>
                            <pt>1/2</pt>
                        <tablerow>2</tablerow>
            <text>Deathtouch
Soulswap 3 (You may cast this creature from your graveyard by sacrificing a creature with converted mana cost of 3 or greater as an additional cost)</text>
                    </card>

                <card>
            <name>Ragefilled Paladin</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>W</color>
            <manacost>3W</manacost>
            <type>Creature - Human Knight</type>
                            <pt>2/2</pt>
                        <tablerow>2</tablerow>
            <text>Ragefilled Paladin has intimidate as long as you control a Swamp.
Ragefilled Paladin has haste as long as you control a Mountain.</text>
                    </card>

                <card>
            <name>Sigil of Defiance</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>C</color>
            <manacost>3</manacost>
            <type>Artifact</type>
                        <tablerow>1</tablerow>
            <text>T: Add R, W or U to your mana pool
1, T, Sacrifice Sigil of Defiance: Target creature gains Hexproof until end of turn</text>
                    </card>

                <card>
            <name>Wall of Deliberation</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>W</color>
            <manacost>1W</manacost>
            <type>Creature - Wall</type>
                            <pt>0/4</pt>
                        <tablerow>2</tablerow>
            <text>Defender
When Wall of Deliberation dies, draw a card.</text>
                    </card>

                <card>
            <name>Battle Hardened Militia</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>W</color>
            <manacost>1W</manacost>
            <type>Creature - Human Warrior</type>
                            <pt>2/1</pt>
                        <tablerow>2</tablerow>
            <text>Whenever Battle Hardened Militia attacks it gets +0/+2 until end of turn</text>
                    </card>

                <card>
            <name>Man&#039;O&#039;War Elf</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>2GU</manacost>
            <type>Creature - Elf Jellyfish</type>
                            <pt>1/1</pt>
                        <tablerow>2</tablerow>
            <text>When Man&#039;O&#039;War Elf enters the battlefield, you may return target creature to its owners hand.
T: Add G to your mana pool.</text>
                    </card>

                <card>
            <name>Bloodbound Fiend</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>B</color>
            <manacost>B</manacost>
            <type>Creature - Demon</type>
                            <pt>5/5</pt>
                        <tablerow>2</tablerow>
            <text>At the beginning of your end step, sacrifice Bloodbound Fiend unless a creature died this turn.</text>
                    </card>

                <card>
            <name>Blessed Pathwalker</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>4WB</manacost>
            <type>Creature - Human Cleric</type>
                            <pt>3/3</pt>
                        <tablerow>2</tablerow>
            <text>Lifelink
Plainscycling 2
Swampcycling 2</text>
                    </card>

                <card>
            <name>Corpsehall Pathshambler</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>4BG</manacost>
            <type>Creature - Zombie</type>
                            <pt>4/4</pt>
                        <tablerow>2</tablerow>
            <text>Swampcycling 2
Forestcycling 2</text>
                    </card>

                <card>
            <name>Migrant Pathtracer</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>4UR</manacost>
            <type>Creature - Drake</type>
                            <pt>3/3</pt>
                        <tablerow>2</tablerow>
            <text>Flying
Islandcycling 2
Mountaincycling 2</text>
                    </card>

                <card>
            <name>Mailed Pathwarden</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>4RW</manacost>
            <type>Creature - Human Soldier</type>
                            <pt>3/3</pt>
                        <tablerow>2</tablerow>
            <text>First Strike
Mountaincycling 2
Plainscycling 2</text>
                    </card>

                <card>
            <name>Elusive Pathstrider</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>4GU</manacost>
            <type>Creature - Beast</type>
                            <pt>4/3</pt>
                        <tablerow>2</tablerow>
            <text>Shroud
Forestcycling 2
Islandcycling 2</text>
                    </card>

                <card>
            <name>Ebon Duress</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>B</color>
            <manacost>B</manacost>
            <type>Sorcery</type>
                        <tablerow>3</tablerow>
            <text>Target player reveals his or her hand. You choose a nonblack, nonland card from it. That player discards that card.</text>
                    </card>

                <card>
            <name>Lucent Lark</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>W</color>
            <manacost>2W</manacost>
            <type>Creature - Bird</type>
                            <pt>1/1</pt>
                        <tablerow>2</tablerow>
            <text>Flying
Lucent Lark gets +1/+1 for each enchantment you control.</text>
                    </card>

                <card>
            <name>Aether Zombie</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>B</color>
            <manacost>2B</manacost>
            <type>Creature - Zombie</type>
                            <pt>2/2</pt>
                        <tablerow>2</tablerow>
            <text>When Aether Zombie dies, remove all counters from all permanents.</text>
                    </card>

                <card>
            <name>Remove the Outliers</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>U</color>
            <manacost>2U</manacost>
            <type>Sorcery</type>
                        <tablerow>3</tablerow>
            <text>Reveal the top 4 cards of your library. Choose one, then an opponent chooses another. Put the chosen cards in your graveyard and the remaining cards into your hand.</text>
                    </card>

                <card>
            <name>Erupting Soil</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>G</color>
            <manacost>1G</manacost>
            <type>Sorcery</type>
                        <tablerow>3</tablerow>
            <text>Kicker 1U (You may pay an additional 1U as you cast this spell.)
Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
If Erupting Soil was kicked, return target creature to its owners hand.</text>
                    </card>

                <card>
            <name>Gravetwist</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>B</color>
            <manacost>B</manacost>
            <type>Instant</type>
                        <tablerow>3</tablerow>
            <text>Return target creature card from your graveyard to the battlefield, then sacrifice it.</text>
                    </card>

                <card>
            <name>Act on Impulse</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>R</color>
            <manacost>R</manacost>
            <type>Sorcery</type>
                        <tablerow>3</tablerow>
            <text>Look at the top three cards of your library. Put one of them into your hand and exile the other two.</text>
                    </card>

                <card>
            <name>Battlefield Scourge</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>B</color>
            <manacost>2B</manacost>
            <type>Creature - Vampire</type>
                            <pt>1/1</pt>
                        <tablerow>2</tablerow>
            <text>Sacrifice a creature: Put a +1/+1 counter on Battlefield Scourge.
Overwhelm - Whenever all creatures you control attack, Battlefield Scourge gains Flying until end of turn.</text>
                    </card>

                <card>
            <name>Corpse Eater</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>6BG</manacost>
            <type>Creature - Zombie Beast</type>
                            <pt>5/5</pt>
                        <tablerow>2</tablerow>
            <text>Delve--Creature (You may exile any number of creature cards from your graveyard as you cast this spell. It costs 1 less to cast for each card exiled this way.)</text>
                    </card>

                <card>
            <name>Predator&#039;s Instinct</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>G</color>
            <manacost>1G</manacost>
            <type>Instant</type>
                        <tablerow>3</tablerow>
            <text>Target creature gets +2/+2 and gains &quot;Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.&quot; until end of turn.</text>
                    </card>

                <card>
            <name>Debris Rummager</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>G</color>
            <manacost>3G</manacost>
            <type>Creature - Human Wizard</type>
                            <pt>2/2</pt>
                        <tablerow>2</tablerow>
            <text>3G, Exile target card from a graveyard: Draw a card</text>
                    </card>

                <card>
            <name>Fury Harness</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>R</color>
            <manacost>1R</manacost>
            <type>Enchantment - Aura</type>
                        <tablerow>1</tablerow>
            <text>Enchant Creature.
Enchanted creature has &quot;When this becomes untapped, it fights target creature.&quot;</text>
                    </card>

                <card>
            <name>Twilight Citadel</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>C</color>
            <manacost></manacost>
            <type>Land</type>
                        <tablerow>0</tablerow>
            <text>T: Add 1 to your mana pool
At the beginning of your upkeep, if Twilight Citadel is exiled, you may put it onto the battlefield</text>
                    </card>

                <card>
            <name>Crumbling Bone Beast</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>B</color>
            <manacost>2B</manacost>
            <type>Creature - Skeleton</type>
                            <pt>4/1</pt>
                        <tablerow>2</tablerow>
            <text></text>
                    </card>

                <card>
            <name>Charge Leader</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>R</color>
            <manacost>1R</manacost>
            <type>Creature - Human Berzerker</type>
                            <pt>1/1</pt>
                        <tablerow>2</tablerow>
            <text>When Charge Leader enters the battlefield, creatures you control get +1/+0 and haste until end of turn</text>
                    </card>

