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Hallowed Bloodpit

Retired 2014-04-03 09:37:21

YMTS 8 · C

Mana cost
Type
Land
Rules
T: Add W to your mana pool Basic Landcycling - 1W
Power / toughness
/
Latest votes
+0 / −0

Comments (3)

Thought for a possible common land cycle

Kieran Symington · 2014-03-20 14:15:50

This are cool! Lands are going to be an interesting area. I designed a load in the wedges set but most were uncommon/rare. It is hard to make simple common lands, and even harder to make tri-colour ones. My real bugbear normally is that multilands are generally much better for control decks compared to aggro as the usual drawback is cipt or requires something else so that you can't make any of the three colours turn 1. My solutions to that were to have tri-painlands or wayfinders twig for 0 that could only find 1 of 3 basics in the wedge. A wackier solution was to watermark wedge cards and have lands that referenced the watermark (not a good solution for common!)

Simon O'Keeffe · 2014-03-20 15:01:20

Something I remember from a talk that Aaron Forsyth gave, was that the common fixing in Alara block wasn't good enough. Panorama's in particular he called out. I worry that these landcycling cards are just as slow. I guess these offer a different tension in that at least they provide a colour early, but you mave to play them for lands early in the game and get no fixing later.

Simon O'Keeffe · 2014-03-22 18:00:22

Revision history (1)

DatePersonNameCostTypeRules
2014-03-20 14:15:50Kieran SymingtonHallowed BloodpitLandT: Add W to your mana pool Basic Landcycling - 1W