Name | C | Type | R | Text | P/T | Act. |
---|---|---|---|---|---|---|
Shredclaw | W | Artifact - Equipment | C | When Shredclaw enters the battlefield, Mourn 1 (put the top card of your library onto the battlefield face down as a 0/1 colourless Homunculous creature), then equip Shredclaw to a Homunculous creature you control.
Equipped creature gets +1/+1 Equip 2 |
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Haunted Pilgrim | 1W | Creature - Human Cleric | C | When Haunted Pilgrim enters the battlefield, gain 1 life.
Ephemera 2 (You may cast this card from your graveyard. If you do, it gains ‘Vanishing 2’) and ‘when this creature leaves play, exile it’). |
2/2 | |
Test | 2B2B | Instant | C | |||
Aphetto Assassin | 1BB | Creature - Human Assassin | C | First Strike
When Aphetto Assassin enters the battlefield or is put into your graveyard from your library, create a black Sorcery card with ‘Flashback 1BB’ and ‘Destroy target tapped creature’ in your graveyard. |
2/1 | |
Demon of Dire Tribute | 4BBB | Creature - Demon | C | Flying, Trample
When Demon of Dire Tribute enters the battlefield or is put into your graveyard from your library, create a black Sorcery card with ‘Flashback - 1B’ and ‘Each player sacrifices a creature’. |
7/7 | |
Wirewood Kavu | 2GG | Creature - Kavu | C | When Wirewood Kavu enters the battlefield or is put into your graveyard from your library, create a green Sorcery card with ‘Flashback 1GG’ and ‘draw a card’ in your graveyard. | 3/3 | |
Chill Barrier | U | Creature - Wall | C | Defender
When Chill Barrier enters the battlefield or is put into your graveyard from your library, create a blue Sorcery card with ‘Flashback - 1U’ and ‘Target player puts the top three cards of their library into their graveyard’ in your graveyard. |
0/4 | |
Balshan Scrivener | 1U | Creature - Human Wizard | C | When Balshan Scrivener enters the battlefield or is put into your graveyard from your library, create a blue Sorcery card with Flashback 1UU and ‘Return target instant or sorcery card from your graveyard to your hand’ in your graveyard. | 1/3 | |
Tamingazin Captain | 1W | Creature - Human Soldier | C | When Tamingazin Captain enters the battlefield or is put into your graveyard from your library, create three 1/1 white Human Soldier creature cards with ‘Embalm - 1W’ in your graveyard. | 2/2 | |
Pardic Dragonspeaker | 1R | Creature - Human Shaman | C | When Pardic Dragonspeaker enters the battlefield or is put into your graveyard from your library, create a 5/5 red Dragon creature card with flying, and ‘Embalm - 5RR’ in your graveyard. | 2/1 | |
Krosan Seedsower | 1G | Creature - Human Druid | C | T: Add G
When Krosan Seedsower enters the battlefield or is put into your graveyard from your library, create a 5/7 green Treefolk creature card with trample and ‘Embalm - 6GG’ in your graveyard. |
0/1 | |
Nearheath Archangel | 6WWW | Creature - Angel | C | Flying, First Strike, Vigilance, Lifelink
When Nearheath Archangel enters the battlefield or is put into your graveyard from your library, create a 3/1 white Cleric creature card with lifelink and ‘Embalm - 2W’ in your graveyard. |
6/6 | |
Spawn of Marit Lage | - | Legendary Creature - Avatar | C | (This card has no mana cost and is black)
Flying, Trample, Indestructible |
20/20 | |
Wrath of Lieges | 4W | Sorcery | C | Destroy all creatures.
Basic Landcycling 2 |
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Ruination of Cities | 4WW | Sorcery | C | Destroy all lands.
Madness 3W |
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Momentary Blink | 1W | Instant | C | Exile target creature you control, then return it to the battlefield under its owner’s control.
Flashback 3U |
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Balance | 1W | Sorcery | C | Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way. | ||
Lingering Souls | 2W | Sorcery | C | Create two 1/1 white Spirit creature tokens with flying.