                <card>
            <name>Rousing Orator</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>W</color>
            <manacost>2W</manacost>
            <type>Creature - Human Soldier</type>
                            <pt>2/3</pt>
                        <tablerow>2</tablerow>
            <text>When Rousing Orator enters the battlefield, untap each creature you control</text>
                    </card>

                <card>
            <name>Splinterstorm</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>2URG</manacost>
            <type>Instant</type>
                        <tablerow>3</tablerow>
            <text>For each creature, put a token onto the battlefield that&#039;s a copy of that creature, then sacrifice each creature put onto the battlefield this way</text>
                    </card>

                <card>
            <name>Pump Beast</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>G</color>
            <manacost>2G</manacost>
            <type>Creature - Beast</type>
                            <pt>2/2</pt>
                        <tablerow>2</tablerow>
            <text>Whenever Pump Beast deals combat damage to a player, put a +1/+1 counter on target creature.</text>
                    </card>

                <card>
            <name>Thought Experiment</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>B</color>
            <manacost>3BB</manacost>
            <type>Enchantment</type>
                        <tablerow>1</tablerow>
            <text>Pay 5 life: Draw 3 cards.</text>
                    </card>

                <card>
            <name>Battle Chaplain</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>1WB</manacost>
            <type>Creature - Human Cleric</type>
                            <pt>2/2</pt>
                        <tablerow>2</tablerow>
            <text>Sacrifice Battle Chaplain: Creatures you control are indestructible until end of turn.</text>
                    </card>

                <card>
            <name>Archer&#039;s Runemark</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>R</color>
            <manacost>2R</manacost>
            <type>Enchantment - Aura</type>
                        <tablerow>1</tablerow>
            <text>Enchant Creature
Enchanted Creature has &quot;T: This creature deals 1 damage to target creature or player&quot;
Conscriptus (You may cast this Aura without a target. If you do, put a 1/1 white soldier creature token onto the battlefield and attach this Aura to it)</text>
                    </card>

                <card>
            <name>Blisterpig</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <type>Creature - Zombie Boar</type>
                            <pt>2/2</pt>
                        <tablerow>2</tablerow>
            <text>Whenever Blisterpig deals combat damage to a player, that player sacrifices a permanent.</text>
                    </card>

                <card>
            <name>Trimist Sphere</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>C</color>
            <manacost>2</manacost>
            <type>Artifact</type>
                        <tablerow>1</tablerow>
            <text>When Trimist Sphere enters the battlefield, draw a card
3, T, Sacrifice Trimist Sphere: Add 3 mana in any combination of colours to your mana pool.</text>
                    </card>

                <card>
            <name>Portal Sprite</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>U</color>
            <manacost>1U</manacost>
            <type>Creature - Fairie</type>
                            <pt>1/1</pt>
                        <tablerow>2</tablerow>
            <text>Flash, Flying
When Portal Sprite enters the battlefield, return a permanent you control to its owner&#039;s hand</text>
                    </card>

                <card>
            <name>Tract Shredder</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>B</color>
            <manacost>B</manacost>
            <type>Creature - Zombie</type>
                            <pt>2/2</pt>
                        <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, put the top 3 cards of your library into your graveyard.</text>
                    </card>

                <card>
            <name>Scar Marker</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>B</color>
            <manacost>1B</manacost>
            <type>Enchantment</type>
                        <tablerow>1</tablerow>
            <text>When Scar Marker enters the battlefield, target creature gets -1/-1 until end of turn.
Sacrifce Scar Marker: Target creature gets -1/-1 until end of turn.</text>
                    </card>

                <card>
            <name>Study Invocation</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>U</color>
            <manacost>1U</manacost>
            <type>Enchantment</type>
                        <tablerow>1</tablerow>
            <text>When Study Invocation enters the battlefield, draw a card, then discard a card.
Sacrifice Study Invocation: Draw a card, then discard a card.</text>
                    </card>

                <card>
            <name>Leatherhide Baloth</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>G</color>
            <manacost>3G</manacost>
            <type>Creature - Beast</type>
                            <pt>4/2</pt>
                        <tablerow>2</tablerow>
            <text>1G: Regenerate Leatherhide Baloth.</text>
                    </card>

                <card>
            <name>Irritable Hog</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>R</color>
            <manacost>2R</manacost>
            <type>Creature - Boar</type>
                            <pt>2/2</pt>
                        <tablerow>2</tablerow>
            <text>Overwhelm - Whenever all creatures you control attack, target creature can&#039;t block this turn.</text>
                    </card>

                <card>
            <name>Sumassian Peak</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>C</color>
            <manacost></manacost>
            <type>Land - Mountain</type>
                        <tablerow>0</tablerow>
            <text>(T: Add R to your mana pool.)
As Sumassian Peak enters the battlefield, you may reveal a Sumas card from your hand. If you don&#039;t, Sumassian Peak enters the battlefield tapped.
T: Add W or U to your mana pool. Sumassian Peak deals 1 damage to you.</text>
                            <cipt>1</cipt>
                    </card>

                <card>
            <name>Pyrohydrox</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>2(U/R)</manacost>
            <type>Creature - Elemental</type>
                            <pt>1/1</pt>
                        <tablerow>2</tablerow>
            <text>Pyrohydrox gets +0/+1 for each Island you control.
Pyrohydrox gets +1/+0 for each Mountain you control.</text>
                    </card>

                <card>
            <name>Damassian Horizon</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>C</color>
            <manacost></manacost>
            <type>Land</type>
                        <tablerow>0</tablerow>
            <text>T, Sacrifice Damassian Horizon: Search your library for a Plains card and put it onto the battlefield. Then shuffle your library.
T, Sacrifice Damassian Horizon: Search your library for a Swamp or Mountain card and put it onto the battlefield tapped. Then shuffle your library.</text>
                    </card>

                <card>
            <name>Sundering Vines</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>G</color>
            <manacost>1G</manacost>
            <type>Instant</type>
                        <tablerow>3</tablerow>
            <text>Destroy target artifact or enchantment if its converted mana cost is less than or equal to the number of differently named lands you control.
Draw a card.</text>
                    </card>

                <card>
            <name>Brushfire</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>4RG</manacost>
            <type>Sorcery</type>
                        <tablerow>3</tablerow>
            <text>Choose one - Deal X damage to each creature; or deal X damage to target player; where X is equal to the number of differently named lands you control.</text>
                    </card>

                <card>
            <name>Fall of Titans</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>2(W/B)</manacost>
            <type>Instant</type>
                        <tablerow>3</tablerow>
            <text>Destroy target creature with converted mana cast 6 or greater.</text>
                    </card>

                <card>
            <name>Runeveil</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>WU</manacost>
            <type>Creature - Wall</type>
                            <pt>0/3</pt>
                        <tablerow>2</tablerow>
            <text>Defender, Flying
Whenever Runeveil is dealt damage, you gain that much life</text>
                    </card>

                <card>
            <name>Rainbow Snidd</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>U</color>
            <manacost>4U</manacost>
            <type>Creature - Beast</type>
                            <pt>3/3</pt>
                        <tablerow>2</tablerow>
            <text>T: Target land becomes the basic land type of your choice until end of turn.
T: Target creature becomes the color or colors of your choice until end of turn.</text>
                    </card>

                <card>
            <name>Idaran Gardener</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>G</color>
            <manacost>G</manacost>
            <type>Creature - Human Druid</type>
                            <pt>0/1</pt>
                        <tablerow>2</tablerow>
            <text>T: Untap target land.</text>
                    </card>

                <card>
            <name>Seismic Slateback</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>4(B/R)</manacost>
            <type>Creature - Beast</type>
                            <pt>3/3</pt>
                        <tablerow>2</tablerow>
            <text>When Seismic Slateback dies, destroy target land.</text>
                    </card>

                <card>
            <name>Corpsevine Bonder</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>B</color>
            <manacost>B</manacost>
            <type>Creature - Zombie Cleric</type>
                            <pt>0/1</pt>
                        <tablerow>2</tablerow>
            <text>Counters on creatures are -1/-1 counters.
1G, T: Put a +1/+1 counter on target creature.</text>
                    </card>

