×

A subset of the magiccards.info search syntax is implemented.

c:
color
mana=
mana cost
t:
type
r:
rarity
o:
rules text
pow=, pow>, pow<
power
tou=, tou>, tou<
toughness
*
include retired cards in results

Examples:

  • tension turtle
  • t:"human wizard"
  • c:r tou>2
  • t:wizard pow<2
  • t:creature mana=WW o:lifelink
  • o:"target attacking"
  • mana=2uu *
  • c:g NOT tou>3
  • c:w OR (c:u AND o:vigilance)
  • c:r OR c:u OR c:g

Search

52 results for 't:land'

Name C Type R Text P/T Act.
Academy Ruins Legendary Land C T: Add 1
1U, T: Put target artifact card from your graveyard on top of your library.
1
An-Havva Township X Land - Plains Mountain C T: Add W or R.
An-Havva Township X enters the battlefield tapped.
Cycling 2
1
Ancient Spring X Land - Island Swamp C T: Add U or B.
Ancient Spring X enters the battlefield tapped.
Sacrifice Ancient Spring X: Add W.
3
Archaeological Dig X Land C T: Add 1.
T, Sacrifice Archaeological Dig X: Add one mana of any color.
Threshold - You may play Archaeological Dig X from your graveyard as long as there are seven or more cards in your graveyard.
2
Ash Barrens Land C T: Add 1
Basic landcycling 1
1
Aysen Abbey X Land - Island Forest C T: Add U or G
Aysen Abbey X enters the battlefield tapped.
Cycling 2
1
Barbarian Ring X Land - Mountain C T: Add R
Threshold - R, T, Sacrifice Barbarian Ring X: Barbarian Ring X deals 2 damage to target creature or player. Activate this ability only if there are seven or more cards in your graveyard.
2
Barren Moor Land C Barren Moor enters the battlefield tapped.
T: Add B.
Cycling B
1
Bazaar of Baghdad X Land C T: Draw two cards, then discard three cards.
Threshold - T: Add 1. Activate this ability only if there are seven or more cards in your graveyard.
2
Blasted Landscape X Land C T: Add 1.
Cycling - Pay 2 life.
2
Buried Ruin Land C T: Add 1.
2, T, Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand.
1
Cabal Pit X Land - Swamp C T: Add B.
Threshold B, T, Sacrifice Cabal Pit X: Return target creature card from your graveyard to your hand. Activate this ability only if there are seven or more cards in your graveyard.
2
Canyon Slough Land - Swmp Mountain C T: Add B or R.
Canyon Slough enters the battlefield tapped.
Cycling 2
1
Castle Sengir X Land - Island Mountain C T: Add U or R
Castle Sengir X enters the battlefield tapped.
Cycling 2
1
Centaur Garden X Land - Forest C T: Add G.
Threshold - G, T, Sacrifice Centaur Garden X: Target creature gets +3/+3 until end of turn. Activate this ability only if there are seven or more cards in your graveyard.
1
Cephalid Coliseum X Land - Island C T: Add U.
U, T, Sacrifice Cephalid Coliseum X: Target player draws three cards, then discards three cards. Activate this ability only if there are seven or more cards in your graveyard.
1
Cloudcrest Lake X Land C T, Pay 1 life: Add W or U.
1, T, Sacrifice Cloudcrest Lake X: Draw a card.
1
Crystal Vein X Land C T: Add 1.
T, Sacrifice Crystal Vein X: Add 2.
Threshold - T, Sacrifice Crystal Vein X: Add 4. Activate this ability only if there are seven or more cards in your graveyard.
1
Dakmor Salvage Land C Dakmor Salvage enters the battlefield tapped.
T: Add B.
Dredge 2.
4
Evolving Wilds X Land C Sacrifice Evolving Wilds X: Put a basic land you own from outside the game onto the battlefield tapped. 2
Fabled Passage X Land C T, Sacrifice Fabled Passage X: Put a basic land card you own from outside the game onto the battlefield tapped. Then if you control four or more lands, untap that land. 3
Fiery Islet Land C T, Pay 1 life: Add U or R.
1, T, Sacrifice Fiery Islet: Draw a card.
1
Forgotten Cave Land C Forgotten Cave enters the battlefield tapped.
T: Add R.
Cycling R
1
Gemstone Mine Land C Gemstone Mine enters the battlefield with three mining counters on it.
