Blessing of Darkness |
TB | Slot changed from to 10 (10 years ago.) |
Zhauri Hydra |
TB | This is going to need different words. I only got it after I read your explanation. The idea is good though! (10 years ago.) |
Nefarious Tutor |
KS | Changing in response to Playtesting comments. Now with more mill support! (10 years ago.) |
Nefarious Tutor |
KS | Text changed from Search your library for three cards. Put one into your hand then shuffle your library and put the other two on the bottom of it. to Search your library or graveyard for a card and put it into your hand. If you searched your library this way, shuffle it. (10 years ago.) |
Charging Scalehorn |
KS | Continuing my theme of simple but powerful Uncommons with the ability to help break board stalls. (10 years ago.) |
Charging Scalehorn |
KS | New card: 3RG Creature - Lizard U Trample
Charging Scalehorn can't be blocked by more than one creature. 4/4 (10 years ago.) |
Zhauri Hydra |
KS | I don't know if this works how I want it to, but a Hydra you can emerge with any of your guys then power up later would be pretty cool. (10 years ago.) |
Zhauri Hydra |
KS | New card: XG Creature - Hydra Mutant R Whilst searching your library, you may set the value of X until end of turn.
Zhauri Hydra enters the battlefield with X +1/+1 counters on it.
3: Put a +1/+1 counter on Zhauri Hydra. 0/0 (10 years ago.) |
Cinder Golem |
KS | Cinder Warrior was probably getting cut so moved into uncommon and allowed it to block. Helps Immolate decks slightly more, but I think it's playable in any deck now. (10 years ago.) |
Cinder Golem |
KS | Name changed from Cinder Warrior to Cinder Golem; Cost changed from 2R to 3; Type changed from Creature - Elemental to Artifact Creature - Golem; Text changed from ~ can't block
When ~ attacks, sacrifice it at end of turn to When ~ attacks or blocks, sacrifice it at end of turn; Slot changed from 4 to (10 years ago.) |
Flametower Gargoyle |
KS | Attempting to address the lack of evasion. (10 years ago.) |
Flametower Gargoyle |
KS | New card: 5 Creature - Gargoyle U Flying 2/4 (10 years ago.) |
Alchemical Drake |
KS | There is nowhere near enough evasion at uncommon. Putting in a solid Emerge target to compete with the current UB Emerge creature. (10 years ago.) |
Alchemical Drake |
KS | New card: 2UB Creature - Drake U Flying
When Alchemical Drake enters the battlefield, draw a card and lose one life. 3/2 (10 years ago.) |
Portent of Savagery |
KS | All the Resound enchantments got me thinking - what if the only thing they did was Resound for a spell effect? You'd be spending mana on two turns and telegraphing your play but for something like Overrun it's probably still a good deal. (10 years ago.) |
Portent of Savagery |
KS | New card: 3GG Enchantment U Resound — At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay 3GG. If you do, creatures you control get +3/+3 and gain Trample until end of turn. (10 years ago.) |
Transdimensional Egress |
TB | Yup! (10 years ago.) |
Gravid Soulspiller |
TB | We still have 1/1 spirit in the rare W land but that might get cut. (10 years ago.) |
Transdimensional Egress |
SOK | I assume you menat for these to fly? (10 years ago.) |
Transdimensional Egress |
SOK | Text changed from Resound — At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay 2R. If you do, Put two 1/1 red Imp creature tokens onto the battlefield.
R, Sacrifice a creature: Exile the top card of your library. You may play it this turn. to Resound — At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay 2R. If you do, Put two 1/1 red Imp creature tokens with flying onto the battlefield.
R, Sacrifice a creature: Exile the top card of your library. You may play it this turn. (10 years ago.) |
Gravid Soulspiller |
SOK | consolidation of token types (10 years ago.) |
Gravid Soulspiller |
SOK | Text changed from Whenever a creature dealt damage by ~ this turn dies, put a +1/+1 counter on ~.
When ~ dies put X 1/1 white Spirit tokens onto the battlefield where X is equal to the number of +1/+1 counters on ~. to Whenever a creature dealt damage by ~ this turn dies, put a +1/+1 counter on ~.
When ~ dies put X 1/1 black Horror tokens onto the battlefield where X is equal to the number of +1/+1 counters on ~. (10 years ago.) |
Transdimensional Egress |
TB | Text changed from Resound — At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay 2R. If you do, Put three 1/1 red Soldier creature tokens onto the battlefield.
R, Sacrifice a creature: Exile the top card of your library. You may play it this turn. to Resound — At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay 2R. If you do, Put two 1/1 red Imp creature tokens onto the battlefield.
R, Sacrifice a creature: Exile the top card of your library. You may play it this turn. (10 years ago.) |
Life Seeder |
TB | Text changed from When ~ enters the battlefield put a 1/1 Snake creature token onto the battlefield for each card in your hand.
Resound — At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay URG. If you do, for each creature token you control put a copy of that creature token onto the battlefield. to When ~ enters the battlefield put a 1/1 green Snake creature token onto the battlefield for each card in your hand.
Resound — At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay URG. If you do, for each creature token you control put a copy of that creature token onto the battlefield. (10 years ago.) |
Idaran Broodcaller |
TB | Text changed from Resound — At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay 5G. If you do, put three 1/1 green snake creature tokens onto the battlefield. to Resound — At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay 5G. If you do, put three 1/1 green Snake creature tokens onto the battlefield. (10 years ago.) |
Life Seeder |
TB | Text changed from When ~ enters the battlefield put a 1/1 saproling creature token onto the battlefield for each card in your hand.
Resound — At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay URG. If you do, for each creature token you control put a copy of that creature token onto the battlefield. to When ~ enters the battlefield put a 1/1 Snake creature token onto the battlefield for each card in your hand.
Resound — At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay URG. If you do, for each creature token you control put a copy of that creature token onto the battlefield. (10 years ago.) |
Death Absorber |
TB | Text changed from Whenever a creature dies, put a charge counter on ~.
5, T, Sacrifice ~: Put a 1/1 colorless Construct token onto the battlefield for each charge counter on ~. to Whenever a creature dies, put a charge counter on ~.
5, T, Sacrifice ~: Put a 1/1 colorless Artifact Construct token onto the battlefield for each charge counter on ~. (10 years ago.) |
Mirthless Cavalcade |
TB | Text changed from For each creature card in your graveyard put a 0/1 black homunculus creature token onto the battlefield. to For each creature card in your graveyard put a 0/1 black Homunculus creature token onto the battlefield. (10 years ago.) |
Wellspring Guardians |
TB | Text changed from Sacrifice ~: Target creature gains shroud until end of turn.
Twin (When this enters the battlefield, put a token into play that’s a copy of it, except it doesn’t have this ability.) to Sacrifice ~: Target creature gains shroud until end of turn.
Twin — When ~ enters the battlefield put a token onto the battlefield that's a copy of it except it does not have this ability. (10 years ago.) |
Glider Twins |
TB | Text changed from Whenever a creature enters the battlefield under your control, ~ gets +1/+0 and flying until end of turn.
Twin (When this enters the battlefield, put a token into play that’s a copy of it, except it doesn’t have this ability.) to Whenever a creature enters the battlefield under your control, ~ gets +1/+0 and flying until end of turn.
Twin — When ~ enters the battlefield put a token onto the battlefield that's a copy of it except it does not have this ability. (10 years ago.) |
Tide of Iron |
TB | Text changed from Artifact creatures you control get +1/+1
Whenever you cast an Artifact spell, put a 1/1 colourless Construct Artifact Creature token onto the battlefield to Artifact creatures you control get +1/+1
Whenever you cast an Artifact spell, put a 1/1 colorless Artifact Construct creature token onto the battlefield. (10 years ago.) |
Sumassian Retromacers |
KS | If this didn't also hit creatures it might be a little more bearable. As it is it can take out any two attackers so it completely shuts down the ground. (10 years ago.) |
Bleed the Land |
KS | Not a great combo with Agrarian Enforcer! (10 years ago.) |
Sumassian Lancers |
KS | This was surprisingly good at holding off my army of X/2s last night! (10 years ago.) |
Bloody-Robed Priest |
KS | Extra random sac abilities do seem a bit out of place and this guy is definitely super strong. (10 years ago.) |
Damassian Battlemage |
KS | The gain 2 ability was actually quite strong. Probably way better than the other one! (10 years ago.) |
Sumassian Skywardens |
KS | Like this guy. Can't block is definitely relevant when you're behind like I was last night. Air Elemental is still a boss on attack though! (10 years ago.) |
Foreign Territory |
KS | But it almost allowed for infinite Mind Controls. Variance much? (10 years ago.) |
Dismissing Ward |
KS | Weren't you calling for simplifying things earlier Baker? (10 years ago.) |
Sumassian Retromacers |
PH | Thought - maybe stick the ability onto an instant that targets creature & all with the same name? (10 years ago.) |
Sumassian Retromacers |
PH | I think the ability has a place in R/W for sure, putting it on Twin in a set with some amount of bounce/recursion though is a bit much though. Question is - does the ability belong in the set, and at this rarity, or do we need a new twin rare? (10 years ago.) |
Terramorphose |
SOK | Could just add a mana to it and then it is basically Harrow, but trading the ramp for a card draw. (10 years ago.) |
Fickle Groundsman |
SOK | I think Kieran and I had him in the "retired" pile when we discussed G uncommon creatures. (10 years ago.) |
Trueheart Gallant |
SOK | I actually thought I had already changed his mana cost. It seems I only talked about it! (10 years ago.) |
Trueheart Gallant |
SOK | Cost changed from 1W to 2W (10 years ago.) |
Sumassian Retromacers |
SOK | I certainly understand it is problematic, and actually being a board stally defensive card is probably not ideal for a Twin rare, but Spitemare ability is some cool red/white shared pie, and I don't think we want every card in a wedge to be focused on that wedges main gameplan (in this instance RWU=aggro). All that being said I won't fight to keep this card if people decide they don't like it. (10 years ago.) |
Dismissing Ward |
SOK | The discard a card part is a bit odd, I'd almost consider just having a second bounce there instead. Makes it a very powerful card then. Definitely more interesting than Into the Void reprint :-) (10 years ago.) |
Gravebloom Tender |
TB | I don't know how good this guy is or why he is an uncommon but I'm a big fan of all manafixing! (10 years ago.) |
Helcrypt Demagogue |
TB | Still a fan of this guy after tonight's playtest. (10 years ago.) |
Helcrypt Demagogue |
TB | Liked this. (10 years ago.) |
Charged Lightning |
TB | Liked this. (10 years ago.) |
Corpse Dragger |
TB | Not splashy but solid and good to emerge into and fetch immolate guys with and all sorts. (10 years ago.) |
Corpse Dragger |
TB | Liked this. (10 years ago.) |
Terramorphose |
TB | I think we know this is "too good", really, but I would be loathe to cut anything resembling manafixing. Let the people play their spells! (10 years ago.) |
Twisted Arach |
TB | You always want this guy on your team. (10 years ago.) |
Echo of Knives |
TB | Trying as a sorcery. (10 years ago.) |
Silent Seer |
TB | Might need a mana cost or something on this guy. I know he's just Archivist but he's awful good. (10 years ago.) |
Treasure Goblin |
TB | Pretty sure this guy IS bad but I like him. (10 years ago.) |
Devour the Organs |
TB | Found it hard to use this tonight. Probably due to a lack of big creatures in my deck. Are there enough big creatures in general? (10 years ago.) |
Waypoint Drake |
TB | Still seems reasonable. Using the resound seems to be mostly a bad idea? (10 years ago.) |
Chronotine Stinger |
TB | Still a boss. (10 years ago.) |
Freedom's Cry |
TB | This card is so definitely unplayable but I no longer mind. Did save my 0/6 wall with it. (10 years ago.) |
Ritual of Bry'zan |
TB | This was quite good for me today with an emerge creature and with Ethelegad. (10 years ago.) |
Vitrification |
TB | Good answer to the 3/1 indestructible guy with the haste jellyfish to finish him off. (10 years ago.) |
Fluxgate Beacon |
TB | Got this up to 15 today. Used it only for my battlemage's B ability. (Deck was a pile based on terrible Ethelegad-based draft strategy!) (10 years ago.) |
Spitelance |
TB | This is not a very controlling 2 mana removal spell! (10 years ago.) |
Reverse the Mirror |
TB | Responding to this by giving my 0/6 +1/+1 with my worst card was pretty fun. (10 years ago.) |
Seeking Battlemage |
TB | Cost changed from 1G to 2G (10 years ago.) |
Seeking Battlemage |
TB | Probably going to retire the non-classic battlemages. (10 years ago.) |
Lava Cone |
TB | I think we might have this just right at this cost/wording and it fits twin. Definitely still good without being Cone of Flame. (10 years ago.) |
Field of Many Battles |
TB | This is very good. Kieran stabilized against my overwhelming forces (sadly including two 3/1s) with this tonight. Not beyond ridiculous but in a self-milling husk deck it's pretty bomby. (10 years ago.) |
Nefarious Tutor |
TB | The two on the bottom is kind of pointless. You basically always put two lands there so it's just a kind of busy work. (10 years ago.) |
Liege of Hafgen |
TB | Not sure this is powerful enough if it's just when he is in the graveyard. What about when he is in play too? (10 years ago.) |
Foreign Territory |
TB | Kieran played this tonight. It didn't do anything. (10 years ago.) |
Fickle Groundsman |
TB | Not completely sold on this guy. Messing with opponent's library is not the cleanest. (10 years ago.) |
Trueheart Gallant |
TB | Had two of these tonight. They certainly put the pressure on. I wonder if he should cost 2W. (10 years ago.) |
Sumassian Skywardens |
TB | This card is very good. Another reason why you never emerge Twisted Arach ... (10 years ago.) |
Shard Hunters |
TB | Trying at 2RWU (10 years ago.) |
Shard Hunters |
TB | Cost changed from 1RWU to 2RWU (10 years ago.) |
Demonsoul Hero |
TB | Name changed from Demonsoul Hero #2 to Demonsoul Hero (10 years ago.) |
Warpflesh Barrier |
TB | This guy blocks like nobody's business. Good against the Idaran War Bear beats and plenty of great 4 drops to emerge into. (10 years ago.) |
Rescue Squadron |
TB | Works with immolate and with resound and as a bad counterspell for their removal while also being a wind drake. It's definitely good/playable. Is it fun? I think so. Does it pull its weight for its complexity? That's where I'm unsure. To be honest we are pretty unsure how much complexity we actually *want* in the set so it's hard to judge. It's an uncommon so new world order doesn't apply so I would like to see it make it in. (10 years ago.) |
Blood Drinker |
TB | We have a lot of death triggers already but we don't have a Nantuko Husk. I think I'm going to admit defeat here, though. (10 years ago.) |
Xthyxthya, Invasion Mastermind |
TB | I don't think we can print this in 3 colors none of which are B following Worst Fears in JOU. Also seems quite undercosted. (10 years ago.) |
Zhauri Battlemage |
TB | Was killed by this mililng tonight. Should not have misplayed my Suck Under! (10 years ago.) |
Pykmarsh Battlemage |
TB | I think this one is pretty strong. Used both abilities tonight in playtesting. Good stuff. (10 years ago.) |
Damassian Battlemage |
TB | This guy was pretty great for me today. Battlemage abilities are another thing that you can do in your upkeep! (10 years ago.) |
Bloody-Robed Priest |
TB | I'm not sure that this doesn't kind of trample on Immolate. It also may be too strong? It upset me when Kieran played it tonight and immediately killed one of my guys and his machine gun remained on the field. (10 years ago.) |
Sumassian Lancers |
TB | (To be clear, I played this card several times in playtesting tonight. I never wanted to emerge into it with my Arach but I was always fairly pleased to see it.) (10 years ago.) |
Sumassian Lancers |
TB | This card is pretty strong, I think, without being close to broken. Much better on defense than offense but that's probably ok. (10 years ago.) |
Brumate Tuatura |
TB | This is kind of cool. (10 years ago.) |
Firesky Enchanter |
TB | With the blink and unsummon stuff we have going on this guy is going to be pretty nuts I think. Killed him on site versus Kieran tonight. (10 years ago.) |
Sumassian Retromacers |
TB | The problem with this card, I think, is that it's not fun. It's not fun because it doesn't really help you win it just means your opponent can never attack on the ground again. After I made a total of six of these (raise dead and clone) tonight I don't think Kieran is going to let it in the set :) (10 years ago.) |
Glider Twins |
TB | I like this. (10 years ago.) |
Bleed the Land |
TB | This is actually very bad. (10 years ago.) |
Dismissing Ward |
TB | Text changed from When ~ enters the battlefield, return target creature to it's owner's hand.
Resound — At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay 2U. If you do, target player discards a card.
2U, sacrifice ~: counter target creature spell. to When ~ enters the battlefield, return target creature to its owner's hand.
Resound — At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay 2U. If you do, target player discards a card.
2U, sacrifice ~: counter target creature spell. (10 years ago.) |
Dismissing Ward |
TB | A more original card than the Into the Void reprint? (10 years ago.) |
Dismissing Ward |
TB | New card: 2U Enchantment U When Dismissing Ward enters the battlefield, return target creature to it's owner's hand.
Resound — At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay 2U. If you do, target player discards a card.
2U, sacrifice Dismissing Ward: counter target creature spell. (10 years ago.) |
Mournful Fleshling |
TB | This guy was awesome again tonight. I have never seen it be bad. Worth rare. (10 years ago.) |
Cavernous Maw Beast |
TB | I enjoyed trying to set this guy up to be good and I got a tramply 5 damage hit in off a husk-ed Gravebloom Tender tonight before the Beast was slain. Not always even playable, obviously. Could make it "sacrifice another creature" to give it Hill Giant-at-worst status seeing as you have to work pretty hard to get the upside. Only G creatures give it anything resembling evasion after all. Pretty cool card. (10 years ago.) |
Cavernous Maw Beast |
KS | The name is clearly good (in-jokes FTW!) though there are a serious number of words here! Also unsure if the ability to become a 9/9 First Strike, Deathtouch Trampler isn't a bit good considering the common BGW guy has Husk! (10 years ago.) |
Cavernous Maw Beast |
SOK | This might actually need some "if you do wording", I'll check it later (10 years ago.) |
Cavernous Maw Beast |
SOK | Cost changed from 4B to 3B (10 years ago.) |
Cavernous Maw Beast |
SOK | "Hungggrrryy!" (10 years ago.) |
Cavernous Maw Beast |
SOK | New card: 4B Creature - Beast R At the beginning of your upkeep, sacrifice a creature.
If that creature was Black, Cavernous Maw Beast gets +2/+2 and deathtouch until end of turn.
If that creature was Green, Cavernous Maw Beast gets +2/+2 and trample until end of turn.
If that creature was White, Cavernous Maw Beast gets +2/+2 and first strike until end of turn. 3/3 (10 years ago.) |
Mournful Fleshling |
SOK | I think a 1 mana clone is still pretty exciting. There are plenty of cool etb effects where the power of your creature is irrelevant. (10 years ago.) |
Mournful Fleshling |
KS | Whilst it does make sense to move this up, I'm worried it may not be exciting enough to be rare. It's hardly a bomb is it? (10 years ago.) |
Mournful Fleshling |
SOK | Rare not Red! (10 years ago.) |
Mournful Fleshling |
SOK | Cost changed from R to U; Rarity changed from U to R (10 years ago.) |
Mournful Fleshling |
SOK | Kieran and I spoke about moving this to Rare to free space at uncommon. Most clones are rares anyway. (10 years ago.) |
Mournful Fleshling |
SOK | Cost changed from U to R (10 years ago.) |
Bleed the Land |
TB | This is actually probably not bad. But when it's good it's because it ruined the game. Should do what wizards do and cost it at 4R or something :) (10 years ago.) |
Dualling Blades |
SOK | Also just noticed the pun in the name too (10 years ago.) |
Twinfeint Tactics |
SOK | Hmm, I know it is the colour pie, but I don't think we can have all the actively bad cards being red. (10 years ago.) |
Fleshvat Fiend |
SOK | Oh I see what you have done here to get around your 'strictly no reprints!' rule... (10 years ago.) |
Dualling Blades |
SOK | Liked this. (10 years ago.) |
Bleed the Land |
SOK | I like it for flavour, and Tom will like it because it is bad. (10 years ago.) |
Bleed the Land |
KS | Trying a red Spreading Seas. Making the land a Mountain didn't seem like much of a drawback in this set! (10 years ago.) |
Bleed the Land |
KS | New card: 1R Enchantment - Aura U Enchant Land
When Bleed the Land enters the battlefield add RR to your mana pool
When enchanted land is tapped for mana it produces 1 instead of its usual type and amount. (10 years ago.) |
Blessing of Darkness |
KS | Addressing Baker's 'not black' and 'too playable' concerns. (10 years ago.) |
Blessing of Darkness |
KS | Text changed from Enchant Creature
Enchanted creature gets +2/+2 and has Shroud to Enchant Creature
Enchanted creature gets +4/+2 (10 years ago.) |
Blessing of Darkness |
TB | Not very B? Also slightly worried that our quest for 100% playables is problematic for the set. (10 years ago.) |
Dualling Blades |
TB | Equipment token! (10 years ago.) |
Fleshvat Fiend |
KS | This was a bit too cheap for how good it is. Re-costing a little. (10 years ago.) |
Fleshvat Fiend |
KS | Cost changed from 2BB to 3BB (10 years ago.) |
Dualling Blades |
KS | Equipment seems like such an obvious place for Twin. (10 years ago.) |
Dualling Blades |
KS | New card: 2 Artifact - Equipment C Equipped creature gets +1+0
Equip 2
Twin - When Dualling Blades enters the battlefield put a token that's a copy of it onto the battlefield except it does not have this ability (10 years ago.) |
Insane Creation |
KS | Moving to G as a more playable Baloth Tyrant. (10 years ago.) |
Insane Creation |
KS | Cost changed from 3B to 3G; Type changed from Creature - Mutant to Creature - Beast Mutant; Toughness changed from 5 to 6 (10 years ago.) |
Twinfeint Tactics |
KS | Adding more Red and more Twin support. (10 years ago.) |
Twinfeint Tactics |
KS | New card: 1R Enchantment - Aura U Enchant Creature
Enchanted creature and each creature that shares a name with it have "T: Target creature can't block this turn". (10 years ago.) |
Unnatural Recovery |
KS | More spells needed in all colours. This plus the blue common will hopefully mean a URG or GUB spell deck could be a thing. (10 years ago.) |
Unnatural Recovery |
KS | New card: 1G Sorcery U Return target non-green card from your graveyard to your hand. (10 years ago.) |
Blessing of Darkness |
KS | We decided the current BG common is too strong. Proposing something simple but hopefully still playable! (10 years ago.) |
Blessing of Darkness |
KS | New card: BG Enchantment - Aura C Enchant Creature
Enchanted creature gets +2/+2 and has Shroud (10 years ago.) |
Mirrorblind |
KS | This would make a decent replacement. It would make an even better common (if it didn't draw a card that is!) (10 years ago.) |
Mirrorblind |
SOK | An alternative to Somnus Shine if we think that is too powerful. (10 years ago.) |
Mirrorblind |
SOK | New card: U Instant U Target creature gets -X/-0 until end of turn, where X is equal to the number of creatures you control.
Draw a card. (10 years ago.) |
Glider Twins |
SOK | Is it possible to print a Twin card at 1 mana?
I had this triggering on spell cast initially but I think that might not be good enough. Triggering on creatures also plays into follow up twin cards pretty well. (10 years ago.) |
Glider Twins |
SOK | New card: U Creature - Human Soldier R Whenever a creature enters the battlefield under your control, Glider Twins gets +1/+0 and flying until end of turn.
Twin (When this enters the battlefield, put a token into play that’s a copy of it, except it doesn’t have this ability.) 0/1 (10 years ago.) |
Sumassian Retromacers |
SOK | Rarity changed from U to R (10 years ago.) |
Wellspring Guardians |
SOK | Blue has no Twin creature at uncommon. Trying something that is similar to a spell, but I guess the bodies might be useful. (10 years ago.) |
Wellspring Guardians |
SOK | New card: 2U Creature - Merfolk Soldier U Sacrifice Wellspring Guardians: Target creature gains shroud until end of turn.
Twin (When this enters the battlefield, put a token into play that’s a copy of it, except it doesn’t have this ability.) 1/1 (10 years ago.) |
Firesky Enchanter |
KS | Rarity changed from U to R (10 years ago.) |
Brumate Tuatura |
KS | Resound for red cards is hard since red basically has no abilities! (10 years ago.) |
Brumate Tuatura |
KS | New card: R Creature - Lizard U Defender
Resound — At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay 3R. If you do, put a +1/+1 counter on Brumate Tuatura and it loses Defender. 3/2 (10 years ago.) |
Sumassian Lancers |
KS | More Twin action for the White decks. (10 years ago.) |
Sumassian Lancers |
KS | New card: 4W Creature - Human Knight U First Strike
Twin — When Sumassian Lancers enters the battlefield put a token onto the battlefield that's a copy of it except it does not have this ability. 2/2 (10 years ago.) |
Bloody-Robed Priest |
KS | Text changed from Haste
T, Sac a creature: ~ deals 2 damage to target creature or player to Haste
T, Sacrifice a creature: ~ deals 2 damage to target creature or player (10 years ago.) |
Transdimensional Egress |
TB | New card: 2R Enchantment U Resound — At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay 2R. If you do, Put three 1/1 red Soldier creature tokens onto the battlefield.
R, Sacrifice a creature: Exile the top card of your library. You may play it this turn. (10 years ago.) |
Tonitrua Giant |
TB | New card: 4R Creature - Giant U Haste
R, Discard a card: Tonitrua Giant gets +2/+0 until end of turn 5/3 (10 years ago.) |
Battlefield Sneak |
TB | New card: 1R Creature - Human Rogue U Haste
Whenever Battlefield Sneak deals combat damage to a player put a token that's a copy of Battlefield Sneak except it doesn't have this ability onto the battlefield. 1/1 (10 years ago.) |
Bloody-Robed Priest |
TB | Increasing the pool of R uncommons to choose from. (10 years ago.) |
Bloody-Robed Priest |
TB | New card: 3R Creature - Human Cleric U Haste
T, Sac a creature: Bloody-Robed Priest deals 2 damage to target creature or player 2/2 (10 years ago.) |
Stoneway Grunts |
TB | Text changed from Twin - When ~ enters the battlefield put a token onto the battlefield that's a copy of it except it does not have this ability. to Twin — When ~ enters the battlefield put a token onto the battlefield that's a copy of it except it does not have this ability.; Slot changed from to 3 (10 years ago.) |
Protoplasm |
TB | You think a 2/1 for 1 with massive upside is playable? Yeah, I should think so ... (10 years ago.) |
Damassian Battlemage |
KS | Originally I considered a straight life loss effect. Then I realised the power boost on an unblocked creature basically does that. So I just made it the opposite gain life effect. (10 years ago.) |
Damassian Battlemage |
SOK | I think it supposed to be an ability both colours could have. White doesn't really have straight life loss for opponent. Could switch it to a drain effect? (opponents lose 1 life, you gain 2 life). Extort shows white has this in pie (10 years ago.) |
Lupercal Hunter |
SOK | Text changed from Sroud
Husk - You may cast this creature from your graveyard. If you do, put a Husk counter on it. It has 'When this creature is dealt damage, becomes the target of a spell or ability or would die, exile it' as long as it has a Husk counter on it. to Shroud
Husk - You may cast this creature from your graveyard. If you do, put a Husk counter on it. It has 'When this creature is dealt damage, becomes the target of a spell or ability or would die, exile it' as long as it has a Husk counter on it. (10 years ago.) |
Protoplasm |
KS | I think this would be totally playable and could even make green aggro a thing. Plus it's way more elegant! (10 years ago.) |
Protoplasm |
KS | Text changed from X: Increase ~'s mana cost by X until end of turn.
Emerge 1G (1G, Sacrifice this creature: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.) to Emerge G (G, Sacrifice this creature: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.); Power changed from 1 to 2 (10 years ago.) |
Protoplasm |
KS | This is actually way too good! Green Sun's Zenith at uncommon is pretty crazy! (10 years ago.) |
Lupercal Hunter |
KS | Actually I've immediately changed my mind on this one! (10 years ago.) |
Lupercal Hunter |
KS | Name changed from Moldpelt Lupercal to Lupercal Hunter; Text changed from Flash
~ enters the battlefield tapped.
Husk - You may cast this creature from your graveyard. If you do, put a Husk counter on it. It has 'When this creature is dealt damage, becomes the target of a spell or ability or would die, exile it' as long as it has a Husk counter on it. to Sroud
Husk - You may cast this creature from your graveyard. If you do, put a Husk counter on it. It has 'When this creature is dealt damage, becomes the target of a spell or ability or would die, exile it' as long as it has a Husk counter on it.; Toughness changed from 2 to 1 (10 years ago.) |
Lupercal Hunter |
KS | Flash was actually a cool interaction with Idaran cards. Bringing it back but adding the zombie-style ETB tapped means it can still do that but not be a blowout from the graveyard. Changing the name slightly and also pumping toughness since it's no longer a removal spell. (10 years ago.) |
Moldpelt Lupercal |
KS | Name changed from Lupercal Hunter to Moldpelt Lupercal; Text changed from Shroud
Husk - You may cast this creature from your graveyard. If you do, put a Husk counter on it. It has 'When this creature is dealt damage, becomes the target of a spell or ability or would die, exile it' as long as it has a Husk counter on it. to Flash
~ enters the battlefield tapped.
Husk - You may cast this creature from your graveyard. If you do, put a Husk counter on it. It has 'When this creature is dealt damage, becomes the target of a spell or ability or would die, exile it' as long as it has a Husk counter on it.; Toughness changed from 1 to 2 (10 years ago.) |
Insane Creation |
KS | A kind of fixed Baloth Tyrant 'ability'. Combos with Husk as well as Emerge. (10 years ago.) |
Insane Creation |
KS | New card: 3B Creature - Mutant U As an additional cost to cast Insane Creation discard your hand. 6/5 (10 years ago.) |
Zhauri Limbfiend |
TB | Slot changed from 19 to 15 (10 years ago.) |
Pykmarsh Battlemage |
SOK | Name changed from Pyjmarsh Battlemage to Pykmarsh Battlemage; Slot changed from to 3 (10 years ago.) |
Damassian Battlemage |
PH | Maybe have the B ability to be opponents lose 2 life instead of gain? (10 years ago.) |
Stoneway Grunts |
KS | Templating (10 years ago.) |
Stoneway Grunts |
KS | Text changed from Twin (When ~ enters the battlefield put a token that's a copy of it onto the battlefield except it does not have this ability) to Twin - When ~ enters the battlefield put a token onto the battlefield that's a copy of it except it does not have this ability. (10 years ago.) |
Stoneway Grunts |
KS | Text changed from Twin (When this creature enters the battlefield put a copy of it onto the battlefield except it does not have this ability) to Twin (When ~ enters the battlefield put a token that's a copy of it onto the battlefield except it does not have this ability) (10 years ago.) |
Stoneway Grunts |
KS | I don't know if this is good or not but we need more Twin and more big guys! (10 years ago.) |
Stoneway Grunts |
KS | New card: 6R Creature - Giant Warrior U Twin (When this creature enters the battlefield put a copy of it onto the battlefield except it does not have this ability) 4/3 (10 years ago.) |
Zhauri Battlemage |
KS | Not really sure why this one has the mill effect, it just made more sense on the one that is also blue aligned! (10 years ago.) |
Zhauri Battlemage |
KS | New card: 2G Creature - Wizard Mutant U U, T: Untap target permanent
B, T: Target player puts the top 2 cards of their library into their graveyard 2/2 (10 years ago.) |
Sumassian Battlemage |
KS | New card: 2R Creature - Human Wizard U W, T: Put a 1/1 white Soldier creature token onto the battlefield
U, T: Draw a card then discard a card 2/2 (10 years ago.) |
Pyjmarsh Battlemage |
KS | New card: 2B Creature - Spirit Shaman U W, T: Regenerate target creature
G, T: Target creature must block this turn if able 2/2 (10 years ago.) |
Idaran Battlemage |
KS | Having a pinger ability on at least one of these would mean we don't need an actual pinger (10 years ago.) |
Idaran Battlemage |
KS | New card: 2U Creature - Lizard Shaman U R, T: Idaran Battlemage deals 1 damage to target creature
G, T: Add 2 to your mana pool 2/2 (10 years ago.) |
Damassian Battlemage |
KS | Having a go at Battlemages. This one is definitely my worst. Idea is to get abilities that are in both the base colour and the one you pay. (10 years ago.) |
Damassian Battlemage |
KS | New card: 2W Creature - Human Cleric U B, T: Gain 2 life
R, T: Target creature gets +2/+0 until end of turn 2/2 (10 years ago.) |
Xthyxthya, Invasion Mastermind |
TB | Well, it's definitely a rare! (10 years ago.) |
Xthyxthya, Invasion Mastermind |
KS | Who doesn't love a good Mindslaver? (10 years ago.) |
Xthyxthya, Invasion Mastermind |
KS | New card: 3URG Legendary Creature - Lizard Shaman R Resound — At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay 3URG. If you do, you control target player during that player's next turn. 4/4 (10 years ago.) |
Blood Drinker |
TB | My comments are based on playtesting with Max and Adam. As well as the fact that I love the Nantuko Husk version. (10 years ago.) |
Cinder Golem |
SOK | Now that it is uncommon you could potentially up the power level a little, but it is still a fine man with immolate cards. (10 years ago.) |
Merciless Commander |
PH | Liked this. (10 years ago.) |
Rescue Squadron |
PH | Seems to work well with immolate guys? (10 years ago.) |
Cinder Golem |
PH | Seems bad for uncommon, brackwater's value was having a cheap unearth cost so you could trade it with something on D and then have an additional body later to punch damage through. Without husk or haste (or both!) this is pretty bad I think. (10 years ago.) |
Blood Drinker |
PH | Any thoughts about changing it to only have the on death trigger rather than being a sac outlet? (10 years ago.) |
Blood Drinker |
KS | The only person ever heard to say they loved this card is you. And the reason it is good is because of synergy with other cards in-wedge (make loads of 0/1s, give it double strike, sac for damage, cheap Immolate fodder). And yet you would prefer not to improve its synergy with another wedge at very little cost. We will literally never agree on this. We will have to put it to a vote on Sunday! (10 years ago.) |
Protoplasm |
TB | Slot changed from 1 to 4 (10 years ago.) |
Cinder Warrior |
TB | Slot changed from 3 to 4 (10 years ago.) |
Warpflesh Barrier |
KS | Surely we can up that figure slightly thanks to Resound? Four seems really low - especially as we want to support all wedge themes and get some more of the keyword abilities at uncommon. (10 years ago.) |
Blood Drinker |
TB | Slot changed from 5 to 4 (10 years ago.) |
Rescue Squadron |
TB | Changing to a mono-U card but I'm not sure that helps it survive when we only have four uncommon U creature slots to play with. Could be an enchantment! (10 years ago.) |
Rescue Squadron |
TB | Text changed from Flying
URG, T: Return target creature you control to its owner's hand. to Flying
2U, T: Return target creature you control to its owner's hand. (10 years ago.) |
Firesky Enchanter |
TB | Slot changed from 1 to 4 (10 years ago.) |
Merciless Commander |
TB | Slot changed from 5 to 4 (10 years ago.) |
Legion-Soul Vanguard |
TB | The ability is actually cool with the "and other creatures with the same name as it" stuff. (10 years ago.) |
Legion-Soul Vanguard |
TB | Liked this. (10 years ago.) |
Warpflesh Barrier |
TB | Competes with Silent Seer for the Zhaur spot in U uncommon creatures. Note there are only slots for four. (10 years ago.) |
Demonsoul Hero #2 |
TB | Slot changed from to 4 (10 years ago.) |
Warpflesh Barrier |
TB | Slot changed from to 3 (10 years ago.) |
Blood Drinker |
TB | I think when you've found a card that is a standout that always makes decks, makes games fun and interesting, and is powerful, the last thing you should do is make that card more complicated. For this reason I much prefer the Nantuko Shade version. It's one thing to complicate a card that is boring but to complicate a card that had already won hearts and minds seems like a mistake. (10 years ago.) |
Demonsoul Hero |
KS | Possible movement of this guy to the wedge uncommon slot. Made him a 3/3 but upped the cost since he is definitely better than Sprouting Thrinax (10 years ago.) |
Demonsoul Hero #2 |
KS | New card: 1WBR Creature - Human Soldier U When Demonsoul Hero #2 dies, put a 3/3 black Demon creature token with Flying onto the battlefield. 3/3 (10 years ago.) |
Rescue Squadron |
TB | I'm not sure. It gave Rob an out to a very difficult situation but only if he picked exactly the right path for about five turns in a row. It's the kind of thing I like very much about Magic but it's not very New World Order. There was a lot of board complexity. (10 years ago.) |
Warpflesh Barrier |
KS | Blue needs an Emerge uncommon and more blockers are always helpful. (10 years ago.) |
Warpflesh Barrier |
KS | New card: 2U Creature - Wall U Defender
Emerge 2U (2U, Sacrifice this creature: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.) 0/6 (10 years ago.) |
Rescue Squadron |
KS | Is that actually a good thing? (10 years ago.) |
Mournful Fleshling |
KS | Simon is right. Crisis averted. (10 years ago.) |
Rescue Squadron |
TB | This did very interesting things with Idaran Broodcaller in a basically lost game. (10 years ago.) |
Mournful Fleshling |
SOK | I don't think you would get a Mournful Fleshling when you copy a twin creature.
