This might just be bad, worse than a hill giant most of the time. I wanted to have it be bigger, but White doesn't get creatures beyond 3/3 at common really. Maybe give it 1 extra toughness, or make it cost 2W?
Simon O'Keeffe · 2014-03-24 12:42:31
Retired 2014-07-08 10:51:18
YMTS 8 · U
This might just be bad, worse than a hill giant most of the time. I wanted to have it be bigger, but White doesn't get creatures beyond 3/3 at common really. Maybe give it 1 extra toughness, or make it cost 2W?
Simon O'Keeffe · 2014-03-24 12:42:31
Another option is to have it be 0 power and gain power on the sacrifice trigger. More of a black card then.
Simon O'Keeffe · 2014-03-24 12:46:39
You could make it a 3/5 with a slight cost reduction on Siege Mastodon or make it a flier (though it might be too good at that point!)
Kieran Symington · 2014-03-24 13:05:01
Switiching to black where there is at least some overlap with Transfigure.
Simon O'Keeffe · 2014-03-26 11:38:42
(Playtesting) This may end up being very strong. Twice in one game I had it attacking as an 8/4 after some Emerging and Acolyte of Bry'zan triggers. Felt good to get it to work though!
Simon O'Keeffe · 2014-04-16 09:21:42
| Date | Person | Name | Cost | Type | Rules |
|---|---|---|---|---|---|
| 2014-06-27 23:35:35 | Thomas Baker | Shackled Spirit | 2B | Creature - Spirit | Defender Whenever a creature you control dies, ~ gains +4/+0 and loses Defender until end of turn. |
| 2014-05-24 09:45:04 | Thomas Baker | Shackled Spirit | 2B | Creature - Spirit | Defender Whenever a creature you control dies, ~ gains +4/+0 and loses Defender until end of turn. |
| 2014-04-11 21:46:51 | Simon O'Keeffe | Shackled Spirit | 2B | Creature - Spirit | Defender Whenever a creature you control dies, ~ gains +4/+0 and loses Defender until end of turn. |
| 2014-04-02 13:17:53 | Simon O'Keeffe | Shackled Spirit | 2B | Creature - Spirit | Defender Whenever a creature you control dies, ~ gains +4/+0 and loses Defender until end of turn. |
| 2014-03-26 11:38:42 | Simon O'Keeffe | Shackled Spirit | 2B | Creature - Spirit | Defender. Whenever a creature you control dies, ~ gains +4/+0 and loses Defender until end of turn. |
| 2014-03-24 12:42:46 | Simon O'Keeffe | Shackled Spirit | 3W | Creature - Spirit | Defender. Vigilance. Whenever a creature you control dies, ~ loses Defender until end of turn. |
| 2014-03-24 12:42:31 | Simon O'Keeffe | Shackled Spirit | 3W | Creature - Giant Spirit | Defender. Vigilance. Whenever a creature you control dies, ~ loses Defender until end of turn. |