I think these wedge commons should say "play this wedge - it does its wedge mechanic much better than other combinations" rather than "as a bonus for being in this wedge here's a strong common"
Kieran Symington · 2014-04-08 16:23:16
Retired 2014-07-19 09:35:16
YMTS 8 · U
I think these wedge commons should say "play this wedge - it does its wedge mechanic much better than other combinations" rather than "as a bonus for being in this wedge here's a strong common"
Kieran Symington · 2014-04-08 16:23:16
I like this card but I'm not convinced of your premise. WG commons in RTR: Centaur Healer, Commond Bond, *Courser's Accord*, (*Sundering Growth*) (7 populate cards at common) UW commons in RTR: Dramatic Rescue, Hussar Patrol, Search Warrant, (Vassal Soul). (3 detain cards at common) UR commons in RTR: *Chemister's Trick*, Essence Backlash, Goblin Electromancer, (Frostburn Weird). (5 overload cards at common) BR commons in RTR: Auger Spree, Skull Rend, *Spawn of Rix Maadi*, (Rakdos Shred-Freak). (5 unleash cards at common) BG commons in RTR: *Grisly Salvage*, *Sluiceway Scorpion*, Trestle Troll, (Golgari Longlegs) (5 scavenge cards at common) That's 6 of 20 multicolored and hybrid cards that synergize in any way at all with their guild mechanic at common. We're not building a NWO set but one of the things that was less than perfect about Towerfall was that we (and I mean I) insisted that *everything* play in to the themes. Whereas (I think, from listening to Maro's podcasts) what we really want is "normal Magic with a twist". Our twists are wedges, our new mechanics and abandonment of NWO to some degree. We still need the Pacifism and the Giant Growth and the 2/2 for 2 and the 3/3 for 4 and the Divination and the rest of it. I'd much rather have tricolored creatures that make sense in all three colors than synergistic ones. I like this card a lot but there's nothing U about it. All that said we should obviously try both in playtesting. But there's definitely room for wedge incentive cards that don't synergize with the wedge mechanic, imho, even in the prime tricolored common slot.
Thomas Baker · 2014-04-09 15:02:12
Instants aren't really happening in this set currently.
Thomas Baker · 2014-04-14 03:03:23
| Date | Person | Name | Cost | Type | Rules |
|---|---|---|---|---|---|
| 2014-06-27 23:43:38 | Thomas Baker | Totem-Hung Saurian | 1URG | Creature - Lizard | Trample At the beginning of your upkeep add 2 to your mana pool. |
| 2014-06-26 21:45:19 | Thomas Baker | Totem-Hung Saurian | 1URG | Creature - Lizard | Trample At the beginning of your upkeep add 2 to your mana pool. |
| 2014-04-10 19:41:43 | Thomas Baker | Totem-Hung Saurian | 1URG | Creature - Lizard | Trample At the beginning of your upkeep add 2 to your mana pool. |
| 2014-04-08 16:23:16 | Kieran Symington | Totem-Hung Saurian | 1URG | Creature - Lizard | Trample At the beginning of your upkeep add 2 to your mana pool. |