Twin is a trigger when the creature enters the battlefield, whilst clones change the card as it is entering, so that it enters as a copy of the card and then triggers 187 abilities. (10 years ago.) |
Mournful Fleshling |
KS | If I'm right this card (or any clone) actually break Twin. Because Twin copies the creature generating the effect, you get a Mournful Fleshling instead of the original Twin creature. Then you copy the original Twin with his ETB effect. Not sure if the wording of Twin where the copy doesn't have the Twin ability would affect this or not since the copy effect comes from the ETB effect of Fleshling and not from the Twin ability which just allowed you to copy Fleshling? Anyone know the answer? (10 years ago.) |
Blood Drinker |
TB | I know this version has more synergy but I think the sheer number of words is not worth it. Prefer the simpler version. If we are doing this version we should probably reverse the sentences. But that's rearranging deckchairs IMHO. Card is plenty good enough with less board complexity. (10 years ago.) |
Blood Drinker |
KS | This ability is clearly the right one, and the stats are probably the most interesting on this one. Retiring the other two. (10 years ago.) |
Blood Drinker |
KS | Text changed from Sacrifice another creature: ~ gets +2/+2 until end of turn. to Whenever another creature dies ~ gets +1/+1 until end of turn.
Sacrifice another creature: ~ gets +1/+1 until end of turn. (10 years ago.) |
Lifewell Guardians |
SOK | Renaming to fit wedge (10 years ago.) |
Lifewell Guardians |
SOK | Name changed from Bloodpit Guardians to Lifewell Guardians (10 years ago.) |
Shard Hunters |
TB | You'd still play this at 2RWU, wouldn't you? (10 years ago.) |
Twilight Liminid |
KS | Removing the 'Mournful' name. (10 years ago.) |
Twilight Liminid |
KS | Name changed from Mournful Liminid to Twilight Liminid (10 years ago.) |
Shard Hunters |
SOK | Mabe we should weak it a little, as I noticed all our CDE Sumas cards all have the same cost: 1RWU (10 years ago.) |
Naithar Heretic |
TB | It's the same you just don't have to think about it for a minute then realize you can target something without a counter. (10 years ago.) |
Shard Hunters |
TB | It definitely brings things to a conclusion. Could tone it down a little but keep the ability? I kind of like it where it is but testing may reveal it to be unfair. (10 years ago.) |
Twilight Liminid |
KS | Going up to the Mortus Strider version! (10 years ago.) |
Mournful Liminid |
KS | Cost changed from WB to 1WB; Text changed from When ~ enters the battlefield, target player loses 1 life and you gain 1 life
WB: Return ~ from your graveyard to the battlefield tapped to When ~ enters the battlefield, target player loses 1 life and you gain 1 life
1WB: Return ~ from your graveyard to the battlefield tapped (10 years ago.) |
Shard Hunters |
PH | This is super busted I think, at least the wolf with undying was a 1/1 and then 2/2 with no other abilities. I think that the ability is interesting enough to have in the set, and in this shard, but the 4 toughness puts it out of range of shock and bolt type removal.
The wedge mana cost is restrictive, perhaps restrictive enough, and also it does deal with board stalls really quite nicely. (10 years ago.) |
Naithar Heretic |
KS | Not sure how this is any different? (10 years ago.) |
Shard Hunters |
SOK | punctuation (10 years ago.) |
Shard Hunters |
SOK | Text changed from Double Strike
Creatures can't be blocked except by two or more creatures to Double Strike
Creatures can't be blocked except by two or more creatures. (10 years ago.) |
Sumassian Skywardens |
SOK | fixing mana cost (10 years ago.) |
Sumassian Skywardens |
SOK | Cost changed from 1RUW to 1RWU (10 years ago.) |
Twilight Liminid |
SOK | I thought we had discussed adding a colourless mana to both cost and ability? (10 years ago.) |
Trueheart Gallant |
SOK | If he is becoming oppresive, I can certainly see a bump in mana cost being okay (10 years ago.) |
Martyr |
TB | I saw Adam draw this today in a not great position and start calculating and thinking about how it changed things. Pretty cool for a 2 drop. Definitely still like this card a lot. (10 years ago.) |
Twilight Liminid |
TB | Probably don't want two cards called "Mournful" in the set. This guy is very very good. A slow grindy win condition plus infinite blockers plus infinite Immolate or sac effect fodder. Better than Reassembling Skeleton and Mortis Strider in a format that would love either. Could definitely be less pushed. (10 years ago.) |
Trueheart Gallant |
TB | This guy is quite depressing to see on t2. He's definitely not unbeatable but we could consider upping his mana cost to 2W or something? (10 years ago.) |
Fickle Groundsman |
TB | I was worried this guy might be too strong/unfun but I had the opposite experience today. I was flooded and my opponent was screwed and he was literally unplayable. That's not necessarily great either but I'm definitely more relaxed about this guy's power level now. (10 years ago.) |
Naithar Heretic |
TB | Acting on some playtest feedback. (10 years ago.) |
Naithar Heretic |
TB | Text changed from When ~ enters the battlefield choose a permanent. Remove all counters from that permanent. to When ~ enters the battlefield choose a permanent. You may remove all counters from that permanent. (10 years ago.) |
Foreign Territory |
TB | Pretty sure we will print five rare lands, although I guess it's not definite. You'll have to make better ones to squeeze these out :) (10 years ago.) |
Foreign Territory |
KS | Not sure I can get behind any of these. Potentially game dominating abilities on lands aren't usually a good idea since they have the fewest methods of interaction. Plus I'm not sure we should be referencing abilities by name. (10 years ago.) |
Keys to the Lab |
SOK | Yes, but much more enticing! (10 years ago.) |
Keys to the Lab |
TB | Possibly more dangerous version? (10 years ago.) |
Keys to the Lab |
TB | Name changed from Fuel the Experiments to Keys to the Lab; Type changed from Sorcery to Enchantment; Text changed from Until end of turn, any time you could activate a mana ability, you may pay 2 life. If you do, add one mana of any color to your mana pool. to Pay 2 life: Add one mana of any color to your mana pool. (10 years ago.) |
Keys to the Lab |
PH | I think this is just bad, you need to pay 8 life just to get back to net 0 mana invested. (10 years ago.) |
Ethelegad, Furious Vengeance |
SOK | Liked this. (10 years ago.) |
Keys to the Lab |
SOK | Seems like a bad Overabundance. That cost three mana and only flared our lands, but with a life cost of only 1.
I think I would drop this to just 1 life cost also. I still doubt it would see much play in the current set. Starting your ramping at turn 4 is probably too late. (10 years ago.) |
Master of Mirrors |
TB | Text changed from Flying
T: Put a token that's a copy of ~ onto the battlefield only it doesn't have this ability. to Flying
T: Put a token that's a copy of ~ onto the battlefield except it doesn't have this ability.; Slot changed from to 14 (10 years ago.) |
Keys to the Lab |
TB | Could be busted, could be terrible, could be on a guy or an enchantment, could have more limits, could have a different cost, could be impossible to balance. (10 years ago.) |
Fuel the Experiments |
TB | New card: 1GUB Sorcery R Until end of turn, any time you could activate a mana ability, you may pay 2 life. If you do, add one mana of any color to your mana pool. (10 years ago.) |
Ethelegad, Furious Vengeance |
TB | Power changed from 6 to 7; Toughness changed from 6 to 7 (10 years ago.) |
Ethelegad, Furious Vengeance |
TB | New card: 6WBR Legendary Creature - Dragon R Flying, haste
When Ethelegad, Furious Vengeance enters the battlefield each player chooses a permanent they control. Destroy all other permanents. 6/6 (10 years ago.) |
Master of Mirrors |
TB | New card: 1RWU Creature - Bird Wizard R Flying
T: Put a token that's a copy of Master of Mirrors onto the battlefield only it doesn't have this ability. 2/2 (10 years ago.) |
Foreign Territory |
TB | Text changed from T: Add U to your mana pool.
1U, T: Return target creature you control with Empower to its owner's hand.
~ enters the battlefield tapped unless a creature card with Empower is in your graveyard. to T: Add U to your mana pool.
1U, T: Return target creature you control with Resound to its owner's hand.
~ enters the battlefield tapped unless a creature card with Resound is in your graveyard. (10 years ago.) |
Liege of Hafgen |
TB | Slot changed from 3 to 13 (10 years ago.) |
Life Seeder |
TB | Slot changed from 1 to 12 (10 years ago.) |
Protoplasm |
TB | Slot changed from to 1 (10 years ago.) |
Nefarious Tutor |
TB | Slot changed from to 7 (10 years ago.) |
Marsh of Forgetting |
TB | Target player for Husk self-mill and for sideways mill strategy or mill as a control win con. (10 years ago.) |
Fecund Laboratory |
TB | Obviously very similar to Volrath's Stronghold but I think not even remotely as strong because of the restriction. G gets Genesis and Regrowth and Reclaim so it seems obviously fine to somewhat colorshift. (10 years ago.) |
Passage of Gladiators |
TB | This one is a little feeble. Could be +2/+0 and haste. (10 years ago.) |
Foreign Territory |
TB | This one is possibly dangerous. Similar to Extended-playable Arcane Laboratory. (10 years ago.) |
Field of Many Battles |
TB | A cycle of rare lands with wedgy abilities. Lots of unknowns about these. This card in particular is almost certainly fine as it is worse than Moorland Haunt. Although because of Moorland Haunt having the Spirits not fly is probably pretty terrible. Gravid Soulspiller has the same problem, although it's not as bad there. All the lands in the cycle currently have an activation cost of 1C but we could change that to balance them. This is the only one with an additional cost. It's almost certainly busted with no restrictions but we could up it to 3W or something and have it be fine. (10 years ago.) |
Field of Many Battles |
TB | Rarity changed from C to R (10 years ago.) |
Marsh of Forgetting |
TB | Text changed from T: Add B to your mana pool.
1B, T: Target player puts the top two cards of his or her library into his or her graveyard.
~ enters the battlefield tapped unless you have a creature card with Husk in your graveyard. to T: Add B to your mana pool.1B, T: Target player puts the top two cards of his or her library into his or her graveyard.
~ enters the battlefield tapped unless a creature card with Husk is in your graveyard. (10 years ago.) |
Foreign Territory |
TB | Text changed from T: Add U to your mana pool.
1U, T: Return target creature you control with Empower to its owner's hand.
~ enters the battlefield tapped unless you a creature card with Empower is in your graveyard. to T: Add U to your mana pool.
1U, T: Return target creature you control with Empower to its owner's hand.
~ enters the battlefield tapped unless a creature card with Empower is in your graveyard. (10 years ago.) |
Marsh of Forgetting |
TB | Text changed from T: Add 1 to your mana pool.
1B, T: Target player puts the top two cards of his or her library into his or her graveyard.
~ enters the battlefield tapped unless you have a creature card with Husk in your graveyard. to T: Add B to your mana pool.
1B, T: Target player puts the top two cards of his or her library into his or her graveyard.
~ enters the battlefield tapped unless you have a creature card with Husk in your graveyard. (10 years ago.) |
Fecund Laboratory |
TB | Text changed from T: Add 1 to your mana pool.
1G, T: Put target creature with Emerge from your graveyard on top of your library.
~ enters the battlefield tapped unless a creature card with Emerge is in your graveyard. to T: Add G to your mana pool.
1G, T: Put target creature with Emerge from your graveyard on top of your library.
~ enters the battlefield tapped unless a creature card with Emerge is in your graveyard. (10 years ago.) |
Passage of Gladiators |
TB | New card: Land R T: Add R to your mana pool.
1R, T: Target creature with Twin and all creatures that share a name with it gain haste until end of turn.
Passage of Gladiators enters the battlefield tapped unless a creature card with Twin is in your graveyard. (10 years ago.) |
Foreign Territory |
TB | New card: Land R T: Add U to your mana pool.
1U, T: Return target creature you control with Empower to its owner's hand.
Foreign Territory enters the battlefield tapped unless you a creature card with Empower is in your graveyard. (10 years ago.) |
Marsh of Forgetting |
TB | Text changed from T: Add 1 to your mana pool.
1B, T: Target player puts the top two cards of his or her library into his or her graveyard. to T: Add 1 to your mana pool.
1B, T: Target player puts the top two cards of his or her library into his or her graveyard.
~ enters the battlefield tapped unless you have a creature card with Husk in your graveyard. (10 years ago.) |
Fecund Laboratory |
TB | Text changed from T: Add 1 to your mana pool.
1G, T: Put target creature with Emerge from your graveyard on top of your library. to T: Add 1 to your mana pool.
1G, T: Put target creature with Emerge from your graveyard on top of your library.
~ enters the battlefield tapped unless a creature card with Emerge is in your graveyard. (10 years ago.) |
Field of Many Battles |
TB | New card: Land C T: Add W to your mana pool.
1W, T, Exile a creature card from your graveyard: Put a 1/1 white Spirit token onto the battlefield.
Field of Many Battles enters the battlefield tapped unless a creature card with Immolate is in your graveyard. (10 years ago.) |
Fecund Laboratory |
TB | More G name. (10 years ago.) |
Fecund Laboratory |
TB | Name changed from Underearth Laboratory to Fecund Laboratory (10 years ago.) |
Underearth Laboratory |
TB | Text changed from 1G, T: Put target creature with Emerge from your graveyard on top of your library. to T: Add 1 to your mana pool.
1G, T: Put target creature with Emerge from your graveyard on top of your library. (10 years ago.) |
Marsh of Forgetting |
TB | Text changed from 1B, T: Target player puts the top two cards of his or her library into his or her graveyard. to T: Add 1 to your mana pool.
1B, T: Target player puts the top two cards of his or her library into his or her graveyard. (10 years ago.) |
Underearth Laboratory |
TB | Slot changed from 7 to 11 (10 years ago.) |
Marsh of Forgetting |
TB | New card: Land R 1B, T: Target player puts the top two cards of his or her library into his or her graveyard. (10 years ago.) |
Underearth Laboratory |
TB | Text changed from 1B, T: Put target creature with Emerge from your graveyard on top of your library. to 1G, T: Put target creature with Emerge from your graveyard on top of your library. (10 years ago.) |
Underearth Laboratory |
TB | New card: Land R 1B, T: Put target creature with Emerge from your graveyard on top of your library. (10 years ago.) |
Firesky Enchanter |
TB | Actually seems like there are some reasonable number of lizardmen pictures on the internet so debate is still open. I'm making this guy for a Shaman now. (10 years ago.) |
Firesky Enchanter |
TB | Type changed from Creature - Lizard Wizard to Creature - Lizard Shaman; Slot changed from to 1 (10 years ago.) |
Firesky Enchanter |
TB | Pretty sure this is at least as good as Mind Control and thus Rare-able.
Magic Lizards are called Viashino. We probably can't get art for Lizardmen whatever we call them. Might have to reskin the Idarans at some point. Because of the farcical nature of "Lizard Wizard" I've made all LIzards with spell-like abilities Shamen up to this point. (10 years ago.) |
Morphic Dream |
KS | Even against the mono-removal deck this is just stone unplayable. I don't think either of these abilities are worth a card so the option to choose between the two is still bad. (10 years ago.) |
Nefarious Tutor |
KS | Even that makes it a strictly better Diabolic Tutor. I wanted a way to help encourage running off-colour bombs in an Emerge deck. This is both a way to find the creature that Emerges for it and ensure you don't accidentally draw it before you get to pop the Emerge. (10 years ago.) |
Nefarious Tutor |
PH | I'm not sure what this is doing? You basically get what you want, and then put 2 lands on bottom? (10 years ago.) |
Firesky Enchanter |
PH | I like that he's a Lizard Wizard (10 years ago.) |
Firesky Enchanter |
KS | Even a far worse Mind Control is probably still pretty good. Might be safer as a rare. Thought about costing him at 1, then decided it might be cool to Emerge him out. (10 years ago.) |
Firesky Enchanter |
KS | New card: 3UU Creature - Lizard Wizard U Flying
Resound — At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay 3UU. If you do, gain control of target creature. 2/1 (10 years ago.) |
Protoplasm |
KS | Since this was probably getting cut from common, bumped to uncommon and basically made it an emerge tutor. Increased the Emerge cost by 1 so you basically pay the cost of the new creature. (10 years ago.) |
Protoplasm |
KS | Rarity changed from C to U; Text changed from Emerge G (G, Sacrifice this creature: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.) to X: Increase ~'s mana cost by X until end of turn.
Emerge 1G (1G, Sacrifice this creature: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.); Slot changed from 1 to (10 years ago.) |
Nefarious Tutor |
KS | Can't go wrong with a tutor! (10 years ago.) |
Nefarious Tutor |
KS | New card: 2BB Sorcery U Search your library for three cards. Put one into your hand then shuffle your library and put the other two on the bottom of it. (10 years ago.) |
Act on Impulse |
KS | I always suspected Wizards were just stealing our ideas! (10 years ago.) |
Act on Impulse |
TB | Oh, you already said that Simon! (10 years ago.) |
Act on Impulse |
TB | Welllllllll, they just printed this. As in, almost literally this AND with the same name!!!
Act on Impulse 2R
Sorcery - Uncommon
Exile the top three cards of your library. Until the end of turn, you may play cards exiled this way. (10 years ago.) |
Act on Impulse |
SOK | Changing templating in case you have less than three cards in your library. (10 years ago.) |
Act on Impulse |
SOK | Text changed from Look at the top three cards of your library. Put one of them into your hand and exile the other two. to Look at the top three cards of your library. Put one of them into your hand and exile the rest. (10 years ago.) |
Act on Impulse |
SOK | Dammit, Wizards is printing a card named Act on Impulse in M15. Also it basically combines the two red 'draw' cards I made in this set.
Wizards version:
Act on Impulse - 2R
Sorcery
Exile the top three cards of your library. Until end of turn you may play cards exiled this way. (10 years ago.) |
Liege of Hafgen |
TB | 2. Do you think we need the Husk reminder text on here? If this is the first card with Husk you see in the first booster it's literally impossible to know what it means. (At least with real cards you might have a Planeswalker's Guide or have read in spoilers.) Would be something like: "You may cast them from your graveyard. If you do, put a Husk counter on them. They have 'When this creature is dealt damage, becomes the target of a spell or ability or would die, exile it' as long as they have a Husk counter on them. Kinda awkward. Maybe not. (10 years ago.) |
Liege of Hafgen |
TB | Two small issues of style. 1. We have "Husk" and "Resound" everywhere but standard Wizards style is "husk" or "resound" when used as part of a sentence. (10 years ago.) |
Liege of Hafgen |
SOK | templating (10 years ago.) |
Liege of Hafgen |
SOK | Text changed from As long as ~this is in your graveyard creature cards in your graveyard have Husk. to As long as ~ is in your graveyard, creature cards in your graveyard have Husk.; Slot changed from 1 to 3 (10 years ago.) |
Liege of Hafgen |
PH | Cost changed from GWB4 to 4BGW; Slot changed from to 1 (10 years ago.) |
Liege of Hafgen |
PH | Figured I'd pop this up there as it's an obvious design for a husk overlord. Numbers need tweaking though. (10 years ago.) |
Liege of Hafgen |
PH | New card: GWB4 Legendary Creature - Spirit R As long as Liege of Hafgenthis is in your graveyard creature cards in your graveyard have Husk. 5/5 (10 years ago.) |
Mournful Fleshling |
SOK | I keep calling this card "Mournful Fleshbag" when I read it. (10 years ago.) |
Damas Charm |
SOK | For WBR, I think you can just go with a straight Coercion effect instead of just Ostracize. I think each charm effect should be roughly the effect of a 2 or 3 mana spell.
That being said the Shatter effect could probably be improved. Maybe Exile instead of destroy? (10 years ago.) |
Damas Charm |
PH | Changed the B charm ability, maybe just straight up discard a non-land card is ok? (10 years ago.) |
Damas Charm |
PH | Text changed from Choose one — Put two 1/1 white Soldier creature tokens onto the battlefield; or each opponent loses 2 life, you gain life equal to the amount lost this way; or destroy target artifact. to Choose one — Put two 1/1 white Soldier creature tokens onto the battlefield; or target opponent reveals his or her hand, you choose a creature card from their hand and they discard it; or destroy target artifact. (10 years ago.) |
Agrarian Enforcer |
PH | Pretty sure this is abusable, like it (10 years ago.) |
Lava Cone |
TB | Isn't fireball an oppressively powerful first pick that wins the game on its own though? (10 years ago.) |
Noble Chorister |
TB | When you have team pump though it's cool to choose their tapped guy. (10 years ago.) |
Seeking Battlemage |
TB | Definitely happy to do classic. I made one of each of the types I could think of to compare. (10 years ago.) |
Seeking Battlemage |
KS | I think the battlemages really should be 'classic' 1 mana per ability creatures anyway. The abilities don't even need to be that amazing because you have options (though the Shards ones all had one amazing ability and one okay one, except for poor Bant Battlemage with its two almost identically sucky ones). (10 years ago.) |
Hubris Cloak |
SOK | Vindication (10 years ago.) |
Morphic Dream |
TB | I keep wanting to suggest ways to make this playable but then I think about the fact that every card is already playable and wonder if this should just be our Gruesome Encore. (10 years ago.) |
Lava Cone |
SOK | Well the new version is still playable, strictly worse than Fireball I think, but I can envisage times when I would use it a X=1, 2, or 3 and not be too sad about it. It is certainly no Incremental Blight or Cone of Flame (10 years ago.) |
Noble Chorister |
SOK | Well it does't even matter too much if their guy is tapped or not if you only want to get one guy through as they can't block your Choristered guy (Mercantile Golem excepted). (10 years ago.) |
Seeking Battlemage |
TB | Nothing about this card is very G. And the -2/-2 could be oppressive. (10 years ago.) |
Shard Hunters |
TB | Liked this. (10 years ago.) |
Shard Hunters |
TB | This card is really really good but I think totally awesome. (10 years ago.) |
Noble Chorister |
TB | Oh, I finally get this card. You target one of their TAPPED creatures. Doh! This card is kinda awesome. Training Regime my 2/4 double striker to make it a 4/2. Noble Chorister target him and your tapped guy. Increase the pressure my team for 12 from the double striker and mega trades against your double blocking team. Combo aggro! (10 years ago.) |
Noble Chorister |
TB | Liked this. (10 years ago.) |
Mournful Fleshling |
TB | Copy Twisted Arach, Emerge Twisted Arach sacrificing Acolyte of Bry'zan. Hope I still have two more five drops ... (10 years ago.) |
Reverse the Mirror |
TB | So hard to remember this is not Twisted Image. (10 years ago.) |
Mournful Fleshling |
TB | I've only seen this card played twice but both times it was pretty sweet. Clone your 2/1 with Distomic Fury on it stops the beats! (10 years ago.) |
Mournful Fleshling |
TB | Liked this. (10 years ago.) |
Deny |
KS | Countering Emerge or a Resound seems pretty great, so I think it's okay that it costs UU. We need some cards that force you to play extra lands in colours you'd sometimes rather not! (10 years ago.) |
Lava Cone |
KS | This may read a lot better, but it can't really deal with a bomb or finish off your opponent very well - which are really the main things you want your Fireball to do. It is quite a lot worse. (10 years ago.) |
Lava Cone |
TB | Well, it is a lot worse, but is it still playable/interesting/a card we want in the set? Maybe too high a price to pay for nice wording. (10 years ago.) |
Lava Cone |
TB | This is neater. Is it really that much worse? (10 years ago.) |
Lava Cone |
TB | Cost changed from XR to XXR; Text changed from ~ deals X damage divided evenly, rounded down, between up to two target creatures and/or players. to ~ deals X damage to two target creatures and/or players. (10 years ago.) |
Lava Cone |
KS | Slot changed from 8 to 9 (10 years ago.) |
Lava Cone |
KS | New card: XR Sorcery U Lava Cone deals X damage divided evenly, rounded down, between up to two target creatures and/or players. (10 years ago.) |
Spitelance |
KS | Take that Ultimate Price! (10 years ago.) |
Spitelance |
KS | Slot changed from to 9 (10 years ago.) |
Spitelance |
KS | New card: 1B Sorcery U Destroy target creature. You lose 2 life for each of its colours. (10 years ago.) |
Invasion Plots |
KS | Directly fighting against the reprints! (10 years ago.) |
Invasion Plots |
KS | New card: 3UU Instant U Draw three cards. If you cast Invasion Plots during your upkeep instead draw five cards then discard two cards. (10 years ago.) |
Hubris Cloak |
KS | I was amazed. (10 years ago.) |
Hieratic Sphere |
KS | This is pretty solid. Really helpful when you're splashing one colour but need two of that mana in the same turn. Shame it doesn't make mana for Resound though. (10 years ago.) |
Portal of Vitality |
TB | We could push this to uncommon, make protoplasm a 0/1 and count it as a noncreature, and solve our squeeze at G common. (10 years ago.) |
Portal of Vitality |
SOK | I think it was actually supposed to be an uncommon :-)
Talking about 'zones' on a common is almost certainly prohibited by NWO. (10 years ago.) |
Hieratic Sphere |
TB | Is the idea of this that you play it with lots of bliplands as a fixer? (10 years ago.) |
Deny |
TB | Wizards have started to allow 1CD counterspells. Given that UU is harder GU in this set should we print this as 1GU? That restricts it to two wedges instead of three but makes it easier to cast for those two wedges. (10 years ago.) |
Stormcloud Drake |
TB | Oh, it's already a high flier. Somehow I have never noticed that. I guess because he is always attacking! (10 years ago.) |
Fluxgate Beacon |
TB | Text changed from At the beginning of your upkeep, put a charge counter on ~.
At the beginning of your upkeep, add X to your mana pool, where X is the number of charge counters on ~. to At the beginning of your upkeep, put a charge counter on ~.
At the beginning of your upkeep, add X mana of any combination of colors to your mana pool, where X is the number of charge counters on ~. (10 years ago.) |
Noble Chorister |
TB | I wonder if we should embrace the future of Magic and cut landwalk, intimidate, protection and regeneration from the entire set. They are all on their way out. (10 years ago.) |
Senatorial Authority |
TB | Protection from creatures is so powerful this card basically says: "Do you have a removal spell for this creature? If yes, 2-for-1 me. If no, lose soon." It's not OP so much as I'm just not sure it is any fun. (10 years ago.) |
Senatorial Authority |
TB | Disliked this. (10 years ago.) |
Grim Surgery |
TB | Bonus Emerge does put pressure on you to know exactly what is in your library even more than anyone Emerge creature does. Could definitely see cutting it. (10 years ago.) |
Enforce Hegemony |
TB | This card is unusual in that it is sideboard-only. We actually made most of our sideboard cards maindeckable (Shatter Thug, Acid-Jaw Beetle). Should we consciously try to turn some of our weaker cards into sideboard cards? (10 years ago.) |
Force of Arms |
TB | Text changed from Target creature gains Double Strike until end of turn.
Target creature deals no combat damage this turn. to Target creature gains double strike until end of turn.
Target creature deals no combat damage this turn. (10 years ago.) |
Agrarian Enforcer |
TB | Text changed from When ~ enters the battlefield,each player sacrifices a land. to When ~ enters the battlefield, each player sacrifices a land. (10 years ago.) |
Singular Purpose |
TB | Text changed from Exile the top card of your library. Until end of turn you may play that card. If you do, repeat this process. to Exile the top card of your library. You may play it this turn. If you do, repeat this process. (10 years ago.) |
Celebration of Diversity |
TB | Text changed from Put the top 4 cards of your library into your graveyard.
Gain 1 life for each black, green, or white card in your graveyard. to Put the top four cards of your library into your graveyard.
Gain 1 life for each black, green, or white card in your graveyard. (10 years ago.) |
Dawn of Despair |
TB | Text changed from All creatures get -2/-0 until end of turn, then destroy all creatures with power 0 or less. to All creatures get -2/-0 until end of turn. Then destroy all creatures with power 0 or less. (10 years ago.) |
Litany of Orobis |
TB | Text changed from Choose one — target creature gains Deathtouch until end of turn; or return target creature card from your graveyard to your hand. to Choose one — target creature gains deathtouch until end of turn; or return target creature card from your graveyard to your hand. (10 years ago.) |
Vitrification |
TB | Text changed from Until end of turn, target creature gains "If this creature would become the target of a spell or ability, be dealt damage or would die, exile it".
Draw a card to Until end of turn, target creature gains "If this creature is dealt damage, becomes the target of a spell or ability or would die, exile it".
Draw a card. (10 years ago.) |
Ritual of Bry'zan |
TB | Text changed from Target creature card in your Graveyard gains Husk until end of turn. (You may cast it from your graveyard. If you do, put a Husk counter on it. It has 'When this creature is dealt damage, becomes the target of a spell or ability or would die, exile it' as long as it has a Husk counter on it.) to Target creature card in your graveyard gains Husk until end of turn. (You may cast it from your graveyard. If you do, put a Husk counter on it. It has 'When this creature is dealt damage, becomes the target of a spell or ability or would die, exile it' as long as it has a Husk counter on it.) (10 years ago.) |
Ritual of Bry'zan |
TB | Templating. (10 years ago.) |
Ritual of Bry'zan |
TB | Text changed from Target creature card in your Graveyard gains Husk until end of turn (until end of turn you may cast that card from your graveyard. If you do put a Husk counter on it. Whilst it has a Husk counter on it it gains"If this creature is dealt damage, becomes the target of a spell or ability or would die exile it"). | to Target creature card in your Graveyard gains Husk until end of turn. (You may cast it from your graveyard. If you do, put a Husk counter on it. It has 'When this creature is dealt damage, becomes the target of a spell or ability or would die, exile it' as long as it has a Husk counter on it.) (10 years ago.) |
Spellgorge Serpent |
TB | Templating. (10 years ago.) |
Spellgorge Serpent |
TB | Text changed from Defender
Whenever ~ becomes the target of a spell it loses Defender and is Unblockable until end of turn. to Defender
Whenever ~ becomes the target of a spell it loses defender until end of turn and can't be blocked this turn. (10 years ago.) |
Trueheart Gallant |
TB | Updating wording to match Withstand Death and Rootborn Defenses. (10 years ago.) |
Trueheart Gallant |
TB | Text changed from Discard a card: ~ has indestructible until end of turn. to Discard a card: ~ is indestructible this turn. (10 years ago.) |
Bloodfiend Ritual |
TB | Templating. (10 years ago.) |
Bloodfiend Ritual |
TB | Text changed from ~ deals 1 damage to target creature. Put a 1/1 red Imp creature token with Flying onto the battlefield. Sacrifice it at the beginning of the next end step. to ~ deals 1 damage to target creature. Put a 1/1 red Imp creature token with flying onto the battlefield. Sacrifice it at the beginning of the next end step. (10 years ago.) |
Bloodfiend Ritual |
TB | Text changed from ~ deals 1 damage to target creature. Put a 1/1 red Imp creature token with Flying onto the battlefield. Sacrifice it at end of turn. to ~ deals 1 damage to target creature. Put a 1/1 red Imp creature token with Flying onto the battlefield. Sacrifice it at the beginning of the next end step. (10 years ago.) |
Shadow Across the Land |
TB | Improving templating. Reveals that this is actually a blocker-remover as well. (10 years ago.) |
Shadow Across the Land |
TB | Text changed from Exile target creature you control and target creature you don't control. Return them to the battlefield at end of turn. to Exile target creature you control and target creature you don't control. Return them to the battlefield at beginning of the next end step. (10 years ago.) |
Seek the Firesky |
TB | Improved (?) wording. (10 years ago.) |
Seek the Firesky |
TB | Text changed from Exile target creature you control. Search your library for a basic land card and exile it then shuffle your library. Put all cards exiled by ~ onto the battlefield at end of turn. to Exile target creature you control. Search your library for a basic land card and exile it. Shuffle your library. Put all cards exiled with ~ onto the battlefield at the beginning of the next end step. (10 years ago.) |
Blood Drinker |
TB | Nailed on for inclusion, surely! So good! (10 years ago.) |
Ashpyre Summons |
TB | Kieran did some deviant things with this today and I've used it with a dead Unburdened Hypnotist also. (10 years ago.) |
Ashpyre Summons |
TB | Liked this. (10 years ago.) |
Fluxgate Beacon |
TB | This probably needs to make any color of mana? It was received with much derision today. I think it has promise though. (10 years ago.) |
Last Gasp Solution |
TB | In a couple of sideboards from player playing those colors today. (10 years ago.) |
Stormcloud Drake |
TB | This card does good work in ending games. Are we proposing printing a 3/1 flier with no text except "Flying"? They've actually never printed that although there are three functionally identical high flying 3/1s for 2U. Happy to print as a 3/1 flier (only) but cutting it seems bad. (10 years ago.) |
Idaran Broodcaller |
TB | 11 mana loop with Rescue Squadron that blocks a creature and then makes 3 x 1/1s over 2 turns. Not breaking anything but pretty awesome when playing your way out of a tight corner against ground attacks. (10 years ago.) |
Hubris Cloak |
TB | Rob played this in UGr aggro. (10 years ago.) |
Flagellant |
TB | Liked this. (10 years ago.) |
Force of Arms |
TB | This card is very good. (10 years ago.) |
Portal of Vitality |
TB | Didn't realize this was a common. I think it makes more sense now. I think. (10 years ago.) |
Damassian Automaton |
TB | His keyword is "2 power"! (10 years ago.) |
Brutal Interrogation |
TB | What about making this "you *may* make them discard one of the revealed cards. If you don't you both lose 3 life"? (10 years ago.) |
Freedom's Cry |
TB | Probably need to make some Equipment if we're going to use that line! (10 years ago.) |
Protoplasm |
TB | Because Hunting Trogle didn't have a slot in G commons (oversight) we have one too many G common creatures. I think this should probably be the one to go? (10 years ago.) |
Zhauri Automaton |
TB | 3 toughness is no joke! (10 years ago.) |
Blunt Informant |
TB | Liked this. (10 years ago.) |
Deny |
TB | Saw Rob try to counter Emerge with this. There are a lot of activated and triggered abilities in this set. Should we let it interact with all of them? (10 years ago.) |
Deny |
TB | Text changed from Counter target spell or triggered ability. to Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.) (10 years ago.) |
Idaran Automaton |
TB | Maro says power-balancing cycles is a fool's errand so I think we're just happy with this being the worst one. (10 years ago.) |
Seek the Firesky |
TB | Text changed from Exile target creature you control. Search your library for a basic land card and exile it then shuffle your library. Put all cards exiled this way onto the battlefield at end of turn. to Exile target creature you control. Search your library for a basic land card and exile it then shuffle your library. Put all cards exiled by ~ onto the battlefield at end of turn. (10 years ago.) |
Sumassian Automaton |
TB | Max happily played two of these in his undefeated draft deck. (10 years ago.) |
Convulsing Flesh-Hulk |
TB | Text changed from When ~ enters the battlefield it fights the creature with the lowest converted mana cost. to When ~ enters the battlefield it fights target creature with the lowest converted mana cost. (10 years ago.) |
Scholastic Recall |
KS | Text changed from Return up to two Instant and/or Sorcery cards from your graveyard to your hand. to Return up to two target Instant and/or Sorcery cards from your graveyard to your hand. (10 years ago.) |
Scholastic Recall |
KS | Rarity changed from U to C (10 years ago.) |
Scholastic Recall |
KS | I hear we need a new common spell and we have room for both a Call to Mind and a massively expensive spell. Odd that this has actually never been done before! (10 years ago.) |
Scholastic Recall |
KS | New card: 4UU Sorcery U Return up to two Instant and/or Sorcery cards from your graveyard to your hand. (10 years ago.) |
Looter of New Worlds |
KS | Text changed from At the beginning of your end step, if you cast no creature spells this turn,, you may draw a card. If you do, put a card from your hand on the bottom of your library. to At the beginning of your end step, if you cast no creature spells this turn, you may draw a card. If you do, put a card from your hand on the bottom of your library. (10 years ago.) |
Convulsing Flesh-Hulk |
KS | I don't think it can work this way. It needs to target so that in case of a tie it can still do something. (10 years ago.) |
Emergent Monstrosity |
TB | New card: 3GUB Creature - Beast Horror C Emergent Monstrosity enters the battlefield with two +1/+1 counters on it for each creature with Emerge in your graveyard. 4/4 (10 years ago.) |
Death Absorber |
TB | Text changed from Whenever a creature dies, put a charge counter on ~.