                <card>
            <name>Essence Transfusion</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>B</color>
            <manacost>B</manacost>
            <type>Instant</type>
                        <tablerow>3</tablerow>
            <text>Target creature gets -1/-1 until end of turn.
Return target creature card, with a converted mana cost 1 or less from, your graveyard to your hand.</text>
                    </card>

                <card>
            <name>Essence Dredge</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>1BG</manacost>
            <type>Sorcery</type>
                        <tablerow>3</tablerow>
            <text>Return target creature card and target noncreature card from your graveyard to your hand.</text>
                    </card>

                <card>
            <name>Veilbore</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>1WB</manacost>
            <type>Sorcery</type>
                        <tablerow>3</tablerow>
            <text>Exile target creature.
Recall - 3WB (You may cast this card from exile for its Recall cost. Then put it on the bottom of your library.)</text>
                    </card>

                <card>
            <name>Soldier&#039;s Runemark</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>W</color>
            <manacost>1W</manacost>
            <type>Enchantment - Aura</type>
                        <tablerow>1</tablerow>
            <text>Enchant Creature
Enchanted Creature gets +1/+1.
Conscriptus (You may cast this Aura without a target. If you do, put a 1/1 white Soldier creature token onto the battlefield and attach this Aura to it.)</text>
                    </card>

                <card>
            <name>Prisoner&#039;s Runemark</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>W</color>
            <manacost>1W</manacost>
            <type>Enchantment - Aura</type>
                        <tablerow>1</tablerow>
            <text>Enchant Creature
If enchanted creature is white, it gets +1/+1.
If enchanted creature is not white, it can&#039;t attack or block.
Conscriptus (You may cast this Aura without a target. If you do, put a 1/1 white Soldier creature token onto the battlefield and attach this Aura to it.)</text>
                    </card>

                <card>
            <name>Abhorrent Oratory</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>1WBR</manacost>
            <type>Creature - Elemental</type>
                            <pt>4/4</pt>
                        <tablerow>2</tablerow>
            <text>All creatures attack each turn if able.</text>
                    </card>

                <card>
            <name>Enervating Spirit</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>W</color>
            <manacost>2W</manacost>
            <type>Creature - Spirit</type>
                            <pt>1/3</pt>
                        <tablerow>2</tablerow>
            <text>Flying
When Enervating Spirit dies, gain 2 life.</text>
                    </card>

                <card>
            <name>Unwilling Sacrifice</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>WB</manacost>
            <type>Instant</type>
                        <tablerow>3</tablerow>
            <text>Destroy target creature with a converted mana cost of 3 or less.
Gain 3 life.</text>
                    </card>

                <card>
            <name>Capricious Imp</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>R</color>
            <manacost>2R</manacost>
            <type>Creature - Imp</type>
                            <pt>2/2</pt>
                        <tablerow>2</tablerow>
            <text>When Capricious Imp enters the battlefield, each player chooses a creature they don&#039;t control. As long as Capricious Imp remains in play, those creatures can&#039;t block.</text>
                    </card>

                <card>
            <name>Rampaging Miners</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>R</color>
            <manacost>3R</manacost>
            <type>Creature - Human</type>
                            <pt>3/2</pt>
                        <tablerow>2</tablerow>
            <text>When Rampaging Miners enters the battlefield, destroy target nonbasic land.</text>
                    </card>

                <card>
            <name>Legionary</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>W</color>
            <manacost>1W</manacost>
            <type>Creature - Human Soldier</type>
                            <pt>2/2</pt>
                        <tablerow>2</tablerow>
            <text></text>
                    </card>

                <card>
            <name>Centurion</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>W</color>
            <manacost>2W</manacost>
            <type>Creature - Human Soldier</type>
                            <pt>3/2</pt>
                        <tablerow>2</tablerow>
            <text></text>
                    </card>

                <card>
            <name>Winds of Wrath</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <type>Sorcery</type>
                        <tablerow>3</tablerow>
            <text>Destroy all creatures that aren&#039;t enchanted. They can&#039;t be regenerated.</text>
                    </card>

                <card>
            <name>Goreblade Raider</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>B</color>
            <manacost>1B</manacost>
            <type>Creature - Human Soldier</type>
                            <pt>2/1</pt>
                        <tablerow>2</tablerow>
            <text>B: Target player dealt damage by Goreblade Raider this turn loses 1 life, and you gain 1 life. Play this ability only once per turn.</text>
                    </card>

                <card>
            <name>Rockfall</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>R</color>
            <manacost>1R</manacost>
            <type>Sorcery</type>
                        <tablerow>3</tablerow>
            <text>As an additional cost to play Rockfall, sacrifice a land.
Rockfall deals 3 damage to each creature.</text>
                    </card>

                <card>
            <name>Tractslyph</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>R</color>
            <manacost>R</manacost>
            <type>Creature - Elemental</type>
                            <pt>1/1</pt>
                        <tablerow>2</tablerow>
            <text>Discard a land card from your hand: Put a +1/+1 counter on Tractslyph.</text>
                    </card>

                <card>
            <name>Regression Mage</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>U</color>
            <manacost>3U</manacost>
            <type>Creature - Human Wizard</type>
                            <pt>1/1</pt>
                        <tablerow>2</tablerow>
            <text>T: Return Regression Mage and another target creature to their owners&#039; hands. Activate this ability only during your turn.</text>
                    </card>

                <card>
            <name>Genesis Stone</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>C</color>
            <manacost>2</manacost>
            <type>Artifact</type>
                        <tablerow>1</tablerow>
            <text>T, Discard a card: If a land card was discarded this way, add 1 mana of any colour to your mana pool. If a creature card was discarded this way, put a 1/1 green Insect creature token onto the battlefield.</text>
                    </card>

                <card>
            <name>Phase Battery</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>C</color>
            <manacost>4</manacost>
            <type>Artifact</type>
                        <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, exile target permanent.
At end of turn, return the exiled permanent to the battlefield.</text>
                    </card>

                <card>
            <name>Original Thinking</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>U</color>
            <manacost>3U</manacost>
            <type>Sorcery</type>
                        <tablerow>3</tablerow>
            <text>Discard your hand, then shuffle your graveyard into your library, then draw cards equal to the number discarded this way.</text>
                    </card>

                <card>
            <name>Zhaur Wetlands</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>C</color>
            <manacost></manacost>
            <type>Land</type>
                        <tablerow>0</tablerow>
            <text>T: Add 1 to your mana pool.
T: Add G, U or B to your mana pool. Zhaur Wetlands deals 1 damage to you.</text>
                    </card>

                <card>
            <name>Pykmarsh Heath</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>C</color>
            <manacost></manacost>
            <type>Land</type>
                        <tablerow>0</tablerow>
            <text>T: Add 1 to your mana pool.
T: Add B, W or G to your mana pool. Pykmarsh Heath deals 1 damage to you.</text>
                    </card>

                <card>
            <name>Sumassian Headlands</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>C</color>
            <manacost></manacost>
            <type>Land</type>
                        <tablerow>0</tablerow>
            <text>T: Add 1 to your mana pool.
T: Add R, W or U to your mana pool. Sumassian Headlands deals 1 damage to you.</text>
                    </card>

                <card>
            <name>Damassian Arena</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>C</color>
            <manacost></manacost>
            <type>Land</type>
                        <tablerow>0</tablerow>
            <text>T: Add 1 to your mana pool.
2(B/R), T: Target creature gains haste until end of turn.</text>
                    </card>

                <card>
            <name>Laboratory Garden</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>C</color>
            <manacost></manacost>
            <type>Land - Forest Island</type>
                        <tablerow>0</tablerow>
            <text>Laboratory Garden enters the battlefield tapped if you control another nonbasic land.</text>
                            <cipt>1</cipt>
                    </card>

                <card>
            <name>Coup d&#039;Ã©tat</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>4RWU</manacost>
            <type>Sorcery</type>
                        <tablerow>3</tablerow>
            <text>Exchange libraries with target player.
(You now control each others libraries for the rest of the game)</text>
                    </card>

                <card>
            <name>Sumassian Transmogrifier</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>W</color>
            <manacost>1W</manacost>
            <type>Creature - Human Wizard</type>
                            <pt>1/1</pt>
                        <tablerow>2</tablerow>
            <text>1W: Target permanent becomes an enchantment in addition to its other types until end of turn.</text>
                    </card>

