Memory issues?
Simon O'Keeffe · 2014-05-22 16:32:29
YMTS 8 · U
Memory issues?
Simon O'Keeffe · 2014-05-22 16:32:29
This may require too much memory. You could, however, make it an uncommon, have it put a counter on a creature (maybe even a +1/+1 counter) and say 'creatures with counters on them can't block'. Then you have the option of stopping a blocker or pumping your own guy, plus it stops Husked creatures from blocking.
Kieran Symington · 2014-05-23 09:27:59
All good suggestions from Kieran.
Simon O'Keeffe · 2014-05-23 11:19:56
29/32 Imps in Magic have flying so probably needs to be something else.
Thomas Baker · 2014-05-23 11:34:27
Kills husks, sweet
Paul Hodgson · 2014-05-23 14:27:27
| Date | Person | Name | Cost | Type | Rules |
|---|---|---|---|---|---|
| 2014-06-27 23:36:47 | Thomas Baker | Capricious Noggle | 2R | Creature - Noggle Rogue | When ~ enters the battlefield, put a +1/+1 counter on target creature. Creatures with counters on them can't block. |
| 2014-05-23 11:34:27 | Thomas Baker | Capricious Noggle | 2R | Creature - Noggle Rogue | When ~ enters the battlefield, put a +1/+1 counter on target creature. Creatures with counters on them can't block. |
| 2014-05-23 11:19:56 | Simon O'Keeffe | Capricious Imp | 2R | Creature - Imp | When ~ enters the battlefield, put a +1/+1 counter on target creature. Creatures with counters on them can't block. |
| 2014-05-22 16:32:29 | Simon O'Keeffe | Capricious Imp | 2R | Creature - Imp | When ~ enters the battlefield, each player chooses a creature they don't control. As long as ~ remains in play, those creatures can't block. |