Flashback 1B |
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Battle Screech | 2WW | Sorcery | C | Create two 1/1 white Bird creature tokens with flying.
Flashback - Tap three untapped white creatures you control. |
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Sevinne’s Reclamation | 2W | Sorcery | C | Return target permanent card with converted mana cost 3 or less from your graveyard to the battlefield. If this spell was cast from your graveyard, you may copy this spell and may choose a new target for the copy.
Flashback 4W |
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Increasing Devotion | 3WW | Sorcery | C | Create five 1/1 white Human creature tokens. If this spell was cast from a graveyard, create ten of those tokens instead.
Flashback 7WW |
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Honoured Restoration | 2WW | Sorcery | C | Destroy all creatures. Each player returns each creature they own in exile to the battlefield. | ||
Prepare for Burial | 1W | Sorcery | C | Search your library for up to two creature cards with Embalm, Eternalize or Unearth and put them into your graveyard, then shuffle your library.
Flashback 3W |
||
Path to Eternity | W | Instant | C | Exile target creature. That creature’s controller searches their library for a card and puts it into their graveyard, then shuffles their library. | ||
Empty the Asylum | 3W | Sorcery | C | Return target creature card from your graveyard to the battlefield.
Madness - Exile seven cards from your graveyard. |
||
Lightning Balm | W | Instant | C | As an additional cost to cast Lightning Balm, discard a card or pay 5
Gain 8 life. |
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Overwhelming Advantage | 5WW | Instant | C | Delve
Attacking creatures you control get +2/+1 until end of turn. Flashback 5WW |
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Monument of Dominion | 2WW | Artifact - Fortification | C | Whenever a land card is put onto the battlefield from your graveyard, you may return Monument of Dominion from your graveyard to the battlefield attached to that land.
Whenever fortified land becomes tapped, tap target creature. Fortify 4 |
||
Enlightened Scavenging | W | Instant | C | Put target artifact or enchantment card from your graveyard on top of your library.
Flashback W |
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Relic Connoisseur | 4W | Creature - Human Cleric | C | When Relic Connoisseur enters the battlefield, search your library for an artifact or enchantment card and put it into your graveyard, then shuffle your library.
Unearth 3W |
2/4 | |
Fateful Abolition | 1WW | Instant | C | You may discard a Plains card rather than pay any other costs to cast Fateful Abolition.
Destroy target artifact or enchantment. Cycling 2 Flashback 1WW |
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Opalescent Legion | 3WW | Enchantment Creature - Spirit | C | You may discard three cards rather than pay Opalescent Legion’s mana cost.
Opalescent Legion’s power and toughness are each equal to the number of artifact and enchantment cards in your graveyard. |
*/* | |
Glory | 3WW | Creature - Incarnation | C | Flying
2W: Creatures you control gain protection from the colour of your choice until end of turn. Activate this ability only if Glory is in your graveyard. |
3/3 | |
Hallowed Communion | 2WW | Enchantment | C | At the beginning of each upkeep, you may exile target creature cards from your graveyard. If you do, create a token that’s a copy of that card except it is a Spirit in addition to its other types. Exile it at end of turn.
1W, Exile Hallowed Communion from your graveyard: Exile target creature card from a graveyard. Create a token that’s a copy of that card except it’s a Spirit in addition to its other types. Exile it at the beginning of the next end step. Activate this ability only during an upkeep phase. |
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Mortuary Crier | 2W | Creature - Thrull Spellshaper | C | 1W, T, Discard a card: Create two 1/1 white Thrull creature tokens.
Unearth W |
1/1 | |
Anointer of the Honourbound | 4W | Creature - Spirit Cleric | C | Undying
Whenever Anointer of the Honourbound or another creature enters the battlefield from your graveyard, you gain life equal to that creature’s toughness. |
2/4 | |
Tireless Combatant | 1W | Creature - Human Soldier | C | Discard a card: Tireless Combatant gets +0/+4 until end of turn. | 3/1 | |
Resilient Captain | 1WW | Creature - Human Soldier | C | First Strike
Discard a card: Resilient Captain gains protection from the colour of your choice until end of turn. |
2/3 | |
Havengul Squire | W | Creature - Human Soldier | C | Exalted
Scavenge 0 |
1/1 | |
Royal Confessor | W | Creature - Human Cleric | C | Whenever you discard a card you gain 1 life.