                <card>
            <name>Tedious Bureaucrat</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>W</color>
            <manacost>3WW</manacost>
            <type>Creature - Human</type>
                            <pt>3/3</pt>
                        <tablerow>2</tablerow>
            <text>Spells cost your opponent an additional 1 mana to play.</text>
                    </card>

                <card>
            <name>Army of Ants</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>G</color>
            <manacost>XG</manacost>
            <type>Sorcery</type>
                        <tablerow>3</tablerow>
            <text>Put X 1/1 green Insect creature tokens onto the battlefield.</text>
                    </card>

                <card>
            <name>Terrain Bond</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>1BG</manacost>
            <type>Enchantment</type>
                        <tablerow>1</tablerow>
            <text>Pay 3 life: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
Sacrifice a land: Gain 1 life.</text>
                    </card>

                <card>
            <name>Graverobbing</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>B</color>
            <manacost>1B</manacost>
            <type>Enchantment</type>
                        <tablerow>1</tablerow>
            <text>All non-land cards in your hand have Delve.
All land cards in your graveyard have Dredge 2.</text>
                    </card>

                <card>
            <name>Gather the Lost</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>W</color>
            <manacost>5W</manacost>
            <type>Sorcery</type>
                        <tablerow>3</tablerow>
            <text>Put a 1/1 white spirit creature token with flying onto the battlefield for each exiled creature card you own.
Recall - 5B (You may cast this card from exile for its Recall cost. Then put it on the bottom of your library.)</text>
                    </card>

                <card>
            <name>Voidflame</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>R</color>
            <manacost>R</manacost>
            <type>Sorcery</type>
                        <tablerow>3</tablerow>
            <text>Deal 2 damage to target player.
Recall - Exile your library (You may cast this card from exile for its Recall cost. Then put it on the bottom of your library.)</text>
                    </card>

                <card>
            <name>Haunting Denial</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>U</color>
            <manacost>3U</manacost>
            <type>Instant</type>
                        <tablerow>3</tablerow>
            <text>Counter target spell.
Recall - 4UU (You may cast this card from exile for its Recall cost. Then put it on the bottom of your library.)</text>
                    </card>

                <card>
            <name>Inspire the Reserves</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>1RW</manacost>
            <type>Enchantment</type>
                        <tablerow>1</tablerow>
            <text>Whenever you cast a creature spell, put a 2/2 red and white Soldier creature token onto the battlefield. That token has haste and &quot;At the beginning of the end step, sacrifice this permanent.&quot;
RW: Target creature gains haste until end of turn.</text>
                    </card>

                <card>
            <name>Eternal Onslaught</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>G</color>
            <manacost>4GGG</manacost>
            <type>Enchantment</type>
                        <tablerow>1</tablerow>
            <text>At the beginning of your upkeep, search your library for a permanent card and put it onto the battlefield. Then shuffle your library.</text>
                    </card>

                <card>
            <name>Mega Explore</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>G</color>
            <manacost>2GG</manacost>
            <type>Sorcery</type>
                        <tablerow>3</tablerow>
            <text>You may play two extra lands this turn.
Draw two cards.</text>
                    </card>

                <card>
            <name>Wild Abandon</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>R</color>
            <manacost>R</manacost>
            <type>Enchantment</type>
                        <tablerow>1</tablerow>
            <text>Whenever a card is put into your graveyard from your hand, add RR to your mana pool.</text>
                    </card>

                <card>
            <name>Fragility</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>B</color>
            <manacost>1B</manacost>
            <type>Enchantment</type>
                        <tablerow>1</tablerow>
            <text>All creatures toughness becomes 1.</text>
                    </card>

                <card>
            <name>Cycle of Life</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>BG</manacost>
            <type>Enchantment</type>
                        <tablerow>1</tablerow>
            <text>1, Sacrifice a creature: Put a +1/+1 counter on target creature.</text>
                    </card>

                <card>
            <name>Idyllic Tutor</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>W</color>
            <manacost>2W</manacost>
            <type>Sorcery</type>
                        <tablerow>3</tablerow>
            <text>Search your library for an enchantment card, reveal it, and put it into your hand. Then shuffle your library.</text>
                    </card>

                <card>
            <name>Growing Season</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>G</color>
            <manacost>3G</manacost>
            <type>Enchantment</type>
                        <tablerow>1</tablerow>
            <text>If an effect would place one or more counters on a permanent, it places twice as many of those counters on that permanent instead.</text>
                    </card>

                <card>
            <name>Delvefire</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>7(B/R)(B/R)</manacost>
            <type>Sorcery</type>
                        <tablerow>3</tablerow>
            <text>Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs 1 less to cast for each card exiled this way.)
Delvefire deals X damage to target creature or player, where X is equal to the number of cards exiled by Delvefire.</text>
                    </card>

                <card>
            <name>Sneaky Goblin</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>R</color>
            <manacost>1R</manacost>
            <type>Creature - Goblin Rogue</type>
                            <pt>1/1</pt>
                        <tablerow>2</tablerow>
            <text>R, T, Sacrifice Sneaky Goblin: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.</text>
                    </card>

                <card>
            <name>Micropede</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>G</color>
            <manacost>1G</manacost>
            <type>Creature - Insect</type>
                            <pt>3/1</pt>
                        <tablerow>2</tablerow>
            <text>Hexproof
At the beginning of your upkeep, if Micropede is in your graveyard, you may discard a card from your hand. If you do, put Micropede onto the battlefield.</text>
                    </card>

                <card>
            <name>Mirror Tutor</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>B</color>
            <manacost>B</manacost>
            <type>Sorcery</type>
                        <tablerow>3</tablerow>
            <text>Each player may search his or her library for a card, and put it into his or her hand. If a player does so, shuffle their library afterwards.</text>
                    </card>

                <card>
            <name>Painted Herald</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>C</color>
            <manacost>4</manacost>
            <type>Creature - Golem</type>
                            <pt>2/2</pt>
                        <tablerow>2</tablerow>
            <text>When Painted Herald enters the battlefield, choose a colour.
Spells of the chosen colour cost you 2 less to play.</text>
                    </card>

                <card>
            <name>Saboteur School</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>4BG</manacost>
            <type>Enchantment</type>
                        <tablerow>1</tablerow>
            <text>Whenever a creature you control deals combat damage to a player, you may return target card from your graveyard to your hand.</text>
                    </card>

                <card>
            <name>Oozeworld</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>4GU</manacost>
            <type>Enchantment</type>
                        <tablerow>1</tablerow>
            <text>Whenever you play a creature, you may have it enter the battlefield as a copy of any creature on the battlefield.</text>
                    </card>

                <card>
            <name>Mirror Charm</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>C</color>
            <manacost>3</manacost>
            <type>Artifact</type>
                        <tablerow>1</tablerow>
            <text>3, T: Choose an activated ability on a permanent. You may play that ability without paying its costs.</text>
                    </card>

                <card>
            <name>Wild Knight</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>R</color>
            <manacost>3R</manacost>
            <type>Creature - Human Knight</type>
                            <pt>3/1</pt>
                        <tablerow>2</tablerow>
            <text>First strike
Whenever Wild Knight deals combat damage to an opponent, discard your hand and draw 3 cards.</text>
                    </card>

                <card>
            <name>Last Gasp Solution</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>UR</manacost>
            <type>Sorcery</type>
                        <tablerow>3</tablerow>
            <text>Discard your hand.
Search your library for a card and put that card into your hand. Then shuffle your library.</text>
                    </card>

                <card>
            <name>Zealous Tutor</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>B</color>
            <manacost>2B</manacost>
            <type>Sorcery</type>
                        <tablerow>3</tablerow>
            <text>Search your library for a card, reveal it, then put it into your hand. Then shuffle your library. Lose life equal to the converted mana cost of the revealed card.</text>
                    </card>

                <card>
            <name>Test Subject Alpha</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>GUB</manacost>
            <type>Creature - Human Mutant</type>
                            <pt>3/3</pt>
                        <tablerow>2</tablerow>
            <text>Remove a +1/+1 counter from Test Subject Alpha: Test Subject Alpha gets trample, flying, or deathtouch until end of turn.
Surge--1 (Whenever you cast a non-creature spell you may pay this card&#039;s Surge cost. If you do, put a +1/+1 counter on Test Subject Alpha)</text>
                    </card>