5, T, Sacrifice ~: Put a 1/1 colorless Automaton token onto the battlefield for each charge counter on ~. to Whenever a creature dies, put a charge counter on ~.
5, T, Sacrifice ~: Put a 1/1 colorless Construct token onto the battlefield for each charge counter on ~. (10 years ago.) |
Bellowing Noggle |
TB | Liked this. (10 years ago.) |
Hagfen Bats |
TB | Liked this. (10 years ago.) |
Laboratory Pet |
TB | Liked this. (10 years ago.) |
Convulsing Flesh-Hulk |
TB | What does it do if the creature with the lowest converted mana cost has Shroud? Removing target and (over?)simplifying wording. (10 years ago.) |
Convulsing Flesh-Hulk |
TB | Text changed from When ~ enters the battlefield it fights target creature with the lowest converted mana cost among creatures. to When ~ enters the battlefield it fights the creature with the lowest converted mana cost. (10 years ago.) |
Wicked Creation |
TB | Theorizing that this is a bit too good at 4 mana. Initially trying at 5 now. (10 years ago.) |
Wicked Creation |
TB | Cost changed from 2UB to 3UB; Text changed from When ~ enters the battlefield, return target creature to its owner's hand, then that player discards a card.
Emerge 2UB (2UB, Sacrifice this creature: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.) to When ~ enters the battlefield, return target creature to its owner's hand, then that player discards a card.
Emerge 3UB (2UB, Sacrifice this creature: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.) (10 years ago.) |
Hieratic Sphere |
TB | Slot changed from to 6 (10 years ago.) |
Summoner's Disc |
TB | Slot changed from to 5 (10 years ago.) |
Singular Purpose |
TB | Slot changed from to 9 (10 years ago.) |
Mercantile Golem |
TB | Slot changed from to 6 (10 years ago.) |
Hunting Trogle |
TB | Slot changed from to 1 (10 years ago.) |
Zhauri Limbfiend |
TB | Slot changed from to 19 (10 years ago.) |
Death Absorber |
TB | New card: 2 Artifact U Whenever a creature dies, put a charge counter on Death Absorber.
5, T, Sacrifice Death Absorber: Put a 1/1 colorless Automaton token onto the battlefield for each charge counter on Death Absorber. (10 years ago.) |
Mortician's Knife |
TB | Slot changed from to 4 (10 years ago.) |
Mortician's Knife |
TB | New card: 1 Artifact - Equipment U Equipped creature gets +X/+0 where X is the number of creature cards in your graveyard
Equip—Discard a card (10 years ago.) |
Summoner's Sundial |
TB | Text changed from T: Add two mana in any combination of colors to your mana pool. You may not use this mana to cast spells from your hand. to T: Add two mana in any combination of colors to your mana pool. This mana cannot be used to cast spells from your hand. (10 years ago.) |
Summoner's Sundial |
TB | New card: 3 Artifact U T: Add two mana in any combination of colors to your mana pool. You may not use this mana to cast spells from your hand. (10 years ago.) |
Summoner's Disc |
TB | New card: 1 Artifact U Whenever you play a noncreature spell put a charge counter on Summoner's Disc.
T: You may put a creature card with converted mana cost equal to the number of charge counters on Summoner's Disc from your hand onto the battlefield. (10 years ago.) |
Foetid Mycodon |
TB | Slot changed from to 9 (10 years ago.) |
Pressure Plate |
TB | Rarity changed from C to U (10 years ago.) |
Harmonious Creation |
TB | Might just be worse than Grafted Behemoth. (10 years ago.) |
Pressure Plate |
TB | New card: 2 Artifact C 2, T: Target player puts a number of cards equal to the number of creatures that player controls from the top of his or her library into his or her graveyard. (10 years ago.) |
Harmonious Creation |
TB | G probably needs one big uncommon. (10 years ago.) |
Harmonious Creation |
TB | Slot changed from to 6 (10 years ago.) |
Harmonious Creation |
TB | New card: 5G Creature - Beast U Trample
When Harmonious Creation enters the battlefield, you gain 5 life. 5/5 (10 years ago.) |
Fickle Groundsman |
TB | Slot changed from 4 to 5 (10 years ago.) |
Lupercal Hunter |
TB | Slot changed from 5 to 1 (10 years ago.) |
Lupercal Hunter |
TB | Slot changed from 4 to 5 (10 years ago.) |
Quilled Phyrnosom |
TB | Slot changed from 5 to 3 (10 years ago.) |
Flowering Burial Ground |
TB | Husk hoser and Emerge enabler. (10 years ago.) |
Flowering Burial Ground |
TB | New card: 1G Instant U Put up to three cards in a single graveyard on the bottom of their owner's library. That player shuffles their library.
Draw a card. (10 years ago.) |
Experimenter's Edict |
TB | Name changed from Experimenters Edict to Experimenter's Edict (10 years ago.) |
Idaran Lightning Cannon |
TB | New card: 1R Enchantment U Whenever you pay a Resound cost you may deal 2 damage to target creature or player. (10 years ago.) |
Fluxgate Beacon |
TB | This could also be a R enchantment. (10 years ago.) |
Portal Meditator |
TB | Slot changed from 2 to 4 (10 years ago.) |
Idaran Mindshriveler |
TB | Slot changed from 2 to 4 (10 years ago.) |
Wildwood Laboratory |
TB | Slot changed from 5 to 10 (10 years ago.) |
Senate Halls |
TB | Slot changed from 4 to 9 (10 years ago.) |
Forgotten Sanctuary |
TB | Slot changed from 3 to 8 (10 years ago.) |
Invader's Fortress |
TB | Slot changed from 2 to 7 (10 years ago.) |
Hallowed Bloodpit |
TB | Slot changed from 1 to 6 (10 years ago.) |
Fluxgate Beacon |
TB | Slot changed from 6 to 1 (10 years ago.) |
Sumas Charm |
TB | Slot changed from 16 to 18 (10 years ago.) |
Sumas Charm |
TB | Slot changed from 12 to 16 (10 years ago.) |
Voidbark Elder |
TB | Slot changed from 17 to 15 (10 years ago.) |
Deadly Filcher |
TB | Slot changed from 15 to 19 (10 years ago.) |
Herald of the Visitant |
TB | New card: 1RG Creature - Lizard Shaman U Resound — At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay 1RG. If you do, reveal the top three cards of your library. You may put a creature card from among them onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step. 2/2 (10 years ago.) |
Wicked Creation |
TB | Slot changed from to 5 (10 years ago.) |
Wicked Creation |
TB | Not sure if we want Emerge costs to continue to track mana cost at uncommon. This guy is doing enough that he's probably not the place to experiment anyway. (10 years ago.) |
Wicked Creation |
TB | New card: 2UB Creature - Horror U When Wicked Creation enters the battlefield, return target creature to its owner's hand, then that player discards a card.
Emerge 2UB (2UB, Sacrifice this creature: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.) 2/2 (10 years ago.) |
Fluxgate Beacon |
TB | Slot changed from to 6 (10 years ago.) |
Sumas Skycaptain |
TB | Slot changed from 6 to 1 (10 years ago.) |
Voidbark Elder |
TB | Slot changed from 1 to 17 (10 years ago.) |
Sumassian Retromacers |
TB | Slot changed from 4 to 3 (10 years ago.) |
Gravid Soulspiller |
TB | Slot changed from 1 to 11 (10 years ago.) |
Chronotine Stinger |
TB | Slot changed from to 6 (10 years ago.) |
Shard Hunters |
TB | Slot changed from to 17 (10 years ago.) |
Priest of Orobis |
TB | Slot changed from 3 to 9 (10 years ago.) |
Naithar Heretic |
TB | Slot changed from to 4 (10 years ago.) |
Gravid Soulspiller Redux |
TB | Slot changed from 1 to 11 (10 years ago.) |
Ashpyre Summons |
TB | Slot changed from to 8 (10 years ago.) |
Waypoint Drake |
TB | Slot changed from 5 to 7 (10 years ago.) |
Thought Shards |
TB | Slot changed from 2 to 6 (10 years ago.) |
Pouncing Saurian |
TB | Slot changed from to 13 (10 years ago.) |
Mournful Liminid |
TB | Slot changed from 1 to 2 (10 years ago.) |
Last Gasp Solution |
TB | Slot changed from 2 to 6 (10 years ago.) |
Free the Failures |
TB | Slot changed from to 8 (10 years ago.) |
Quilled Phyrnosom |
TB | Slot changed from to 5 (10 years ago.) |
Lupercal Hunter |
TB | Slot changed from to 4 (10 years ago.) |
Devour the Organs |
TB | Slot changed from to 7 (10 years ago.) |
Cinder Warrior |
TB | Slot changed from 5 to 3 (10 years ago.) |
Carmine Fluxgate |
TB | Slot changed from to 8 (10 years ago.) |
Capricious Noggle |
TB | Slot changed from 1 to 4 (10 years ago.) |
Agrarian Enforcer |
TB | Slot changed from 1 to 4 (10 years ago.) |
Rain of Fire |
TB | Slot changed from to 5 (10 years ago.) |
Treasure Goblin |
TB | Slot changed from to 1 (10 years ago.) |
Soulfeast Prelate |
TB | Slot changed from to 4 (10 years ago.) |
Blood Drinker |
TB | Slot changed from 6 to 5 (10 years ago.) |
Fleshvat Fiend |
TB | Slot changed from to 5 (10 years ago.) |
Experimenters Edict |
TB | Slot changed from to 8 (10 years ago.) |
Dawn of Despair |
TB | Slot changed from to 7 (10 years ago.) |
Hagfen Haunt |
TB | Slot changed from 4 to 5 (10 years ago.) |
Acolyte of Bry'zan |
TB | Slot changed from 6 to 4 (10 years ago.) |
Ritual of Bry'zan |
TB | Slot changed from to 6 (10 years ago.) |
Tornado Channeller |
TB | Slot changed from 1 to 4 (10 years ago.) |
Silent Seer |
TB | Slot changed from 2 to 3 (10 years ago.) |
Zhauri Fleshgrafter |
TB | Slot changed from to 3 (10 years ago.) |
Vitrification |
TB | Slot changed from to 6 (10 years ago.) |
Screeching Fiend |
TB | Slot changed from to 4 (10 years ago.) |
Rescue Squadron |
TB | Slot changed from 2 to 4 (10 years ago.) |
Veto |
TB | Slot changed from 11 to 7 (10 years ago.) |
Somnus Shine |
TB | Slot changed from 4 to 5 (10 years ago.) |
Portal Meditator |
TB | Slot changed from 1 to 2 (10 years ago.) |
Mournful Fleshling |
TB | Slot changed from to 1 (10 years ago.) |
Press Gang Officer |
TB | Slot changed from 9 to 6 (10 years ago.) |
Merciless Commander |
TB | Slot changed from 7 to 5 (10 years ago.) |
Merciless Commander |
TB | Slot changed from to 7 (10 years ago.) |
Tide of Iron |
TB | Slot changed from to 9 (10 years ago.) |
Stalwart Phantasm |
TB | Slot changed from to 5 (10 years ago.) |
Trueheart Gallant |
TB | Slot changed from to 2 (10 years ago.) |
Senatorial Authority |
TB | Slot changed from to 8 (10 years ago.) |
Legion-Soul Vanguard |
TB | Slot changed from to 1 (10 years ago.) |
Think Slow |
TB | Templating. (10 years ago.) |
Think Slow |
TB | Text changed from Draw 2 cards.
Put a card from your hand on the bottom of your library. to Draw two cards.
Put a card from your hand on the bottom of your library. (10 years ago.) |
Seeking Battlemage |
TB | New card: 1G Creature - Human Wizard U 3U, T: Target player draws a card.
3B, T: Target creature gets -2/-2 until end of turn. 2/2 (10 years ago.) |
Leyline Hunter |
TB | Templating. (10 years ago.) |
Leyline Hunter |
TB | Text changed from At the end of your turn if you cast no creature spells this turn you gain 2 life. to At the beginning of your end step, if you cast no creature spells this turn, you gain 2 life. (10 years ago.) |
Press Gang Officer |
TB | Text changed from At the end of your turn, if you cast no creature spells this turn put a 1/1 white Soldier token onto the battlefield. to At the beginning of your end step, if you cast no creature spells this turn, put a 1/1 white Soldier token onto the battlefield. (10 years ago.) |
Looter of New Worlds |
TB | Text changed from At the end of your turn, if you cast no creature spells this turn, you may draw a card. If you do, put a card from your hand on the bottom of your library. to At the beginning of your end step, if you cast no creature spells this turn,, you may draw a card. If you do, put a card from your hand on the bottom of your library. (10 years ago.) |
Scornful Lavamancer |
TB | Templating. (10 years ago.) |
Scornful Lavamancer |
TB | Text changed from At the end of your turn, if you cast no creature spells this turn ~ deals 2 damage to target player to At the beginning of your end step, if you cast no creature spells this turn, ~ deals 2 damage to target player (10 years ago.) |
Silent Seer |
TB | Text changed from At the end of your turn, if you cast no creature spells this turn, draw a card. to At the beginning of your end step, if you cast no creature spells this turn, draw a card. (10 years ago.) |
Damas Charm |
TB | Text changed from Choose one — Put two 1/1 white Priest creature tokens onto the battlefield; or each opponent loses 2 life, you gain life equal to the amount lost this way; or destroy target artifact. to Choose one — Put two 1/1 white Soldier creature tokens onto the battlefield; or each opponent loses 2 life, you gain life equal to the amount lost this way; or destroy target artifact. (10 years ago.) |
Damas Charm |
TB | Priest tokens feel really weird to me. (10 years ago.) |
Sumas Charm |
TB | Husk hoser. (10 years ago.) |
Sumas Charm |
TB | Text changed from Choose one — ~ deals 3 damage to target attacking or blocking creature; or counter target spell that targets a creature you control; or target creature you control gets +2/+0 and can't be blocked this turn. to Choose one — ~ deals 3 damage to target attacking or blocking creature; or counter target spell that targets a creature you control; or target creature gets +2/+0 and can't be blocked this turn. (10 years ago.) |
Silent Seer |
TB | New card: 2UU Creature - Lizard Shaman U At the end of your turn, if you cast no creature spells this turn, draw a card. 2/2 (10 years ago.) |
Biledreg |
SOK | As cool as Swampealk is, I think it will have limited game impact, so switching to Swampwalk for now. (10 years ago.) |
Biledreg |
SOK | Text changed from Swampealk
Sacrifice ~: All lands become Swamps until the beginning of your next upkeep. to Swampwalk
Sacrifice ~: All lands become Swamps until the beginning of your next upkeep.; Slot changed from to 1 (10 years ago.) |
Biledreg |
KS | There's a good chance this could turn out to be a Time Walk. There's also a good chance that it's awful. (10 years ago.) |
Biledreg |
KS | New card: B Creature - Mutant U Swampealk
Sacrifice Biledreg: All lands become Swamps until the beginning of your next upkeep. 1/1 (10 years ago.) |
Sumas Charm |
KS | Is there any reason the third ability has to target a creature you control? Any targeting effects do double duty as Husk killers so there's always a niche case where you may want to target your opponent's guy. (10 years ago.) |
Gravid Soulspiller Redux |
SOK | Okay, removed all the nonsense and just made it a Judgement style "Phantom" creature. Means the rules work, but you only get souls from damage. (10 years ago.) |
Gravid Soulspiller Redux |
SOK | New card: 1WBR Creature - Spirit U Gravid Soulspiller Redux enters the battlefield with three +1/+1 counters on it.
If damage would be dealt to Gravid Soulspiller Redux, prevent that damage. Remove a +1/+1 counter from Gravid Soulspiller Redux, if you do, put a 1/1 black Horror creature token onto the battlefield. 0/0 (10 years ago.) |
Gravid Soulspiller |
SOK | Maybe this should actually also have flying?
90% of the time his "soulspilling" won't ever actually trigger and he will just be an Air Elemental with a more awkward cost. (10 years ago.) |
Damas Charm |
TB | Templating. (10 years ago.) |
Damas Charm |
TB | Text changed from Choose one — Put two 1/1 white human priest creature tokens onto the battlefield; or each opponent loses 2 life, you gain life equal to the amount lost this way; or destroy target artifact. to Choose one — Put two 1/1 white Priest creature tokens onto the battlefield; or each opponent loses 2 life, you gain life equal to the amount lost this way; or destroy target artifact. (10 years ago.) |
Sumas Charm |
TB | Text changed from Choose one — ~ deals 3 damage to target attacking or blocking creature; or counter target spell that targets a creature you control; or change the target of target spell with a single target. to Choose one — ~ deals 3 damage to target attacking or blocking creature; or counter target spell that targets a creature you control; or target creature you control gets +2/+0 and can't be blocked this turn. (10 years ago.) |
Zhaur Charm |
TB | Templating. (10 years ago.) |
Zhaur Charm |
TB | Text changed from Choose one — target player discards two cards; or return target creature to it's owner's hand; or shuffle up to two target creature cards from your graveyard into your library. to Choose one — Target player discards two cards; or return target creature to it's owner's hand; or shuffle up to two target creature cards from your graveyard into your library. (10 years ago.) |
Idara Charm |
TB | Templating. (10 years ago.) |
Idara Charm |
TB | Text changed from Choose one — copy target instant spell, you may choose new targets for the copy; or exile target creature you control, then return that card to the battlefield under your control; or put two +1/+1 counters onto target creature you control to Choose one — Copy target instant spell, you may choose new targets for the copy; or exile target creature you control, then return that card to the battlefield under your control; or put two +1/+1 counters onto target creature you control (10 years ago.) |
Zhaur Charm |
TB | Templating. (10 years ago.) |
Zhaur Charm |
TB | Text changed from Choose one — target player discards two cards; or return target creature to it's owner's hand; or shuffle up to 2 target creature cards from your graveyard into your library. to Choose one — target player discards two cards; or return target creature to it's owner's hand; or shuffle up to two target creature cards from your graveyard into your library. (10 years ago.) |
Zhaur Charm |
TB | Text changed from Choose one — target creature gets +3/+3 until end of turn; or return target creature to it's owner's hand; or shuffle up to 2 target creature cards from your graveyard into your library. to Choose one — target player discards two cards; or return target creature to it's owner's hand; or shuffle up to 2 target creature cards from your graveyard into your library. (10 years ago.) |
Pyk Charm |
TB | Swapping discard to UBr and Giant Growth to GWb because that makes more sense color pie wise. (10 years ago.) |
Pyk Charm |
TB | Text changed from Choose one — Destroy target permanent with converted mana cost 2 or less; or target player discards two cards; or return target card from your graveyard to your hand. to Choose one — Destroy target permanent with converted mana cost 2 or less; or target creature gets +3/+3 until end of turn; or return target card from your graveyard to your hand. (10 years ago.) |
Sumas Charm |
TB | Slot changed from to 12 (10 years ago.) |
Zhaur Charm |
TB | Slot changed from 1 to 20 (10 years ago.) |
Damas Charm |
TB | Slot changed from 1 to 12 (10 years ago.) |
Pyk Charm |
TB | Slot changed from to 16 (10 years ago.) |
Idara Charm |
TB | More blink. Remove rather weak looting mode. (10 years ago.) |
Idara Charm |
TB | Text changed from Choose one — copy target instant spell, you may choose new targets for the copy; or draw two cards then discard two cards; or put two +1/+1 counters onto target creature you control to Choose one — copy target instant spell, you may choose new targets for the copy; or exile target creature you control, then return that card to the battlefield under your control; or put two +1/+1 counters onto target creature you control; Slot changed from to 14 (10 years ago.) |
Sumas Charm |
TB | Hm, yes, true. This card is also insanely wordy. Fix it fix it fix it!± (10 years ago.) |
Pyk Charm |
TB | I don't like Giant Growth on the UB charm much. GW much better. But all of these need fixing. I just put a stake in the ground to spur you all to action :) (10 years ago.) |
Pyk Charm |
KS | Zhaur Charm already has Giant Growth and the graveyard wedge should really do something with the graveyard here! (10 years ago.) |
Pyk Charm |
KS | Text changed from Choose one — Destroy target permanent with converted mana cost 2 or less; or target player discards two cards; or target creature gets +3/+3 until end of turn. to Choose one — Destroy target permanent with converted mana cost 2 or less; or target player discards two cards; or return target card from your graveyard to your hand. (10 years ago.) |
Idara Charm |
KS | The looting effect is actually quite weak. Compare to Esper Charm which was a straight Divination! (10 years ago.) |
Sumas Charm |
KS | The second and third abilities are basically the same except the third is almost always far better! (10 years ago.) |
Lupercal Hunter |
KS | Baker's point on this being potentially annoying is a goof one. Replacing Flash with the Husk-friendly Shroud instead. (10 years ago.) |
Lupercal Hunter |
KS | Text changed from Flash
Husk - You may cast this creature from your graveyard. If you do, put a Husk counter on it. It has 'When this creature is dealt damage, becomes the target of a spell or ability or would die, exile it' as long as it has a Husk counter on it. to Shroud
Husk - You may cast this creature from your graveyard. If you do, put a Husk counter on it. It has 'When this creature is dealt damage, becomes the target of a spell or ability or would die, exile it' as long as it has a Husk counter on it. (10 years ago.) |
Zhaur Charm |
TB | Text changed from Choose one —target creature gets +3/+3 until end of turn; or return target creature to it's owner's hand; or shuffle up to 2 target creature cards from your graveyard into your library. to Choose one — target creature gets +3/+3 until end of turn; or return target creature to it's owner's hand; or shuffle up to 2 target creature cards from your graveyard into your library.; Slot changed from to 1 (10 years ago.) |
Voidbark Elder |
TB | Trying with lower P/T (10 years ago.) |
Voidbark Elder |
TB | Power changed from 3 to 2; Toughness changed from 7 to 5; Slot changed from to 1 (10 years ago.) |
Damas Charm |
TB | Text changed from Choose one — Put 2 1/1 white human priest creature tokens onto the battlefield; or each opponent loses 2 life, you gain life equal to the amount lost this way; or destroy target artifact. to Choose one — Put two 1/1 white human priest creature tokens onto the battlefield; or each opponent loses 2 life, you gain life equal to the amount lost this way; or destroy target artifact.; Slot changed from to 1 (10 years ago.) |
Zhaur Charm |
TB | Text changed from Choose one:
G effect - target creature gets +3/+3 until end of turn
U effect - return target creature to it's owner's hand
B effect - shuffle up to 2 target creature cards from your graveyard into your library to Choose one —target creature gets +3/+3 until end of turn; or return target creature to it's owner's hand; or shuffle up to 2 target creature cards from your graveyard into your library. (10 years ago.) |
Idara Charm |
TB | Text changed from Choose one:
U effect - copy target instant spell, you may choose new target(s) for the copy
R effect - draw 2 cards then discard 2 cards
G effect - put 2 +1/+1 counters onto target creature you control to Choose one — copy target instant spell, you may choose new targets for the copy; or draw two cards then discard two cards; or put two +1/+1 counters onto target creature you control (10 years ago.) |
Sumas Charm |
TB | Text changed from Choose one:
R effect
W effect
U effect to Choose one — ~ deals 3 damage to target attacking or blocking creature; or counter target spell that targets a creature you control; or change the target of target spell with a single target. (10 years ago.) |
Damas Charm |
TB | Text changed from Choose one:
W effect - put 2 1/1 white human priest creature tokens onto the battlefield
B effect - each opponent loses 2 life, you gain life equal to the amount lost this way
R effect - destroy target artifact to Choose one — Put 2 1/1 white human priest creature tokens onto the battlefield; or each opponent loses 2 life, you gain life equal to the amount lost this way; or destroy target artifact. (10 years ago.) |
Sumas Charm |
TB | Attempt to get the word "target" onto a card six times ... probably needs work :) (10 years ago.) |
Pyk Charm |
TB | Text changed from Choose one :
B effect
G effect
W effect to Choose one — Destroy target permanent with converted mana cost 2 or less; or target player discards two cards; or target creature gets +3/+3 until end of turn. (10 years ago.) |
Echo of Knives |
TB | OK this is a hard to evaluate card shall we say :) (10 years ago.) |
Voidbark Elder |
TB | Too good! (10 years ago.) |
Experimenter's Edict |
TB | Busted! (10 years ago.) |
Twilight Liminid |
TB | Maybe too cheap? (10 years ago.) |
Lupercal Hunter |
TB | Too feel bad. People will just always miss this and then be annoyed! (10 years ago.) |
Aether Geyser |
TB | Simplifying a little. (10 years ago.) |
Aether Geyser |
TB | Text changed from Return target creature to its owners hand.
Target player discards a card then draws a card.
Target player discards a card then draws a card. to Return target creature to its owners hand.
Target player discards a card then draws a card. (10 years ago.) |
Grafted Behemoth |
TB | Text changed from Trample
Fatewarp 2 (2, Reveal this card from your hand: Draw a card then put this card on the top or bottom of your library) to Trample (10 years ago.) |
Mournful Fleshling |
KS | Rewording like Quicksilver Gargantuan. (10 years ago.) |
Mournful Fleshling |
KS | Text changed from ~ enters the battlefield as a copy of target creature except it is a 1/1. to ~ enters the battlefield as a copy of target creature except it is still 1/1. (10 years ago.) |
Mournful Fleshling |
KS | This might be correct as a rare, but I'm not convinced it would be a good one! (10 years ago.) |
Mournful Fleshling |
KS | New card: U Creature - Shapeshifter U Mournful Fleshling enters the battlefield as a copy of target creature except it is a 1/1. 1/1 (10 years ago.) |
Fleshvat Fiend |
KS | This may turn out to be a bit good. You have to plan for it though. (10 years ago.) |
Fleshvat Fiend |
KS | New card: 2BB Creature - Horror U Flying
Fleshvat Fiend's power and toughness are each equal to the number of creature cards in your graveyard. */* (10 years ago.) |
Gravid Soulspiller |
SOK | Okay, scrapping the old idea, and going with something you have to work harder to get to work. (10 years ago.) |
Gravid Soulspiller |
SOK | Text changed from ~ enters the battlefield with 3 +1/+1 counters.
If ~ would be destroyed, instead remove a +1/+1 counter from it, if you can't, then exile ~. If you do, then put a 1/1 white Spirit creature token onto the battlefield. to Whenever a creature dealt damage by ~ this turn dies, put a +1/+1 counter on ~.
When ~ dies put X 1/1 white Spirit tokens onto the battlefield where X is equal to the number of +1/+1 counters on ~.; Power changed from 0 to 4; Toughness changed from 0 to 4 (10 years ago.) |
Gravid Soulspiller |
SOK | Hmm you are right. Some in depth looks into comp rules indicates that damage keeps piling up even on indestructible creatures, and is only removed on the cleanup step at end of turn.
Feels like too many words are required to make it work cleanly, certainly for an uncommon. (10 years ago.) |
Free the Failures |
KS | New card: 4G Sorcery U Put a 3/3 green Beast Mutant creature token onto the battlefield.
Whenever a player shuffles their library, if Free the Failures is in your graveyard you may return it to your hand. (10 years ago.) |
Gravid Soulspiller |
KS | I think it still has issues with dying to damage and toughness-reducing effects since its replacement effect doesn't remove the damage or effect. So the only time it won't immediately become 3 spirits now is if your opponent targets it with a destroy target creature effect! (10 years ago.) |
Gravid Soulspiller |
SOK | Cost changed from 1WBR to 2WBR (10 years ago.) |
Gravid Soulspiller |
SOK | Okay a simple wording change may fix it. (10 years ago.) |
Gravid Soulspiller |
SOK | Text changed from ~ enters the battlefield with 3 +1/+1 counters.
If ~ would die instead remove a +1/+1 counter from it, if you can't, then exile ~. If you do, then put a 1/1 white Spirit creature token onto the battlefield. to ~ enters the battlefield with 3 +1/+1 counters.
If ~ would be destroyed, instead remove a +1/+1 counter from it, if you can't, then exile ~. If you do, then put a 1/1 white Spirit creature token onto the battlefield. (10 years ago.) |
Gravid Soulspiller |
SOK | Hmm I was thinking that sacrificing it would still work and just put it directly in the graveyard:
701.14a To sacrifice a permanent, its controller moves it from the battlefield directly to its owner’s graveyard. A player can’t sacrifice something that isn’t a permanent, or something that’s a permanent he or she doesn’t control. Sacrificing a permanent doesn’t destroy it, so regeneration or other effects that replace destruction can’t affect this action.
Now that I look at the rules for "dies" I see that is not the case: 700.4. The term dies means “is put into a graveyard from the battlefield.
Probably too complicated for its own good. (10 years ago.) |
Gravid Soulspiller |
KS | This seems really strong. For anything that cares about it dying - from simple chump blocking to Immolate - this is the equivalent of six creatures, and the first 3 deaths don't even reduce its total power. It also effectively makes Blood Drinker and friends immediately lethal most of the time (+12/+12 by itself!) Also I'm not convinced the rules work. If it's dying to damage it doesn't remove the damage and if it's dying to a -x/-x effect it stays at 0 toughness so it just dies all three times! (10 years ago.) |
Gravid Soulspiller |
SOK | spelling (10 years ago.) |
Gravid Soulspiller |
SOK | Name changed from Gravid Soulspilelr to Gravid Soulspiller (10 years ago.) |
Gravid Soulspiller |
SOK | Okay a bit crazy rules wise, and probably doesn't even work with Immolate . Original version may be more interesting: "When ~ dies, it deals 1 damage to each opponent and each creature they control. Gain life equal to the damage dealt this way." (10 years ago.) |
Gravid Soulspilelr |
SOK | New card: 1WBR Creature - Spirit U Gravid Soulspilelr enters the battlefield with 3 +1/+1 counters.
If Gravid Soulspilelr would die instead remove a +1/+1 counter from it, if you can't, then exile Gravid Soulspilelr. If you do, then put a 1/1 white Spirit creature token onto the battlefield. 0/0 (10 years ago.) |
Pouncing Saurian |
PH | You could probably get away with giving it reach as well? (11 years ago.) |
Ashpyre Summons |
KS | Wanted an interesting RB kill spell that fits the Immolate deck. (11 years ago.) |
Ashpyre Summons |
KS | New card: 2BR Sorcery U Return target creature card from your graveyard to the battlefield then sacrifice it. If you do, it deals damage equal to its power to target creature. (11 years ago.) |
Pouncing Saurian |
KS | I couldn't actually think of a more elegant uncommon creature for thus wedge. Simon will be happy with the toughness bump - Simian Grunts lives once more! (11 years ago.) |
Pouncing Saurian |
KS | Rarity changed from C to U; Toughness changed from 3 to 4; Slot changed from 12 to (11 years ago.) |
Ritual of Bry'zan |
KS | Text changed from Target creature card in your Graveyard gains Husk until end of turn (until end of turn you may cast that card from your graveyard. If you do put a Husk counter on it. Whilst it has a Husk counter on it it gains"If this creature is dealt damage, becomes the target of a spell or ability or would die exile it". to Target creature card in your Graveyard gains Husk until end of turn (until end of turn you may cast that card from your graveyard. If you do put a Husk counter on it. Whilst it has a Husk counter on it it gains"If this creature is dealt damage, becomes the target of a spell or ability or would die exile it"). | (11 years ago.) |
Ritual of Bry'zan |
KS | Got to have a 'Husk anything' spell. (11 years ago.) |
Ritual of Bry'zan |
KS | New card: B Sorcery U Target creature card in your Graveyard gains Husk until end of turn (until end of turn you may cast that card from your graveyard. If you do put a Husk counter on it. Whilst it has a Husk counter on it it gains"If this creature is dealt damage, becomes the target of a spell or ability or would die exile it". (11 years ago.) |
Voidbark Elder |
SOK | This guy seems great! Like an uncommon Palisade Giant, but optional. Might be very strong. (11 years ago.) |
Voidbark Elder |
KS | I can never tell if my Uncommons are broken or over costed. That's what development is for I suppose! (11 years ago.) |
Voidbark Elder |
KS | New card: 2BGW Creature - Treefolk Shaman U Vigilance
T: All damage that would be dealt by target creature this turn is dealt to Voidbark Elder instead. 3/7 (11 years ago.) |
Shard Hunters |
KS | Name changed from Shardhunters to Shard Hunters (11 years ago.) |
Shardhunters |
KS | Name changed from Shardhunter to Shardhunters (11 years ago.) |
Shard Hunters |
KS | We need to make these wedge uncommon creatures! The symmetrical effect is obviously a bonus for twin decks. (11 years ago.) |
Shardhunter |
KS | New card: 1RWU Creature - Spirit Soldier U Double Strike
Creatures can't be blocked except by two or more creatures 2/4 (11 years ago.) |
Senatorial Authority |
KS | Another 'twin sharing' enchantment. (11 years ago.) |
Senatorial Authority |
KS | New card: 1W Enchantment - Aura U Enchant Creature
Enchanted creature and each creature that shares a name with it get +1/+1 and have Protection from Creatures (11 years ago.) |
Hieratic Sphere |
KS | Taking Simon's advice but making it a CIP card draw like Prophetic Prism and friends. (11 years ago.) |
Hieratic Sphere |
KS | Text changed from T: Return target land you control to its owner's hand. to When ~ enters the battlefield draw a card.
