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Weight of Spectres

YMTS 8 · C

Mana cost
2U
Type
Enchantment - Aura
Rules
Enchant Creature Enchanted creature gets +3/+3 and doesn't untap during its controller's untap step. When ~ is put into a graveyard from the battlefield, draw a card
Power / toughness
/
Latest votes
+1 / −0

Comments (14)

Cost may be a little high for this

Kieran Symington · 2014-03-21 13:00:05

Kieran you make the best cards.

Simon O'Keeffe · 2014-03-21 13:27:12

Having a go at replacing Haunt with a similar ability for Enchantments. Returns them to play so they can be disenchanted again.

Kieran Symington · 2014-04-11 17:26:04

Is this from pre-Husk. Seems quite similar?

Thomas Baker · 2014-04-13 03:03:54

Under what circumstances is the aura meant to go to the graveyard? If the opponent sacs the creature under it for value?

Thomas Baker · 2014-04-13 05:46:22

Yeah, I guess when you put it on their big guy and then they Immolate it, at least then you get to use your enchantment as a pump/dehydration effect again. Seems like a fine minor interaction to have.

Simon O'Keeffe · 2014-04-13 08:40:10

The main time will be when you put it on your own creature as a Giant Growth and then Emerge it next turn to lock something down. The wording probably seems familiar because it's Persist with a different counter!

Kieran Symington · 2014-04-13 09:31:55

(Playtesting) Had this in hand and a trampler and Acid Jaw Beetle. Still couldn't really use it effectively because I was already winning and opponent was on defense. Maybe needs a little push of some sort?

Thomas Baker · 2014-04-14 03:16:19

I'm.not sure "I was winning so I didn't need this" is really a mark against this card! At the very least it could have been a giant growth to force through the last few points of damage.

Kieran Symington · 2014-04-14 15:22:34

It doesn't have Flash, though?

Thomas Baker · 2014-04-14 23:45:05

Should it?

Thomas Baker · 2014-04-14 23:49:46

No. It's just kind of like a Giant Growth because you can use it for a one-off 3 power boost to end the game with an evasion creature. I have plans to make a Reform card in Black and Green too because they are the colours where Emerge can let you move the Aura around.

Kieran Symington · 2014-04-15 09:39:12

I wonder if instead of the return ability this could do the 'twin' thing from Gemination of Lightning and give the ability to all creatures that share a name. It might get a bit brain-melting though! If it had the original 'move to a creature with the same name' ability it would be like a Vulshock Gauntlets for Twins whilst still being a removal spell most of the time.

Kieran Symington · 2014-05-29 09:47:38

The 'Reform' ability is actually pretty annoying. Changing to drawing a card so they still work as temporary effects on Emerge creatures without leaving the Naturalize effects blank.

Kieran Symington · 2014-06-09 21:31:24

Revision history (8)

DatePersonNameCostTypeRules
2014-06-09 21:31:41Kieran SymingtonWeight of Spectres2UEnchantment - AuraEnchant Creature Enchanted creature gets +3/+3 and doesn't untap during its controller's untap step. When ~ is put into a graveyard from the battlefield, draw a card
2014-06-09 21:31:24Kieran SymingtonWeight of Spectres2UEnchantment - AuraEnchant Creature Enchanted creature gets +3/+3 and doesn't untap during its controller's untap step. When this card is put into a graveyard from the battlefield, draw a card
2014-05-24 13:35:21Thomas BakerWeight of Spectres3UEnchantment - AuraEnchant Creature Enchanted creature gets +3/+3 and doesn't untap during its controller's untap step. When this card is put into a graveyard from the battlefield, if it has no fate counters on it return it to the battlefield attached to target creature and put a fate counter on it.
2014-05-24 13:10:40Thomas BakerWeight of Spectres3UEnchantment - AuraEnchant Creature Enchanted creature gets +3/+3 and doesn't untap during its controller's untap step. Reform - When this card is put into a graveyard from the battlefield, if it has no fate counters on it return it to the battlefield attached to target creature and put a fate counter on it.
2014-05-24 09:31:23Thomas BakerWeight of Spectres3UEnchantment - AuraEnchant Creature Enchanted creature gets +3/+3 and does not untap during its controller's untap step. Reform - When this card is put into a graveyard from the battlefield, if it has no fate counters on it return it to the battlefield attached to target creature and put a fate counter on it.
2014-04-11 17:26:04Kieran SymingtonWeight of Spectres3UEnchantment - AuraEnchant Creature Enchanted creature gets +3/+3 and does not untap during its controller's untap step. Reform - When this card is put into a graveyard from the battlefield, if it has no fate counters on it return it to the battlefield attached to target creature and put a fate counter on it.
2014-04-11 11:12:24Simon O'KeeffeWeight of Spectres3UEnchantment - AuraEnchant Creature Haunt Enchanted or Haunted creature gets +3/+3 and does not untap during its controller's untap step
2014-03-21 13:00:05Kieran SymingtonWeight of Spectres3UEnchantment - AuraEnchant Creature Haunt Enchanted or Haunted creature gets +3/+3 and does not untap during its controller's untap step