                <card>
            <name>Bloodthirsty Savage</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>R</color>
            <manacost>4R</manacost>
            <type>Creature - Human Barbarian</type>
                            <pt>2/2</pt>
                        <tablerow>2</tablerow>
            <text>Double strike
Whenever a creature an opponent controls dies, Bloodthirsty Savage gets +1/+1 until end of turn.</text>
                    </card>

                <card>
            <name>Shield of Faith</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>W</color>
            <manacost>XW</manacost>
            <type>Instant</type>
                        <tablerow>3</tablerow>
            <text>Prevent the next X damage that would be dealt to target creature or player this turn.
If B was spent to cast Shield of Faith, gain life equal to the damage prevented this way.
If R was spent to cast Shield of Faith, deal damage to target creature or player equal to the damage prevented this way.</text>
                    </card>

                <card>
            <name>Runemark Binder</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>1RW</manacost>
            <type>Creature - Human Cleric</type>
                            <pt>2/2</pt>
                        <tablerow>2</tablerow>
            <text>Creatures you control that are enchanted get +1/+1.</text>
                    </card>

                <card>
            <name>Moorland Sepulcher</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>C</color>
            <manacost></manacost>
            <type>Land</type>
                        <tablerow>0</tablerow>
            <text>Moorland Sepulcher enters the battlefield tapped unless you control two or fewer other lands.
T: Add W or B to your mana pool.</text>
                            <cipt>1</cipt>
                    </card>

                <card>
            <name>Leafy Grotto</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>C</color>
            <manacost></manacost>
            <type>Land</type>
                        <tablerow>0</tablerow>
            <text>Leafy Grotto enters the battlefield tapped unless you control two or fewer other lands.
T: Add B or G to your mana pool.</text>
                            <cipt>1</cipt>
                    </card>

                <card>
            <name>Hissing Fumarole</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>C</color>
            <manacost></manacost>
            <type>Land</type>
                        <tablerow>0</tablerow>
            <text>Hissing Fumarole enters the battlefield tapped unless you control two or fewer other lands.
T: Add U or R to your mana pool.</text>
                            <cipt>1</cipt>
                    </card>

                <card>
            <name>Rugged Steppe</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>C</color>
            <manacost></manacost>
            <type>Land</type>
                        <tablerow>0</tablerow>
            <text>Rugged Steppe enters the battlefield tapped unless you control two or fewer other lands.
T: Add R or W to your mana pool.</text>
                            <cipt>1</cipt>
                    </card>

                <card>
            <name>Clifftop Senate</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>C</color>
            <manacost></manacost>
            <type>Land</type>
                        <tablerow>0</tablerow>
            <text>Clifftop Senate enters the battlefield tapped.
T: Add R, W or U to your mana pool.</text>
                            <cipt>1</cipt>
                    </card>

                <card>
            <name>Zhaur Nullifier</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>G</color>
            <manacost>1G</manacost>
            <type>Creature - Elf Mutant</type>
                            <pt>2/2</pt>
                        <tablerow>2</tablerow>
            <text>Sacrifice Zhaur Nullifier: Destroy a target artifact or enchantment for each +1/+1 counter on Zhaur Nullifier.
Surge--2 (Whenever you cast a non-creature spell you may pay this card&#039;s Surge cost. If you do, put a +1/+1 counter on Zhaur Nullifier)</text>
                    </card>

                <card>
            <name>Surge Goliath</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>G</color>
            <manacost>5G</manacost>
            <type>Creature - Beast</type>
                            <pt>3/3</pt>
                        <tablerow>2</tablerow>
            <text>Trample
Surge Goliath gets +1/+1 for each +1/+1 counter on Surge Goliath.
Surge--2 (Whenever you cast a non-creature spell you may pay this card&#039;s Surge cost. If you do, put a +1/+1 counter on Surge Goliath)</text>
                    </card>

                <card>
            <name>Zhaur Trickster</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>U</color>
            <manacost>U</manacost>
            <type>Creature - Imp</type>
                            <pt>1/1</pt>
                        <tablerow>2</tablerow>
            <text>Sacrifice Zhaur Trickster: Target instant or sorcery spell gains rebound.</text>
                    </card>

                <card>
            <name>Frost Dragon</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>U</color>
            <manacost>5UU</manacost>
            <type>Creature - Dragon</type>
                            <pt>4/4</pt>
                        <tablerow>2</tablerow>
            <text>Flying
When Frost Dragon enters the battlefield, you may tap or untap up to 4 target permanents.</text>
                    </card>

                <card>
            <name>Penumbra Lion</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>W</color>
            <manacost>1W</manacost>
            <type>Creature - Cat</type>
                            <pt>2/1</pt>
                        <tablerow>2</tablerow>
            <text>When Penumbra Lion dies, put a 2/1 black Cat creature token onto the battlefield.</text>
                    </card>

                <card>
            <name>Life from Limb</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>2GB</manacost>
            <type>Sorcery</type>
                        <tablerow>3</tablerow>
            <text>As an additional cost to cast Life from Limb, sacrifice a creature.
Distribute X +1/+1 counters among any number of creatures, where X is equal to the sacrificed creatures power.</text>
                    </card>

                <card>
            <name>Bountiful Rebirth</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>B</color>
            <manacost>4B</manacost>
            <type>Sorcery</type>
                        <tablerow>3</tablerow>
            <text>Return target creature card from your graveyard to the battlefield.
If G was spent to cast Bountiful Rebirth, that creature enters the battlefield with an additional +1/+1 counter on it.
If W was spent to cast Bountiful Rebirth, gain life equal to that creatures toughness.</text>
                    </card>

                <card>
            <name>Verdant Shore</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>C</color>
            <manacost></manacost>
            <type>Land</type>
                        <tablerow>0</tablerow>
            <text>Verdant Shore enters the battlefield tapped unless you control two or fewer other lands.
T: Add G or U to your mana pool.</text>
                            <cipt>1</cipt>
                    </card>

                <card>
            <name>Ethelegad, Furious Vengeance</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>6WBR</manacost>
            <type>Legendary Creature - Dragon</type>
                            <pt>7/7</pt>
                        <tablerow>2</tablerow>
            <text>Flying, haste
When Ethelegad, Furious Vengeance enters the battlefield each player chooses a permanent they control. Destroy all other permanents.</text>
                    </card>

                <card>
            <name>Driftwood Shambler</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>3(G/U)</manacost>
            <type>Creature - Beast</type>
                            <pt>2/3</pt>
                        <tablerow>2</tablerow>
            <text>Driftwood Shambler has +1/+1 as long as you control a Forest
Driftwood Shambler has shroud as long as you control an Island.</text>
                    </card>

                <card>
            <name>Gulfweed Barrier</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>1(G/U)</manacost>
            <type>Creature - Wall</type>
                            <pt>0/3</pt>
                        <tablerow>2</tablerow>
            <text>Defender
When Gulfweed Barrier enters the battlefield, draw a card.</text>
                    </card>

                <card>
            <name>Damassian Scout</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>B</color>
            <manacost>1B</manacost>
            <type>Creature - Human Scout</type>
                            <pt>2/2</pt>
                        <tablerow>2</tablerow>
            <text>Intimidate</text>
                    </card>

                <card>
            <name>Idaran Treeline</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>C</color>
            <manacost></manacost>
            <type>Land</type>
                        <tablerow>0</tablerow>
            <text>T: Add 1 to your mana pool.
T: Add U, R or G to your mana pool. Idaran Treeline deals 1 damage to you.</text>
                    </card>

                <card>
            <name>Damassian Tar Pits</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>C</color>
            <manacost></manacost>
            <type>Land</type>
                        <tablerow>0</tablerow>
            <text>T: Add 1 to your mana pool.
T: Add W, B or R to your mana pool. Damassian Tar Pits deals 1 damage to you.</text>
                    </card>

                <card>
            <name>Desecrated Field</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>C</color>
            <manacost></manacost>
            <type>Land</type>
                        <tablerow>0</tablerow>
            <text>Desecrated Field enters the battlefield tapped.
T: Add W, B or R to your mana pool.</text>
                            <cipt>1</cipt>
                    </card>