W, Discard a card: Gain 1 life. |
1/1 | |
Magus of the Word | 2W | Creature - Human Cleric | C | 1: The next time you would draw a card this turn you gain 5 life instead. | 2/3 | |
Exhumed Prelate | 2W | Creature - Human Cleric | C | When Exhumed Prelate enters the battlefield, exile target card from a graveyard.
Unearth 1W |
3/2 | |
Revered Geistcaller | 2WW | Creature - Human Cleric | C | Lifelink
Whenever a creature card is exiled from your graveyard, create a 1/1 white Spirit creature token with flying. |
3/1 | |
Magus of the Balance | 1W | Creature - Human Wizard | C | 4W, T, Sacrifice Magus of the Balance: Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way. | 2/2 | |
Hallowed Spiritkeeper | 1WW | Creature - Avatar | C | Vigilance
When Hallowed Spiritkeeper dies, create X 1/1 white Spirit creature tokens with flying, where X is the number of creature cards in your graveyard. |
3/2 | |
Restoration Specialist | 1W | Creature - Dwarf Artificer | C | W, Sacrifice Restoration Specialist: Return up to one target artifact and up to one target enchantment from your graveyard to your hand. | 2/1 | |
Stonecloaker | 2W | Creature - Gargoyle | C | Flash
Flying When Stonecloaker enters the battlefield, return a creature you control to its owner’s hand. When Stonecloaker enters the battlefield, exile target card from a graveyard. |
3/2 | |
Sunscourge Champion | 2W | Creature - Human Wizard | C | When Sunscourge Champion enters the battlefield, you gain life equal to its power.
Eternalize 2WW, Discard a card. |
2/3 | |
Vesperlark | 2W | Creature - Elemental | C | Flying
When Vesperlark leaves the battlefield, return target creature card with power 1 or less from your graveyard to the battlefield. Evoke 1W |
2/1 | |
Reveillark | 4W | Creature - Elemental | C | Flying
When Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. Evoke 5W |
4/3 | |
Eternal Dragon | 5WW | Creature - Dragon Spirit | C | Flying
3WW: Return Eternal Dragon from your graveyard to your hand. Activate this ability only during your upkeep. Plainscycling 2 |
5/5 | |
Karmic Guide | 3WW | Creature - Spirit | C | Flying, Protection from Black
Echo 3WW When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield. |
2/2 | |
Angel of Cleansing Light | 4WW | Creature - Angel | C | Flying, Vigilance
When Angel of Cleansing Light enters the battlefield, destroy target black creature. Eternalize 2WW |
4/4 | |
Dawnbringer’s Consort | 6WWW | Creature - Angel | C | Flying
At the beginning of your upkeep, return target permanent card from your graveyard to the battlefield. Cycling 2W |
4/6 | |
Cogwork Luminary | 4WWW | Artifact Creature - Angel | C | Flying
Basic Landcycling 2 Embalm 6WWW |
6/6 | |
Sentinel Hound | 1W | Creature - Hound | C | Discard a card: Sentinel Hound gains first strike until end of turn.
Discard two cards: Sentinel Hound gains double strike until end of turn. |
2/2 | |
Adorned Pouncer | 1W | Creature - Cat | C | Double Strike
Eternalize 3WW |
1/1 | |
Cogwork Pony | 2W | Artifact Creature - Horse | C | Reinforce 2 - 2W
Scavenge 2W |
2/2 | |
Geistlantern Shrieker | 3WW | Creature - Spirit | C | Flying
When Geistlantern Shrieker deals combat damage to a player, that player skips their next combat step. Unearth WWW |
2/4 | |
Oblation Sphere | 2W | Enchantment | C | When Oblation Sphere enters the battlefield, exile target nonland permanent until Oblation Sphere leaves the battlefield.
Cycling - Each opponent gains 4 life. |
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Mournful Summons | W | Sorcery | C | Create a 1/1 white Thrull creature token.