T: Return target land you control to its owner's hand. (11 years ago.) |
Martyr |
SOK | As the weenie colour White can probably have a Glory Seeker with upside (11 years ago.) |
Martyr |
SOK | Toughness changed from 1 to 2 (11 years ago.) |
Hieratic Sphere |
SOK | This is interesting. I'd be a little worried that it is just a complete blank a fair bit of the time. Perhaps there should be a "Sacrifice ~: Draw a card" ability too? (11 years ago.) |
Hieratic Sphere |
KS | Whilst trying to work out how to do a 5-colour signet, this came to mind. It fixes you if combined with blip lands and technically ramps if you have no other lands in hand. (11 years ago.) |
Hieratic Sphere |
KS | New card: 2 Artifact C T: Return target land you control to its owner's hand. (11 years ago.) |
Dawn of Despair |
SOK | Liked this. (11 years ago.) |
Trueheart Gallant |
PH | Everyone gets owned hard by Divining Noggle! (11 years ago.) |
Dawn of Despair |
KS | A kind of backwards Infest since it kills defensive creatures but leaves aggressive creatures alive. (11 years ago.) |
Dawn of Despair |
KS | New card: 1BB Sorcery U All creatures get -2/-0 until end of turn, then destroy all creatures with power 0 or less. (11 years ago.) |
Mercantile Golem |
KS | Completely vanilla but 1) This has never been made before 2) it gives decks in any combination a top end and 3) it gives everyone a common creature that can power through Divining Noggle! (11 years ago.) |
Mercantile Golem |
KS | New card: 6 Artifact Creature - Golem C 4/5 (11 years ago.) |
Trueheart Gallant |
KS | This guy is pretty cool since he's basically a 3/1 Unblockable until you get a 4-Toughness creature out and the discard even enables Husk. He does get owned pretty hard by Divining Noggle though! (11 years ago.) |
Trueheart Gallant |
KS | Liked this. (11 years ago.) |
Sumassian Skywardens |
SOK | thank you! (11 years ago.) |
Sumassian Skywardens |
SOK | Power changed from 1 to 2 (11 years ago.) |
Soulfeast Prelate |
KS | Had to be done really. (11 years ago.) |
Soulfeast Prelate |
KS | New card: 3BB Creature - Spirit Cleric U Intimidate
Immolate - When Soulfeast Prelate enters the battlefield you may sacrifice a creature. If you do, destroy target nonblack creature. 3/2 (11 years ago.) |
Sumassian Skywardens |
KS | I think you might have forgotten something... (11 years ago.) |
Thought Shards |
SOK | Its possible this could be just a red card. (11 years ago.) |
Sumas Skycaptain |
SOK | Slot changed from 1 to 6 (11 years ago.) |
Last Gasp Solution |
SOK | Slot changed from 5 to 2 (11 years ago.) |
Priest of Orobis |
SOK | Slot changed from 9 to 3 (11 years ago.) |
Waypoint Drake |
SOK | Slot changed from 1 to 5 (11 years ago.) |
Thought Shards |
SOK | Slot changed from 1 to 2 (11 years ago.) |
Sumassian Retromacers |
SOK | Slot changed from 2 to 4 (11 years ago.) |
Sumassian Retromacers |
SOK | Slot changed from 1 to 2 (11 years ago.) |
Idaran War Bear |
SOK | Slot changed from 2 to 3 (11 years ago.) |
Mirrorshield Velites |
SOK | Okay switching up for some Phantom Warrior action (11 years ago.) |
Mirrorshield Velites |
SOK | Name changed from Mirrorguard Patrol to Mirrorshield Velites; Text changed from Flying
~ can block only creatures with flying.
Twin — When ~ enters the battlefield, put a token onto the battlefield that is a copy of it except it doesn't have this ability. to ~ can't be blocked.
Twin — When ~ enters the battlefield, put a token onto the battlefield that is a copy of it except it doesn't have this ability.; Power changed from 2 to 1 (11 years ago.) |
Sumassian Skywardens |
SOK | Trying this much more exciting option (11 years ago.) |
Sumassian Skywardens |
SOK | Cost changed from RUW to 1RUW; Type changed from Creature - Bird to Creature - Bird Soldier; Text changed from Flying, first strike
Twin — When ~ enters the battlefield, put a token into play that's a copy of it except it doesn't have this ability. to Flying
~ can block only creatures with flying.
Twin — When ~ enters the battlefield, put a token onto the battlefield that is a copy of it except it doesn't have this ability. (11 years ago.) |
Carmine Fluxgate |
SOK | These haste granding kind of enchantments are hard to justify by themselves. Hopefully the resound makes it more interesting. Not so brutal for the opponent as they have a turn to deal with it. (11 years ago.) |
Carmine Fluxgate |
SOK | New card: 2R Enchantment U Creatures you control have haste.
Resound — At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay 2R. If you do, each player discards their hand and draws 3 cards. (11 years ago.) |
Idaran Mindshriveler |
SOK | Some potential sideways strategy enabling. (11 years ago.) |
Idaran Mindshriveler |
SOK | New card: 3U Creature - Lizard Shaman U Resound — At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay XU. If you do, target player puts the top X cards of their library into their graveyard. 2/4 (11 years ago.) |
Fluxgate Beacon |
SOK | Don't know if we have room for a cycle of uncommon artifacts for each wedge?
My initial thought was to have the counters be put on with a drifferent trigger, probably drawing a card or a creature entereing the battlefield under your control, but I think the payback was way to slow. (11 years ago.) |
Fluxgate Beacon |
SOK | New card: 2 Artifact U At the beginning of your upkeep, put a charge counter on Fluxgate Beacon.
At the beginning of your upkeep, add X to your mana pool, where X is the number of charge counters on Fluxgate Beacon. (11 years ago.) |
Reverse the Mirror |
SOK | Text changed from Switch all creature's power and toughness until end of turn.
Draw a card. to Switch each creature's power and toughness until end of turn.
Draw a card.; Slot changed from to 6 (11 years ago.) |
Reverse the Mirror |
SOK | Could also be a blue card (11 years ago.) |
Reverse the Mirror |
SOK | New card: 1R Instant U Switch all creature's power and toughness until end of turn.
Draw a card. (11 years ago.) |
Trueheart Gallant |
SOK | New card: 1W Creature - Human Knight U Discard a card: Trueheart Gallant has indestructible until end of turn. 3/1 (11 years ago.) |
Thought Shards |
SOK | Rarity changed from C to U; Slot changed from to 1 (11 years ago.) |
Thought Shards |
SOK | New card: 1UR Instant C Discard X cards. Deal X damage to target creature or player, and draw X cards. (11 years ago.) |
Singular Purpose |
SOK | New card: 1R Sorcery U Exile the top card of your library. Until end of turn you may play that card. If you do, repeat this process. (11 years ago.) |
Experimenter's Edict |
SOK | Hmm, maybe the mirror mode is stepping on RWU theme toes here (11 years ago.) |
Mirrorshield Velites |
KS | This is now way better than the wedge common. Can we not just make the wedge common do this and do something else for the blue twin? (11 years ago.) |
Mirrorguard Patrol |
SOK | Text changed from Flying
When ~ enters the battlefield, return target creature you control to your hand.
Twin — When ~ enters the battlefield, put a token onto the battlefield that is a copy of it except it doesn't have this ability. to Flying
~ can block only creatures with flying.
Twin — When ~ enters the battlefield, put a token onto the battlefield that is a copy of it except it doesn't have this ability.; Toughness changed from 2 to 1 (11 years ago.) |
Agrarian Enforcer |
SOK | Changes to play up the twin theme a bit more?
Slightly more powerful as tempo play, but you don't get to choose their land, so maybe not actually as good?
Good change it to "target land you control and target land you don't control"? (11 years ago.) |
Agrarian Enforcer |
SOK | Name changed from Incompetent Gardner to Agrarian Enforcer; Cost changed from 3R to 2R; Type changed from Creature - Goblin to Creature - Human; Text changed from When ~ enters the battlefield, destroy target nonbasic land. to When ~ enters the battlefield,each player sacrifices a land.; Slot changed from to 1 (11 years ago.) |
Screeching Fiend |
KS | Wildebeest is probably quite good in this format. (11 years ago.) |
Screeching Fiend |
KS | New card: 2U Creature - Mutant U Flying
At the beginning of your upkeep return a creature you control to its owner's hand. 3/3 (11 years ago.) |
Experimenters Edict |
SOK | New card: 2B Instant U Each player sacrifices a creature.
Draw a card. (11 years ago.) |
Merciless Commander |
KS | More Immolate action! (11 years ago.) |
Merciless Commander |
KS | New card: 2WW Creature - Human Soldier U Immolate - When Merciless Commander enters the battlefield you may sacrifice a creature. If you do, put a +1/+1 counter on each creature you control. 2/2 (11 years ago.) |
Spellgorge Serpent |
KS | Possible replacement for Twincoil Serpents as the big blue guy. Gives your 'twin spells' some extra power (except the blink one - that is a nombo). (11 years ago.) |
Spellgorge Serpent |
KS | New card: 5U Creature - Serpent C Defender
Whenever Spellgorge Serpent becomes the target of a spell it loses Defender and is Unblockable until end of turn. 5/5 (11 years ago.) |
Fickle Groundsman |
SOK | Rarity changed from C to U (11 years ago.) |
Mirrorshield Velites |
SOK | Hmm, this card is pretty complicated. Maybe we just make it a Twin Flying Men at 2U. Makes it super similar to the CDE common, but I think we were talking about changing that.
I'd like to just do it as 3U - Twin 2/1 high fliers, but then there are power level concerns. (11 years ago.) |
Mirrorshield Velites |
SOK | changing to Kieran's fix for now (11 years ago.) |
Mirrorguard Patrol |
SOK | Text changed from Flying
When ~ enters the battlefield, return a creature you control to your hand.
Twin — When ~ enters the battlefield, put a token onto the battlefield that is a copy of it except it doesn't have this ability. to Flying
When ~ enters the battlefield, return target creature you control to your hand.
Twin — When ~ enters the battlefield, put a token onto the battlefield that is a copy of it except it doesn't have this ability. (11 years ago.) |
Mirrorshield Velites |
KS | Well they can both target the same creature so that's okay! This is a really odd card though! (11 years ago.) |
Mirrorshield Velites |
SOK | Crap it doesn't work, as the twin forces you to bounce a guy too. (11 years ago.) |
Mirrorguard Patrol |
SOK | Slot changed from to 3 (11 years ago.) |
Mirrorshield Velites |
SOK | Okay so trying to solve a few problems with this card.
1. We need another twin creature at common.
2. No one really likes Twincoil Serpents in an aggro deck which RWU is, so new Twin card needs to be U
3. We have Twin at 2 and 5 cmc, so needs to be either 3/4 cmc
4. Stormcloud Drake is proving divisive, perhaps use its slot
This may be too complex for a common, but it fills the hole whilst providing some options. Repeatable Wind Drake for 4 mana, return earlier twins for replay, get blown out by removal in response. (11 years ago.) |
Mirrorguard Patrol |
SOK | New card: 3U Creature - Human Soldier C Flying
When Mirrorguard Patrol enters the battlefield, return a creature you control to your hand.
Twin — When Mirrorguard Patrol enters the battlefield, put a token onto the battlefield that is a copy of it except it doesn't have this ability. 2/2 (11 years ago.) |
Stormcloud Drake |
SOK | Whilst it was fun to debate this with Kieran on Saturday, I do concede he has a point about this not being a cycle. A very understandable expectation for Shards/Wedges is that each will be supported equally and things like off colour activations that you find in one wedge are expected to be found in the others.
A RG activated ability feels a little odd to me as this is really a RWU card I think. Would we consider a Hybrid activation? R/G: ~ gains haste until end of turn.
Haste is more common on green creatures lately, but I guess not at common. Might be a hard sell. (11 years ago.) |
Shadow Across the Land |
KS | This may actually be better than Peel From Reality, which is a card everyone loves! (11 years ago.) |
Stormcloud Drake |
KS | I still don't like this having an off-colour ability. Especially as it was relevant multiple times (it is one of the few relevant abilities this creature could have). I think having abilities like this pushes two-colour over wedge. Now if it had a RG activated ability and there were a cycle of them (one in each wedge base colour) I could probably get behind it. (11 years ago.) |
Sloughing Flesh |
KS | Changing to draw a card on death. As it's no longer a 2-for-1 I think it's okay to up the power boost. (11 years ago.) |
Sloughing Flesh |
KS | Text changed from Enchant Creature
Enchanted Creature gets +1/-1 and has Intimidate.
When this card is put into a graveyard from the battlefield, if it has no fate counters on it return it to the battlefield attached to target creature and put a fate counter on it. to Enchant Creature
Enchanted Creature gets +2/-1 and has Intimidate.
When ~ is put into a graveyard from the battlefield, draw a card (11 years ago.) |
Weight of Spectres |
KS | Text changed from Enchant Creature
Enchanted creature gets +3/+3 and doesn't untap during its controller's untap step.
When this card is put into a graveyard from the battlefield, draw a card to Enchant Creature
Enchanted creature gets +3/+3 and doesn't untap during its controller's untap step.
When ~ is put into a graveyard from the battlefield, draw a card (11 years ago.) |
Weight of Spectres |
KS | The 'Reform' ability is actually pretty annoying. Changing to drawing a card so they still work as temporary effects on Emerge creatures without leaving the Naturalize effects blank. (11 years ago.) |
Weight of Spectres |
KS | Cost changed from 3U to 2U; Text changed from Enchant Creature
Enchanted creature gets +3/+3 and doesn't untap during its controller's untap step.
When this card is put into a graveyard from the battlefield, if it has no fate counters on it return it to the battlefield attached to target creature and put a fate counter on it. to Enchant Creature
Enchanted creature gets +3/+3 and doesn't untap during its controller's untap step.
When this card is put into a graveyard from the battlefield, draw a card (11 years ago.) |
Idaran Broodcaller |
KS | This may be a little insane, but 2 toughness creatures are quite important in this format and nobody ever wants to play this on turn 2 right now! Making it better should actual mean more decisions! (11 years ago.) |
Idaran Broodcaller |
KS | Toughness changed from 1 to 2 (11 years ago.) |
Pykmarsh Revenant |
KS | There are too many 1 Toughness creatures. This is meant to be a draw into the wedge and I feel the extra toughness won't break anything. (11 years ago.) |
Pykmarsh Revenant |
KS | Toughness changed from 1 to 2 (11 years ago.) |
Zhauri Fleshgrafter |
KS | Obviously really good! (11 years ago.) |
Zhauri Fleshgrafter |
KS | Liked this. (11 years ago.) |
Hagfen Shambler |
KS | Minor abilities like this are probably fine at common even with Husk being quite complex. (11 years ago.) |
Hagfen Shambler |
SOK | Something to help out Husk a little? (11 years ago.) |
Hagfen Shambler |
SOK | Text changed from Husk - You may cast this creature from your graveyard. If you do, put a Husk counter on it. It has 'When this creature is dealt damage, becomes the target of a spell or ability or would die, exile it' as long as it has a Husk counter on it. to When ~ enters the battlefield, gain 2 life.
Husk - You may cast this creature from your graveyard. If you do, put a Husk counter on it. It has 'When this creature is dealt damage, becomes the target of a spell or ability or would die, exile it' as long as it has a Husk counter on it. (11 years ago.) |
Foetid Mycodon |
KS | Might be slightly complex for a common but this colour does need a new one. (11 years ago.) |
Foetid Mycodon |
KS | New card: 1BG Creature - Fungus C Whenever Foetid Mycodon is dealt damage put a +1/+1 counter on it.
1BG: Regenerate Foetid Mycodon. 1/1 (11 years ago.) |
Cage the Soul |
TB | Still incredible with Immolate and Grim Surgery. (11 years ago.) |
Tornado Channeller |
TB | Cost changed from 3U to 3UU; Power changed from 2 to 3 (11 years ago.) |
Quilled Phyrnosom |
SOK | Liked this. (11 years ago.) |
Quilled Phyrnosom |
KS | Green still needs more flying defence. This was bound to be made at some point. (11 years ago.) |
Quilled Phyrnosom |
KS | New card: 3G Creature - Lizard U Resound — At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay 3G. If you do destroy target creature with flying. 4/3 (11 years ago.) |
Hubris Cloak |
KS | Nobody ever wanted to play this. It is just super bad. (11 years ago.) |
Encroaching Quagmire |
KS | Ricky was playing this. It seemed totally fine. (11 years ago.) |
Priest of Orobis |
KS | Yes, sadly this has to move up the rarity chain. One is fine but two create a loop where your opponent can't actually attack on the ground. (11 years ago.) |
Priest of Orobis |
KS | Rarity changed from C to U (11 years ago.) |
Scornful Lavamancer |
KS | He could easily be a 2/2 or even a 3/2 for some more aggro plays. (11 years ago.) |
Treasure Goblin |
SOK | This guy actually seems bad a lot of the time! (11 years ago.) |
Zhauri Fleshgrafter |
SOK | Liked this. (11 years ago.) |
Tornado Channeller |
SOK | This card needs to change, I think we all agreed it is a slightly awkward mix of costs/stats/resound cost (11 years ago.) |
Priest of Orobis |
SOK | So, are we going to change it or move to uncommon. Kierna played this all day, and after his initial love i think he finally saw how obnoxious it could be. (11 years ago.) |
Rousing Address |
SOK | I used both sides of this multiplte times. (11 years ago.) |
Rousing Address |
SOK | Liked this. (11 years ago.) |
Watcher of the Skies |
SOK | This guy was pretty cool, Baker used him to good effect in his sealed deck and his tempo deck. (11 years ago.) |
Watcher of the Skies |
SOK | Liked this. (11 years ago.) |
Unburdened Hypnotist |
SOK | Liked this. (11 years ago.) |
Unburdened Hypnotist |
SOK | 4 mana mind rot still playable, and I did it twice! (11 years ago.) |
Flagellant |
SOK | News just in: Hissing Iguanar is still very very good! (11 years ago.) |
Bloodfiend Ritual |
SOK | This is secretly the best card in the set. (11 years ago.) |
Encroaching Quagmire |
SOK | Don't think we have this card printed up yet. (11 years ago.) |
Sword Brothers |
SOK | Changing name for art purposes (11 years ago.) |
Sword Brothers |
SOK | Name changed from Spear Brothers to Sword Brothers (11 years ago.) |
Force of Arms |
SOK | This wasn't as dangerous as I thought, but probbaly because every WBR or RWU creature has 2 power, so you are not really just blowing people out with 4 extra damage or anything. Always good for a 2 for 1 though usually. (11 years ago.) |
Fanatical Troops |
SOK | Probably the most balanced win creature. Feels good but not busted for is cost. Nice and aggressive too! (11 years ago.) |
Fanatical Troops |
SOK | Liked this. (11 years ago.) |
Dusk Vulture |
SOK | I played this as WBR creature more than a BGW creature I think. Cheap immolate food that can get in for a few points of damage is perfect! (11 years ago.) |
Hagfen Shambler |
SOK | Maybe Husk isn't the bogeyman I thought it was in initial playtests. Might have to revisit costs/abilities to push it ever so slightly. (11 years ago.) |
Lavaaxeamancer |
SOK | Liked this. (11 years ago.) |
Nexus of Blood |
SOK | Nexus lands are certainly 'wedgy', and getting two of them as part of your first 3 lands is a problem. Hard to use to fix splash colours and I left out two from my 4 colour sealed deck. (11 years ago.) |
Scornful Lavamancer |
SOK | My only issue with this guy is him being a 2/3. I think the 2 damage is right, and the decisions are interesting whether to play or try and burn them out. (11 years ago.) |
Zhauri Limbfiend |
SOK | Don't think we have this guy printed up. I never saw him. (11 years ago.) |
Cage the Soul |
SOK | Fixing to blank the creature as suggested on Saturday. Loses some of the cool plays, but was a super powerful commo otherwise. Could always bump to uncommon if we wanted to retain some of that. (11 years ago.) |
Cage the Soul |
SOK | Text changed from Enchant creature
You control enchanted creature
Enchanted creature can't attack or block and its activated abilities can't be activated. to Enchant creature
You control enchanted creature
Enchanted creature can't attack or block and loses all abilities. (11 years ago.) |
Purity of Body |
SOK | This sat in my hand a lot, and I obviously boarded it out vs Bakers two colour deck. I guess once the rares arrive this will be better (11 years ago.) |
Sumassian Skywardens |
SOK | This guy was okay, but never really felt exciting. For a CDE investment you kind of get a 2/2 flying first strike which at common seems pretty good, but it was only really the combo with the token pumping guy that made it useful. That said there are a lot of 1 toughness guys at common and being able to hold them off whilst attacking for 1 was good in a board stall. (11 years ago.) |
Sumassian Retromacers |
SOK | Okay this is really strong. I think we have a few options here:
1) bump to rare and probably leave stats as they are
2) drop the stats of the creatures to be 1/1 or 0/2 and keep the casting cost, although this might just make it a totally average card
3) keep the stats but change the cost. At 4RW it affects the board much later, and to be honest I don't think that fits well with RWU being the aggro wedge (11 years ago.) |
Damassian Captain |
SOK | This guy was always great. I never had to self-immolate, but I don't think I would feel bad if i had to. Probably the best of our CDE commons. (11 years ago.) |
Damassian Captain |
SOK | Liked this. (11 years ago.) |
Waypoint Drake |
SOK | So I saw this played as just a 3/1 flyer about half the time. Concerns that it seem overpowered seem a little unfounded so far, although I agree as we add more powerful uncommons and rares that it may become more of an issue. If so we have plenty of options to tweak the numbers if we want to retain the functionality. (11 years ago.) |
Somnus Shine |
SOK | So was this card too powerful?
I saw Baker play it a fair bit, but I don't remember any cries of "who made this card, it is broken!"
If it is too strong, posiible solutions are to move it to 1U, remove the 'freeze' part and add something else, turn it into a twiddle? (11 years ago.) |
Twilight Liminid |
SOK | Removing the exclamation mark. (11 years ago.) |
Mournful Liminid |
SOK | Text changed from When ~ enters the battlefield! target player loses 1 life and you gain 1 life
WB: Return ~ from your graveyard to the battlefield tapped to When ~ enters the battlefield, target player loses 1 life and you gain 1 life
WB: Return ~ from your graveyard to the battlefield tapped; Slot changed from to 1 (11 years ago.) |
Mournful Liminid |
KS | Rarity changed from C to U (11 years ago.) |
Twilight Liminid |
KS | Reassembling Skeleton with upside for the Immolate & Mill decks. (11 years ago.) |
Mournful Liminid |
KS | New card: WB Creature - Spirit C When Mournful Liminid enters the battlefield! target player loses 1 life and you gain 1 life
WB: Return Mournful Liminid from your graveyard to the battlefield tapped 1/1 (11 years ago.) |
Somnus Shine |
SOK | Indeed they did! Although it was a common. I thought that that card actually tapped two creatures, which is why I costed this at just U.
Could just remove the 'freeze' part and add 'or untap'. That card has not been made yet. (11 years ago.) |
Somnus Shine |
KS | Didn't they make this in AVR except it cost 2U? (11 years ago.) |
Somnus Shine |
SOK | Is this too boring for an uncommon? (11 years ago.) |
Somnus Shine |
SOK | New card: U Instant U Tap target creature. It doesn't untap during its controller's next untap step.
Draw a card (11 years ago.) |
Fickle Groundsman |
SOK | Hmm I guess all the useful things this could have been used in response too are no longer in the set. Initially it was in my file to help hose Intensify and Fatewarp to some extent, but now both of those are gone it might not fit anymore. (11 years ago.) |
Waypoint Drake |
SOK | Hmm okay, it does like like 3/3 flyers for 3 are not really a thing, unless they have a drawback.
How about this change?
Now offers some tension about what do do with it. (11 years ago.) |
Waypoint Drake |
SOK | Text changed from Flying
Resound — At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay UG. If you do, search your library for a creature card and put it into your hand. to Flying
Resound — At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay UG. If you do, return ~ to your hand and search your library for a creature card and put it into your hand.; Toughness changed from 3 to 1 (11 years ago.) |
Waypoint Drake |
PH | Yeah should probably be tower gargoyle costed (11 years ago.) |
Fickle Groundsman |
PH | Maybe so you can use it after someone fatewarps to slow them down redrawing the card they put on top? (11 years ago.) |
Last Gasp Solution |
TB | Interesting. Could be OP could be unplayable. Definitely testworthy! (11 years ago.) |
Echo of Knives |
TB | Better as a sorcery? This is a very powerful card, obviously. (11 years ago.) |
Echo of Knives |
KS | This seems amazing in the right deck (ie RWU with looting or BGW with self-milling) and probably unplayable anywhere else. Is that good? Probably. (11 years ago.) |
Fickle Groundsman |
KS | Is there a reason it has flash? (11 years ago.) |
Waypoint Drake |
KS | This is some pretty insane value! It's already way ahead of the curve as a 3/3 flier for 3! (11 years ago.) |
Waypoint Drake |
SOK | New card: 1UG Creature - Drake U Flying
Resound — At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay UG. If you do, search your library for a creature card and put it into your hand. 3/3 (11 years ago.) |
Last Gasp Solution |
SOK | Something that was in original wedges set, that might be interesting to try out. (11 years ago.) |
Last Gasp Solution |
SOK | New card: UR Sorcery U Discard your hand.
Search your library for a card and put that card into your hand. Then shuffle your library. (11 years ago.) |
Fickle Groundsman |
SOK | Is it a manafixer? Is it a plow under? Is it a removal spell? (11 years ago.) |
Fickle Groundsman |
SOK | New card: 2G Creature - Human Shaman C Flash
When Fickle Groundsman enters the battlefield, search target player's library for two basic land cards and reveal them. Shuffle their library, then put the cards on top of it. 2/1 (11 years ago.) |
Echo of Knives |
SOK | Text changed from You can only cast ~ from your graveyard, but not from anywhere else.
Exile ~ and target creature. to You may cast ~ from your graveyard, but not from anywhere else.
Exile ~ and target creature. (11 years ago.) |
Echo of Knives |
SOK | Text changed from You can only cast ~ from your graveyard, but not from anywhere else.
Exile ~ and target creature and. to You can only cast ~ from your graveyard, but not from anywhere else.
Exile ~ and target creature. (11 years ago.) |
Echo of Knives |
SOK | Changes to make this card actually work. (11 years ago.) |
Echo of Knives |
SOK | Text changed from You can only cast ~ from your graveyard.
Destroy target attacking or blocking creature. to You can only cast ~ from your graveyard, but not from anywhere else.
Exile ~ and target creature and. (11 years ago.) |
Echo of Knives |
SOK | New card: W Instant U You can only cast Echo of Knives from your graveyard.
Destroy target attacking or blocking creature. (11 years ago.) |
Damassian Captain |
TB | Upping power level a little. (11 years ago.) |
Damassian Captain |
TB | Type changed from Creature - Human Soldier to Creature - Human Knight; Text changed from Immolate — When ~ enters the battlefield, you may sacrifice a creature. If you do, ~ deals 2 damage to target creature or player and you gain 2 life. to First strike
Immolate — When ~ enters the battlefield, you may sacrifice a creature. If you do, ~ deals 2 damage to target creature or player and you gain 2 life. (11 years ago.) |
Portal of Vitality |
SOK | Build around me for non-traditional casting of creatures.
Works for all the green wedges, and twin too!
Should I add a non-token clause? (11 years ago.) |
Portal of Vitality |
SOK | New card: 1G Enchantment C Whenever a creature enters the battlefield under your control from any zone other than your hand, you may put a +1/+1 counter on it. (11 years ago.) |
Chronotine Stinger |
SOK | Liked this. (11 years ago.) |
Chronotine Stinger |
KS | Bounce creatures should always be Jellyfish! (11 years ago.) |
Chronotine Stinger |
KS | New card: 3UR Creature - Jellyfish U Haste
When Chronotine Stinger enters the battlefield return target creature to its owner's hand 4/2 (11 years ago.) |
Naithar Heretic |
PH | This is sweet! (11 years ago.) |
Tide of Iron |
KS | One of the goals of Uncommons according to Wizards is to push alternate strategies. This makes Automatons into a viable fighting force. (11 years ago.) |
Tide of Iron |
KS | New card: 2W Enchantment U Artifact creatures you control get +1/+1
Whenever you cast an Artifact spell, put a 1/1 colourless Construct Artifact Creature token onto the battlefield (11 years ago.) |
Naithar Heretic |
KS | Changing to permanent so it can also clear fate tokens and rinses 'sphere of the wedge' if they actually get made! (11 years ago.) |
Naithar Heretic |
KS | Text changed from When ~ enters the battlefield choose a creature. Remove all counters from that creature. to When ~ enters the battlefield choose a permanent. Remove all counters from that permanent. (11 years ago.) |
Naithar Heretic |
KS | A way to get Husk tokens off creatures. It can't actually target since that would exile the creature! (11 years ago.) |
Naithar Heretic |
KS | New card: 2GW Creature - Snake Shaman U When Naithar Heretic enters the battlefield choose a creature. Remove all counters from that creature. 3/3 (11 years ago.) |
Rain of Fire |
KS | Text changed from ~ deals 1 damage to each creature. If you cast ~ during your upkeep it deals 2 damage to each creature instead. to ~ deals 1 damage to each creature. If you cast ~ in your upkeep it deals 2 damage to each creature instead. (11 years ago.) |
Rain of Fire |
KS | Pyroclasm in your upkeep or an instant-speed Rain of Embers. Weirdly there appears to have never been a red instant that does 1 to everything. Also I'm surprised this name has never been used! (11 years ago.) |
Rain of Fire |
KS | New card: 1R Instant U Rain of Fire deals 1 damage to each creature. If you cast Rain of Fire during your upkeep it deals 2 damage to each creature instead. (11 years ago.) |
Devour the Organs |
KS | Going with Paul's suggestion to give the card a slight boost. Can also now remove the 'creature you control' part to save space (and let it kill Husks in a hideously inefficient manner if you have no creatures in play). (11 years ago.) |
Devour the Organs |
KS | Text changed from Until end of turn, target creature you control gains "whenever another creature dies, put a +1/+1 counter on this creature." It fights target creature. to Until end of turn, target creature gains "whenever another creature dies, put a +1/+1 counter on this creature" and "T: This creature fights target creature". (11 years ago.) |
Vitrification |
KS | Definitely wanted a spell that temporarily Husks a creature. Works in blue I think since it's similar to cards like Snakeform. Kieran fact of today - Vitrification means 'the process of turning something into glass'. (11 years ago.) |
Vitrification |
KS | New card: 2U Instant U Until end of turn, target creature gains "If this creature would become the target of a spell or ability, be dealt damage or would die, exile it".
Draw a card (11 years ago.) |
Legion-Soul Vanguard |
KS | This might be slightly too blizzare an ability. Would also probably make way more sense in Blue, but Blue has too much of the colour pie as it is! (11 years ago.) |
Legion-Soul Vanguard |
KS | New card: W Creature - Human Soldier U Whenever another creature enters the battlefield, you may have Legion-Soul Vanguard gain the same name as that creature. 2/1 (11 years ago.) |
Damassian Captain |
KS | I think first strike would be good. Then he can be a Knight which makes a lot of sense in this colour combination. (11 years ago.) |
Lupercal Hunter |
KS | I think we have to have a Flash creature with Husk. All my green spells seem to be removal right now! Stats could obviously change if needed. (11 years ago.) |
Lupercal Hunter |
KS | New card: 2G Creature - Wolf U Flash
Husk - You may cast this creature from your graveyard. If you do, put a Husk counter on it. It has 'When this creature is dealt damage, becomes the target of a spell or ability or would die, exile it' as long as it has a Husk counter on it. 3/1 (11 years ago.) |
Sumassian Retromacers |
TB | I like the card. We can test it to get the right cost/stats. (11 years ago.) |
Damassian Captain |
TB | I'm pretty sure I'd pay 3 mana for a bad sorcery speed shock helix in almost any limited format. Could give him first strike or lifelink or haste or any combination thereof. (11 years ago.) |
Damassian Captain |
PH | Give him first strike? (11 years ago.) |
Devour the Organs |
PH | Maybe make the fight a Tap? Lets you cast this, emerge/immolate something and grow your dude before it fights? (11 years ago.) |
Stalwart Phantasm |
KS | Rarity changed from C to U (11 years ago.) |
Stalwart Phantasm |
KS | Palace Guard with Husk for some double-fog action. (11 years ago.) |
Stalwart Phantasm |
KS | New card: 2W Creature - Spirit Soldier C Stalwart Phantasm can block any number of creatures.
Husk - You may cast this creature from your graveyard. If you do, put a Husk counter on it. It has 'When this creature is dealt damage, becomes the target of a spell or ability or would die, exile it' as long as it has a Husk counter on it. 1/4 (11 years ago.) |
Devour the Organs |
KS | Some Green removal that also combos with Emerge. (11 years ago.) |
Devour the Organs |
KS | New card: 2G Sorcery U Until end of turn, target creature you control gains "whenever another creature dies, put a +1/+1 counter on this creature." It fights target creature. (11 years ago.) |
Damassian Captain |
KS | Isn't this actually quite a bad deal for the cost? If you have to pay WBR for a worse lightning helix then it isn't very good, but his stats are pretty low so you'd only really be happy immolating a 1-drop. (11 years ago.) |
Damassian Captain |
SOK | I think that is okay. You want the signature wedge card to really make use of its mechanic, not just have it as a occasional add on. (11 years ago.) |
Sumassian Retromacers |
SOK | Rarity changed from C to U (11 years ago.) |
Sumassian Retromacers |
SOK | Upping casting cost as a minimum change for now (11 years ago.) |
Sumassian Retromacers |
SOK | Cost changed from 3R to 3RW; Slot changed from to 1 (11 years ago.) |
Sumassian Retromacers |
KS | Yes, I didn't explain that too well - it does 10 but split over two turns! I don't think the size makes much difference, it's the fact that this ability is really good to have on two guys and is basically a double lava axe or just shuts down all attacks. The more expensive version might be okay though. Probably will need testing! (11 years ago.) |
Sumassian Retromacers |
SOK | Surely you only take 5 to the face if they double block?
Certainly understand power concerns. Would it be acceptable as a 3RW making two 1/1's, or does it then fall off too hard?
Is it the size of the bodies, or just the Spitemare ability taht is too good? (11 years ago.) |
Sumassian Retromacers |
KS | After thinking about this it does seem pretty crazy. Attack with a 5 power guy and you end up taking 10 to the face! Just completely shuts down a ground attack I fear. (11 years ago.) |
Sumassian Retromacers |
TB | Holy crap this card is good. (11 years ago.) |
Lifewell Guardians |
SOK | These guys need a new name if they are supposed to be part of RWU wedge (11 years ago.) |
Sumassian Retromacers |
KS | This would be cool as a RW card. I like the way it suddenly gives you a good target for the Twin Searing Spear! (11 years ago.) |
Sumassian Retromacers |
SOK | Maybe pushing the power level a little for an uncommon, could easily push to 4R or to rare. Could even be 2RW? (11 years ago.) |
Sumassian Retromacers |
SOK | New card: 3R Creature - Human Wizard C Whenever Sumassian Retromacers is dealt damage, it deals that much damage to target creature or player.