                <card>
            <name>Decrepit Hollow</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>C</color>
            <manacost></manacost>
            <type>Land</type>
                        <tablerow>0</tablerow>
            <text>Decrepit Hollow enters the battlefield tapped.
T: Add B, G or W to your mana pool.</text>
                            <cipt>1</cipt>
                    </card>

                <card>
            <name>Weatherbeaten Isle</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>C</color>
            <manacost></manacost>
            <type>Land</type>
                        <tablerow>0</tablerow>
            <text>Weatherbeaten Isle enters the battlefield tapped.
T: Add U, R or G to your mana pool.</text>
                            <cipt>1</cipt>
                    </card>

                <card>
            <name>Skyblaze Arach</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>1URG</manacost>
            <type>Creature - Spider</type>
                            <pt>2/4</pt>
                        <tablerow>2</tablerow>
            <text>Reach
When Skyblaze Arach enters the battlefield, target creature gains flying until end of turn.
When Skyblaze Arach enters the battlefield, it deals 4 damage to target creature, if it has flying.</text>
                    </card>

                <card>
            <name>Death Rattle</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>B</color>
            <manacost>5B</manacost>
            <type>Instant</type>
                        <tablerow>3</tablerow>
            <text>Delve
Destroy target nongreen creature. It can&#039;t be regenerated.</text>
                    </card>

                <card>
            <name>Ethereal Mox</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>C</color>
            <manacost>4</manacost>
            <type>Artifact</type>
                        <tablerow>1</tablerow>
            <text>Delve
T: Add one mana of any colour to your mana pool.</text>
                    </card>

                <card>
            <name>Spellfeast Golem</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>C</color>
            <manacost>9</manacost>
            <type>Creature - Golem</type>
                            <pt>9/9</pt>
                        <tablerow>2</tablerow>
            <text>Delve--Instant/Sorcery (You may exile any number of instant or sorcery cards from your graveyard as you cast this spell. It costs 1 less to cast for each card exiled this way.)</text>
                    </card>

                <card>
            <name>Grave Feast</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>B</color>
            <manacost>6BB</manacost>
            <type>Sorcery</type>
                        <tablerow>3</tablerow>
            <text>Delve
Target player loses 5 life and you gain 5 life.</text>
                    </card>

                <card>
            <name>Planar Schism</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>R</color>
            <manacost>4RR</manacost>
            <type>Sorcery</type>
                        <tablerow>3</tablerow>
            <text>Each player chooses from the lands he or she controls a land of each unique name, then sacrifices the rest.</text>
                    </card>

                <card>
            <name>Dictator&#039;s Charm</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>WBR</manacost>
            <type>Instant</type>
                        <tablerow>3</tablerow>
            <text>Choose one - Dictator&#039;s Charm Deals 3 damage to target creature, you gain life equal to the damage dealt this way; or exile target land; or put a 2/1 Human Guard creature token into play with Vigilance, Lifelink and Haste.</text>
                    </card>

                <card>
            <name>Terravision</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>G</color>
            <manacost>G</manacost>
            <type>Sorcery</type>
                        <tablerow>3</tablerow>
            <text>Look at the top five cards of your library. You may reveal a land card from among them and put it into your hand. Then put the rest on the bottom of your library in any order.</text>
                    </card>

                <card>
            <name>Sumassian Nobleknight</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>2RWU</manacost>
            <type>Creature - Human Knight</type>
                            <pt>4/4</pt>
                        <tablerow>2</tablerow>
            <text>Red, White and Blue creatures get +1/+1
Black and Green creatures get -1/-1
When Sumassian Nobleknight enters the battlefield, you may put any number of Knight cards from your hand into play.</text>
                    </card>

                <card>
            <name>Sumassian Enchanter</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>U</color>
            <manacost>3U</manacost>
            <type>Creature - Human Wizard</type>
                            <pt>2/2</pt>
                        <tablerow>2</tablerow>
            <text>Flash
Gain control of target Aura that&#039;s attached to a permanent. Attach it to another permanent it can enchant.</text>
                    </card>

                <card>
            <name>Charm Distortion</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>U</color>
            <manacost>U</manacost>
            <type>Instant</type>
                        <tablerow>3</tablerow>
            <text>Return target enchantment to its owners hand.
Draw a card.</text>
                    </card>

                <card>
            <name>Stormcloud Drake</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>U</color>
            <manacost>2U</manacost>
            <type>Creature - Drake</type>
                            <pt>3/1</pt>
                        <tablerow>2</tablerow>
            <text>Flying
Stormcloud Drake can block only creatures with flying.
R: Stormcloud Drake gets haste until end of turn.</text>
                    </card>

                <card>
            <name>Shimmersong</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>U</color>
            <manacost>U</manacost>
            <type>Sorcery</type>
                        <tablerow>3</tablerow>
            <text>Target land becomes the basic land type of your choice until end of turn.
Draw a card</text>
                    </card>

                <card>
            <name>Apprentice Dispeller</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>U</color>
            <manacost>1U</manacost>
            <type>Creature - Human Wizard</type>
                            <pt>1/1</pt>
                        <tablerow>2</tablerow>
            <text>When Apprentice Dispeller enters the battlefield, return target enchantment to its owners hand.</text>
                    </card>

                <card>
            <name>Element of Surprise</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>2(R/W)</manacost>
            <type>Instant</type>
                        <tablerow>3</tablerow>
            <text>Creatures you control get +1/+0 and first strike until end of turn.</text>
                    </card>

                <card>
            <name>Breath of Sumas</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>R</color>
            <manacost>1R</manacost>
            <type>Instant</type>
                        <tablerow>3</tablerow>
            <text>Breath of Sumas deals X damage to target creature or player, where X is equal to the number of enchantments you control.</text>
                    </card>

                <card>
            <name>Burn Chamber</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>R</color>
            <manacost>4R</manacost>
            <type>Enchantment</type>
                        <tablerow>1</tablerow>
            <text>Whenever you cast an enchantment spell, Burn Chamber deals 2 damage to target creature or player.</text>
                    </card>

                <card>
            <name>Stable Mirage</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>U</color>
            <manacost>1U</manacost>
            <type>Enchantment - Aura</type>
                        <tablerow>1</tablerow>
            <text>Enchant Land
Enchanted land is a Mountain and a Forest in addition to its existing types.
When Stable Mirage enters the battlefield, draw a card.</text>
                    </card>

                <card>
            <name>Manic Spellcasting</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>3UR</manacost>
            <type>Enchantment</type>
                        <tablerow>1</tablerow>
            <text>Whenever you cast an instant or sorcery spell, you may discard your hand. If any cards were discarded this way, copy target instant or sorcery spell you control. You may choose new targets for the copy.</text>
                    </card>

                <card>
            <name>Mindscald</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>UR</manacost>
            <type>Instant</type>
                        <tablerow>3</tablerow>
            <text>Deal 3 damage to target player.
Draw a card.</text>
                    </card>

                <card>
            <name>Captivating Illusionist</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>U</color>
            <manacost>1U</manacost>
            <type>Creature - Human Wizard</type>
                            <pt>2/1</pt>
                        <tablerow>2</tablerow>
            <text>When Captivating Illusionist enters the battlefield, you may tap target creature.</text>
                    </card>

                <card>
            <name>Fickle Groundsman</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>G</color>
            <manacost>2G</manacost>
            <type>Creature - Human Shaman</type>
                            <pt>2/2</pt>
                        <tablerow>2</tablerow>
            <text>Flash
When Fickle Groundsman enters the battlefield, search target player&#039;s library for two basic land cards and reveal them. Shuffle their library, then put the cards on top of it.</text>
                    </card>

                <card>
            <name>Positive Reinforcement</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>U</color>
            <manacost>2U</manacost>
            <type>Sorcery</type>
                        <tablerow>3</tablerow>
            <text>Draw a card for each card you&#039;ve drawn this turn.</text>
                    </card>

                <card>
            <name>Sequester</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>W</color>
            <manacost>3W</manacost>
            <type>Enchantment</type>
                        <tablerow>1</tablerow>
            <text>You have protection from everything.
Whenever you cast a spell, or attack, sacrifice Sequester.</text>
                    </card>