Madness 0 Flashback 1W |
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Deathshrike | 2WW | Creature - Bird Soldier | C | Flying
Creature tokens you control get +1/+1 Embalm 4WW |
2/2 | |
Mystic Auramancer | 1W | Creature - Human Cleric | C | Threshold - As long as there are seven or more cards in your graveyard, Mystic Auramancer gains flying and ‘When Mystic Auramancer enters the battlefield, return target enchantment card from your graveyard to your hand’. | 2/2 | |
Heralded Charge | 1WW | Sorcery | C | Creatures you control get +2/+1 until end of turn.
Flashback - Untap all creatures your opponents control. They get +1/+1 until end of turn. |
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Master Mortician | 3W | Creature - Human Cleric | C | Embalm and Eternalize abilities you control cost 2 less to activate.
Embalm 3WW |
1/3 | |
Avatar of Mournful Vengeance | 9WW | Creature - Avatar | C | Flying, Trample
Avatar of Mournful Vengeance costs 1 less to cast for each creature card in your graveyard. Threshold - Avatar of Mournful Vengeance gets -6/-6 as long as there are seven or more cards in your graveyard. |
8/8 | |
Redeemer of the Dead | 4WW | Creature - Human Cleric | C | When Redeemer of the Dead enters the battlefield, create a 2/2 black zombie creature token for each creature card in your graveyard.
Threshold - Zombie creatures you control are 0/1 white creatures with no abilities as long as there are seven or more cards in your graveyard. |
1/1 | |
Deranged Assistant | 1U | Creature - Human Wizard | C | T, Put the top card of your library into your graveyard: Add 1. | 1/1 | |
Snapcaster Mage | 1U | Creature - Human Wizard | C | Flash
When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to the mana cost. |
2/1 | |
Bazaar Trademage | 2U | Creature - Human Wizard | C | Flying
When Bazaar Trademage enters the battlefield, draw two cards, then discard three cards. |
3/4 | |
Champion of Wits | 2U | Creature - Naga Wizard | C | When Champion of Wits enters the battlefield, you may draw cards equal to its power. If you do, discard two cards.
Eternalize 5UU |
2/1 | |
Undead Alchemist | 3U | Creature - Zombie | C | If a Zombie you control would deal combat damage to a player, instead that player puts that many cards from the top of their library into their graveyard.
Whenever a creature card is put into an opponent’s graveyard from their library, exile that card and create a 2/2 black Zombie creature token. |
4/2 | |
Vizier of Many Faces | 2UU | Creature - Shapeshifter Cleric | C | You may have Vizier of Many Faces enter the battlefield as a copy of any creature on the battlefield, except if Vizier of Many Faces was embalmed, the token has no mana cost, it’s white, and it’s a Zombie in addition to its other types.
Embalm 3UU |
0/0 | |
Wonder | 3U | Creature - Incarnation | C | Flying
If Wonder is in your graveyard and you control an island, creatures you control have flying. |
2/2 | |
Body Double | 4U | Creature - Shapeshifter | C | You may have Body Double enter the battlefield as a copy of any creature card in a graveyard. | 0/0 | |
River Kelpie | 3UU | Creature - Beast | C | Whenever River Kelpie or another permanent enters the battlefield from a graveyard, draw a card.
Whenever a player casts a spell from a graveyard, draw a card. Persist |
3/3 | |
Kederekt Leviathan | 6UU | Creature - Leviathan | C | When Kederekt Leviathan enters the battlefield, return all other nonland permanents to their owners’ hands.
Unearth 6U |
5/5 | |
Cemetery Maniac | 4U | Creature - Human Wizard | C | If you would draw a card while you have no cards in your library, you win the game instead.
Unearth 2U |
2/2 | |
Embalmer’s Assistant | 1U | Creature - Human Wizard | C | When Embalmer’s Assistant enters the battlefield, put cards equal to its power from the top of your library into your graveyard.