Twin — When Sumassian Retromacers enters the battlefield, put a token into play that's a copy of it except it doesn't have this ability. 2/2 (11 years ago.) |
Distomic Fury |
KS | Almost! The name then sounded like a spell though so I had to change the second part too! (11 years ago.) |
Distomic Fury |
KS | Name changed from Distomic Lightning to Distomic Fury (11 years ago.) |
Distomic Fury |
SOK | Did you mean to actually change it to this? (11 years ago.) |
Distomic Lightning |
SOK | Name changed from Gemination of Lightning to Distomic Lightning (11 years ago.) |
Distomic Fury |
KS | Changing the name. The word Distomic doesn't actually exist but is taken from the Greek 'Distomus' which literally means a two-edged sword. We are learning as well as creating! (11 years ago.) |
Weight of Spectres |
KS | I wonder if instead of the return ability this could do the 'twin' thing from Gemination of Lightning and give the ability to all creatures that share a name. It might get a bit brain-melting though! If it had the original 'move to a creature with the same name' ability it would be like a Vulshock Gauntlets for Twins whilst still being a removal spell most of the time. (11 years ago.) |
Distomic Fury |
KS | Gemination is the word I wanted - it came up in a Thesaurus as a synonym of duplication, which made sense regarding this card. (11 years ago.) |
Damassian Automaton |
SOK | It kind of galls me this guy has no vanilla keyword. Perhaps add something essentially blank?
Rampage:3 ? (11 years ago.) |
Distomic Fury |
SOK | Gemination or Germination?
Geminate appears to be a thing, wither to do with multiple teeth growing from one or consonant elongation in phonetics. (11 years ago.) |
Distomic Fury |
KS | Going for the better version. Bring on the homunculi overrun! Affects opposing creatures too but I think that's okay as a drawback! (11 years ago.) |
Gemination of Lightning |
KS | Name changed from Inheritance of Lightning to Gemination of Lightning; Text changed from Enchant Creature
Enchanted Creature gets +2/+0 and has First Strike
1R: Attach ~ to target creature with the same name as Enchanted Creature to Enchant Creature
Enchanted Creature and each creature that shares a name with it get +2/+0 and have First Strike (11 years ago.) |
Hubris Cloak |
PH | Maybe trample is pushing it too far? Isn't there a similar sorcery for 3G that puts a +1/+1 counter on your dude? (11 years ago.) |
Hubris Cloak |
TB | Paul's version catapults this to very good, especially with trample, but 3G Sorcery speed removal conditional on having a creature probably isn't going to break the universe. (11 years ago.) |
Hubris Cloak |
PH | Maybe :
Enchanted creature gets +2/+2 and trample. When ~ ETB enchanted creature fights another target creature.
- could set up some spicy situations? (11 years ago.) |
Hubris Cloak |
PH | I'm pretty sure that this just isn't very good at all. Uber conditional removal, and not enough bang for your buck to justify the possible 2 4 1 for your opponent. (11 years ago.) |
Distomic Fury |
PH | We have a horned turtle in the set, I don't think a bunch of 2/1's will be that much of a problem ;) (11 years ago.) |
Hubris Cloak |
TB | And, obviously not very good if you can't. (11 years ago.) |
Hubris Cloak |
TB | Been playing with it a bit. It's actually kind of good in URG where you put it on your flier and/or kill something with it. But I think it's pretty much definitely a color pie violation if it can be put on opponent's creatures. (11 years ago.) |
Distomic Fury |
TB | If you can pull off a two card combo that also requires you to have a bunch of creatures in your graveyard I reckon you're entitled to a bunch of 2/1 first striking tokens. (11 years ago.) |
Pouncing Saurian |
SOK | Finally the time for the return of Simian Grunts is here!
The original Teferi that nobody seems to remember. (11 years ago.) |
Pouncing Saurian |
PH | Seems fine tbh, and frankly could be maybe a 3/4 if pushed to U (11 years ago.) |
Sumassian Skywardens |
KS | Two 2/1 high fliers (or even straight "can't block" fliers might work. You can get a 3/1 high flier for this cost and this would be sometimes better and sometimes worse. This would be a super-aggro card though! (11 years ago.) |
Pouncing Saurian |
KS | Slot changed from to 12 (11 years ago.) |
Pouncing Saurian |
KS | URG really wants a flash creature. This isn't hugely exciting but it does make sense as a decent common 3-drop. (11 years ago.) |
Pouncing Saurian |
KS | New card: URG Creature - Lizard C Flash 3/3 (11 years ago.) |
Brutal Interrogation |
KS | Wanted a targeted discard spell that wasn't completely useless later on and this was the best secondary ability I could come up with! You can always cast it at zero for the life-loss effect in an aggro deck. (11 years ago.) |
Brutal Interrogation |
KS | New card: XB Sorcery C Target player reveals X cards from their hand. You choose one of the revealed cards. That player discards that card. If no cards are revealed this way, each player loses 3 life. (11 years ago.) |
Sumassian Skywardens |
SOK | Double strike could work.
Could always ignore the flying and go for 2/1 first strike?
I do think we need a twin flyer at common at though (11 years ago.) |
Sumassian Skywardens |
PH | double strike? (11 years ago.) |
Sumassian Skywardens |
KS | Is this good? I guess a 2/2 flier for 3 is good, but this is surely hard to use well offensively. Much better on defence. Not sure a twin flier can really be done for 3 mana! (11 years ago.) |
Distomic Fury |
KS | I thought about it, but then realised it would affect tokens. Swarms of 2/1 First-Strike Homunculus tokens might be an issue in that respect! (11 years ago.) |
Freedom's Cry |
KS | There are some Enchantments around still! Two of them do have Reform, but there's a chance some more could make it if 'Inheritance' style enchantments like my new red one take off! Reducing to W could be a good idea though. (11 years ago.) |
Hubris Cloak |
KS | There is a good chance this is stone terrible. The fact it can be used as a removal spell is good, but it's super expensive for a worse Oakenform that could end up killing your own creature! (11 years ago.) |
Hubris Cloak |
SOK | But then it loses the cool play of enchanting your opponents only creature!
Is conditional green removal too far out of the colour pie? (11 years ago.) |
Distomic Fury |
TB | How about "Enchanted creature and all other creatures with the same name get +2/+0 and have first strike"? Too good? (11 years ago.) |
Sumassian Skywardens |
TB | Not sure 1/1 first strike is any more aggressive than 1/3 but trying it. (11 years ago.) |
Sumassian Skywardens |
TB | Text changed from Flying
Twin — When ~ enters the battlefield, put a token into play that's a copy of it except it doesn't have this ability. to Flying, first strike
Twin — When ~ enters the battlefield, put a token into play that's a copy of it except it doesn't have this ability.; Toughness changed from 3 to 1 (11 years ago.) |
Hubris Cloak |
TB | Should it be "Enchant creature you control" then? (11 years ago.) |
Portal Invader |
TB | As-fan of tricolored cards (including wedge lands and automatons) is currently 3 (plus some rares). As-fan of cares-about-spells cards is 1/10th-1/5th (1-2 commons). I don't think that creates much risk there? (11 years ago.) |
Portal Invader |
TB | He's playable for his base stats, though? And every once in a blue moon he's a 6/3. Seems ok? I'm not super excited by him but I do like him and we do have to make a UR common creature according to our skeleton. Is there a better alternative? (11 years ago.) |
Freedom's Cry |
TB | I don't understand what this is doing in the set! It is good that the worst common hoses the best (Cage the Soul), though! (11 years ago.) |
Hawkmeld Trainee |
SOK | Text changed from ~ enters the battlefield with two +1/+1 counters on it.
2, Remove a counter from ~: put a 1/1 white Bird creature token with Flying onto the battlefield to ~ enters the battlefield with two +1/+1 counters on it.
2, Remove a counter from ~: put a 1/1 white Bird creature token with Flying onto the battlefield. (11 years ago.) |
Freedom's Cry |
SOK | Should this cost 1?
The pump is not worth 2cmc and the disenchant is barely worth it. (11 years ago.) |
Portal Invader |
KS | Whilst I do love a good 'alternate strategy' card - and I definitely don't want us to end up with one deck only per wedge - doesn't this sort of trick people into thinking spells are a thing when really they aren't? We would need to seed more enablers to make a deck based around these guys work, and would that not deviate from our actual themes? (11 years ago.) |
Portal Invader |
PH | If it were uncommon i'd suggest giving it W : first strike until EOT, at common I'm not too sure (11 years ago.) |
Sumassian Skywardens |
SOK | Perhaps two 1/1s with first strike and flying? (11 years ago.) |
Distomic Fury |
KS | Trying something to help Twin decks. Also good if you just have a bunch of duplicates. (11 years ago.) |
Inheritance of Lightning |
KS | New card: 2R Enchantment - Aura C Enchant Creature
Enchanted Creature gets +2/+0 and has First Strike
1R: Attach Inheritance of Lightning to target creature with the same name as Enchanted Creature (11 years ago.) |
Portal Invader |
TB | The most fun ability to give these cards is first strike because it really changes combat. It is primary in R. There are loads of options for numbers here both in mana cost and bonus. (11 years ago.) |
Stormcloud Drake |
SOK | Could switch it to "~ has haste if you control a red creature'
Loses the activated ability but keeps it RWU relevant. Maybe it is still bad to have colour relevant rules text (11 years ago.) |
Sumas Legionaire |
SOK | Aggro will certainly be harder in a 3 colour dominant format, so I think we can throw it some help with this. (11 years ago.) |
Portal Invader |
SOK | I think we really need this kind of thing. Whilst this guy isn't really build around me, as we don't have a lot of low mana cantrips, It does at least offer a non-wedge mechanic option. I would actually be tempted to push this guy a bit harder. Nivix Cyclops was probably better than this and was a common. (11 years ago.) |
Portal Invader |
TB | It's not a wedge theme but these two colors still do have the most spells. (11 years ago.) |
Sumas Legionaire |
TB | This guy is very good, for sure. (11 years ago.) |
Sumas Legionaire |
KS | The version of this in DGM is an uncommon, though white often gets 3/1 men for 2 and Haste comes from the Red part so he might be okay at common in this pairing. (11 years ago.) |
Pykmarsh Revenant |
KS | Everything is a haunter at the moment! (11 years ago.) |
Pykmarsh Revenant |
KS | Name changed from Pykmarsh Haunter to Pykmarsh Revenant (11 years ago.) |
Purity of Body |
KS | I would probably always maindeck this. The multicolour cards are probably all going to be bombs. (11 years ago.) |
Stormcloud Drake |
KS | Still a little odd that this guy is a special bonus that only UR decks get. Would be neater if he lost this or there was a cycle of enemy activated abilities at common. (11 years ago.) |
Protospore Murlodont |
KS | Should say 'when' I think since it will never happen more than once to the same object. (11 years ago.) |
Protospore Murlodont |
KS | Text changed from Whenever ~ dies, put a +1/+1 counter on target creature.
Emerge 4G (4G, Sacrifice this creature: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.) to When ~ dies, put a +1/+1 counter on target creature.
Emerge 4G (4G, Sacrifice this creature: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.) (11 years ago.) |
Portal Invader |
KS | Spells still aren't actually a thing. Although the two mechanics this colour combination has are Resound and Twin which don't exactly have much in common! (11 years ago.) |
Protospore Murlodont |
SOK | Updating templating (11 years ago.) |
Protospore Murlodont |
SOK | Text changed from Whenever ~ dies, put a +1/+1 counter on target creature.
Emerge 4G (4G, Sacrifice ~: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.) to Whenever ~ dies, put a +1/+1 counter on target creature.
Emerge 4G (4G, Sacrifice this creature: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.) (11 years ago.) |
Twisted Arach |
SOK | updating templating (11 years ago.) |
Twisted Arach |
SOK | Text changed from Reach
Emerge 3G (3G, Sacrifice ~: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.) to Reach
Emerge 3G (3G, Sacrifice this creature: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.) (11 years ago.) |
Protoplasm |
SOK | updatig templating (11 years ago.) |
Protoplasm |
SOK | Text changed from Emerge G (G, Sacrifice ~: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.) to Emerge G (G, Sacrifice this creature: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.) (11 years ago.) |
Patchwork Homunculus |
SOK | updating templating (11 years ago.) |
Patchwork Homunculus |
SOK | Text changed from Emerge 1U (1U, Sacrifice ~: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.) to Emerge 1U (1U, Sacrifice this creature: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.) (11 years ago.) |
Zhauri Wretch |
SOK | updating Emerge templating (11 years ago.) |
Zhauri Wretch |
SOK | Text changed from Emerge 2B (2B, Sacrifice ~: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.) to Emerge 2B (2B, Sacrifice this creature: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.) (11 years ago.) |
Clifftop Pasture |
SOK | Renaming to match art. Uncommon wedge lands will be places, whilst commons will be geographic. (11 years ago.) |
Clifftop Pasture |
SOK | Name changed from Tundra Peak to Clifftop Pasture (11 years ago.) |
Sunken Thicket |
SOK | Renaming to match art. Uncommon wedge lands will be places, whilst commons will be geographic. (11 years ago.) |
Sunken Thicket |
SOK | Name changed from Underground Forest to Sunken Thicket (11 years ago.) |
Hillside Lagoon |
SOK | Renaming to match art. Uncommon wedge lands will be places, whilst commons will be geographic. (11 years ago.) |
Hillside Lagoon |
SOK | Name changed from Coastal Taiga to Hillside Lagoon (11 years ago.) |
Invader's Fortress |
SOK | Renaming to match art. Uncommon wedge lands will be places, whilst commons will be geographic. (11 years ago.) |
Invader's Fortress |
SOK | Name changed from Weatherbeaten Isle to Invader's Fortress (11 years ago.) |
Forgotten Sanctuary |
SOK | Renaming to match art. Uncommon wedge lands will be places, whilst commons will be geographic. (11 years ago.) |
Forgotten Sanctuary |
SOK | Name changed from Decrepit Hollow to Forgotten Sanctuary (11 years ago.) |
Neglected Cemetery |
SOK | Renaming to match art. Uncommon wedge lands will be places, whilst commons will be geographic. (11 years ago.) |
Neglected Cemetery |
SOK | Name changed from Forgotten Sanctuary to Neglected Cemetery (11 years ago.) |
Hallowed Bloodpit |
SOK | Renaming to match art. Uncommon wedge lands will be places, whilst commons will be geographic. (11 years ago.) |
Hallowed Bloodpit |
SOK | Name changed from Desecrated Field to Hallowed Bloodpit (11 years ago.) |
Ravaged Meadow |
SOK | Renaming to match art. Uncommon wedge lands will be places, whilst commons will be geographic. (11 years ago.) |
Ravaged Meadow |
SOK | Name changed from Hallowed Bloodpit to Ravaged Meadow (11 years ago.) |
Senate Halls |
SOK | Renaming to match art. Uncommon wedge lands will be places, whilst commons will be geographic. (11 years ago.) |
Senate Halls |
SOK | Name changed from Clifftop Senate to Senate Halls (11 years ago.) |
Wildwood Laboratory |
SOK | Renaming to match art.
Uncommon wedge lands will be places, whilst commons will be geographic. (11 years ago.) |
Wildwood Laboratory |
SOK | Name changed from Mangrove Swamp to Wildwood Laboratory (11 years ago.) |
Zhauri Wretch |
TB | Emerge Zhauri Wretch into Umbral Warhawk, sac Dusk Vulture, put a counter on Laboratory Pet, destroy Cage the Soul getting back Scornful Lavamancer, end of turn you take 2? (11 years ago.) |
Cage the Soul |
TB | Cage the Soul your Scornful Lavamancer with Leyline Hunter in play is ggs. (11 years ago.) |
Hubris Cloak |
SOK | I don't think so.
I basically borrowed the ability from Emperor Crocodile. (11 years ago.) |
Seek the Firesky |
TB | Just had my most YMtS8 moment yet. Respond to Flames of Idara in my upkeep targeting Convulsing Flesh-Hulk. In response Seek the Firesky my Convulsing Flesh-Hulk, killing your Damassian Automaton and fizzling Flames of Idara. (11 years ago.) |
Purity of Body |
TB | We seem to have turned this into a sideboard card. Not sure if that matters or not. (11 years ago.) |
Hubris Cloak |
TB | This is a B card, isn't it? (11 years ago.) |
Martyr |
TB | I think this guy creates good moments through synergy. Gives Laboratory Pet +2/+2! (11 years ago.) |
Martyr |
TB | Liked this. (11 years ago.) |
Divining Noggle |
TB | This card is basically an archetype. So awesome. Could definitely be a 1/3 (11 years ago.) |
Terramorphose |
TB | Liked this. (11 years ago.) |
Damassian Captain |
TB | I really like this card. Less nutty than the previous incarnations but very solid. Only problem is he is always Shock Helix in some form or another (the other Immolate cards sometimes just come out as dudes). Perhaps that is ok though? (11 years ago.) |
Looter of New Worlds |
TB | Liked this. (11 years ago.) |
Looter of New Worlds |
TB | Killed this guy in preference to an Idaran Broodcaller that was about to Resound trigger. Obviously awesome. (11 years ago.) |
Flames of Idara |
TB | Convulsing Flesh-Hulk in upkeep. (11 years ago.) |
Flames of Idara |
TB | Liked this. (11 years ago.) |
Hunting Trogle |
TB | It's pretty tempting to pump all your mana into this from t4 onwards until they find an answer (11 years ago.) |
Scornful Lavamancer |
TB | At 2 damage this guy is very significant. And his big behind means he's super useful if they try to race. Might make a nice uncommon. Probably needs to drop stats or drop back to 1 damage to stay at common. (11 years ago.) |
Twisted Arach |
TB | Would this make sense as a 2/3 instead? Give slightly more reason to ever Emerge him? I guess you will always Emerge him if you have a 5-drop bomb either way. (11 years ago.) |
Portal Meditator |
TB | Text changed from You may look at the top card of your library.
Sacrifice ~: Draw a card. to You may look at the top card of your library.
T, Sacrifice ~: Draw a card. (11 years ago.) |
Sumassian Skywardens |
TB | It's very good (too good?) but is it where we want to be pushing this wedge? There are a lot of 2/1s in this format. Could go to 1RUW and make 2 x 2/1 high fliers. (11 years ago.) |
Zhauri Limbfiend |
KS | My attempt at a 3 drop wedge creature. Not specifically doing anything with Emerge but has synergy with it. (11 years ago.) |
Zhauri Limbfiend |
KS | New card: GUB Creature - Mutant C Reach
Put a creature card from your hand on the bottom of your library: Zhauri Limbfiend gets +2/+2 until end of turn 2/2 (11 years ago.) |
Life Seeder |
PH | I thought about recosting it to match the RWU wedge, it'll probably fit in there with a shift in flavour (11 years ago.) |
Act on Impulse |
TB | The reason for this exiling no longer exists. I still like the card. But do we still like it as exile? (11 years ago.) |
Mirthless Cavalcade |
TB | Defenders count as spells, not sure about 0-power creatures. (11 years ago.) |
Neglected Cemetery |
SOK | Renaming to fit art (11 years ago.) |
Forgotten Sanctuary |
SOK | Name changed from Blighted Savannah to Forgotten Sanctuary (11 years ago.) |
Sumassian Skywardens |
SOK | Good point. I guess a 2/6 flyer for 3 mana is actually still very good. (11 years ago.) |
Mirthless Cavalcade |
SOK | I thought slot was for creature and slot 2 for spell?
Token makers tend to count as creatures that is why I moved it. (11 years ago.) |
Mirthless Cavalcade |
TB | Slot changed from 1 to 2 (11 years ago.) |
Portal Meditator |
TB | Cost changed from 1U to U (11 years ago.) |
Portal Meditator |
TB | Text changed from You may look at the top card of your library.
T, Sacrifice ~: Draw a card. to You may look at the top card of your library.
Sacrifice ~: Draw a card. (11 years ago.) |
Portal Meditator |
TB | New card: 1U Creature - Lizard Shaman U You may look at the top card of your library.
T, Sacrifice Portal Meditator: Draw a card. 1/1 (11 years ago.) |
Sumassian Skywardens |
TB | Assuming you sort your mana that's quite a lot better than Talrand's Invocation, I think? (11 years ago.) |
Mangrove Swamp |
SOK | New card: Land U Mangrove Swamp enters the battlefield tapped.
T: Add G, U, or B to your mana pool. (11 years ago.) |
Clifftop Senate |
SOK | New card: Land U Clifftop Senate enters the battlefield tapped.
T: Add R, W or U to your mana pool. (11 years ago.) |
Desecrated Field |
SOK | New card: Land U Desecrated Field enters the battlefield tapped.
T: Add W, B or R to your mana pool. (11 years ago.) |
Decrepit Hollow |
SOK | New card: Land U Decrepit Hollow enters the battlefield tapped.
T: Add B, G or W to your mana pool. (11 years ago.) |
Weatherbeaten Isle |
SOK | New card: Land U Weatherbeaten Isle enters the battlefield tapped.
T: Add U, R or G to your mana pool. (11 years ago.) |
Corpse Dragger |
SOK | Slot changed from 2 to 1 (11 years ago.) |
Mirthless Cavalcade |
SOK | Slot changed from 2 to 1 (11 years ago.) |
Life Seeder |
SOK | Unfortunately 'tokens matter' is a RWU thing not URG.
That said I think we want to be careful about making every card just do something wedgy. It is ok to have cards in a wedge that are stand alone or do something interesting that doesn't synergise. (11 years ago.) |
Sumassian Skywardens |
SOK | Could they be 2/1 fliers but can only block creatures with flying? (11 years ago.) |
Hillside Lagoon |
TB | Liked this. (11 years ago.) |
Hillside Lagoon |
TB | Sorry that wasn't meant to be a criticism. I think it's just an interesting wrinkle. These lands are great. (11 years ago.) |
Charged Lightning |
SOK | If only the name Twinstrike was not already taken. (11 years ago.) |
Hillside Lagoon |
SOK | We could always template them as Tendo Ice Bridge with one shot use for the wedge mana. I think that would remove their elegant nature though. (11 years ago.) |
Lifewell Guardians |
SOK | Pretty sure this guy was being moved to a 5 drop (11 years ago.) |
Bloodpit Guardians |
SOK | Cost changed from 3W to 4W; Power changed from 1 to 2; Toughness changed from 4 to 5 (11 years ago.) |
Nexus of Blood |
TB | Having second thoughts about these. Once you read it with the symbols it's pretty mind-melting. (11 years ago.) |
Whispered Malediction |
TB | Should probably be a Sorcery? (11 years ago.) |
Helcrypt Demagogue |
TB | If I ever said anything bad about this guy I take it back. He is sweet. (11 years ago.) |
Zhauri Wretch |
TB | This guy is going to Emerge into Priest of Orobis getting back himself and then Emerge into Priest of Orobis getting back himself and the Emerge into another four drop a BUNCH if they both remain common. (11 years ago.) |
Leyline Hunter |
TB | Having this going with Looter of New Worlds is a thing of beauty. (11 years ago.) |
Lavaaxeamancer |
TB | Reducing to Lava Axe's cost for beauty. If broken can up it. (11 years ago.) |
Lavaaxeamancer |
TB | Text changed from Resound — At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay 5R. If you do, ~ deals 5 damage to target player. to Resound — At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay 4R. If you do, ~ deals 5 damage to target player. (11 years ago.) |
Litany of Orobis |
TB | I'm enjoying this card. EOT get my 2x2/2 hasters back or trade 1.5 cards for your best creature. (11 years ago.) |
Hubris Cloak |
TB | We were going to give this card reform. Certainly helps put the game away if they have one blocker but might be too good/too many words for a common. (11 years ago.) |
Hillside Lagoon |
TB | An interesting aspect of these lands is that they don't help you cast things at instant speed the turn you play them. (11 years ago.) |
Patchwork Homunculus |
TB | Pretty sure this guy would be playable as an 0/1. (11 years ago.) |
Stumbling Mawkin |
TB | Kills husk for "free", but what if the only other guy on the board is your husk guy? :) (11 years ago.) |
Charged Lightning |
TB | This is a very aggressive card but I think I like it. (11 years ago.) |
Goreplate Phalanx |
TB | I think we have decided Immolate is "a creature" not "another creature" now? (11 years ago.) |
Goreplate Phalanx |
TB | Text changed from Immolate — When ~ enters the battlefield you may sacrifice another creature. If you do, ~ deals damage to target player equal to that creature's power. to Immolate — When ~ enters the battlefield you may sacrifice a creature. If you do, ~ deals damage to target player equal to that creature's power. (11 years ago.) |
Increase the Pressure |
TB | Cost changed from R to 2R (11 years ago.) |
Hagfen Shambler |
TB | (11 years ago.) |
Gravebloom Tender |
TB | Slot changed from to 1 (11 years ago.) |
Goreplate Phalanx |
TB | Text changed from Immolate - When ~ enters the battlefield you may sacrifice another creature. If you do, ~ deals damage to target player equal to that creature's power. to Immolate — When ~ enters the battlefield you may sacrifice another creature. If you do, ~ deals damage to target player equal to that creature's power. (11 years ago.) |
Hook Prelate |
TB | Text changed from Immolate - When ~ enters the battlefield you may sacrifice a creature. If you do, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. to Immolate — When ~ enters the battlefield you may sacrifice a creature. If you do, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (11 years ago.) |
Shatter Thug |
TB | Text changed from Immolate - When ~ enters the battlefield you may sacrifice a creature. If you do destroy target artifact. to Immolate — When ~ enters the battlefield you may sacrifice a creature. If you do destroy target artifact. (11 years ago.) |
Twilight Wurm |
TB | (11 years ago.) |
Sloughing Flesh |
TB | Text changed from Enchant Creature
Enchanted Creature gets +1/-1 and has Intimidate.
Reform - When this card is put into a graveyard from the battlefield, if it has no fate counters on it return it to the battlefield attached to target creature and put a fate counter on it. to Enchant Creature
Enchanted Creature gets +1/-1 and has Intimidate.
When this card is put into a graveyard from the battlefield, if it has no fate counters on it return it to the battlefield attached to target creature and put a fate counter on it. (11 years ago.) |
Hagfen Haunt |
TB | (11 years ago.) |
Weight of Spectres |
TB | Text changed from Enchant Creature
Enchanted creature gets +3/+3 and doesn't untap during its controller's untap step.
Reform - When this card is put into a graveyard from the battlefield, if it has no fate counters on it return it to the battlefield attached to target creature and put a fate counter on it. to Enchant Creature
Enchanted creature gets +3/+3 and doesn't untap during its controller's untap step.
When this card is put into a graveyard from the battlefield, if it has no fate counters on it return it to the battlefield attached to target creature and put a fate counter on it. (11 years ago.) |
Umbral Warhawk |
TB | Text changed from Flying
Immolate - When ~ enters the battlefield you may sacrifice a creature. If you do destroy target Enchantment. to Flying
Immolate — When ~ enters the battlefield you may sacrifice a creature. If you do destroy target Enchantment. (11 years ago.) |
Ephemeral Haunter |
TB | (11 years ago.) |
Dusk Vulture |
TB | (11 years ago.) |
Portal Invader |
TB | New card: 1UR Creature - Lizard Soldier C Whenever you cast an instant or sorcery spell, Portal Invader gets +2/+0 until end of turn. 2/3 (11 years ago.) |
Corpse Dragger |
TB | New card: 2WB Creature - Beast C When Corpse Dragger enters the battlefield you may discard a creature, artifact or enchantment card. If you do, return another target creature, artifact or enchantment card from your graveyard to your hand. 3/3 (11 years ago.) |
Seek the Firesky |
TB | Cost changed from 2UG to 2GU (11 years ago.) |
Sumas Skycaptain |
TB | Rarity changed from C to U (11 years ago.) |
Seek the Firesky |
TB | Slot changed from 7 to 8 (11 years ago.) |
Panglacial Placeholder |
TB | Slot changed from 9 to 7 (11 years ago.) |
Aether Geyser |
TB | Slot changed from to 6 (11 years ago.) |
Force of Arms |
TB | Slot changed from 1 to 4 (11 years ago.) |
Mirthless Cavalcade |
TB | Slot changed from 1 to 2 (11 years ago.) |
Mirthless Cavalcade |
TB | Cost changed from 1BW to 1WB; Slot changed from to 1 (11 years ago.) |
Sumassian Skywardens |
TB | This doesn't work. 2/1 fliers is too good. It's very hard to cost a Twin card at RUW. (11 years ago.) |
Fanatical Troops |
TB | Text changed from Haste
Twin - When ~ enters the battlefield, put a token onto the battlefield that is a copy of it except it doesn't have this ability. to Haste
Twin — When ~ enters the battlefield, put a token onto the battlefield that is a copy of it except it doesn't have this ability. (11 years ago.) |
Damassian Captain |
TB | Slot changed from to 11 (11 years ago.) |
Sumassian Skywardens |
TB | Slot changed from to 14 (11 years ago.) |
Pykmarsh Haunter |
TB | Slot changed from 3 to 13 (11 years ago.) |
Idaran Invader |
TB | Slot changed from 2 to 12 (11 years ago.) |
Weight of Spectres |
TB | Text changed from Enchant Creature
Enchanted creature gets +3/+3 and does not untap during its controller's untap step.
Reform - When this card is put into a graveyard from the battlefield, if it has no fate counters on it return it to the battlefield attached to target creature and put a fate counter on it. to Enchant Creature
Enchanted creature gets +3/+3 and doesn't untap during its controller's untap step.
Reform - When this card is put into a graveyard from the battlefield, if it has no fate counters on it return it to the battlefield attached to target creature and put a fate counter on it. (11 years ago.) |
Fanatical Troops |
TB | Text changed from Haste
Twin - When ~ enters the battlefield, put a token onto the battlefield that is a copy of it except it does not have this ability. to Haste
Twin - When ~ enters the battlefield, put a token onto the battlefield that is a copy of it except it doesn't have this ability. (11 years ago.) |
Spear Brothers |
TB | Text changed from Twin — When ~ enters the battlefield, put a token onto the battlefield that is a copy of it except it does not have this ability. to Twin — When ~ enters the battlefield, put a token onto the battlefield that is a copy of it except it doesn't have this ability. (11 years ago.) |
Idaran Invader |
TB | Text changed from Resound — At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay URG. If you do, put a +1/+1 counter on target creature. to Trample
Resound — At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay URG. If you do, put a +1/+1 counter on target creature.; Power changed from 3 to 2 (11 years ago.) |
Idaran Invader |
TB | Power changed from 2 to 3; Slot changed from to 2 (11 years ago.) |
Pykmarsh Haunter |
TB | Toughness changed from 3 to 1; Slot changed from to 3 (11 years ago.) |
Idaran Invader |
TB | New card: URG Creature - Lizard C Resound — At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay URG. If you do, put a +1/+1 counter on target creature. 2/3 (11 years ago.) |
Sumassian Skywardens |
TB | New card: RUW Creature - Bird C Flying
Twin — When Sumassian Skywardens enters the battlefield, put a token into play that's a copy of it except it doesn't have this ability. 1/3 (11 years ago.) |
Pykmarsh Haunter |
TB | New card: BGW Creature - Spirit C Lifelink
Husk - You may cast this creature from your graveyard. If you do, put a Husk counter on it. It has 'When this creature is dealt damage, becomes the target of a spell or ability or would die, exile it' as long as it has a Husk counter on it.. 3/3 (11 years ago.) |
Damassian Captain |
TB | Trying a wedge-keyword more toned-down tricolored common. This card is still very good so perhaps I am not trying hard enough! (11 years ago.) |
Damassian Captain |
TB | New card: WBR Creature - Human Soldier C Immolate — When Damassian Captain enters the battlefield, you may sacrifice a creature. If you do, Damassian Captain deals 2 damage to target creature or player and you gain 2 life. 2/2 (11 years ago.) |
Sword Brothers |
TB | I like this better, probably. Having a keyword is good (see Naya 5 power theme). (11 years ago.) |
Spear Brothers |
TB | Text changed from Twin - When ~ enters the battlefield, put a token onto the battlefield that is a copy of it except it does not have this ability. to Twin — When ~ enters the battlefield, put a token onto the battlefield that is a copy of it except it does not have this ability. (11 years ago.) |
Martyr |
TB | Text changed from W, Sacrifice ~: Gain 1 life
When ~ dies, creatures you control get +1/+1 until end of turn. to W, Sacrifice ~: You gain 1 life
When ~ dies, creatures you control get +1/+1 until end of turn. (11 years ago.) |
Incompetent Gardner |
KS | Rarity changed from C to U (11 years ago.) |
Oust the Incumbent |
KS | Text changed from Put target creature on top of its owner's library.
If you cast this spell in your upkeep, put it on the bottom of their library instead. to Put target creature on top of its owner's library.
If you cast this spell in your upkeep, put that creature on the bottom of its owner's library instead. (11 years ago.) |
Purity of Body |
KS | Removing Fatewarp but giving a slight upgrade. White generally has some form of limited removal for any type of permanent. (11 years ago.) |
Purity of Body |
KS | Text changed from Exile target multicoloured creature.
Fatewarp 2 (2, Reveal this card from your hand: Draw a card then put this card on the top or bottom of your library) to Exile target multicoloured permanent (11 years ago.) |
Noble Chorister |
KS | Knights tend to have First Strike, and he needed a proper name! (11 years ago.) |
Noble Chorister |
KS | Name changed from Protection Twin to Noble Chorister; Type changed from Creature - Human Knight to Creature - Human Cleric (11 years ago.) |
Martyr |
KS | Putting in the most pitiful of sacrifice bonuses just to remove the odd sacrifice ability. (11 years ago.) |
Martyr |
KS | Text changed from W: Sacrifice ~.
