Name
C
Type
R
Text
P/T
Act.
Vine-Wrapped Crypt Land - Forest C (T: Add G)
Vine-Wrapped Crypt enters the battlefield tapped.
When Vine-Wrapped Crypt enters the battlefield, Mourn 1 (Put the top card of your library onto the battlefield face down as a 0/1 colourless Homunculous creature).
1
Eager For Death B Sorcery C As an additional cost to play Eager For Death, discard a card or pay 5.
Mourn 3 (Put the top three cards of your library onto the battlefield face down as 0/1 colourless Homunculous creatures).
4
Terramorphic Graveyard Land C T: Add 1
Exile Terramorphic Graveyard from your graveyard: Search your library for a basic land card and put it onto the battlefield tapped.
1
Loam Connoisseur 3G Creature - Plant Shaman C When Loam Connoisseur enters the battlefield, search your library for a land card and put it into your graveyard, then shuffle your library.
Unearth 2G
3/3 1
Flame Connoisseur 3R Creature - Minotaur Shaman C When Flame Connoisseur enters the battlefield, search your library for a Sorcery card and put it into your graveyard, then shuffle your library.
Unearth 2R
3/3 1
Soul Connoisseur 3B Creature - Zombie Wizard C When Soul Connoisseur enters the battlefield, search your library for a creature card and put it into your graveyard, then shuffle your library.
Unearth 2B
3/3 1
Aether Connoisseur 3U Creature - Human Wizard C When Aether Connoisseur enters the battlefield, search your library for an instant card and put it into your graveyard, then shuffle your library.
Unearth 2U
3/3 1
Relic Connoisseur 3W Creature - Human Wizard C When Relic Connoisseur enters the battlefield, search your library for an artifact or enchantment card and put it into your graveyard, then shuffle your library.
Unearth 2W
3/3 1
Vengeful Guidance 3U3UU Sorcery C Delve
Look at the top four cards of your library. Put two into your hand and the rest into your graveyard.
3
Speculative Cultivation G Sorcery C Dredge 3
Scry 3
1
Break the Gates of Nyx BR Sorcery C All creature cards in your graveyard gain " Escape B/R, Exile four other cards from your graveyard " until end of turn. 2
Soul Converter 1BB Enchantment C Exile 2 cards from your graveyard: gain B and lose 1 life 3
Resurgent Forcemage 2G Creature - Human Shaman C Whenever a creature enters the battlefield under your control it gets +3/+3 until end of turn.
Unearth 2G
2/2 1
Gorging Ghoul B Creature - Zombie C Gorging Ghoul can’t block.
Sacrifice a creature: Put a +1/+1 counter on Gorging Ghoul.
Embalm - Sacrifice a creature.
1/1 1
Soil Sigils 1GG Enchantment C Whenever a land is put into your graveyard from anywhere, you may pay 1. If you do draw a card. 1
Wings of the Fallen 1W Sorcery C Put the top three cards of your library into your graveyard. Target creature gains flying and gets +1/+1 until end of turn for each creature card put into your graveyard this way. 1
Beatify 1W Instant C Choose one or both:
- Exile target card from a graveyard. Create a 1/1 white Spirit creature token with flying.
- Destroy target enchantment. Create a 1/1 white Spirit creature token with flying.
1
Mausoleum Protector 1W Creature - Human Priest C Spells your opponents cast from their graveyard cost 1 more to cast.
Spells your opponents cast that target a card in their graveyard cost 1 more to cast.
1/1 4
Aetherveil Drake 3U Creature - Drake Spirit C Flying
Whenever you cast a spell from a graveyard, put a +1/+1 counter on Aetherveil Drake.
1/1 1
Lava from the Loam 2GR Sorcery C Lava from the Loam deals damage to target creature equal to the number of lands you control. You gain life equal to the number of land cards in your graveyard.