Eternalize 4UU |
2/1 | |
Everseeker | 1UU | Creature - Elemental | C | Flying
At the beginning of your upkeep, if Everseeker is in exile, return Everseeker to your hand. |
2/2 | |
Shadow Shifter | 1UU | Creature - Illusion | C | Discard a card: Shadow Shifter gains Shadow until end of turn.
Discard a card: - gains Hexproof until end of turn. |
3/2 | |
Wharf Infiltrator | 1U | Creature - Human Horror | C | Skulk
Whenever Wharf Infiltrator deals combat damage to a player, you may draw a card. If you do, discard a card. Whenever you discard a creature card you may pay 2. If you do, create a 3/2 colourless Eldrazi Horror creature token. |
1/1 | |
Vantress Gargoyle | 1U | Artifact Creature - Gargoyle | C | Flying
Vantress Gargoyle can’t attack unless defending player has seven or more cards in their graveyard. Vantress Gargoyle can’t block unless you have four or more cards in hand. T: Each player puts the top card of their library into their graveyard. |
5/4 | |
Emry, Lurker of the Loch | 2U | Legendary Creature - Merfolk Wizard | C | This spell costs 1 less to cast for each artifact card in your graveyard.
When Emry, Lurker of the Loch enters the battlefield, put the top four cards of your library into your graveyard. T: Choose target artifact card in your graveyard. You may cast that card this turn. |
1/2 | |
Rampant Speculation | 1U | Sorcery | C | Search your library for up to three instant or sorcery cards and put them into your graveyard, then shuffle your library. | ||
Looter of Graves | 1U | Creature - Human Wizard | C | T: Draw a card, then discard a card.
Unearth U |
1/1 | |
Intuition | 2U | Instant | C | Search your library for three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle your library. | ||
Gifts Ungiven | 3U | Instant | C | Search your library for up to four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library. | ||
Spiritual Teachings | 3U | Instant | C | Search your library for an instant card or a card with flash, reveal it, and put it into your hand. Then shuffle your library.
Flashback 4U |
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Dig Through Time | 6UU | Instant | C | Delve
Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order. |
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Treasure Cruise | 7U | Sorcery | C | Delve
Draw three cards. |
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Aetheric Retrieval | 3U | Sorcery | C | Return target instant or sorcery card you own from your graveyard or from exile to your hand.
Flashback 2U |
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Increasing Confusion | XU | Sorcery | C | Target player puts the top X cards of his or her library into his or her graveyard. If Increasing Confusion was cast from a graveyard, that player puts twice that many cards into his or her graveyard instead.
Flashback XU |
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Lord of the Spires | 4UUU | Creature - Sphinx | C | Flying
When Lord of the Spires enters the battlefield, you may cast target instant or sorcery card from an opponent’s graveyard without paying its mana cost. Basic Landcycling 2 |
5/7 | |
Wall of Lost Thoughts | 1U | Creature - Wall | C | Defender
When Wall of Lost Thoughts enters the battlefield, target player puts the top four cards of their library into their graveyard. |
0/4 | |
Stitched Colossus | 5U | Creature - Giant | C | As an additional cost to cast Stitched Colossus, exile two creature cards from your graveyard.
Trample Embalm 5U |
6/9 | |
Thorough Analysis | 3U | Sorcery | C | Target player draws two cards
Madness 1U, Pay 3 life Flashback 1U, Pay 3 life |
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Magus of the Wind | 2U | Creature - Human Wizard | C | 1: The next time you would draw a card this turn, each player returns a permanent they control to its owner’s hand instead. | 1/4 | |
Thought Swallower | 1UU | Creature - Horror | C | Flying
Your maximum hand size is reduced to 1. |
3/2 | |
Spiteful Spoiling | U | Sorcery | C | Multikicker - Sacrifice a permanent
Target player puts the top 3 cards of their library into their graveyard. That player puts an additional card from the top of their library into their graveyard for each time Spiteful Spoiling was kicked. |
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Insane Spiral | 6U | Instant | C | Delve
Shuffle all cards from your graveyard into your library. Target player puts that many cards from the top of their library into their graveyard. |
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Djinn of Memories | 5UUU | Creature - Djinn | C | Flying
Whenever you cast a spell from a graveyard, copy that spell. You may choose new targets for the copy. |
5/6 | |
Logic Spike | 2U | Instant | C | Counter target spell unless it’s controller pays 1 for each card in your graveyard.