When ~ dies, creatures you control get +1/+1 until end of turn. to W, Sacrifice ~: Gain 1 life
When ~ dies, creatures you control get +1/+1 until end of turn. (11 years ago.) |
Nexus of Graves |
KS | New card: Land C T: Add 1 to your mana pool
(B/G)(B/W), T: Add BGW to your mana pool (11 years ago.) |
Nexus of Portals |
KS | New card: Land C T: Add 1 to your mana pool
(U/R)(U/G), T: Add URG to your mana pool (11 years ago.) |
Idaran War Bear |
TB | Rarity changed from C to U (11 years ago.) |
Nexus of Mirrors |
KS | Slot changed from to 15 (11 years ago.) |
Nexus of Blood |
KS | Name changed from Nexus of Hate to Nexus of Blood (11 years ago.) |
Nexus of Flesh |
KS | Name changed from Nexus of Progress to Nexus of Flesh (11 years ago.) |
Nexus of Mirrors |
KS | New card: Land C T: Add 1 to your mana pool
(R/W)(R/U), T: Add RWU to your mana pool (11 years ago.) |
Temporary Mutation |
TB | Cost changed from G to 2G; Text changed from Choose one — Target creature gains +1/+1 and shroud until end of turn; or target creature gains +1/+1 and deathtouch until end of turn. to Choose one — Untap target creature, it gets +1/+1 until end of turn; or destroy target creature with flying.; Slot changed from 10 to 13 (11 years ago.) |
Encroaching Quagmire |
TB | Slot changed from to 12 (11 years ago.) |
Encroaching Quagmire |
TB | New card: 1G Sorcery C Reveal the top four cards of your library. You may choose a land from among them and put it onto the battlefield tapped. Put the rest of the cards revealed this way into your graveyard. (11 years ago.) |
Nexus of Hate |
KS | Name changed from Hallowed Bloodpit 4 to Nexus of Hate (11 years ago.) |
Nexus of Flesh |
KS | Can't call these the same as the other lands any more! (11 years ago.) |
Nexus of Progress |
KS | Name changed from Arboreal Laboratory to Nexus of Progress (11 years ago.) |
Warped Growth |
TB | Slot changed from 9 to 10 (11 years ago.) |
Hagfen Shambler |
TB | Slot changed from 3 to 7 (11 years ago.) |
Protospore Murlodont |
TB | Slot changed from 1 to 6 (11 years ago.) |
Twisted Arach |
TB | Slot changed from 1 to 5 (11 years ago.) |
Idaran Broodcaller |
TB | Slot changed from 2 to 3 (11 years ago.) |
Protoplasm |
TB | Slot changed from to 1 (11 years ago.) |
Protoplasm |
TB | New card: G Creature - Mutant C Emerge G (G, Sacrifice Protoplasm: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.) 1/1 (11 years ago.) |
Pyk Automaton |
KS | Text changed from Defender
1, T: Add B, G, or W to your mana pool to Vigilance
1, T: Add B, G, or W to your mana pool; Power changed from 0 to 1; Toughness changed from 3 to 2 (11 years ago.) |
Zhauri Automaton |
KS | Think this is what was happening here... (11 years ago.) |
Zhauri Automaton |
KS | Text changed from T: Add 1 to your mana pool
1, T: Add G, U, or B to your mana pool to Defender
1, T: Add G, U, or B to your mana pool; Power changed from 1 to 0; Toughness changed from 1 to 3 (11 years ago.) |
Litany of Orobis |
KS | Pretty sure this was the plan here! (11 years ago.) |
Litany of Orobis |
KS | Cost changed from 2B to B; Text changed from Choose one — all creatures you control gain lifelink until end of turn; or return target creature card from your graveyard to your hand. to Choose one — target creature gains Deathtouch until end of turn; or return target creature card from your graveyard to your hand. (11 years ago.) |
Bloodfiend Ritual |
TB | Slot changed from 9 to 10 (11 years ago.) |
Act on Impulse |
TB | Slot changed from 8 to 9 (11 years ago.) |
Cinder Warrior |
TB | Rarity changed from C to U (11 years ago.) |
Flames of Idara |
TB | Slot changed from to 14 (11 years ago.) |
Increase the Pressure |
TB | Name changed from Training Regime to Increase the Pressure (11 years ago.) |
Training Regime |
TB | Text changed from Choose one — Token creatures you control get +1/+0 until end of turn; or target creature is unblockable until end of turn. to Choose one — Creatures you control get +2/+0 until end of turn; or each creature you control can't be blocked except by two or more creatures this turn. (11 years ago.) |
Fanatical Troops |
KS | Twin making a copy just seems more correct. Looking forward to the Twin Clone! (11 years ago.) |
Fanatical Troops |
KS | Text changed from Haste
When ~ enters the battlefield, put a 2/2 red Soldier token with haste onto the battlefield. to Haste
Twin - When ~ enters the battlefield, put a token onto the battlefield that is a copy of it except it does not have this ability. (11 years ago.) |
Charged Lightning |
TB | New card: 1R Instant C Charged Lightning deals 3 damage to target opponent or creature you don't control.
Charged Lightning deals 3 damage to you or target creature you control. (11 years ago.) |
Act on Impulse |
TB | Slot changed from 12 to 8 (11 years ago.) |
Goreplate Phalanx |
TB | Slot changed from 2 to 8 (11 years ago.) |
Fanatical Troops |
TB | New card: 4R Creature - Human Soldier C Haste
When Fanatical Troops enters the battlefield, put a 2/2 red Soldier token with haste onto the battlefield. 2/2 (11 years ago.) |
Sword Brothers |
KS | The name sounded more like a spell (11 years ago.) |
Spear Brothers |
KS | Name changed from Call the Conscripts to Spear Brothers (11 years ago.) |
Flagellant |
TB | Slot changed from 5 to 6 (11 years ago.) |
Bellowing Noggle |
TB | Slot changed from 3 to 5 (11 years ago.) |
Sword Brothers |
KS | I think Twin can work as an ability rather than making a different token. (11 years ago.) |
Call the Conscripts |
KS | Text changed from When ~ enters the battlefield, put a 1/1 white Soldier creature token onto the battlefield. to Twin - When ~ enters the battlefield, put a token onto the battlefield that is a copy of it except it does not have this ability. (11 years ago.) |
Scornful Lavamancer |
TB | Testing at 2 damage. (11 years ago.) |
Scornful Lavamancer |
TB | Text changed from At the end of your turn, if you cast no creature spells this turn ~ deals 1 damage to target player to At the end of your turn, if you cast no creature spells this turn ~ deals 2 damage to target player (11 years ago.) |
Hook Prelate |
TB | Slot changed from 2 to 3 (11 years ago.) |
Lavaaxeamancer |
TB | Slot changed from 3 to 1 (11 years ago.) |
Whispered Malediction |
TB | Slot changed from 11 to 12 (11 years ago.) |
Blood Drinker |
TB | Rarity changed from C to U (11 years ago.) |
Hagfen Haunt |
TB | Rarity changed from C to U (11 years ago.) |
Grim Surgery |
TB | Slot changed from 12 to 13 (11 years ago.) |
Whispered Malediction |
TB | New card: 4B Instant C Whispered Malediction deals 4 damage to target creature and you gain 4 life. (11 years ago.) |
Sloughing Flesh |
TB | Slot changed from 15 to 11 (11 years ago.) |
Suck Under |
TB | Liked this. (11 years ago.) |
Suck Under |
TB | Slot changed from 11 to 9 (11 years ago.) |
Litany of Orobis |
TB | Name changed from Hagfen Litany to Litany of Orobis; Text changed from Choose one — all creatures you control gain lifelink until end of turn; or target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. to Choose one — all creatures you control gain lifelink until end of turn; or return target creature card from your graveyard to your hand.; Slot changed from 14 to 10 (11 years ago.) |
Helcrypt Demagogue |
TB | Slot changed from 6 to 7 (11 years ago.) |
Unburdened Hypnotist |
TB | Slot changed from 7 to 6 (11 years ago.) |
Unburdened Hypnotist |
TB | Slot changed from 3 to 7 (11 years ago.) |
Twilight Wurm |
TB | Slot changed from 2 to 8 (11 years ago.) |
Helcrypt Demagogue |
TB | Slot changed from 5 to 6 (11 years ago.) |
Hagfen Bats |
TB | Slot changed from 8 to 5 (11 years ago.) |
Zhauri Wretch |
TB | Slot changed from 1 to 4 (11 years ago.) |
Laboratory Pet |
TB | Slot changed from 5 to 1 (11 years ago.) |
Stumbling Mawkin |
TB | Slot changed from 1 to 2 (11 years ago.) |
Acolyte of Bry'zan |
TB | Rarity changed from C to U (11 years ago.) |
Blunt Informant |
TB | Slot changed from 2 to 3 (11 years ago.) |
Blunt Informant |
TB | New card: 1B Creature - Human Rogue C Immolate — When Blunt Informant enters the battlefield, you may sacrifice a creature. If you do, draw a card. 2/2 (11 years ago.) |
Stumbling Mawkin |
TB | Changing to smooth out B's curve at common per skeleton meeting. (11 years ago.) |
Stumbling Mawkin |
TB | Cost changed from 2B to 1B; Toughness changed from 2 to 1; Slot changed from 9 to 1 (11 years ago.) |
Oust the Incumbent |
TB | Text changed from Put target creature on top of its owner's library.
Fatewarp 2 (2, Reveal this card from your hand: Draw a card then put this card on the top or bottom of your library) to Put target creature on top of its owner's library.
If you cast this spell in your upkeep, put it on the bottom of their library instead.; Slot changed from 12 to 13 (11 years ago.) |
Weight of Spectres |
TB | Slot changed from 14 to 12 (11 years ago.) |
Deny |
TB | Slot changed from 10 to 11 (11 years ago.) |
Enforce Hegemony |
TB | Slot changed from 11 to 10 (11 years ago.) |
Think Slow |
TB | Name changed from Think Fast to Think Slow; Cost changed from U to 1U; Type changed from Instant to Sorcery; Text changed from Draw 2 cards.
Put a card from your hand on top of your library. to Draw 2 cards.
Put a card from your hand on the bottom of your library.; Slot changed from to 9 (11 years ago.) |
Shadow Across the Land |
TB | Slot changed from to 8 (11 years ago.) |
Shadow Across the Land |
TB | "creature" not "permanent"? (11 years ago.) |
Shadow Across the Land |
TB | New card: 1U Instant C Exile target creature you control and target creature you don't control. Return them to the battlefield at end of turn. (11 years ago.) |
Morphic Dream |
TB | Text changed from Choose one — Switch target creature's power and toughness until end of turn; or target creature is unblockable until end of turn. to Choose one — Switch target creature's power and toughness until end of turn; or target creature gains shroud until end of turn.; Slot changed from 8 to 7 (11 years ago.) |
Watcher of the Skies |
TB | Name changed from Watchman to Watcher of the Skies; Text changed from When ~ enters the battlefield, if you control a token, you may draw a card. to Flying
When ~ enters the battlefield, you may tap or untap target permanent.; Toughness changed from 4 to 3; Slot changed from to 5 (11 years ago.) |
Divining Noggle |
TB | Slot changed from 8 to 4 (11 years ago.) |
Stormcloud Drake |
TB | Slot changed from 5 to 3 (11 years ago.) |
Patchwork Homunculus |
TB | Slot changed from 3 to 2 (11 years ago.) |
Rousing Address |
TB | Slot changed from 11 to 13 (11 years ago.) |
Purity of Body |
TB | Slot changed from 13 to 12 (11 years ago.) |
Celebration of Diversity |
TB | Slot changed from 6 to 11 (11 years ago.) |
Freedom's Cry |
TB | Slot changed from to 10 (11 years ago.) |
Press Gang Officer |
TB | Rarity changed from C to U (11 years ago.) |
Bloodpit Guardians |
TB | Slot changed from to 9 (11 years ago.) |
Umbral Warhawk |
TB | Slot changed from 10 to 8 (11 years ago.) |
Ephemeral Haunter |
TB | Slot changed from to 7 (11 years ago.) |
Ghostlight Caster |
TB | Slot changed from 4 to 6 (11 years ago.) |
Protection Twin |
TB | Slot changed from to 2 (11 years ago.) |
Sword Brothers |
TB | Supporting "twin" as RWU theme. (11 years ago.) |
Call the Conscripts |
TB | Type changed from Sorcery to Creature - Human Soldier; Text changed from Put two 1/1 white Human Soldier creature tokens onto the battlefield
Ambush — You may cast ~ any time you may cast an instant. If you do, sacrifice the tokens at end of turn. to When ~ enters the battlefield, put a 1/1 white Soldier creature token onto the battlefield.; Power changed from to 1; Toughness changed from to 1; Slot changed from 1 to 4 (11 years ago.) |
Martyr |
TB | We want this to support immolate. Sacrifice as an effect rather than a cost reads a bit strangely, though, can we clean it up a bit? (11 years ago.) |
Martyr |
TB | Text changed from W, sacrifice ~: creatures you control get +1/+1 until end of turn. to W: Sacrifice ~.
When ~ dies, creatures you control get +1/+1 until end of turn.; Slot changed from 11 to 3 (11 years ago.) |
Protection Twin |
TB | New card: W Creature - Human Knight C When Protection Twin enters the battlefield, target creature you control and target creature an opponent controls gain protection from all colors until end of turn. 1/1 (11 years ago.) |
Dusk Vulture |
TB | Slot changed from 3 to 1 (11 years ago.) |
Temporary Mutation |
TB | Text changed from Choose one -- Target creature gains +1/+1 and shroud until end of turn; or target creature gains +1/+1 and deathtouch until end of turn. to Choose one — Target creature gains +1/+1 and shroud until end of turn; or target creature gains +1/+1 and deathtouch until end of turn. (11 years ago.) |
Hagfen Litany |
TB | Text changed from Choose one -- all creatures you control gain lifelink until end of turn; or target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. to Choose one — all creatures you control gain lifelink until end of turn; or target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. (11 years ago.) |
Morphic Dream |
TB | Text changed from Choose one -- Switch target creature's power and toughness until end of turn; or target creature is unblockable until end of turn. to Choose one — Switch target creature's power and toughness until end of turn; or target creature is unblockable until end of turn. (11 years ago.) |
Convulsing Flesh-Hulk |
TB | Upping size due to our need for big green men. (11 years ago.) |
Convulsing Flesh-Hulk |
TB | Cost changed from 3GG to 4GG; Power changed from 3 to 4; Toughness changed from 4 to 5 (11 years ago.) |
Deadly Filcher |
TB | Rarity changed from C to U (11 years ago.) |
Veto |
TB | Rarity changed from C to U (11 years ago.) |
Watcher of the Skies |
TB | Every U 4-drop in history is a 2/2 flier and we already have enough fliers. But this could be a 2/2 flier with the same ability or some other ability. (11 years ago.) |
Watcher of the Skies |
TB | Token control?! (11 years ago.) |
Watcher of the Skies |
KS | Not really fitting the aggro-token deck here! (11 years ago.) |
Watcher of the Skies |
TB | Hole-filling for a U 4-drop. (11 years ago.) |
Watchman |
TB | New card: 3U Creature - Human Soldier C When Watchman enters the battlefield, if you control a token, you may draw a card. 2/4 (11 years ago.) |
Veto |
KS | I prefer the one that makes you pay U - though entirely because I managed to rinse you with a U producing automaton in my GWB deck. This is obviously way stronger though and should probably be uncommon like Remand. (11 years ago.) |
Rousing Address |
TB | Text changed from Choose one -- Creatures you control gain +1/+0 and first strike until end of turn; or creatures you control gain +0/+1 and lifelink until end of turn. to Choose one — Creatures you control gain +1/+0 and first strike until end of turn; or creatures you control gain +0/+1 and lifelink until end of turn. (11 years ago.) |
Freedom's Cry |
KS | All the time. Especially from the sideboard. Disenchants usually target detrimental auras on your creatures anyway and this adds a minor pump effect whilst also never being a dead draw. (11 years ago.) |
Freedom's Cry |
TB | Would you ever play this? (11 years ago.) |
Freedom's Cry |
TB | Disliked this. (11 years ago.) |
Veto |
TB | I love this card. (11 years ago.) |
Veto |
TB | Liked this. (11 years ago.) |
Ephemeral Haunter |
PH | and leaves open a slot for a new bone beast! (11 years ago.) |
Ephemeral Haunter |
KS | Go on then. It also gets around the Bone Beast flavour issues! (11 years ago.) |
Ephemeral Haunter |
KS | Name changed from Crumbling Bone Beast to Ephemeral Haunter; Cost changed from 2B to 2W; Type changed from Creature - Skeleton to Creature - Spirit (11 years ago.) |
Life Seeder |
PH | Is inadvertently awesome with Kieran's new creature tokens matter theme! (11 years ago.) |
Capricious Noggle |
PH | Kills husks, sweet (11 years ago.) |
Ephemeral Haunter |
SOK | Could this possibly be in white instead of black?
Good aggro creatures like this would be nice for RWU (11 years ago.) |
Ephemeral Haunter |
SOK | Hmm, I'm sceptical of a 3/3 bone beast. Everyone I have encountered before has been a 5/2. (11 years ago.) |
Ephemeral Haunter |
KS | Deliberately changed the wording on Husk just so I could make a pre-husked creature! (11 years ago.) |
Crumbling Bone Beast |
KS | New card: 2B Creature - Skeleton C Crumbling Bone Beast enters the battlefield with a Husk counter on it.
Husk - You may cast this creature from your graveyard. If you do, put a Husk counter on it. It has 'When this creature is dealt damage, becomes the target of a spell or ability or would die, exile it' as long as it has a Husk counter on it. 3/3 (11 years ago.) |
Hagfen Shambler |
KS | Wording Change (11 years ago.) |
Hagfen Shambler |
KS | Text changed from Husk - You may cast this creature from your graveyard. If you do, put a Husk counter on it and it gains 'when this creature is dealt damage, becomes the target of a spell or ability or dies exile it' to Husk - You may cast this creature from your graveyard. If you do, put a Husk counter on it. It has 'When this creature is dealt damage, becomes the target of a spell or ability or would die, exile it' as long as it has a Husk counter on it. (11 years ago.) |
Gravebloom Tender |
KS | Changing Wording (11 years ago.) |
Gravebloom Tender |
KS | Text changed from T: Add B, G or W to your mana pool
Husk - You may cast this creature from your graveyard. If you do, put a Husk counter on it and it gains 'when this creature is dealt damage, becomes the target of a spell or ability or dies exile it' to T: Add B, G or W to your mana pool
Husk - You may cast this creature from your graveyard. If you do, put a Husk counter on it. It has 'When this creature is dealt damage, becomes the target of a spell or ability or would die, exile it' as long as it has a Husk counter on it. (11 years ago.) |
Twilight Wurm |
KS | Wording Change (11 years ago.) |
Twilight Wurm |
KS | Text changed from Husk - You may cast this creature from your graveyard. If you do, put a Husk counter on it and it gains 'when this creature is dealt damage, becomes the target of a spell or ability or dies exile it' to Husk - You may cast this creature from your graveyard. If you do, put a Husk counter on it. It has 'When this creature is dealt damage, becomes the target of a spell or ability or would die, exile it' as long as it has a Husk counter on it. (11 years ago.) |
Hagfen Haunt |
KS | Wording change (11 years ago.) |
Hagfen Haunt |
KS | Text changed from Flying
Husk - You may cast this creature from your graveyard. If you do, put a Husk counter on it and it gains 'when this creature is dealt damage, becomes the target of a spell or ability or dies exile it' to Flying
Husk - You may cast this creature from your graveyard. If you do, put a Husk counter on it. It has 'When this creature is dealt damage, becomes the target of a spell or ability or would die, exile it' as long as it has a Husk counter on it. (11 years ago.) |
Dusk Vulture |
KS | Rewording Husk so the ability is dependent on the counter and it exiles before it would die. (11 years ago.) |
Dusk Vulture |
KS | Text changed from Flying
Husk - You may cast this creature from your graveyard. If you do, put a Husk counter on it and it gains 'when this creature is dealt damage, becomes the target of a spell or ability or dies exile it to Flying
Husk - You may cast this creature from your graveyard. If you do, put a Husk counter on it. It has 'When this creature is dealt damage, becomes the target of a spell or ability or would die, exile it' as long as it has a Husk counter on it. (11 years ago.) |
Deadly Filcher |
KS | I think Grafted Behemoth is reason enough at common to be in this wedge. (11 years ago.) |
Deadly Filcher |
TB | But then we still need our "reason to be BGW wedge" card at common! (11 years ago.) |
Training Regime |
TB | Text changed from Choose one -- Token creatures you control get +1/+0 until end of turn; or target creature is unblockable until end of turn. to Choose one — Token creatures you control get +1/+0 until end of turn; or target creature is unblockable until end of turn. (11 years ago.) |
Call the Conscripts |
TB | Text changed from Put two 1/1 white Human Soldier creature tokens onto the battlefield
Ambush - You may cast ~ any time you may cast an instant. If you do, sacrifice the tokens at end of turn. to Put two 1/1 white Human Soldier creature tokens onto the battlefield
Ambush — You may cast ~ any time you may cast an instant. If you do, sacrifice the tokens at end of turn. (11 years ago.) |
Call the Conscripts |
TB | Text changed from Put two 1/1 white Human Soldier creature tokens onto the battlefield
Ambush - You may cast this card as though it had Flash. If you do, sacrifice the tokens at end of turn. to Put two 1/1 white Human Soldier creature tokens onto the battlefield
Ambush - You may cast ~ any time you may cast an instant. If you do, sacrifice the tokens at end of turn. (11 years ago.) |
Sword Brothers |
SOK | Templating tweak (11 years ago.) |
Call the Conscripts |
SOK | Text changed from Put two 1/1 White Human Soldier creature tokens onto the battlefield
Ambush - You may cast this card as though it had Flash. If you do, sacrifice the tokens at end of turn to Put two 1/1 white Human Soldier creature tokens onto the battlefield
Ambush - You may cast this card as though it had Flash. If you do, sacrifice the tokens at end of turn.; Slot changed from to 1 (11 years ago.) |
Increase the Pressure |
SOK | Switching up abilities to git more aggro role of RWU (11 years ago.) |
Training Regime |
SOK | Cost changed from 1R to R; Text changed from Choose one -- Target creature gains first strike and it's power becomes equal to it's toughness until end of turn; or target creature gains flying and it's toughness becomes equal to it's power until end of turn. to Choose one -- Token creatures you control get +1/+0 until end of turn; or target creature is unblockable until end of turn. (11 years ago.) |
Capricious Noggle |
TB | 29/32 Imps in Magic have flying so probably needs to be something else. (11 years ago.) |
Capricious Noggle |
TB | Name changed from Capricious Imp to Capricious Noggle; Type changed from Creature - Imp to Creature - Noggle Rogue (11 years ago.) |
Sword Brothers |
SOK | Kieran design. (11 years ago.) |
Call the Conscripts |
SOK | New card: 1W Sorcery C Put two 1/1 White Human Soldier creature tokens onto the battlefield
Ambush - You may cast this card as though it had Flash. If you do, sacrifice the tokens at end of turn (11 years ago.) |
Capricious Noggle |
SOK | All good suggestions from Kieran. (11 years ago.) |
Capricious Imp |
SOK | Rarity changed from C to U; Text changed from When ~ enters the battlefield, each player chooses a creature they don't control. As long as ~ remains in play, those creatures can't block. to When ~ enters the battlefield, put a +1/+1 counter on target creature.
Creatures with counters on them can't block.; Slot changed from to 1 (11 years ago.) |
Capricious Noggle |
KS | This may require too much memory. You could, however, make it an uncommon, have it put a counter on a creature (maybe even a +1/+1 counter) and say 'creatures with counters on them can't block'. Then you have the option of stopping a blocker or pumping your own guy, plus it stops Husked creatures from blocking. (11 years ago.) |
Capricious Noggle |
SOK | Memory issues? (11 years ago.) |
Capricious Imp |
SOK | New card: 2R Creature - Imp C When Capricious Imp enters the battlefield, each player chooses a creature they don't control. As long as Capricious Imp remains in play, those creatures can't block. 2/2 (11 years ago.) |
Agrarian Enforcer |
SOK | If we want RWU to be aggro/tempo, then maybe something like this is warranted. May be dangerous to have at common. (11 years ago.) |
Incompetent Gardner |
SOK | New card: 3R Creature - Goblin C When Incompetent Gardner enters the battlefield, destroy target nonbasic land. 2/2 (11 years ago.) |
Deadly Filcher |
KS | Then it would be a bit rubbish. Nothing really needs to change about this other than the rarity. It us a cool creature but way too oppressive in multiples since it beats basically can't be effectively blocked. (11 years ago.) |
Deadly Filcher |
TB | What about if this guy is LOOT instead of DRAW? (11 years ago.) |
Mirthless Cavalcade |
SOK | Should this potentially be an uncommon?
Sounds like it has a lot of power for a common, certainl if it remains an instant (11 years ago.) |
Bellowing Noggle |
KS | This is far more appealing even if it will probably die a lot. (11 years ago.) |
Hunting Trogle |
KS | On reflection he's about on par with a shade. You don't have to be mono-colour but you have to pump the whole lot in advance so he's worse against chump blocking and can't be used on defence. Making him a 2/2 so more vulnerable to removal. (11 years ago.) |
Hunting Trogle |
KS | Toughness changed from 3 to 2 (11 years ago.) |
Arboreal Laboratory |
TB | Text changed from (G/U)(G/B), T: Add GUB to your mana pool to T: Add 1 to your mana pool
(G/U)(G/B), T: Add GUB to your mana pool (11 years ago.) |
Nexus of Blood |
TB | Making it tap for colorless. (11 years ago.) |
Hallowed Bloodpit 4 |
TB | Text changed from (W/B)(W/R), T: Add WBR to your mana pool to T: Add 1 to your mana pool
(W/B)(W/R), T: Add WBR to your mana pool (11 years ago.) |
Ghostlight Caster |
TB | This guy is pretty awesome. He's actually *worse* than an activated tapper, I think, because of his limited number of uses. But that adds some interesting tension to the game. We should probably make at least one targeted draw spell in order to "get" the self milling decks sometimes. (11 years ago.) |
Purity of Body |
TB | This is either the ideal Fatewarp card or the example of why it is terrible. You pretty much always want to float this at the top of your library until you get their wedge bomb with it. Is that good gameplay or not? I don't know. Does let the opponent know to run out their second best multicolored creature or try and put enough pressure on to cause you to bottom it. I think it's good? (11 years ago.) |
Grim Surgery |
TB | This costs a lot. Bonus Emerge I'm not so sure about. It's a nice to have I guess and doesn't hurt and can be fun. (11 years ago.) |
Hunting Trogle |
TB | I think I like 2/3 and once-per-turn but that does take away his awesome "sure I'll just dump all my mana into this dude in the late game" aspect. Worse base stats also makes sense. (11 years ago.) |
Zhaurian Bat |
TB | Change shroud to flash as shroud is unfun. Now a removal spell that doubles as a threat. Exactly the kind of fair but powerful thing that might send you into a wedge. (11 years ago.) |
Zhaurian Bat |
TB | Text changed from Flying, shroud, deathtouch to Flash, flying, deathtouch (11 years ago.) |
Grafted Behemoth |
TB | Liked this. (11 years ago.) |
Grafted Behemoth |
TB | This guy will end your game pretty quickly. You're not worried about that mana cost once you have six lands in play so he's really just a better Vulpine Goliath. Which is fine. (11 years ago.) |
Priest of Orobis |
TB | So value. (11 years ago.) |
Priest of Orobis |
TB | Liked this. (11 years ago.) |
Bellowing Noggle |
TB | The important thing is that he has to be lower costed to make the Empower ability relevant to a curving out aggro start. Not that he be insanely good. (11 years ago.) |
Bellowing Noggle |
TB | 4/1 for 2R? That's Regathan Firecat with upside but it's a LOT more appealing. Trying it. Could be 3/1 or 3/2? (11 years ago.) |
Bellowing Noggle |
TB | Cost changed from 3R to 2R; Toughness changed from 2 to 1 (11 years ago.) |
Deadly Filcher |
TB | I think this card is awesome and fits its wedge exactly perfectly. Unfortunately it might be too good for common. Seems like it should either be a 1/2 or be bumped in rarity. You're going to see a lot of it whatever we do because the 2 drop Emerge creatures are going to become this guy a LOT.
What do we think about a 1/2? (11 years ago.) |
Oust the Incumbent |
TB | Griptide is just an awesome card. Powerful and swingy but not unfair. It's a bit of aweird one to have Fatewarp because you are always going to want it but I guess costing 5 mana you might need to get rid of it to look for land? (11 years ago.) |
Oust the Incumbent |
TB | Liked this. (11 years ago.) |
Press Gang Officer |
TB | I assume this card is good from the number of times Kieran killed it on sight :) (11 years ago.) |
Press Gang Officer |
TB | Liked this. (11 years ago.) |
Mirthless Cavalcade |
TB | Liked this. (11 years ago.) |
Mirthless Cavalcade |
TB | Exactly what WBR wants to be doing. Could definitely be a Sorcery so the "EOT, untap, kill you" isn't so crazy. That does prevent the sweet "surprise blockers for all your guys, win on the swingback" element. Not sure if that is fun or annoying. Definitely worth considering as a Sorcery but definitely getting my vote for inclusion either way. (11 years ago.) |
Bloodfiend Ritual |
TB | Liked this. (11 years ago.) |
Bloodfiend Ritual |
TB | Very sweet card. You can play it and waste the Imp. Or you can set up a sweet 2-for-2 or even 2-for-1 that makes you very happy. That's a lot of good times for a 1 mana spell yet no one could accuse it of being even close to something like Agony Warp on power level. Definitely gets my vote. (11 years ago.) |
Seek the Firesky |
TB | Liked this. (11 years ago.) |
Seek the Firesky |
TB | I don't quite GET this card, and the blink is still what is going on here. But everyone is always happy when they cast it so it gets my vote. (11 years ago.) |
Idaran War Bear |
TB | Watchwolf of this set. There's a small chance he's actually too good for common. He is awesome, though. (11 years ago.) |
Blood Drinker |
TB | Awesome card, IMHO. Especially with Goreplate Phalanx or the Instant that makes 0/1s. (11 years ago.) |
Blood Drinker |
TB | Liked this. (11 years ago.) |
Goreplate Phalanx |
TB | Sweet combo with Blood Drinker. Would we consider "creature or player"? (11 years ago.) |
Goreplate Phalanx |
TB | Liked this. (11 years ago.) |
Divining Noggle |
TB | Definitely like this guy. Could possibly become a 1/3 so it's not such an insanely good roadblock? (11 years ago.) |
Idaran Broodcaller |
TB | *Maybe* a little splashy for a common but this is a cool card. (11 years ago.) |
Idaran Broodcaller |
TB | Liked this. (11 years ago.) |
Mirthless Cavalcade |
PH | Maybe try at Sorcery so you have to work a bit harder to get the synergy? (11 years ago.) |
Hunting Trogle |
PH | Make it a 2/2? (11 years ago.) |
Divining Noggle |
KS | This is still one of the best commons! The Horned Turtle side shuts down an aggro start so you always get to do the cantrip! (11 years ago.) |
Hagfen Bats |
KS | Repeated activation of this ability and the tapper caused Baker to mill himself to death on more than one occasion. That is definitely a good thing. (11 years ago.) |
Hunting Trogle |
KS | This guy was pretty dominating. Getting multiple activations is a bit too good. May have to reduce the pump, up the cost, or limit to once a turn. (11 years ago.) |
Bellowing Noggle |
KS | This guy is a bit weak. The controlling decks can't really use the Empower and he's too expensive for the aggro decks really. (11 years ago.) |
Mirthless Cavalcade |
KS | This was part of a crazy combo with Blood Drinker that repeatedly killed me. On its own it probably isn't even that good, but the synergy is definitely there. (11 years ago.) |
Idaran Broodcaller |
KS | This guy is a boss. Empowering it is always good. Would be sad to make him early but sometimes you just need a blocker. (11 years ago.) |
Stumbling Mawkin |
KS | Love the name. (11 years ago.) |
Stumbling Mawkin |
PH | Liked this. (11 years ago.) |
Hagfen Haunt |
SOK | I think this is okay power wise, but mostly due to the difficulty in casting it early game. (11 years ago.) |
Stumbling Mawkin |
SOK | Black had no efficient way to deal with opposing Husk creatures. Here is something that adds evasion and isn't a miserable way to target husk monsters (11 years ago.) |
Stumbling Mawkin |
SOK | Name changed from Hagfen Shambler to Stumbling Mawkin; Cost changed from 4B to 2B; Type changed from Creature - Zombie Ooze to Creature - Scarecrow; Text changed from ~ enters the battlefield tapped.
Husk - You may cast this creature from your graveyard. If you do, put a Husk counter on it and it gains 'when this creature is dealt damage, becomes the target of a spell or ability or dies exile it' to When ~ enters the battlefield, target creature gets +1/+0 and intimidate until end of turn.; Power changed from 4 to 2; Toughness changed from 5 to 2 (11 years ago.) |
Stumbling Mawkin |
KS | Yeah, playtesting revealed Husk as insanely strong (even though it doesn't look much better than Unearth on paper). Anything with an already reasonable cost is pretty crazy with it. It's why there are currently so few cards that have it even though it's awesome! (11 years ago.) |
Stumbling Mawkin |
PH | Tweak up mana cost, or lose Husk and see if there's anything else that would fit? (11 years ago.) |
Stumbling Mawkin |
SOK | This is pretty darn strong. We have a 3/3 for 5 with husk in Green, and that is a good creature.
I don't think Husk is a keyword you can slap on vanilla creatures without increasing the cost at all or making the drawback a little stronger. (11 years ago.) |
Hagfen Shambler |
PH | New card: 4B Creature - Zombie Ooze C Hagfen Shambler enters the battlefield tapped.
Husk - You may cast this creature from your graveyard. If you do, put a Husk counter on it and it gains 'when this creature is dealt damage, becomes the target of a spell or ability or dies exile it' 4/5 (11 years ago.) |
Hagfen Haunt |
PH | Slot changed from 3 to 4 (11 years ago.) |
Hagfen Haunt |
PH | Text changed from Flying
Husk to Flying
Husk - You may cast this creature from your graveyard. If you do, put a Husk counter on it and it gains 'when this creature is dealt damage, becomes the target of a spell or ability or dies exile it'; Slot changed from to 3 (11 years ago.) |
Hagfen Haunt |
PH | New card: BB Creature - Spirit C Flying
Husk 2/1 (11 years ago.) |
Lifewell Guardians |
KS | White needs more creatures and this goes with the token making & husk themes. (11 years ago.) |
Bloodpit Guardians |
KS | New card: 3W Creature - Human Soldier C When Bloodpit Guardians enters the battlefield you gain 1 life for each creature you control. 1/4 (11 years ago.) |
Mirthless Cavalcade |
KS | BW spell because they don't currently have one. (11 years ago.) |
Mirthless Cavalcade |
KS | New card: 1BW Instant C For each creature card in your graveyard put a 0/1 black homunculus creature token onto the battlefield. (11 years ago.) |
Hawkmeld Trainee |
SOK | Liked this. (11 years ago.) |
Life Seeder |
SOK | updating templating (11 years ago.) |
Life Seeder |
SOK | Text changed from When ~ enters the battlefield put a 1/1 saproling creature token onto the battlefield for each card in your hand.
Resound--URG: For each creature token you control put a copy of that creature token onto the battlefield. to When ~ enters the battlefield put a 1/1 saproling creature token onto the battlefield for each card in your hand.