T, Remove a mining counter from Gemstone Mine: Add one mana of any colour. If there are no mining counters on Gemstone Mine, sacrifice it.
1
Geothermal Crevice X Land - Mountain Forest C T: Add R or G.
Geothermal Crevice X enters the battlefield tapped.
Sacrifice Geothermal Crevice X: Add B.
3
Horizon Canopy Land C T, Pay 1 life: Add W or G
1, T, Sacrifice Horizon Canopy: Draw a card.
2
Hostile Desert Land - Desert C T: Add 1.
2, Exile a land card from your graveyard: Hostile Desert becomes a 3/4 Elemental creature until end of turn. It's still a land.
1
Irrigated Farmland Land - Plains Island C T: Add W or U
Irrigated Farmland enters the battlefield tapped.
Cycling 2
1
Irrigation Ditch X Land - Plains Island C T: Add W or U.
Irrigation Ditch X enters the battlefield tapped.
Sacrifice Irrigation Ditch X: Add G.
6
Koskun Keep X Land - Swamp Forest C T: Add B or G
Koskun Keep X enters the battlefield tapped.
Cycling 2
1
Lantern-Lit Graveyard X Land C T, Pay 1 life: Add B or R.
1, T, Sacrifice Lantern-Lit Graveyard X: Draw a card.
1
Lonely Sandbar Land C Lonely Sandbar enters the battlefield tapped.
T: Add U.
Cycling U
1
Lotus Field Land C Hexproof
Lotus Field enters the battlefield tapped.
When Lotus Field enters the battlefield, sacrifice two lands.
T: Add three mana of any one color.
1
Lotus Vale Land C When Lotus Vale would enter the battlefield, sacrifice two untapped lands instead. If you do, put Lotus Vale onto the battlefield. If you don't, put it into its owner's graveyard.
T: Add three mana of any one color.
1
Nomad Stadium X Land - Plains C T: Add W.
Threshold - W, T, Sacrifice Nomad Stadium X: You gain 4 life. Activate this ability only if there are seven or more cards in your graveyard.
1
Nurturing Peatland Land C T, Pay 1 life: Add B or G.
1, T, Sacrifice Nurturing Peatland: Draw a card.
1
Petrified Field X Land C T: Add 1
T, Sacrifice Petrified Field X: Return target land card from your graveyard to your hand.
Threshold - T, Sacrifice Petrified Field X: Return two target lands from your graveyard to the battlefield. Activate this ability only if there are seven or more cards in your graveyard.
1
Pinecrest Ridge X Land C T, Pay 1 Life: Add R or G.
1, T, Sacrifice Pinecrest Ridge X: Draw a card.
1
Prismatic Vista X Land C T, Pay 1 life, Sacrifice Prismatic Vista X: Put a basic land card you own from outside the game onto the battlefield tapped. 2
Secluded Steppe Land C Secluded Steppe enters the battlefield tapped.
T: Add W
Cycling W
1
Silent Clearing Land C T, Pay 1 life: Add W or B.
1, T, Sacrifice Silent Clearing: Draw a card.
1
Strip Mine Land C T: Add 1.
T, Sacrifice Strip Mine: Destroy target land.
2
Sulfur Vent X Land - Swamp Mountain C T: Add B or R.
Sulfur Vent X enters the battlefield tapped.
Sacrifice Sulfur Vent X: Add U.
5
Sunbaked Canyon Land C T, Pay 1 life: Add R or W.
1, T, Sacrifice Sunbaked Canyon: Draw a card.
1
Terramorphic Expanse X Land C T, Sacrifice Terramorphic Expanse X: Put a basic land card you own from outside the game onto the battlefield tapped. 2
Tinder Farm X Land - Plains Forest C T: Add W or G.
Tinder Farm X enters the battlefield tapped.
Sacrifice Tinder Farm X: Add R.
5
Tranquil Thicket Land C Tranquil Thicket enters the battlefield tapped.
T: Add G.
Cycling G
1
Volrath's Stronghold Legendary Land C T: Add 1.
1B, T: Put target creature card from your graveyard on top of your library.
1
Wasteland Land C T: Add 1.
T, Sacrifice Wasteland: Destroy target nonbasic land.
1
Waterlogged Grave Land C T, Pay 1 life: Add G or U.
1, T, Sacrifice Waterlogged Grave: Draw a card.
1
Waterveil Cavern X Land C T, Pay 1 life: Add U or B.
1, T, Sacrifice Waterveil Cavern X: Draw a card.
2
Wizards' School X Land - Plains Swamp C T: Add W or B.
Wizards' School X enters the battlefield tapped.
Cycling 2
1