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Freedom's Cry

YMTS 8 · C

Mana cost
1W
Type
Instant
Rules
Target creature gets +1/+1 until end of turn. Destroy all Auras and Equipment attached to it.
Power / toughness
/
Latest votes
+0 / −1

Comments (8)

More spells.

Kieran Symington · 2014-04-25 16:46:08

Would you ever play this?

Thomas Baker · 2014-05-23 15:54:02

All the time. Especially from the sideboard. Disenchants usually target detrimental auras on your creatures anyway and this adds a minor pump effect whilst also never being a dead draw.

Kieran Symington · 2014-05-23 16:10:04

Should this cost 1? The pump is not worth 2cmc and the disenchant is barely worth it.

Simon O'Keeffe · 2014-05-26 21:14:08

I don't understand what this is doing in the set! It is good that the worst common hoses the best (Cage the Soul), though!

Thomas Baker · 2014-05-26 21:23:20

There are some Enchantments around still! Two of them do have Reform, but there's a chance some more could make it if 'Inheritance' style enchantments like my new red one take off! Reducing to W could be a good idea though.

Kieran Symington · 2014-05-26 21:41:35

Probably need to make some Equipment if we're going to use that line!

Thomas Baker · 2014-06-29 22:12:24

This card is so definitely unplayable but I no longer mind. Did save my 0/6 wall with it.

Thomas Baker · 2014-07-17 21:57:28

Revision history (2)

DatePersonNameCostTypeRules
2014-05-24 09:22:48Thomas BakerFreedom's Cry1WInstantTarget creature gets +1/+1 until end of turn. Destroy all Auras and Equipment attached to it.
2014-04-25 16:46:08Kieran SymingtonFreedom's Cry1WInstantTarget creature gets +1/+1 until end of turn. Destroy all Auras and Equipment attached to it.