Resound — At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay URG. If you do, for each creature token you control put a copy of that creature token onto the battlefield.; Slot changed from to 1 (11 years ago.) |
Idaran Broodcaller |
SOK | updating templating (11 years ago.) |
Idaran Broodcaller |
SOK | Text changed from Resound — 5G: Put three 1/1 green snake creature tokens onto the battlefield (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay it's Resound cost. If you do, put three 1/1 green snake creature tokens onto the battlefield.) to Resound — At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay 5G. If you do, put three 1/1 green snake creature tokens onto the battlefield. (11 years ago.) |
Acid Jaw Beetle |
SOK | updating templating (11 years ago.) |
Acid Jaw Beetle |
SOK | Text changed from Resound — G: Destroy target artifact or enchantment (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay it's Resound cost. If you do, destroy target artifact or enchantment.) to Resound — At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay G. If you do, destroy target artifact or enchantment. (11 years ago.) |
Bellowing Noggle |
SOK | updating templating (11 years ago.) |
Bellowing Noggle |
SOK | Text changed from Resound R — Target creature can't block this turn. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay it's Resound cost. If you do, target creature can't block this turn.) to Resound — At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay R. If you do, target creature can't block this turn. (11 years ago.) |
Lavaaxeamancer |
SOK | updating templating (11 years ago.) |
Lavaaxeamancer |
SOK | Text changed from Resound 5R — ~ deals 5 damage to target player. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay it's Resound cost. If you do, ~ deals 5 damage to target player.) to Resound — At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay 5R. If you do, ~ deals 5 damage to target player. (11 years ago.) |
Tornado Channeller |
SOK | Text changed from Flying
Resound — At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay 3UU, if you do, all creatures you control gain flying until end of turn. to Flying
Resound — At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay 3UU. If you do, all creatures you control gain flying until end of turn. (11 years ago.) |
Tornado Channeller |
SOK | updating templating (11 years ago.) |
Tornado Channeller |
SOK | Text changed from Flying
Resound--3UU: All creatures you control gain flying until end of turn. to Flying
Resound — At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay 3UU, if you do, all creatures you control gain flying until end of turn.; Slot changed from to 1 (11 years ago.) |
Idaran Broodcaller |
SOK | fixing em-dash (11 years ago.) |
Idaran Broodcaller |
SOK | Text changed from Resound--5G: Put three 1/1 green snake creature tokens onto the battlefield (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay it's Resound cost. If you do, put three 1/1 green snake creature tokens onto the battlefield.) to Resound — 5G: Put three 1/1 green snake creature tokens onto the battlefield (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay it's Resound cost. If you do, put three 1/1 green snake creature tokens onto the battlefield.) (11 years ago.) |
Acid Jaw Beetle |
SOK | fixing em-dash (11 years ago.) |
Acid Jaw Beetle |
SOK | Text changed from Resound--G: Destroy target artifact or enchantment (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay it's Resound cost. If you do, destroy target artifact or enchantment.) to Resound — G: Destroy target artifact or enchantment (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay it's Resound cost. If you do, destroy target artifact or enchantment.) (11 years ago.) |
Sumas Legionaire |
SOK | Removing Sumas type as I don't think Splice will be a thing in this set (11 years ago.) |
Sumas Legionaire |
SOK | Type changed from Creature - Sumas Human Soldier to Creature - Human Soldier (11 years ago.) |
Purity of Body |
SOK | Fatewarp might be the thing that makes this passable at common. (11 years ago.) |
Purity of Body |
SOK | Text changed from Exile target multicoloured creature. to Exile target multicoloured creature.
Fatewarp 2 (2, Reveal this card from your hand: Draw a card then put this card on the top or bottom of your library) (11 years ago.) |
Grafted Behemoth |
SOK | Fatewarp a reasonable inclusion here?
In GUB it wants to be on creatures, especially top end monsters you want to Emerge into later. Could always remove the trample from this if necessary. (11 years ago.) |
Grafted Behemoth |
SOK | Text changed from Trample to Trample
Fatewarp 2 (2, Reveal this card from your hand: Draw a card then put this card on the top or bottom of your library) (11 years ago.) |
Oust the Incumbent |
SOK | Switching Republic for Fatewarp (11 years ago.) |
Oust the Incumbent |
SOK | Cost changed from 5U to 4U; Text changed from Put target creature on top of its owner's library.
Republic (This spell costs 1 less to cast if you control a Red permanent. The same is true for White and Blue permanents.) to Put target creature on top of its owner's library.
Fatewarp 2 (2, Reveal this card from your hand: Draw a card then put this card on the top or bottom of your library) (11 years ago.) |
Zhauri Automaton |
SOK | Nice suggestion. (11 years ago.) |
Zhauri Automaton |
SOK | Text changed from Shroud
1, T: Add G, U, or B to your mana pool to T: Add 1 to your mana pool
1, T: Add G, U, or B to your mana pool (11 years ago.) |
Zhauri Automaton |
KS | Shroud doesn't really benefit such a weak creature. Would it be wrong to give it tap for colourless as the other ability? These are the colours who do the most permanent mana accelerators after all. (11 years ago.) |
Idaran Automaton |
KS | This is definitely the right keyword for this wedge! (11 years ago.) |
Idaran Automaton |
SOK | Text changed from Shroud
1, T: Add U, R or G to your mana pool to Flash
1, T: Add U, R or G to your mana pool (11 years ago.) |
Zhauri Automaton |
SOK | Text changed from Defender
1, T: Add G, U, or B to your mana pool to Shroud
1, T: Add G, U, or B to your mana pool; Power changed from 0 to 1; Toughness changed from 3 to 1 (11 years ago.) |
Pyk Automaton |
SOK | New card: 2 Artifact Creature - Construct C Defender
1, T: Add B, G, or W to your mana pool 0/3 (11 years ago.) |
Zhauri Automaton |
SOK | New card: 2 Artifact Creature - Construct C Defender
1, T: Add G, U, or B to your mana pool 0/3 (11 years ago.) |
Idaran Automaton |
SOK | Swapping for more relevant keywords (11 years ago.) |
Idaran Automaton |
SOK | Text changed from Flying
1, T: Add U, R or G to your mana pool to Shroud
1, T: Add U, R or G to your mana pool (11 years ago.) |
Sumassian Automaton |
SOK | Swapping for more appropriate colour abilities (11 years ago.) |
Sumassian Automaton |
SOK | Text changed from Defender
1, T: Add R, W or U to your mana pool to Flying
1, T: Add R, W or U to your mana pool; Power changed from 0 to 1; Toughness changed from 3 to 1 (11 years ago.) |
Sumassian Automaton |
SOK | I thought RWU was one of our more controlling wedges? (11 years ago.) |
Damassian Automaton |
TB | This guy seems hellllla good. (11 years ago.) |
Sumassian Automaton |
TB | 0/3 defender for the WR wedge? (11 years ago.) |
Sumassian Automaton |
SOK | Adding for testing (11 years ago.) |
Sumassian Automaton |
SOK | New card: 2 Artifact Creature - Construct C Defender
1, T: Add R, W or U to your mana pool 0/3 (11 years ago.) |
Idaran Automaton |
SOK | Adding for testing (11 years ago.) |
Idaran Automaton |
SOK | New card: 2 Artifact Creature - Construct C Flying
1, T: Add U, R or G to your mana pool 1/1 (11 years ago.) |
Damassian Automaton |
SOK | Kieran designed this.
Adding to set for testing (11 years ago.) |
Damassian Automaton |
SOK | New card: 2 Artifact Creature - Construct C 1, T: Add W, B or R to your mana pool 2/1 (11 years ago.) |
Hunting Trogle |
KS | Actually there are only two others in the set after I retired the overpowered white one! (11 years ago.) |
Hunting Trogle |
SOK | Kieran if you make another 2/3 for 3 I will be mad. (11 years ago.) |
Gravebloom Tender |
KS | Moving up rarity and letting him do all his wedge colours. (11 years ago.) |
Gravebloom Tender |
KS | Rarity changed from C to U; Text changed from T: Add G to your mana pool
Husk - You may cast this creature from your graveyard. If you do, put a Husk counter on it and it gains 'when this creature is dealt damage, becomes the target of a spell or ability or dies exile it' to T: Add B, G or W to your mana pool
Husk - You may cast this creature from your graveyard. If you do, put a Husk counter on it and it gains 'when this creature is dealt damage, becomes the target of a spell or ability or dies exile it'; Power changed from 0 to 1; Slot changed from 3 to (11 years ago.) |
Flames of Idara |
KS | More upkeep effects for URG. (11 years ago.) |
Flames of Idara |
KS | New card: 4R Instant C Flames of Idara deals 4 damage to target creature. If you cast Flames of Idara in your upkeep it deals 6 damage to that creature instead. (11 years ago.) |
Hunting Trogle |
KS | Adding something different to do in your upkeep for Empower decks. (11 years ago.) |
Hunting Trogle |
KS | New card: 2G Creature - Snake Warrior C 2G: Hunting Trogle gets +2/+2 until end of turn. Activate this ability only during your upkeep. 2/3 (11 years ago.) |
Litany of Orobis |
KS | I think it's mainly because this one is always played in BGW which is the most powerful deck anyway. And it usually hits just when you're about to kill one of their big and/or lifelinked creatures to have a chance in the game! (11 years ago.) |
Litany of Orobis |
SOK | Well I don't think white/black share anything else you could put on a combat trick!
I guess maybe first strike, but that already appears on two other combat tricks so I wanted to avoid it again.
This card often feels like a blowout but I don't know why as I don't think I've ever seen the pump be higher than +3/+3 and 3 mana for just lifelink is actually pretty poor. (11 years ago.) |
Force of Arms |
KS | Slot changed from to 1 (11 years ago.) |
Force of Arms |
KS | A possibly more interesting RW spell. (11 years ago.) |
Force of Arms |
KS | New card: 1RW Instant C Target creature gains Double Strike until end of turn.
Target creature deals no combat damage this turn. (11 years ago.) |
Aether Geyser |
KS | It doesn't read as nicely now but it's a lot more useful (11 years ago.) |
Aether Geyser |
KS | Text changed from Return target creature to its owners hand. Each player discards a card then draws a card. to Return target creature to its owners hand.
Target player discards a card then draws a card.
Target player discards a card then draws a card. (11 years ago.) |
Leyline Hunter |
KS | Slot changed from to 4 (11 years ago.) |
Hagfen Bats |
KS | Slot changed from to 8 (11 years ago.) |
Hawkmeld Trainee |
KS | Slot changed from to 5 (11 years ago.) |
Sloughing Flesh |
KS | Slot changed from to 15 (11 years ago.) |
Grim Surgery |
KS | Text changed from Destroy target creature.
You may sacrifice a creature you control. If you do, search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost and put it onto the battlefield, then shuffle your library. to Destroy target creature.
You may sacrifice a creature. If you do, search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost and put it onto the battlefield, then shuffle your library.; Slot changed from to 12 (11 years ago.) |
Grim Surgery |
KS | We need some expensive unconditional removal and I figured adding a bonus Emerge would be quite cool. (11 years ago.) |
Grim Surgery |
KS | New card: 4BB Sorcery C Destroy target creature.
You may sacrifice a creature you control. If you do, search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost and put it onto the battlefield, then shuffle your library. (11 years ago.) |
Sumas Skycaptain |
KS | I don't think Sumas Splice is a thing any more. (11 years ago.) |
Sumas Skycaptain |
KS | Type changed from Creature - Sumas Human Knight to Creature - Human Knight (11 years ago.) |
Sumas Skycaptain |
SOK | Cost changed from 3UW to 4UW (11 years ago.) |
Sloughing Flesh |
KS | Realised I had this wrongly worded. (11 years ago.) |
Sloughing Flesh |
KS | Text changed from Enchant Creature
Enchanted Creature gets +1/-1 and Intimidate.
Reform - When this card is put into a graveyard from the battlefield, if it has no fate counters on it return it to the battlefield attached to target creature and put a fate counter on it. to Enchant Creature
Enchanted Creature gets +1/-1 and has Intimidate.
Reform - When this card is put into a graveyard from the battlefield, if it has no fate counters on it return it to the battlefield attached to target creature and put a fate counter on it. (11 years ago.) |
Sloughing Flesh |
KS | Reform is decent Emerge support and I reckon this has about a million uses. (11 years ago.) |
Sloughing Flesh |
KS | New card: 2B Enchantment - Aura C Enchant Creature
Enchanted Creature gets +1/-1 and Intimidate.
Reform - When this card is put into a graveyard from the battlefield, if it has no fate counters on it return it to the battlefield attached to target creature and put a fate counter on it. (11 years ago.) |
Think Slow |
PH | Should be called Thought Shower though! (11 years ago.) |
Freedom's Cry |
KS | More spells. (11 years ago.) |
Freedom's Cry |
KS | New card: 1W Instant C Target creature gets +1/+1 until end of turn. Destroy all Auras and Equipment attached to it. (11 years ago.) |
Think Slow |
KS | I thought this looked familiar! (11 years ago.) |
Think Slow |
SOK | Almost an exact reprint from Towerfall.
Helps with Intensify/Cognate, allows you to put guys from your hand back on your deck that you want to Emerge into, and helps dig for land in the early game. (11 years ago.) |
Think Fast |
SOK | New card: U Instant C Draw 2 cards.
Put a card from your hand on top of your library. (11 years ago.) |
Aether Geyser |
KS | Potential UR 'removal' spell. (11 years ago.) |
Aether Geyser |
KS | New card: UR Instant C Return target creature to its owners hand. Each player discards a card then draws a card. (11 years ago.) |
Leyline Hunter |
KS | Finishing off this cycle. Lifegain seemed the most appropriate for the Green one. (11 years ago.) |
Leyline Hunter |
KS | New card: 2G Creature - Lizard Shaman C At the end of your turn if you cast no creature spells this turn you gain 2 life. 2/3 (11 years ago.) |
Hagfen Bats |
KS | Some more evasion and self-milling. (11 years ago.) |
Hagfen Bats |
KS | New card: 2B Creature - Bat C Flying
Put the top card of your library into your graveyard: Hagfen Bats gets +1/+0 until end of turn. Activate this ability no more than twice each turn. 0/1 (11 years ago.) |
Hawkmeld Trainee |
KS | A white creature with some blink synergy. Allowed any counter to be removed so if you somehow Husk it out it's even better. (11 years ago.) |
Hawkmeld Trainee |
KS | New card: 1W Creature - Human Soldier C Hawkmeld Trainee enters the battlefield with two +1/+1 counters on it.
2, Remove a counter from Hawkmeld Trainee: put a 1/1 white Bird creature token with Flying onto the battlefield 0/0 (11 years ago.) |
Nexus of Flesh |
TB | This land probably needs to tap for colorless. And it is definitely borderline too complicated for common. I guess the real version won't look so confusing as the proxy version so maybe it is ok. (11 years ago.) |
Suck Under |
TB | (Playesting) Still a great card. (11 years ago.) |
Deny |
TB | Hard counters always contain UU. We can probably live with one card with this problem? (11 years ago.) |
Divining Noggle |
SOK | If Cognate/Twincast takes off, any desire to reword this as "Look at the top 2 cards of your library, put one in your hand and the other on top of your library" ? (11 years ago.) |
Deny |
SOK | Since it is only a common we could just easily switch it to 3U? (11 years ago.) |
Veto |
SOK | Name changed from Countermand to Veto (11 years ago.) |
Veto |
TB | They just printed a Countermand in Journey Into Nyx so this needs a new name.
I'd anticipate making it work like Remand so only spells cast from your hand go back to your hand. That would require rewording of Husk not this card I guess. (11 years ago.) |
Divining Noggle |
SOK | This is probably fine now, basically a bad Citanul Woodreaders, but better in some minor situations in the early game when you might need to be more flexible with your mana. (11 years ago.) |
Divining Noggle |
TB | Decided an actual choice was better than an obvious choice. (11 years ago.) |
Divining Noggle |
TB | Text changed from Resound — At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay U. If you do, draw a card. to Resound — At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay 2U. If you do, draw a card. (11 years ago.) |
Divining Noggle |
TB | Text changed from Resound — At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay U. If you do, draw a cards. to Resound — At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay U. If you do, draw a card. (11 years ago.) |
Divining Noggle |
TB | Trying a less broken version. (11 years ago.) |
Divining Noggle |
TB | Text changed from Resound — At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay 2U. If you do, draw 2 cards. to Resound — At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay U. If you do, draw a cards.; Toughness changed from 3 to 4 (11 years ago.) |
Increase the Pressure |
SOK | This would actually have been pretty good in the matchup where you were RWU vs GUB. You had a ton of guys with toughness greater than power that you could have blocked either and killed my attacker. It's only a common, not supposed to be amazing but sometimes great in the right deck. Happy to take suggestions to improve it though! (11 years ago.) |
Rescue Squadron |
SOK | Rarity changed from C to U (11 years ago.) |
Litany of Orobis |
KS | Definitely too much lifelink at common! (11 years ago.) |
Deny |
KS | The only problem with this is the double blue cost. In a wedge set that is quite hard to do. (11 years ago.) |
Convulsing Flesh-Hulk |
KS | This guy is just great. Even if he only gets a token he's pure value. (11 years ago.) |
Blood Drinker |
KS | The 0/4 wall is far better than this guy. (11 years ago.) |
Veto |
KS | I haven't tried it yet but targeting a guy you just cast from your graveyard via Husk with this would be pretty epic. (11 years ago.) |
Twilight Wurm |
KS | Putting this back to 6B but keeping the toughness decrease. This thing is pretty hard to deal with the first time around and the Husk is pure value. (11 years ago.) |
Twilight Wurm |
KS | Cost changed from 5B to 6B (11 years ago.) |
Hagfen Shambler |
KS | Putting back to 4G after playtesting proved Husk to be amazing. (11 years ago.) |
Hagfen Shambler |
KS | Cost changed from 2GG to 4G (11 years ago.) |
Increase the Pressure |
KS | When building decks to test I never felt like I wanted this card. (11 years ago.) |
Divining Noggle |
KS | (Playtesting) This guy is far too good for a common. He should either move to Uncommon or e draw one card but a 1/4. (11 years ago.) |
Acolyte of Bry'zan |
KS | This guy is probably a bit strong for a common really. Might have to move up rarity or increase cost/add a cost to the ability. (11 years ago.) |
Grafted Behemoth |
KS | Going with Trample since I was complaining about board stalls last night. +1/+1 on Vulpine Goliath seems reasonable for the more difficult cost. (11 years ago.) |
Grafted Behemoth |
KS | Text changed from to Trample; Slot changed from to 15 (11 years ago.) |
Goreplate Phalanx |
KS | Switching to power. Combos better with on-colour cards like Cinder Warrior. (11 years ago.) |
Goreplate Phalanx |
KS | Text changed from Immolate - When ~ enters the battlefield you may sacrifice another creature. If you do, ~ deals damage to target player equal to that creature's converted mana cost. to Immolate - When ~ enters the battlefield you may sacrifice another creature. If you do, ~ deals damage to target player equal to that creature's power. (11 years ago.) |
Acolyte of Bry'zan |
SOK | He is a common. I never blocked with it, but I did attack for 2 a couple of times, so got great value out of it. I could see it being a 1/1 for 1B. (11 years ago.) |
Acolyte of Bry'zan |
PH | Seems like an insanely high pick. Is this a common? Also, why 2 power? I'm assuming you never actually block with this guy? (11 years ago.) |
Twisted Arach |
PH | I like that you have a real decision to make with Emerge guys who aren't ETB/LTB effects. Gives a real feeling of being able to upgrade the creature at the right point. (11 years ago.) |
Rescue Squadron |
KS | I can't decide if this is broken or terrible. Which means it's probably fine. (11 years ago.) |
Rescue Squadron |
SOK | Yes! Good catch. (11 years ago.) |
Rescue Squadron |
SOK | Text changed from Flying
URG, T: Return target creature you control to your hand. to Flying
URG, T: Return target creature you control to its owner's hand. (11 years ago.) |
Grafted Behemoth |
PH | Could probably have trample, hexproof, reach, pro-white & red or some other ability as is much harder to cast and only slightly better than Craw Wurm (11 years ago.) |
Grafted Behemoth |
PH | Liked this. (11 years ago.) |
Rescue Squadron |
PH | Shouldn't it be either:
Target creature you control and own to your hand.
or
Target creature you control to it's owner's hand. (11 years ago.) |
Rescue Squadron |
SOK | Seeing as the first two guys that I made of this cycle actually seem to be okay, even if a little lazy and cludgy design, I'll try and finish the cycle. (11 years ago.) |
Rescue Squadron |
SOK | New card: 2U Creature - Bird Wizard C Flying
URG, T: Return target creature you control to your hand. 2/1 (11 years ago.) |
Grafted Behemoth |
KS | More than any other this wedge just wants a big guy to top off Emerge chains. (11 years ago.) |
Grafted Behemoth |
KS | New card: 3GUB Creature - Wurm Mutant C 7/5 (11 years ago.) |
Suck Under |
KS | Thus card is right in the sweet spot for design in this set. It doesn't openly force any strategy but it has synergy with all the black wedges whilst also being playable in any deck. Ideally we want all our cards to be like that! (11 years ago.) |
Bloodfiend Ritual |
SOK | (Playtesting) I liked this. Pretty underpowered as 1 damage spell, but twice I used it and wasted the Imp and felt okay about that. (11 years ago.) |
Bloodfiend Ritual |
SOK | Liked this. (11 years ago.) |
Twisted Arach |
SOK | (Playtesting) Giant Spider's are still just great cards even with no other abilities. It is actually a little awkward this guy having Emerge as you often really don't want to lose him as his body and Reach are things you need on the board. I waited multiple turns until my Acolyte of Bry'zan was online so I could keep the Arach (11 years ago.) |
Sumas Skycaptain |
SOK | (Playtesting) You get a pretty big guy for your mana here. Can end games very quickly. The only existing 4 power flyers at common are either Illusionary or Errant Ephemeron who costs 7. I think we either need to up the cost of this to 6 or make it a 3/4 (11 years ago.) |
Laboratory Pet |
SOK | (Playtesting) Having to pay the B is often taxing on your mana, but that offers tension and decision making. I purposely held off on Emerging for a turn to make sure I could pump this guy. Kieran eventually felt he had to trade with it as a 4/4 to stop it potentially getting any bigger. (11 years ago.) |
Hagfen Shambler |
SOK | (Playtesting) I'm not sure I agree with the cost discounts. This guy is basically Call of the Herd at 4 four mana, and that was a quality constructed rare in its time.
Husk guys with decent bodies are incredibly taxing for the opponent to deal with. Your removal spells are half as useful, trades are bad for you, and them being milled and essentially getting a free creature all add up to providing a lot of card advantage.
The drawback is pretty minimal so far, as we have almost nothing that is a repeatable targeting effect at common. (11 years ago.) |
Acolyte of Bry'zan |
SOK | (Playtesting) This guy is great. Had a nice Emerge turn chaining up my Twisted Arach to my 5 mana fight monster and getting the Arach back to hold off Kieran's ever growing collection of flying monsters (11 years ago.) |
Acolyte of Bry'zan |
SOK | Liked this. (11 years ago.) |
Suck Under |
SOK | (Playtesting) This was pretty good even as just a normal removal spell with no real emerge benefit.I guess a colourshifted Harvest Pyre will always be pretty well balanced. (11 years ago.) |
Suck Under |
SOK | Liked this. (11 years ago.) |
Hubris Cloak |
KS | That seems right. (11 years ago.) |
Priest of Orobis |
KS | This is my favourite creature in the set so far. Massive value but doesn't actually feel unfair. (11 years ago.) |
Priest of Orobis |
SOK | (Playtesting) This guy is super strong, always giving you a two for one and sometimes holding off their best creature in the meantime. He feels a little bit more like an uncommon than a common, but I actually can't really see anything in his stats that demands that. (11 years ago.) |
Goreplate Phalanx |
SOK | (play testing) potentially switch from casting cost to power for the damage? (11 years ago.) |
Hubris Cloak |
SOK | Text changed from Enchant creature
Enchanted creature gets+2/+2 and trample.
When enchanted creatures controller controls no other creatures, its controller sacrifices it. to Enchant creature
Enchanted creature gets +2/+2 and trample.
When enchanted creatures controller controls no other creatures, its controller sacrifices it. (11 years ago.) |
Hubris Cloak |
SOK | Like that? (11 years ago.) |
Hubris Cloak |
SOK | Text changed from Enchant creature
Enchanted creature has +2/+2 and trample, and "When you control no other creatures, sacrifice this." to Enchant creature
Enchanted creature gets+2/+2 and trample.
When enchanted creatures controller controls no other creatures, its controller sacrifices it. (11 years ago.) |
Hubris Cloak |
KS | Oh and I think the sacrifice is an ability that would go on the enchantment not the creature. (11 years ago.) |
Hubris Cloak |
KS | I like that you can use this as a removal spell if they only have one creature. This might be a good place for Reform - I wanted to make a cool green enchantment to put it on and this fits the bill. (11 years ago.) |
Hubris Cloak |
SOK | Not sure on exact wording for the granted ability. (11 years ago.) |
Hubris Cloak |
SOK | Type changed from Enchantment - Auru to Enchantment - Aura (11 years ago.) |
Hubris Cloak |
SOK | New card: 3G Enchantment - Auru C Enchant creature
Enchanted creature has +2/+2 and trample, and "When you control no other creatures, sacrifice this." (11 years ago.) |
Protospore Murlodont |
SOK | With no exile theme anymore, I'm simplifying the template to a dies trigger. (11 years ago.) |
Protospore Murlodont |
SOK | Text changed from Whenever ~ leaves play, put a +1/+1 counter on target creature.
Emerge 4G (4G, Sacrifice ~: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.) to Whenever ~ dies, put a +1/+1 counter on target creature.
Emerge 4G (4G, Sacrifice ~: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.) (11 years ago.) |
Weight of Spectres |
KS | No. It's just kind of like a Giant Growth because you can use it for a one-off 3 power boost to end the game with an evasion creature. I have plans to make a Reform card in Black and Green too because they are the colours where Emerge can let you move the Aura around. (11 years ago.) |
Weight of Spectres |
TB | Should it? (11 years ago.) |
Weight of Spectres |
TB | It doesn't have Flash, though? (11 years ago.) |
Purity of Body |
SOK | another option would be to word it something like "destroy target non-white creature". Keeps it conditional but much more useful against commons. (11 years ago.) |
Celebration of Diversity |
SOK | Fixing my logic gate (11 years ago.) |
Celebration of Diversity |
SOK | Text changed from Put the top 4 cards of your library into your graveyard.
Gain 1 life for each black, green, and white card in your graveyard. to Put the top 4 cards of your library into your graveyard.
Gain 1 life for each black, green, or white card in your graveyard.; Slot changed from to 6 (11 years ago.) |
Celebration of Diversity |
SOK | Every set needs a crappy lifegain spell (11 years ago.) |
Celebration of Diversity |
SOK | New card: 2W Sorcery C Put the top 4 cards of your library into your graveyard.
Gain 1 life for each black, green, and white card in your graveyard. (11 years ago.) |
Weight of Spectres |
KS | I'm.not sure "I was winning so I didn't need this" is really a mark against this card! At the very least it could have been a giant growth to force through the last few points of damage. (11 years ago.) |
Helcrypt Demagogue |
KS | I don't think it would break anything to have him shuffle himself in too and it reads much more nicely on the card. (11 years ago.) |
Helcrypt Demagogue |
SOK | As currently worded he will also shuffle himself in. Is that intended?
If not we can just exile him then shuffle. (11 years ago.) |
Helcrypt Demagogue |
KS | Harvest isn't really necessary as a keyword. This guy is now a bit of a double-edged sword for the Husk decks! (11 years ago.) |
Helcrypt Demagogue |
KS | Text changed from Harvest 4 (At the beginning of your upkeep, if this is in your graveyard you may put exactly 4 cards from your graveyard on the bottom of your library and this card on top of your library) to When ~ dies shuffle your graveyard into your library (11 years ago.) |
Suck Under |
KS | Probably don't actually need Harvest as a keyword if we have a few of this type of card around that put things back in your library as an added effect. (11 years ago.) |
Morphic Dream |
SOK | Each of these effects has been printed before as 1 mana cantrips, so I'd be hesitant about turning this into a cantrip without upping the cost to 1U. Then again those individual cards have never really broken any formats, but I've played Shadow Rift many times without caring about the cantrip as it is usually a killing blow. (11 years ago.) |
Patchwork Homunculus |
SOK | Gulfweed Barrier can probably just be retired. It has changed al lot from its original version, and is basically just worse than this most of the time. (11 years ago.) |
Terramorphose |
TB | This is a very good manafixer. It's not just manamorphose - it fixes your mana long term by turning the two lands you don't need into two that you do. G manfixing is generally strong in this format. The sealed pools I built today were URG and base-G five color (which didn't actually work that well). (11 years ago.) |
Morphic Dream |
TB | Would you pay a whole card for this? Cantrip? (11 years ago.) |
Zhaurian Bat |
TB | (Playtesting) This guy is awesome on defense and not a total irrelevant clock on offense. Doesn't get through spiders or other fliers though. Not really sure that shroud adds anything much to the game of Magic, though. (11 years ago.) |
Priest of Orobis |
TB | (Playtesting) Priest of Orobis for a Broodcaller you blocked with earlier with 6 mana in play is pretty sweet. (11 years ago.) |
Weight of Spectres |
TB | (Playtesting) Had this in hand and a trampler and Acid Jaw Beetle. Still couldn't really use it effectively because I was already winning and opponent was on defense. Maybe needs a little push of some sort? (11 years ago.) |
Patchwork Homunculus |
TB | This is very similar to Gulfweed Barrier. Does that matter? (11 years ago.) |
Seek the Firesky |
TB | (Playtesting) The best thing about this card is the blink. The rest of it is pretty uninteresting. Should we just make one or two (cheaper?) blink cards. Blink is sweet with Empower, obviously. (11 years ago.) |
Suck Under |
TB | (Playtesting) Drew this late game with two unemergeable creatures in play. Killed their best creature and went off. Seems fun. (11 years ago.) |
Divining Noggle |
TB | (Playtesting) This guy is super sweet. Running him out on three versus a 2/2 and 2/1 and then drawing to victory the next turn is pretty awesome. Is possibly too good but I'm really not sure about that. (11 years ago.) |
Acolyte of Bry'zan |
TB | (Playtesting) So sweet when you are Emerging something big. Or even a 2 drop that can become two different awesome three drops. (11 years ago.) |
Dusk Vulture |
TB | Yes, true, and the games all did end. Only once did I start looking at cards in library and it was still 10+. So we're probably alright. It is interesting to think about which commons can tussle with which. Every time I saw a 3/4 I was pretty happy. Holds off any first strikers and several of the bombish tricolored cards. (11 years ago.) |
Hagfen Shambler |
TB | Yeah this guy was thoroughly unexciting at 4G. (11 years ago.) |
Terramorphose |
TB | Hm, maybe I forgot to pay for the spell! I thought I was netting mana ... putting it back ... (11 years ago.) |
Terramorphose |
TB | Text changed from As an additional cost to play ~ sacrifice two lands
Search your library for two basic lands and put them onto the battlefield tapped then shuffle your library
Draw a card to As an additional cost to play ~ sacrifice two lands
Search your library for two basic lands and put them onto the battlefield then shuffle your library
Draw a card (11 years ago.) |
Dusk Vulture |
KS | Commons only is all about the board stalls anyway right? (11 years ago.) |
Terramorphose |
KS | What was broken about this? It's Harrow that draws a card instead of making more mana. Good but surely not overpowered? Did something ridiculous happen in playtesting? (11 years ago.) |
Hagfen Shambler |
KS | Since you can get a 5/4 for 6 mana this needed a discount. (11 years ago.) |
Hagfen Shambler |
KS | Cost changed from 4G to 2GG (11 years ago.) |
Twilight Wurm |
KS | Giving it a try as a slightly smaller but cheaper creature. Husk is probably better on smaller creatures anyway. (11 years ago.) |
Twilight Wurm |
KS | Cost changed from 6B to 5B; Toughness changed from 5 to 4 (11 years ago.) |
Weight of Spectres |
KS | The main time will be when you put it on your own creature as a Giant Growth and then Emerge it next turn to lock something down. The wording probably seems familiar because it's Persist with a different counter! (11 years ago.) |
Weight of Spectres |
SOK | Yeah, I guess when you put it on their big guy and then they Immolate it, at least then you get to use your enchantment as a pump/dehydration effect again. Seems like a fine minor interaction to have. (11 years ago.) |
Twilight Wurm |
SOK | Maybe a 6 mana 5/4 ? (11 years ago.) |
Weight of Spectres |
TB | Under what circumstances is the aura meant to go to the graveyard? If the opponent sacs the creature under it for value? (11 years ago.) |
Zhauri Fleshgrafter |
TB | Forgot about paying G to put a counter on Laboratory Pet for each sacrifice! (11 years ago.) |
Zhauri Fleshgrafter |
TB | (Playtesting) Pay U, use Fleshgrafter to tap Gulfweed Barrier, pay 1U to Emerge Patchwork Homunculus getting Protospore Murdolont, sacrifice Acolyte of Bry'zan to return Gulfweed Barrier to play, Emerge Gulfweed Barrier into Deadly Filcher. Am I doing it right? (11 years ago.) |
Idaran Broodcaller |
TB | (Playtesting) Somehow this card is a lot more feelbad than something like Stingscourger or Dead-Eye Giant. I think because you get the effect with those an only optionally the body. Not sure. I ran this guy out as a 2/1 and felt bad several times, anyway. (11 years ago.) |
Weight of Spectres |
TB | Is this from pre-Husk. Seems quite similar? (11 years ago.) |
Twilight Wurm |
TB | (Playtesting) 7 is a lot of mana. 7+ costing commons in standard: Axebane Stag, Boulderfall, Groundshaker Sliver, Horncaller's Chant, Marshmist Titan, Terrus Wurm. Could probably shave a mana here. (11 years ago.) |
Patchwork Homunculus |
TB | (Playtesting) This guy, and Emerge in general, represents a whole lot of value. Empty handed, topdeck this, Emerge into Divining Noggle. Awesome. (11 years ago.) |
Unburdened Hypnotist |
TB | (Playtesting) Like a lot of discard you have to pick your spot but I really like this guy. (11 years ago.) |
Countermand |
TB | New card: 1U Instant C Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard. That player discards a card. (11 years ago.) |
Flagellant |
TB | (Playtesting) Great on a stalled board. (11 years ago.) |
Blood Drinker |
TB | (Playtesting) Good on a stalled board. (11 years ago.) |
Flagellant |
TB | (Playtesting) Nice with Emerge. Hm. (11 years ago.) |
Divining Noggle |
TB | (Playtesting) This guy is sweet. (11 years ago.) |
Terramorphose |
TB | Broken as currently worded. Changing! (11 years ago.) |
Terramorphose |
TB | Text changed from As an additional cost to play ~ sacrifice two lands
Search your library for two basic lands and put them onto the battlefield then shuffle your library
Draw a card to As an additional cost to play ~ sacrifice two lands
Search your library for two basic lands and put them onto the battlefield tapped then shuffle your library
Draw a card (11 years ago.) |
Purity of Body |
SOK | This is obviously pretty bad in an all commons playtest, but probably gets a bit less swingy once some quality uncommons and rares are in play.
Perhaps that is bad?