                <card>
            <name>Pykmarsh Litany</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>B</color>
            <manacost>1B</manacost>
            <type>Sorcery</type>
                        <tablerow>3</tablerow>
            <text>Each player discards two cards. 
If you discarded a creature card this way you may return up to one creature card from your graveyard to your hand.</text>
                    </card>

                <card>
            <name>Putrefactor</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>3BG</manacost>
            <type>Creature - Human Cleric</type>
                            <pt>1/1</pt>
                        <tablerow>2</tablerow>
            <text>When Putrefactor enters the battlefield, destroy target artifact or creature. It can&#039;t be regenerated.</text>
                    </card>

                <card>
            <name>Hexfire</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>R</color>
            <manacost>3R</manacost>
            <type>Enchantment</type>
                        <tablerow>1</tablerow>
            <text>When Hexfire enters the battlefield, it does 2 damage to target creature or player.
Sacrifice Hexfire: Hexfire Deals 2 damage to target creature or player.</text>
                    </card>

                <card>
            <name>Sumassian Bureaucracy</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>2RWU</manacost>
            <type>Enchantment</type>
                        <tablerow>1</tablerow>
            <text>Whenever an opponent would draw a card, instead look at the top 3 cards of that player&#039;s library, choose one, and put it into their hand.</text>
                    </card>

                <card>
            <name>Unwavering Flame</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>R</color>
            <manacost>1R</manacost>
            <type>Instant</type>
                        <tablerow>3</tablerow>
            <text>Unwavering Flame deals 1 damage to target creature or player.
Profusion R (Whenever a land enters the battlefield under your control, if it doesn&#039;t share a name with another land you control, you may pay R and return this card from your graveyard to your hand)</text>
                    </card>

                <card>
            <name>Unbounded Growth</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>G</color>
            <manacost>1G</manacost>
            <type>Instant</type>
                        <tablerow>3</tablerow>
            <text>Put a +1/+1 counter on target creature
Profusion G (Whenever a land enters the battlefield under your control, if it doesn&#039;t share a name with another land you control, you may pay G and return this card from your graveyard to your hand)</text>
                    </card>

                <card>
            <name>Uncovered Knowledge</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>U</color>
            <manacost>1U</manacost>
            <type>Instant</type>
                        <tablerow>3</tablerow>
            <text>Draw a card
Profusion U (Whenever a land enters the battlefield under your control, if it doesn&#039;t share a name with another land you control, you may pay U and return this card from your graveyard to your hand)</text>
                    </card>

                <card>
            <name>Idaran Phoenix</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>R</color>
            <manacost>5R</manacost>
            <type>Creature - Phoenix</type>
                            <pt>4/4</pt>
                        <tablerow>2</tablerow>
            <text>Flying
Profusion R (Whenever a land enters the battlefield under your control, if it doesn&#039;t share a name with another land you control, you may pay R and return this card from your graveyard to your hand)</text>
                    </card>

                <card>
            <name>Entrenched Power</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>4RWU</manacost>
            <type>Sorcery</type>
                        <tablerow>3</tablerow>
            <text>Skip your next two turns
The next time you would take a turn, you win the game instead</text>
                    </card>

                <card>
            <name>Totem Gatherer</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>G</color>
            <manacost>3G</manacost>
            <type>Creature - Human Shaman</type>
                            <pt>2/2</pt>
                        <tablerow>2</tablerow>
            <text>At the beginning of your upkeep, return target permanent card, with converted mana cost of 1 or less, from your graveyard to your hand.</text>
                    </card>

                <card>
            <name>Substance Drain</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>1GU</manacost>
            <type>Instant</type>
                        <tablerow>3</tablerow>
            <text>Return target creature to its owner&#039;s hand.
Put a +1/+1 counter on target creature.</text>
                    </card>

                <card>
            <name>Scatter the Firmament</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>U</color>
            <manacost>XXUU</manacost>
            <type>Sorcery</type>
                        <tablerow>3</tablerow>
            <text>Delve
Return up to X target creatures to their owner&#039;s hand.</text>
                    </card>

                <card>
            <name>Cobblebone Conscription</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>3WBR</manacost>
            <type>Sorcery</type>
                        <tablerow>3</tablerow>
            <text>Put a 5/2 red and black Beast token onto the battlefield, then populate.</text>
                    </card>

                <card>
            <name>Fresh Terrain</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>G</color>
            <manacost>2G</manacost>
            <type>Sorcery</type>
                        <tablerow>3</tablerow>
            <text>Search your library for a land with a different name than any land you control, and put it onto the battlefield tapped, then shuffle your library.</text>
                    </card>

                <card>
            <name>Experiment Strix</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>U</color>
            <manacost>1U</manacost>
            <type>Creature - Bird Mutant</type>
                            <pt>1/1</pt>
                        <tablerow>2</tablerow>
            <text>Flying
Surge--1 (Whenever you cast a non-creature spell you may pay this card&#039;s Surge cost. If you do, put a +1/+1 counter on Experiment Strix)</text>
                    </card>

                <card>
            <name>Spinebreaker</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>B</color>
            <manacost>3B</manacost>
            <type>Creature - Human Torturer</type>
                            <pt>1/1</pt>
                        <tablerow>2</tablerow>
            <text>B, T: Destroy target creature with toughness less than Spinebreaker&#039;s power.
Surge--B (Whenever you cast a non-creature spell you may pay this cards Surge cost. If you do, put a +1/+1 counter on Spinebreaker)</text>
                    </card>

                <card>
            <name>Voracious Mamba</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>1GU</manacost>
            <type>Creature - Snake</type>
                            <pt>1/1</pt>
                        <tablerow>2</tablerow>
            <text>Whenever Voracious Mamba deals combat damage to a player, draw cards equal to the number of +1/+1 counters on Voracious Mamba.
Surge--1 (Whenever you cast a non-creature spell you may pay this card&#039;s Surge cost. If you do, put a +1/+1 counter on Voracious Mamba)</text>
                    </card>

                <card>
            <name>Experimenter&#039;s Tools</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>C</color>
            <manacost>1</manacost>
            <type>Artifact - Equipment</type>
                        <tablerow>1</tablerow>
            <text>Equipped creature has &quot;Surge--1 (Whenever you cast a non-creature spell you may pay this card&#039;s Surge cost. If you do, put a +1/+1 counter on equipped creature)&quot;
Equip 1</text>
                    </card>

                <card>
            <name>Impulsiveness</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>R</color>
            <manacost>1R</manacost>
            <type>Sorcery</type>
                        <tablerow>3</tablerow>
            <text>Exile the top two cards of your library. Until end of turn, you may play those cards as if they were in your hand.</text>
                    </card>

                <card>
            <name>Chromagoyf</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>W</color>
            <manacost>2W</manacost>
            <type>Creature - Lhurgoyf</type>
                            <pt>0/1</pt>
                        <tablerow>2</tablerow>
            <text>Chromagoyf gets +1/+1 for each different coloured card in all graveyards.</text>
                    </card>

                <card>
            <name>Hermit Golem</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>C</color>
            <manacost>3</manacost>
            <type>Artifact Creature - Golem</type>
                            <pt>6/6</pt>
                        <tablerow>1</tablerow>
            <text>Hermit Golem gets -1/-1 for each differently named land you control.</text>
                    </card>

                <card>
            <name>New Domains</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>G</color>
            <manacost>1G</manacost>
            <type>Sorcery</type>
                        <tablerow>3</tablerow>
            <text>Search your library for a non-basic land card and put it into your hand, then shuffle your library.</text>
                    </card>

                <card>
            <name>Local Knowledge</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>2RGU</manacost>
            <type>Sorcery</type>
                        <tablerow>3</tablerow>
            <text>Discard your hand.
Draw a card for each differently named land you control.</text>
                    </card>

                <card>
            <name>Luna Rubrum Drakeling</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>R</color>
            <manacost>3R</manacost>
            <type>Creature - Drake</type>
                            <pt>3/2</pt>
                        <tablerow>2</tablerow>
            <text>Flying
Nonbasic lands are Mountains.</text>
                    </card>

                <card>
            <name>Call to Battle</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>W</color>
            <manacost>2WW</manacost>
            <type>Enchantment</type>
                        <tablerow>1</tablerow>
            <text>Creatures you control have first strike and vigilance.
Discard Call to Battle: Search your library for a creature with converted mana cost 1 or less and put it into your hand. Then shuffle your library.</text>
                    </card>