Flashback - GR, Sacrifice 3 lands
3
Slumbering Horror 3BB Creature - Horror C You may begin the game with Slumbering Horror in your graveyard. If you do lose 2 life. 5/5 3
Thoughtblind U Instant C Surveil 2
Target creature gets -X/-0 until end of turn, where X is equal to the number of cards in your graveyard.
2
Vengeful Lightning 3R3RR Instant C Delve
Vengeful Lightning deals 4 damage to target creature or player.
1
Flay the Soul XXB Instant C Delve
Target creature gets -X/-X until end of turn.
1
Graveweed Obelisk 3 Artifact C T: Add 1.
Threshold - T, Sacrifice Graveweed Obelisk: Destroy target nonland permanent. Activate this ability only if seven or more cards are in your graveyard.
1
Lotus Seed 0 Artifact C T, Sacrifice Lotus Seed: Add 1 mana of any color.
Threshold - T, Sacrifice Lotus Seed add 3 mana of any one color. Activate this ability only if seven or more cards are in your graveyard.
1
Learn from Your Mistakes WBG Sorcery C Exile any number of cards in your graveyard. For each distinct card type exiled this way you may destroy a permanent of that type. 5
Harvest Fire 2R Sorcery C As an additional cost to cast this spell, exile X cards from your graveyard.
Harvest Fire deals X damage to all creatures.
3
Ichor Vessel B Creature - Goblin Horror C When Ichor Vessel dies, put a -1/-1 counter on target creature.
2BB, Exile Ichor Vessel from your graveyard: Proliferate.
1/1 1
Ixidize 1U Sorcery C Turn target creature face down. It becomes a 2/2 creature with ‘turn this card face up at any time for it’s mana cost’.
Flashback 2U
2
Crematorium Trap 4RR Instant - Trap C If a creature entered the battlefield this turn and it wasn’t cast from a player’s hand, you may pay 0 rather than play Crematorium Trap’s mana cost.
Crematorium Trap deals 6 damage to target creature.
2
Dreadlance 3BB Sorcery C Destroy target creature.
Flashback - Sacrifice three creatures.
1
Victory From Defeat 1G Sorcery C Tap target untapped creature you control. It gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. It fights target creature. 1
Prepared Traveller 1GW Creature - Human Townsfolk C Reinforce 2 - 1G
Scavenge 1W
2/2 1
Internment Plan - Enchantment C Type - Conspiracy
(Start the game with this conspiracy face up in your command zone).
At the beginning of the first upkeep, put the top 3 cards of your library into your graveyard.
2
Prized Vinesteed 2G Creature - Plant Horse C All creatures able to block Prized Vinesteed do so.
Unearth 2GGG
2/2 1
Wavering Allegiance 2W Enchantment - Aura C Enchant Creature
Enchanted creature can't attack or block and its activated abilities can't be activated.
Threshold - You control enchanted creature as long as there are seven or more cards in your graveyard.
1
Berserk Vengeance R Instant C Target attacking creature you control gains trample and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. Destroy that creature at the beginning of the next end step. 2
Venerator of the Past GW Creature - Human Druid C Cards in your graveyard have Convoke 1/3 3
Embalmed Chrysaora 2U Creature - Jellyfish C When Embalmed Chrysaora enters the battlefield, return target creature to its owner’s hand.
Eternalize 4UU
2/2 2
Accidental Discovery 1U Sorcery C When Accidental Discovery is put into your graveyard from anywhere , you may pay U. If you do, draw a card. 3
Secondhand Salesman 1R Creature - Goblin Shaman C Cards you cast from your graveyard cost R less to cast. 2/1 3
Threshcounter UU Instant C Target player puts the top X cards of their library into their graveyard, where X equals target spells converted mana cost.

Threshold - If you have seven or more cards in your graveyard counter that spell.
1
Weight of Bodies B Enchantment C Enchant Creature
Enchanted creature has -X/-X where X is equal to the number of creature cards in your graveyard.
2
Corpselighter 1W Creature - Human Cleric C When Corpselighter enters the battlefield you may exile target creature card in any graveyard. If you do, create a 1/1 white Spirit creature token with flying. 2/2 4