Madness 2U Flashback U, Exile all but one card from your graveyard. |
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Apprentice Scrivener | 1U | Creature - Human Wizard | C | Threshold - When Apprentice Scrivener enters the battlefield, if there are seven or more cards in your graveyard, return target instant or sorcery card from your graveyard to your hand. | 2/1 | |
Shackle Mind | 7UU | Enchantment | C | Delve
Enchant Creature You control enchanted creature. |
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Ninja of the Deep Graves | 2U | Creature - Human Ninja | C | Gravejutsu 1U (1U, return an unblocked attacking creature you control to its owner’s hand: return this card from your graveyard to the battlefield tapped and attacking).
When Ninja of the Deep Graves deals combat damage to a player, draw a card. |
2/2 | |
Compulsive Thinking | U | Instant | C | Draw a card
Madness 0 Flashback - Discard a card |
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Fading Thoughts | U | Sorcery | C | Put the top seven cards of your library into your graveyard. At the beginning of the next end step, exile seven cards from your graveyard. | ||
Hedron Crab | U | Creature - Crab | C | Landfall - Whenever a land enters the battlefield under your control, target player puts the top three cards of their library into their graveyard. | 0/3 | |
Thymesia | 3UU | Creature - Incarnation | C | Hexproof
U: Spells you cast this turn gain Delve. Activate this ability only if Thymesia is in your graveyard. |
3/3 | |
Moondrifter | 4U | Creature - Elemental | C | Flying
When Moondrifter enters the battlefield, draw two cards. Evoke 2U Embalm 5UU |
2/2 | |
Envy | 1BB | Creature - Incarnation | C | As long as Envy is in your graveyard, creatures you control get -1/-1. | 5/5 | |
Darkblast | B | Instant | C | Target creature gets -1/-1 until end of turn.
Dredge 3 |
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Bloodghast | BB | Creature - Vampire Spirit | C | Bloodghast can’t block.
Bloodghast has haste as long as an opponent has 10 or less life. Landfall - Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield. |
2/1 | |
Gravecrawler | B | Creature - Zombie | C | Gravecrawler can’t block.
You may cast Gravecrawler from your graveyard as long as you control a Zombie. |
2/1 | |
Rotting Rats | 1B | Creature - Zombie Rat | C | When Rotting Rats enters the battlefield, each player discards a card.
Unearth 1B |
1/1 | |
Doomed Necromancer | 2B | Creature - Human Cleric Mercenary | C | B, T, Sacrifice Doomed Necromancer: Return target creature card from your graveyard to the battlefield. | 1/1 | |
Stinkweed Imp | 2B | Creature - Imp | C | Flying
Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature. Dredge 5 |
1/2 | |
Golgari Thug | 1B | Creature - Human Warrior | C | When Golgari Thug dies, put target creature from your graveyard on top of your library.
Dredge 4 |
1/1 | |
Rise From the Tides | 5U | Sorcery | C | Create a tapped 2/2 black Zombie creature token for each instant and sorcery card in your graveyard. | ||
Tortured Existence | B | Enchantment | C | B, Discard a creature card: Return target creature card from your graveyard to your hand. | ||
Wall of Tortures | 1B | Creature - Wall | C | Defender
B, T, Discard a creature card: Return target creature card from your graveyard to your hand. |
0/3 | |
Victimize | 2B | Sorcery | C | Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped. | ||
Scapegoat | B | Sorcery | C | As an additional cost to cast Scapegoat, sacrifice a creature.
Return target creature card from your graveyard to the battlefield tapped. |
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Puppeteer Clique | 3BB | Creature - Faerie Wizard | C | Flying
When Puppeteer Clique enters the battlefield, put target creature card from an opponent’s graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it. Persist. |
3/2 | |
Entomb | B | Instant | C | Search your library for a card and put that card into your graveyard. Then shuffle your library. | ||
Reanimate | B | Sorcery | C | Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its converted mana cost. | ||
Recurring Nightmare | 2B | Enchantment | C | Sacrifice a creature, Return Recurring Nightmare to its owner’s hand: Return target creature card from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery | ||
Bone Miser | 4B | Creature - Zombie Wizard | C | Whenever you discard a creature card, create a 2/2 black Zombie creature token.