                <card>
            <name>Renekton, the Final Fury</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>R</color>
            <manacost>1RR</manacost>
            <type>Legendary Creature - Lizard Wizard</type>
                            <pt>2/2</pt>
                        <tablerow>2</tablerow>
            <text>Haste
Take an extra turn after this one. At the beginning of that turn&#039;s end step, you lose the game.</text>
                    </card>

                <card>
            <name>Vukosh, Demacian Champion</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>R</color>
            <manacost>1R</manacost>
            <type>Legendary Creature - Human Barbarian</type>
                            <pt>2/1</pt>
                        <tablerow>2</tablerow>
            <text>Whenever Vukosh, Demacian Champion deals damage to an opponent, tap target land that player controls. It doesn&#039;t untap during it&#039;s controllers next untap step.</text>
                    </card>

                <card>
            <name>Protection Racket</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>B</color>
            <manacost>B</manacost>
            <type>Sorcery</type>
                        <tablerow>3</tablerow>
            <text>Target opponent reveals their hand and chooses a card type. You choose a card from it that isn&#039;t of the chosen type. That player discards that card.</text>
                    </card>

                <card>
            <name>Hostile Takeover</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>GB</manacost>
            <type>Sorcery</type>
                        <tablerow>3</tablerow>
            <text>Look at target players hand. Choose a land card from their hand and put it into play under your control.</text>
                    </card>

                <card>
            <name>Slowpulse</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>U</color>
            <manacost>U</manacost>
            <type>Sorcery</type>
                        <tablerow>3</tablerow>
            <text>Look at the top 3 cards of your library. Put one into your hand, and the rest on the bottom of your library in any order.</text>
                    </card>

                <card>
            <name>Infernal Reaper</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>B</color>
            <manacost>2BB</manacost>
            <type>Creature - Horror</type>
                            <pt>2/2</pt>
                        <tablerow>2</tablerow>
            <text>When Infernal Reaper enters the battlefield, pay half your life, rounded up. Draw cards equal to the life lost this way.
When Infernal Reaper leaves the battlefield, discard your hand. You gain life equal to the number of cards discarded this way.</text>
                    </card>

                <card>
            <name>Everlasting Life</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>B</color>
            <manacost>4BB</manacost>
            <type>Enchantment</type>
                        <tablerow>1</tablerow>
            <text>Creatures you control have undying.</text>
                    </card>

                <card>
            <name>Graveyard Attendant</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>B</color>
            <manacost>3B</manacost>
            <type>Creature - Human Cleric</type>
                            <pt>2/2</pt>
                        <tablerow>2</tablerow>
            <text>Whenever an opponents creature dies, you may search your library for a swamp card and put it into your hand, then shuffle your library.</text>
                    </card>

                <card>
            <name>Auxiliary</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>W</color>
            <manacost>W</manacost>
            <type>Creature - Human Soldier</type>
                            <pt>2/1</pt>
                        <tablerow>2</tablerow>
            <text></text>
                    </card>

                <card>
            <name>Quaestor</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>W</color>
            <manacost>2W</manacost>
            <type>Creature - Human Advisor</type>
                            <pt>1/1</pt>
                        <tablerow>2</tablerow>
            <text>T: Tap target creature.</text>
                    </card>

                <card>
            <name>Zhauri Pathmage</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>U</color>
            <manacost>U</manacost>
            <type>Creature - Human Wizard</type>
                            <pt>1/1</pt>
                        <tablerow>2</tablerow>
            <text>3U, T: Target creature is unblockable this turn.</text>
                    </card>

                <card>
            <name>Dreams of Idara</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>U</color>
            <manacost>1U</manacost>
            <type>Instant</type>
                        <tablerow>3</tablerow>
            <text>Chose a non-land card you own from outside the game. Until end of turn, you may play that card as though it was in your hand.</text>
                    </card>

                <card>
            <name>Wily Sneak</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>U</color>
            <manacost>2U</manacost>
            <type>Creature - Human Rogue</type>
                            <pt>2/2</pt>
                        <tablerow>2</tablerow>
            <text>Wily Sneak is unblockable.</text>
                    </card>

                <card>
            <name>Sparkeater</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>R</color>
            <manacost>3R</manacost>
            <type>Creature - Elemental</type>
                            <pt>5/5</pt>
                        <tablerow>2</tablerow>
            <text>Whenever a creature is dealt damage, deal 1 damage to Sparkeater.</text>
                    </card>

                <card>
            <name>Bilepurge</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>G</color>
            <manacost>G</manacost>
            <type>Instant</type>
                        <tablerow>3</tablerow>
            <text>Regenerate target creature. Destroy all auras and equipment attached to that creature.</text>
                    </card>

                <card>
            <name>Stygian Offering</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>G</color>
            <manacost>5G</manacost>
            <type>Instant</type>
                        <tablerow>3</tablerow>
            <text>Delve
Exile target noncreature permanent.</text>
                    </card>

                <card>
            <name>General&#039;s Fate</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>2RW</manacost>
            <type>Instant</type>
                        <tablerow>3</tablerow>
            <text>All damage that would be dealt to you this turn is dealt to target creature instead</text>
                    </card>

                <card>
            <name>Survey the Corpsehalls</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>2BG</manacost>
            <type>Sorcery</type>
                        <tablerow>3</tablerow>
            <text>Search your library for a creature card and put it into your graveyard, then shuffle your library. You gain 2 life for each creature card in your graveyard.</text>
                    </card>

                <card>
            <name>Shockbind</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>M</color>
            <manacost>2RU</manacost>
            <type>Enchantment - Aura</type>
                        <tablerow>1</tablerow>
            <text>Enchant Creature
Enchanted creature does not untap during its controller&#039;s untap step.
At the beginning of your upkeep, Shockbind deals 1 damage to target creature or player</text>
                    </card>

                <card>
            <name>Sigil of Action</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>C</color>
            <manacost>3</manacost>
            <type>Artifact</type>
                        <tablerow>1</tablerow>
            <text>T: Add U, R or G to your mana pool.
1, T, Sacrifice Sigil of Action: Draw a card.</text>
                    </card>

                <card>
            <name>Draconic Cohort</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>C</color>
            <manacost>3</manacost>
            <type>Creature - Drake</type>
                            <pt>3/2</pt>
                        <tablerow>2</tablerow>
            <text>Spend only mana of three different colours to cast Draconic Cohort
Flying
Draconic Cohort is all colours</text>
                    </card>

                <card>
            <name>Netherworld Knowledge</name>
            <set picURL="" picURLHq="" picURLSt="">TFT</set>
            <color>B</color>
            <manacost>1B</manacost>
            <type>Sorcery</type>
                        <tablerow>3</tablerow>
            <text>Put the top five cards of your library into your graveyard, then return a card from your graveyard to your hand.</text>
                    </card>

                    <card>
                <name>Plains</name>
                <set picURL="http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=295&amp;type=card" picURLHq="" picURLSt="">A</set>
                <manacost></manacost>
                <type>Basic Land - Plains</type>
                <tablerow>0</tablerow>
                <text>W</text>
            </card>
            <card>
                <name>Island</name>
                <set picURL="http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=293&amp;type=card" picURLHq="" picURLSt="">A</set>
                <manacost></manacost>
                <type>Basic Land - Island</type>
                <tablerow>0</tablerow>
                <text>U</text>
            </card>
            <card>
                <name>Swamp</name>
                <set picURL="http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=278&amp;type=card" picURLHq="" picURLSt="">A</set>
                <manacost></manacost>
                <type>Basic Land - Swamp</type>
                <tablerow>0</tablerow>
                <text>B</text>
            </card>
            <card>
                <name>Mountain</name>
                <set picURL="http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=291&amp;type=card" picURLHq="" picURLSt="">A</set>
                <manacost></manacost>
                <type>Basic Land - Mountain</type>
                <tablerow>0</tablerow>
                <text>R</text>
            </card>
            <card>
                <name>Forest</name>
                <set picURL="http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=289&amp;type=card" picURLHq="" picURLSt="">A</set>
                <manacost></manacost>
                <type>Basic Land - Forest</type>
                <tablerow>0</tablerow>
                <text>G</text>
            </card>
        </cards>
    </cockatrice_carddatabase>