Whenever you discard a land card, add BB Whenever you discard a noncreature, nonland card, draw a card. |
4/4 | |
Circling Buzzards | 3B | Creature - Bird | C | Flying
Discard Circling Buzzards: Put the top card of your library into your graveyard. |
3/2 | |
Infested Zombie | 1B | Creature - Zombie Horror | C | Discard two cards: Create a 2/2 black Zombie creature token.
Sacrifice two Zombies: Draw a card. |
2/2 | |
Dregsacpe Supplier | B | Creature - Zombie | C | When Dregsacpe Supplier enters the battlefield, put the top 3 cards of your library into your graveyard.
Unearth B. |
1/1 | |
Corpse Connoisseur | 4B | Creature - Zombie Wizard | C | When Corpse Connoisseur enters the battlefield, you may search your library for a creature card and put that card into your graveyard. Then shuffle your library.
Unearth 3B |
3/3 | |
Yawgmoth's Will | 2B | Sorcery | C | Until end of turn, you may play cards from your graveyard.
If a card would be put into your graveyard from anywhere this turn, exile that card instead. |
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Dread Return | 2BB | Sorcery | C | Return target creature card from your graveyard to the battlefield tapped.
Flashback - Sacrifice three creatures. |
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Living Death | 3BB | Sorcery | C | Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield. | ||
Stutterscribe | 4U | Creature - Faerie Wizard | C | Flash
Flying When Stutterscribe enters the battlefield, return target instant card in your graveyard to your hand. Threshold - If there are seven or more cards in your graveyard, copy the returned card. You may cast the copy without paying its mana cost. |
2/2 | |
Falkenrath Exhumer | 3B | Creature - Vampire | C | When Falkenrath Exhumer enters the battlefield, return target creature card from your graveyard to your hand.
Threshold - If there are seven or more cards in your graveyard, you gain life equal to that card’s converted mana cost. |
2/2 | |
Anarchic Scholar | 4R | Creature - Human Rogue | C | When Anarchic Scholar enters the battlefield, return target sorcery card from your graveyard to your hand.
Threshold - If there are seven or more cards in your graveyard, Anarchic Scholar deals damage equal to that card’s converted mana cost to target creature. |
2/2 | |
Loam Mapper | 3G | Creature - Human Shaman | C | When Loam Mapper enters the battlefield, return target land card from your graveyard to your hand.
Threshold - if there are seven or more cards in your graveyard, return up to three land cards from your graveyard to your hand instead and you may play up to three additional lands this turn. |
3/2 | |
Shadow Stitcher | 3BB | Creature - Vampire Wizard | C | Whenever a creature card leaves your graveyard, you may put a -1/-1 counter on target creature.
T, Put the top five cards of your library into your graveyard: Proliferate. |
3/3 | |
Loam Stitcher | 3GG | Creature - Human Shaman | C | Whenever a land card leaves your graveyard, you may put a +1/+1 counter on target creature.
T, Put the top five cards of your library into your graveyard: Proliferate. |
3/3 | |
Soul Stitcher | 3WW | Creature - Human Cleric | C | Whenever an effect you control removes a card from an opponent’s graveyard, create a 1/1 white Spirit creature token with flying.
T, Put the top five cards of your library into your graveyard: Populate. |
3/3 | |
Vandal Sprite | U | Creature - Faerie | C | Flying
T: Target player puts the top card of their library into their graveyard. Threshold - Vandal Sprite gets +1/+1 as long as there are seven or more cards in your graveyard. |
1/1 | |
Test | U | Instant | C | If your opponent is Thomas David Baker, they lose the game.
Flashback - Remove your trousers. |
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Instant | R | Instant | C | You lose the game | ||
Test | W | Instant | C | If your opponent is Thomas David Baker, they lose the game.
Flashback - Drop your trousers. |