Do we want a more generally playable removal spell at common? (11 years ago.) |
Laboratory Pet |
SOK | Switching to Black to help with minor Damas synergy (11 years ago.) |
Laboratory Pet |
SOK | Cost changed from G to B; Text changed from Whenever a creature you control dies, you may pay G, if you do, put a +1/+1 counter on ~. to Whenever a creature you control dies, you may pay B, if you do, put a +1/+1 counter on ~. (11 years ago.) |
Nexus of Blood |
SOK | It is a Kieran feature. Anti NWO mechanic (11 years ago.) |
Purity of Body |
TB | (Playtesting) Rots in hand or snags their bomb. Therefore swingy. Might have felt that way because all the 2-color creatures I was playing with were 2 drops. (11 years ago.) |
Panglacial Placeholder |
SOK | Seems like a good suggestion. Would allow us to make it a more interesting card in its own right too. (11 years ago.) |
Looter of New Worlds |
TB | (Playtesting) This guy is sweet, obviously. (11 years ago.) |
Dusk Vulture |
TB | (Playtesting) Holds off Stormcloud Drake nicely. In general we should probably do some thinking about how the various powers and toughnesses and evasion types and combat abilities line up in this set. Seems fine if a bit board stall-y currently. (11 years ago.) |
Ravaged Meadow |
TB | (Playtesting) These work fine for their purpose tiding you over the roughness of the early turns. They are totally unexciting but they do work. (11 years ago.) |
Laboratory Pet |
TB | (Playtesting) In the Idara versus Damas matchup it really felt like this should be a B card. But of course it's meant to work with Zhaur not Idara. But perhaps we could put it in B to work with both Damas and Zhaur? B has a bunch of cards like this too. (11 years ago.) |
Seek the Firesky |
TB | This is a weird card. (11 years ago.) |
Nexus of Blood |
TB | Is it a feature that it can't tap for colorless? Would not be OP if it could? (11 years ago.) |
Seek the Firesky |
TB | (Playtesting) Great with the fight-smallest-creature guy. (11 years ago.) |
Stormcloud Drake |
TB | (Playtesting) Awesome guy. Ruled a game. Makes me think we possibly don't have the right amount of evasion/flying currently. (11 years ago.) |
Nexus of Blood |
TB | (Playtesting) This land reads hella awkwardly but is in the right area, I think. Very wedgy. (11 years ago.) |
Convulsing Flesh-Hulk |
TB | (Playtesting) This guy is a house. Maneuvering to get the best value out of him is fun, I think. (11 years ago.) |
Panglacial Placeholder |
TB | With manafixing that searches basic lands this guy actually gets a lot of opportunities to get played. Maybe not a common to avoid repetitive game states? (11 years ago.) |
Lavaaxeamancer |
TB | (Playtesting) Really wanted this to be creature or player. (11 years ago.) |
Tornado Channeller |
TB | Slot changed from 5 to (11 years ago.) |
Treasure Goblin |
TB | Slot changed from 7 to (11 years ago.) |
Life Seeder |
TB | Slot changed from 12 to (11 years ago.) |
Sumas Skycaptain |
TB | Slot changed from to 1 (11 years ago.) |
Sumas Legionaire |
TB | Slot changed from to 3 (11 years ago.) |
Seek the Firesky |
TB | Slot changed from to 7 (11 years ago.) |
Priest of Orobis |
TB | Slot changed from to 9 (11 years ago.) |
Life Seeder |
TB | Slot changed from to 12 (11 years ago.) |
Purity of Body |
TB | Type changed from Instant to Sorcery (11 years ago.) |
Unburdened Hypnotist |
TB | Text changed from Immolate - When ~ enters the battlefield you may sacrifice a creature. If you do, target player discards two cards. to Immolate — When ~ enters the battlefield, you may sacrifice a creature. If you do, target player discards two cards. (11 years ago.) |
Unburdened Hypnotist |
TB | Liked this. (11 years ago.) |
Unburdened Hypnotist |
SOK | Realised we had no black Immolate card! (11 years ago.) |
Unburdened Hypnotist |
SOK | New card: 3B Creature - Human Mercenary C Immolate - When Unburdened Hypnotist enters the battlefield you may sacrifice a creature. If you do, target player discards two cards. 2/2 (11 years ago.) |
Terramorphose |
SOK | Slot changed from to 11 (11 years ago.) |
Temporary Mutation |
SOK | Slot changed from to 10 (11 years ago.) |
Warped Growth |
SOK | Slot changed from to 9 (11 years ago.) |
Laboratory Pet |
SOK | Slot changed from to 5 (11 years ago.) |
Convulsing Flesh-Hulk |
SOK | Slot changed from to 8 (11 years ago.) |
Hagfen Shambler |
SOK | Slot changed from to 3 (11 years ago.) |
Idaran Broodcaller |
SOK | Slot changed from to 2 (11 years ago.) |
Acid Jaw Beetle |
SOK | Slot changed from to 2 (11 years ago.) |
Gravebloom Tender |
SOK | Slot changed from to 3 (11 years ago.) |
Idaran War Bear |
SOK | Slot changed from to 2 (11 years ago.) |
Twisted Arach |
SOK | Slot changed from to 1 (11 years ago.) |
Protospore Murlodont |
SOK | Slot changed from to 1 (11 years ago.) |
Training Regime |
SOK | Slot changed from to 13 (11 years ago.) |
Act on Impulse |
SOK | Slot changed from to 12 (11 years ago.) |
Bloodfiend Ritual |
SOK | Slot changed from to 9 (11 years ago.) |
Flagellant |
SOK | Slot changed from to 5 (11 years ago.) |
Treasure Goblin |
SOK | Slot changed from to 7 (11 years ago.) |
Cinder Warrior |
SOK | Slot changed from to 5 (11 years ago.) |
Scornful Lavamancer |
SOK | Slot changed from to 4 (11 years ago.) |
Bellowing Noggle |
SOK | Slot changed from to 3 (11 years ago.) |
Shatter Thug |
SOK | Slot changed from to 2 (11 years ago.) |
Goreplate Phalanx |
SOK | Slot changed from to 2 (11 years ago.) |
Lavaaxeamancer |
SOK | Slot changed from to 3 (11 years ago.) |
Hook Prelate |
SOK | Slot changed from to 2 (11 years ago.) |
Hagfen Litany |
SOK | Slot changed from to 14 (11 years ago.) |
Acolyte of Bry'zan |
SOK | Slot changed from 4 to 6 (11 years ago.) |
Blood Drinker |
SOK | Slot changed from to 6 (11 years ago.) |
Helcrypt Demagogue |
SOK | Slot changed from to 5 (11 years ago.) |
Acolyte of Bry'zan |
SOK | Slot changed from 2 to 4 (11 years ago.) |
Twilight Wurm |
SOK | Slot changed from to 2 (11 years ago.) |
Zhauri Wretch |
SOK | Slot changed from to 1 (11 years ago.) |
Suck Under |
SOK | Slot changed from to 11 (11 years ago.) |
Weight of Spectres |
KS | Having a go at replacing Haunt with a similar ability for Enchantments. Returns them to play so they can be disenchanted again. (11 years ago.) |
Weight of Spectres |
KS | Text changed from Enchant Creature
Haunt
Enchanted or Haunted creature gets +3/+3 and does not untap during its controller's untap step to Enchant Creature
Enchanted creature gets +3/+3 and does not untap during its controller's untap step.
Reform - When this card is put into a graveyard from the battlefield, if it has no fate counters on it return it to the battlefield attached to target creature and put a fate counter on it. (11 years ago.) |
Morphic Dream |
SOK | Slot changed from to 8 (11 years ago.) |
Patchwork Homunculus |
SOK | (11 years ago.) |
Divining Noggle |
SOK | Slot changed from to 8 (11 years ago.) |
Oust the Incumbent |
SOK | Slot changed from to 12 (11 years ago.) |
Weight of Spectres |
SOK | Slot changed from to 14 (11 years ago.) |
Tornado Channeller |
SOK | Slot changed from to 5 (11 years ago.) |
Stormcloud Drake |
SOK | Slot changed from to 5 (11 years ago.) |
Enforce Hegemony |
SOK | Slot changed from to 11 (11 years ago.) |
Deny |
SOK | Slot changed from to 10 (11 years ago.) |
Patchwork Homunculus |
SOK | Slot changed from to 3 (11 years ago.) |
Looter of New Worlds |
SOK | Slot changed from to 1 (11 years ago.) |
Umbral Warhawk |
SOK | Slot changed from 1 to 10 (11 years ago.) |
Acolyte of Bry'zan |
KS | Type changed from Creature - Hyman Cleric to Creature - Human Cleric; Slot changed from to 2 (11 years ago.) |
Acolyte of Bry'zan |
KS | A guy for Immolate/Emerge/Random Aggro. (11 years ago.) |
Acolyte of Bry'zan |
KS | New card: 1B Creature - Hyman Cleric C When a creature you control is sacrificed you may sacrifice Acolyte of Bry'zan. If you do return that creature to the battlefield. 2/1 (11 years ago.) |
Ghostlight Caster |
SOK | Slot changed from to 4 (11 years ago.) |
Press Gang Officer |
SOK | Slot changed from to 9 (11 years ago.) |
Martyr |
SOK | Slot changed from to 11 (11 years ago.) |
Rousing Address |
SOK | Slot changed from to 11 (11 years ago.) |
Purity of Body |
SOK | Slot changed from to 13 (11 years ago.) |
Cage the Soul |
SOK | Slot changed from to 14 (11 years ago.) |
Umbral Warhawk |
SOK | Slot changed from to 1 (11 years ago.) |
Dusk Vulture |
SOK | Slot changed from 1 to 3 (11 years ago.) |
Dusk Vulture |
SOK | Slot changed from to 1 (11 years ago.) |
Panglacial Placeholder |
TB | Slot changed from 1 to 9 (11 years ago.) |
Blighted Savannah |
TB | Slot changed from 3 to 9 (11 years ago.) |
Arboreal Laboratory |
TB | Slot changed from 10 to 16 (11 years ago.) |
Hallowed Bloodpit 4 |
TB | Slot changed from 6 to 12 (11 years ago.) |
Underground Forest |
TB | Slot changed from 5 to 11 (11 years ago.) |
Tundra Peak |
TB | Slot changed from 4 to 10 (11 years ago.) |
Coastal Taiga |
TB | Slot changed from 2 to 8 (11 years ago.) |
Hallowed Bloodpit |
TB | Slot changed from 1 to 7 (11 years ago.) |
Panglacial Placeholder |
SOK | Slot changed from to 1 (11 years ago.) |
Zhaurian Bat |
TB | Slot changed from to 15 (11 years ago.) |
Arboreal Laboratory |
SOK | Slot changed from to 10 (11 years ago.) |
Hallowed Bloodpit 4 |
SOK | Slot changed from to 6 (11 years ago.) |
Tundra Peak |
SOK | Slot changed from to 4 (11 years ago.) |
Underground Forest |
SOK | Slot changed from 4 to 5 (11 years ago.) |
Underground Forest |
SOK | Slot changed from to 4 (11 years ago.) |
Blighted Savannah |
SOK | Slot changed from to 3 (11 years ago.) |
Coastal Taiga |
SOK | Slot changed from to 2 (11 years ago.) |
Hallowed Bloodpit |
SOK | Name changed from Hallowed Bloodpit 3 to Hallowed Bloodpit; Slot changed from to 1 (11 years ago.) |
Deadly Filcher |
TB | Slot changed from to 15 (11 years ago.) |
Flagellant |
TB | Pretty much. I avoided the functional reprint to escape the wrath of Kieran. That card was very good and WBR has a lot of death going on so this should be good too. (11 years ago.) |
Bloodfiend Ritual |
KS | New card: R Instant C Bloodfiend Ritual deals 1 damage to target creature. Put a 1/1 red Imp creature token with Flying onto the battlefield. Sacrifice it at end of turn. (11 years ago.) |
Flagellant |
PH | Hissing Iguana v2? (11 years ago.) |
Flagellant |
SOK | Liked this. (11 years ago.) |
Sumas Skycaptain |
PH | Type changed from Creature - Human Knight to Creature - Sumas Human Knight (11 years ago.) |
Sumas Skycaptain |
PH | New card: 3UW Creature - Human Knight C Flying 4/3 (11 years ago.) |
Sumas Legionaire |
PH | Aggressive dude for splicing onto (11 years ago.) |
Sumas Legionaire |
PH | New card: RW Creature - Sumas Human Soldier C Haste 3/1 (11 years ago.) |
Scornful Lavamancer |
KS | You keep misreading these 'ping your opponent' cards Baker! (11 years ago.) |
Cinder Golem |
TB | Liked this. (11 years ago.) |
Increase the Pressure |
TB | I guess there is also a tradition of bad goblin fliers like Goblin Balloon Brigade to draw on. (11 years ago.) |
Idaran War Bear |
TB | How sweet is it to make this guy on t2 and then pay the Empower on t3, play a land and make another. (11 years ago.) |
Scornful Lavamancer |
TB | Under NWO this would be flagged at common and only be allowed to remain if it were essential to the set because it offers repeated creature removal at common. Not saying we have to respect that, we obviously don't, just mentioning it as a data point. Card is great. (11 years ago.) |
Looter of New Worlds |
TB | Text changed from At the end of your turn, if you cast no creature spells this turn you may draw a card then put a card from your hand on the bottom of your library. to At the end of your turn, if you cast no creature spells this turn, you may draw a card. If you do, put a card from your hand on the bottom of your library. (11 years ago.) |
Looter of New Worlds |
TB | Am I now making this guy a GUB card instead of a URG card? Is that bad? (11 years ago.) |
Looter of New Worlds |
TB | Text changed from At the end of your turn, if you cast no creature spells this turn you may draw a card then discard a card. to At the end of your turn, if you cast no creature spells this turn you may draw a card then put a card from your hand on the bottom of your library. (11 years ago.) |
Looter of New Worlds |
TB | I agree with all your points but you can't deny that you'd want this guy in your 7 Husks deck all day every day. Could he discard to the bottom of your library? That actually might be pretty sweet for Emerge? (11 years ago.) |
Shatter Thug |
TB | And it has the best name! (11 years ago.) |
Shatter Thug |
SOK | This is probably the best designed card in the set (11 years ago.) |
Convulsing Flesh-Hulk |
SOK | I assume it is intended that this will cause you to fight your own creatures sometimes?
At least if you Emerge it you can't get screwed over by them Immolating their 2 drop in response. (11 years ago.) |
Deadly Filcher |
SOK | I think he is a pretty cool common with just the deathtouch. If we really wanted to push it I could potentially see it as a 1/4 or a 2/3 but you lose a life with the card draw. (11 years ago.) |
Looter of New Worlds |
SOK | 1/1s are totally legit. i beat Kieran the other day with a bunch of 1/1s and 0/1s against his board of fat Emerge guys.
As for colour swap of abilites I'm not sure how well Emerge fits with BGW. It is certainly green and I can see the black side of sacrificing your own creatures for gain, but I don't see what is so white about it. White is more about the group than the individual, whilst black and blue are more selfish. Husk kind of makes more sense in white to me as a 'keeping the group strong through rebirth' kind of flavour.
The answer would be to make the looter black so he fits in both wedges, but looting is not really a black mechanic, nor green for that matter. (11 years ago.) |
Looter of New Worlds |
TB | Although I'm pretty sure I want this guy in any Husk deck but Husk is not in U. Time to swap GUB and BGW mechanics? (11 years ago.) |
Looter of New Worlds |
TB | Normal looters are pretty good, though! 2/1 is fine too. (11 years ago.) |
Deadly Filcher |
TB | Text changed from Deathtouch, intimidate
Whenever ~ deals combat damage to a player, draw a card. to Deathtouch
Whenever ~ deals combat damage to a player, draw a card. (11 years ago.) |
Looter of New Worlds |
KS | This would be worse than a normal looter as a 1/1 though! (11 years ago.) |
Deadly Filcher |
KS | Get rid of that Intimidate! This card is sweet because you're basically forced to block it with something more expensive to trade with it and creatures with low power but high toughness just die. Yet you have to block with something or they draw a card. Removing blocking options reduces the fun factor. (11 years ago.) |
Looter of New Worlds |
TB | I like this guy but I'm coming around to Simon's idea that 1/1s are legit. (11 years ago.) |
Deadly Filcher |
TB | Text changed from Deathtouch
Whenever ~ deals combat damage to a player, draw a card. to Deathtouch, intimidate
Whenever ~ deals combat damage to a player, draw a card. (11 years ago.) |
Cinder Golem |
TB | Brackwater Elemental seems the closest comparison. He was surprisingly good as a 4/4 for 2U with Unearth. So I'd say you've got this right as you can't really go to 1R? (11 years ago.) |
Cinder Warrior |
TB | Type changed from Creature - Elenental to Creature - Elemental (11 years ago.) |
Press Gang Officer |
SOK | Do we want one of these cards in White?
I know that spells are blue red ad the ability works with Empower and Formation, but the blue guys work nice with Emerge and this couldf work nice with Immolate (11 years ago.) |
Press Gang Officer |
SOK | New card: 3W Creature - Human Soldier C At the end of your turn, if you cast no creature spells this turn put a 1/1 white Soldier token onto the battlefield. 3/3 (11 years ago.) |
Deny |
TB | If it counters activated abilities as well it's just Voidslime. Possibly Voidslime is just a straight up more interesting card and we should reprint that, or make a U version. (11 years ago.) |
Looter of New Worlds |
KS | Completely templated this the wrong way! It makes most sense in blue - mostly because all three blue wedges have an ability that replaces casting creatures! (11 years ago.) |
Looter of New Worlds |
KS | Text changed from At the end of your turn, if you cast no creature spells this turn you may discard a card. If you do, draw a card. to At the end of your turn, if you cast no creature spells this turn you may draw a card then discard a card. (11 years ago.) |
Enforce Hegemony |
SOK | Liked this. (11 years ago.) |
Looter of New Worlds |
SOK | Discard then draw is much more red than blue I think.
This guy could go in either colour and still be part of Idara (URG) wedge (11 years ago.) |
Looter of New Worlds |
KS | Another of these 'play no creatures' effects. (11 years ago.) |
Looter of New Worlds |
KS | New card: 1U Creature - Lizard Rogue C At the end of your turn, if you cast no creature spells this turn you may discard a card. If you do, draw a card. 2/1 (11 years ago.) |
Deny |
SOK | Liked this. (11 years ago.) |
Deadly Filcher |
SOK | Liked this. (11 years ago.) |
Deny |
KS | This is pretty interesting. Would it be too much to counter activated abilities as well? May need to cost 1 more to do so. (11 years ago.) |
Deadly Filcher |
TB | Was always meant to have deathtouch.
This is now a functional reprint of Ohran Viper but it does work perfectly in these colors and I think it works as a common.
I'd love to give it a little something to differentiate it from Ohran Viper. Maybe some trinket text or maybe another ability. Flying/Ledgewalking/Shroud/Hexproof seem too strong without adding more mana and I really want a 3 drop cycle to reward full commitment to wedge rather than splashing a third color.
Could give it Intimidate as a little extra boost. It's possibly more confusing than useful on a tricolored creature.
This would be the best Ophidian printed at common but not by a huge margin which seems a reasonable upgrade for the intense mana cost.
Compare Scroll Thief (Common, U), Stealer of Secrets (Common, U), Ophidian (Common, U), Dimir Cutpurse (Rare, UB), Ohran Viper (Rare, G), Thieving Magpie (Uncommon, U), Tandem Lookout (Uncommon, U), Vedalken Heretic (Rare, UG), Shadowmage Infiltrator (Rare UB), Cold-Eyed Selkie (Rare, UG hybrid), Fungal Shambler (GUB, Rare), Garza Zol, Plague Queen (Rare, UBR), Glint-Eye Nephilim (Rare, UBRG), Hystrodon (G, Rare), Looter il-Kor (U, Common), Lu Xun, Scholar General (U, Rare), Neurok Commando (U, Uncommon), Ninja of the Deep Hours (U, Common), Shoreline Salvager ((U)B, Uncommon), Sturmgeist (U, Rare), Sakashiro the Annointed (G, Rare), Surrakar Spellblade (U, Rare), Synapse Sliver (U, Rare), Thassa's Emissary (U, Uncommon) (11 years ago.) |
Deadly Filcher |
TB | Name changed from Abstruse Excavator to Deadly Filcher; Type changed from Creature - Elf Shaman to Creature - Elf Rogue; Text changed from Whenever ~ deals combat damage to a player reveal the top two cards of your library. An opponent chooses one. Put the chosen card into your hand and the other into your graveyard. to Deathtouch
Whenever ~ deals combat damage to a player, draw a card. (11 years ago.) |
Cinder Golem |
KS | A guy for the Immolate decks. Trying to cost this is a nightmare. (11 years ago.) |
Cinder Warrior |
KS | New card: 2R Creature - Elenental C Cinder Warrior can't block
When Cinder Warrior attacks, sacrifice it at end of turn 5/4 (11 years ago.) |
Convulsing Flesh-Hulk |
KS | Some minor green removal (11 years ago.) |
Convulsing Flesh-Hulk |
KS | New card: 3GG Creature - Mutant C When Convulsing Flesh-Hulk enters the battlefield it fights target creature with the lowest converted mana cost among creatures. 3/4 (11 years ago.) |
Deadly Filcher |
TB | Damn, it's BWG that wants to mill itself! GUB wants its creatures still in its library. And this was the easiest wedge! More thinking required ... (11 years ago.) |
Deadly Filcher |
TB | For a power boost this could be you choose. Or less powerful could be mill 1, draw 1. (11 years ago.) |
Deadly Filcher |
TB | Another go-around on the straight up reason-to-be-a-wedge commons. This time with a little less respect for New World Order. (11 years ago.) |
Abstruse Excavator |
TB | New card: GUB Creature - Elf Shaman C Whenever Abstruse Excavator deals combat damage to a player reveal the top two cards of your library. An opponent chooses one. Put the chosen card into your hand and the other into your graveyard. 1/3 (11 years ago.) |
Deny |
TB | New card: 1UU Instant C Counter target spell or triggered ability. (11 years ago.) |
Enforce Hegemony |
TB | I'll post the one I was thinking of. (11 years ago.) |
Enforce Hegemony |
KS | Wanted to do something interesting with the obligatory counterspell that wasn't too complicated. A hard counter against two decks and an over costed Force Spike against the others. (11 years ago.) |
Enforce Hegemony |
KS | New card: 2U Instant C Counter target spell unless its controller pays U. (11 years ago.) |
Scornful Lavamancer |
SOK | Liked this. (11 years ago.) |
Shatter Thug |
SOK | Liked this. (11 years ago.) |
Scornful Lavamancer |
TB | Liked this. (11 years ago.) |
Shatter Thug |
TB | Liked this. (11 years ago.) |
Tornado Channeller |
TB | Should we make the ability 2UU so that you can cast it on-curve or are we trying to create tension? (11 years ago.) |
Idaran War Bear |
TB | Text changed from Resound--G: Put a +1/+1 counter on ~. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay it's Resound cost. If you do, put a +1/+1 counter on ~.) to Resound — At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay G. If you do, put a +1/+1 counter on ~. (11 years ago.) |
Idaran War Bear |
SOK | Cost changed from 1g to 1G (11 years ago.) |
Scornful Lavamancer |
KS | Something to help tie Formation and Empower together (11 years ago.) |
Scornful Lavamancer |
KS | New card: 2R Creature - Human Shaman C At the end of your turn, if you cast no creature spells this turn Scornful Lavamancer deals 1 damage to target player 2/3 (11 years ago.) |
Increase the Pressure |
SOK | Well they did just print a common red flyer (Human Soldier) in Born of the Gods, so I think we will be okay (11 years ago.) |
Increase the Pressure |
TB | Ah, I see. There isn't a shared keyword unfortunately. R only gets flying on dragons. "Spells" is the UR connection which is hard to accommodate on an instant. (11 years ago.) |
Increase the Pressure |
SOK | Well the first strike mode is WR and the flying is UR, and each is something that red could do by itself. The flying on the second mode is probably a stretch at common, but I couldn't think of another normal keyword that red and blue share. (11 years ago.) |
Increase the Pressure |
TB | Doesn't this need to cost UR? (11 years ago.) |
Divining Noggle |
TB | Liked this. (11 years ago.) |
Helcrypt Demagogue |
KS | Text changed from Harvest 4 (At the beginning of your upkeep you may put exactly 4 cards from your graveyard on the bottom of your library. If you do, put ~ on top of your library) to Harvest 4 (At the beginning of your upkeep, if this is in your graveyard you may put exactly 4 cards from your graveyard on the bottom of your library and this card on top of your library) (11 years ago.) |
Helcrypt Demagogue |
KS | Text changed from Harvest 4 (At the beginning of your upkeep you may put exactly 4 cards from your graveyard on top of your library. If you do, put ~ on top of your library) to Harvest 4 (At the beginning of your upkeep you may put exactly 4 cards from your graveyard on the bottom of your library. If you do, put ~ on top of your library) (11 years ago.) |
Helcrypt Demagogue |
KS | Starting with the simplest card with this ability for testing (11 years ago.) |
Helcrypt Demagogue |
KS | New card: 3B Creature - Human Cleric C Harvest 4 (At the beginning of your upkeep you may put exactly 4 cards from your graveyard on top of your library. If you do, put Helcrypt Demagogue on top of your library) 4/2 (11 years ago.) |
Pyk Charm |
TB | Rarity changed from C to U (11 years ago.) |
Sumas Charm |
TB | Rarity changed from C to U (11 years ago.) |
Damas Charm |
TB | Rarity changed from C to U (11 years ago.) |
Idara Charm |
TB | Rarity changed from C to U (11 years ago.) |
Cage the Soul |
TB | Text changed from Enchant Creature
Enchanted Creature can't attack or block and its activated abilities can't be activated.
You control Enchanted Creature to Enchant creature
You control enchanted creature
Enchanted creature can't attack or block and its activated abilities can't be activated. (11 years ago.) |
Zhaur Charm |
TB | Rarity changed from C to U (11 years ago.) |
Suck Under |
KS | Some way to get cards back into the library is needed for GUB. (11 years ago.) |
Suck Under |
KS | New card: 1B Instant C Put any number of target cards from your graveyard on the bottom of your library. Target creature gets -X/-X until end of turn where X is the number of cards removed from your graveyard this way. (11 years ago.) |
Zhaur Charm |
PH | think a this is a creature based charm first and foremost, not too happy with the effects though (11 years ago.) |
Zhaur Charm |
PH | Text changed from Choose one:
G effect
U effect
B effect to Choose one:
G effect - target creature gets +3/+3 until end of turn
U effect - return target creature to it's owner's hand
B effect - shuffle up to 2 target creature cards from your graveyard into your library (11 years ago.) |
Cage the Soul |
PH | No idea I'd made it before, seems obvious though! (11 years ago.) |
Cage the Soul |
KS | This is still great. Untested as yet but clearly just a solid removal spell. (11 years ago.) |
Cage the Soul |
KS | Liked this. (11 years ago.) |
Panglacial Placeholder |
SOK | If Cohort stays we might actually want to just make this a U creature so that it works in GUB and RWU (11 years ago.) |
Dusk Vulture |
SOK | Liked this. (11 years ago.) |
Dusk Vulture |
SOK | Husk is great. This guy proved a thorn in Kieran's side for both games. We may need to watch out that we have some targetting effects in common in each colour to have some efficient answers to Husk, otherwise it makes your removal half as good. (11 years ago.) |
Laboratory Pet |
SOK | Text changed from Whenever a creature you control is sacrificed, you may pay G, if you do, put a +1/+1 counter on ~. to Whenever a creature you control dies, you may pay G, if you do, put a +1/+1 counter on ~. (11 years ago.) |
Oust the Incumbent |
SOK | Cost changed from 4U to 5U (11 years ago.) |
Cage the Soul |
SOK | Ah I knew I had seen it before somewhere. I even looked back at some of the old YmtS but didn't see it. Paul made it in Towerfall too so he really likes this effect :-) (11 years ago.) |
Idara Charm |
PH | Text changed from Choose one:
U effect
R effect
G effect to Choose one:
U effect - copy target instant spell, you may choose new target(s) for the copy
R effect - draw 2 cards then discard 2 cards
G effect - put 2 +1/+1 counters onto target creature you control (11 years ago.) |
Damas Charm |
PH | Text changed from Choose one:
W effect
B effect
R effect to Choose one:
W effect - put 2 1/1 white human priest creature tokens onto the battlefield
B effect - each opponent loses 2 life, you gain life equal to the amount lost this way
R effect - destroy target artifact (11 years ago.) |
Damas Charm |
PH | first pass, W is good with immolate, B is paying a tithe, R is smashing a heretical idol (11 years ago.) |
Zhaur Charm |
PH | placeholder (11 years ago.) |
Zhaur Charm |
PH | New card: GUB Instant C Choose one:
G effect
U effect
B effect (11 years ago.) |
Idara Charm |
PH | placeholder (11 years ago.) |
Idara Charm |
PH | New card: URG Instant C Choose one:
U effect
R effect
G effect (11 years ago.) |
Damas Charm |
PH | Text changed from W effect
B effect
R effect to Choose one:
W effect
B effect
R effect (11 years ago.) |
Sumas Charm |
PH | Text changed from R effect
W effect
U effect to Choose one:
R effect
W effect
U effect (11 years ago.) |
Pyk Charm |
PH | placeholder (11 years ago.) |
Pyk Charm |
PH | New card: BGW Instant C Choose one :
B effect
G effect
W effect (11 years ago.) |
Sumas Charm |
PH | placeholder (11 years ago.) |
Sumas Charm |
PH | New card: RWU Instant C R effect
W effect
U effect (11 years ago.) |
Damas Charm |
PH | placeholder (11 years ago.) |
Damas Charm |
PH | New card: WBR Instant C W effect
B effect
R effect (11 years ago.) |
Divining Noggle |
PH | I think 1/3 is probably a good spot to put him at, as they are always ok in the U durdle decks in limited (and the stoneblade in Zendikar...) (11 years ago.) |
Divining Noggle |
TB | Whether a 1/3 is useful or not depends a lot upon the surrounding environment. This guy doesn't have to have a symmetrical Empower cost but as the Empower ability is better than the body that has a warping effect on when you play him. I guess you would play him if your opponent made two 2/1s. I'm going to have to try these I am not able to reason correctly about them in the abstract. (I also find Echo hard to evaluate too.) (11 years ago.) |
Life Seeder |
PH | Maybe "creature tokens you control have haste"? Don't know if we should be pushing a token theme in URG though. I kind like having R, sac a creature : ~ deals 1 damage to target or similar? (11 years ago.) |
Divining Noggle |
PH | I think part of the tension with empower is to make the body worth it, otherwise why not just have the effect in a separate card.
If mulldrifter can be a 2/2 flyer for 5 then maybe this can be equally useful but with a higher empower cost? (11 years ago.) |
Cage the Soul |
TB | Liked this. (11 years ago.) |
Cage the Soul |
TB | Pretty sure "You control enchanted creature" should be the second line but this card is sweet. Note that we printed it in Towerfall at 3WW with "Enchanted creature has Defender". We're basically determined to get Mind Control into W! (11 years ago.) |
Bellowing Noggle |
TB | I didn't see that but that's one of the options I came up with. I've written a very long note on templating Empower on Trello. I think I like the ability word version in the end which I just changed Divining Noggle to use. (11 years ago.) |
Divining Noggle |
TB | Agree in theory that this is probably too good although it's not crystal clear to me. I think the card is fun, though, probably just needs to cost more or be smaller? Could be an 0/2 or cost 3U or something like that. We can play with it. (11 years ago.) |
Divining Noggle |
TB | New ability word templating. I think this is probably the way to go (see Inspired in Born of the Gods). (11 years ago.) |
Divining Noggle |
TB | Text changed from Resound 2U — Draw 2 cards. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay it's Resound cost. If you do, draw 2 cards.) to Resound — At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay 2U. If you do, draw 2 cards. (11 years ago.) |
Divining Noggle |
KS | This is probably too good. The creature isn't completely terrible and it comes with a 'next turn cast divination' attached. (11 years ago.) |
Bellowing Noggle |
KS | Long abilities like this might look better with my alternate template (the one on Ogre Servitor). (11 years ago.) |
Divining Noggle |
TB | Text changed from Resound--2U: Draw 2 cards. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay it's Resound cost. If you do, draw 2 cards.) to Resound 2U — Draw 2 cards. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay it's Resound cost. If you do, draw 2 cards.) (11 years ago.) |
Divining Noggle |
TB | I included Noggles in the creative because they are about the only race shared between U and R and we have two UR wedges. Agreed that the art is probably impossible, though :( (11 years ago.) |
Bellowing Noggle |
TB | Needs to lose the colon, I think that's what makes it look confusing. It's not an activated ability it's a triggered ability with a cost. (11 years ago.) |
Bellowing Noggle |
TB | Text changed from Resound--R: Target creature can't block this turn. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay it's Resound cost. If you do, target creature can't block this turn.) to Resound R — Target creature can't block this turn. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay it's Resound cost. If you do, target creature can't block this turn.) (11 years ago.) |
Acid Jaw Beetle |
TB | Liked this. (11 years ago.) |
Idaran War Bear |
TB | Liked this. (11 years ago.) |
Lavaaxeamancer |
TB | Text changed from Resound--5R : ~ deals 5 damage to target player. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay it's Resound cost. If you do, ~ deals 5 damage to target player.) to Resound 5R — ~ deals 5 damage to target player. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay it's Resound cost. If you do, ~ deals 5 damage to target player.) (11 years ago.) |
Lavaaxeamancer |
TB | Liked this. (11 years ago.) |
Life Seeder |
TB | Saprolings with haste! (11 years ago.) |
Neglected Cemetery |
SOK | Adding for testing (11 years ago.) |
Blighted Savannah |
SOK | New card: Land C Blighted Savannah enters the battlefield tapped.
T: Add B to your mana pool.
When Blighted Savannah enters the battlefield, you may add G or W to your mana pool. (11 years ago.) |
Sunken Thicket |
SOK | Adding for testing (11 years ago.) |
Underground Forest |
SOK | New card: Land C Underground Forest enters the battlefield tapped.
T: Add G to your mana pool.
When Underground Forest enters the battlefield, you may add U or B to your mana pool. (11 years ago.) |
Clifftop Pasture |
SOK | Adding some extra lands, as we clearly won't have enough for testing! (11 years ago.) |
Tundra Peak |
SOK | New card: Land C Tundra Peak enters the battlefield tapped.
T: Add R to your mana pool.
When Tundra Peak enters the battlefield, you may add W or U to your mana pool. (11 years ago.) |
Seek the Firesky |
SOK | Liked this. (11 years ago.) |
Seek the Firesky |
PH | Maybe exile the creature and reveal & put onto the battlefield tapped the land, then return the creature at EoT? (11 years ago.) |
Seek the Firesky |
KS | Possibly a bit awkward text-wise but we do want some Enhance support. (11 years ago.) |
Seek the Firesky |
KS | New card: 2UG Instant C Exile target creature you control. Search your library for a basic land card and exile it then shuffle your library. Put all cards exiled this way onto the battlefield at end of turn. (11 years ago.) |
Life Seeder |
SOK | Cost changed from URG2 to 2URG (11 years ago.) |
Life Seeder |
PH | Isn't very R although couldn't think of how to get a R ability on there without it being messy (11 years ago.) |
Tornado Channeller |
PH | Text changed from Flying
Resound--UU3: All creatures you control gain flying until end of turn. to Flying
Resound--3UU: All creatures you control gain flying until end of turn. (11 years ago.) |
Tornado Channeller |
PH | U based finisher/reasonable flying guy (11 years ago.) |
Tornado Channeller |
PH | New card: 3U Creature - Bird Wizard U Flying
Resound--UU3: All creatures you control gain flying until end of turn. 2/3 (11 years ago.) |
Life Seeder |
PH | First stab at shard rare (11 years ago.) |
Life Seeder |
PH | New card: URG2 Creature - Plant Mutant R When Life Seeder enters the battlefield put a 1/1 saproling creature token onto the battlefield for each card in your hand.
Resound--URG: For each creature token you control put a copy of that creature token onto the battlefield. 4/4 (11 years ago.) |
Lavaaxeamancer |
PH | Text changed from Resound 5R : ~ deals 5 damage to target player. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay it's Resound cost. If you do, ~ deals 5 damage to target player.) to Resound--5R : ~ deals 5 damage to target player. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay it's Resound cost. If you do, ~ deals 5 damage to target player.) (11 years ago.) |
Idaran War Bear |
PH | Text changed from Resound G : Put a +1/+1 counter on ~. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay it's Resound cost. If you do, put a +1/+1 counter on ~.) to Resound--G: Put a +1/+1 counter on ~. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay it's Resound cost. If you do, put a +1/+1 counter on ~.) (11 years ago.) |
Idaran War Bear |
PH | Empower bear (11 years ago.) |
Idaran War Bear |
PH | New card: 1g Creature - Bear C Resound G : Put a +1/+1 counter on Idaran War Bear. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay it's Resound cost. If you do, put a +1/+1 counter on Idaran War Bear.) 2/2 (11 years ago.) |
Lavaaxeamancer |
PH | Text changed from Resound 5R : ~ deals 5 damage to target player to Resound 5R : ~ deals 5 damage to target player. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay it's Resound cost. If you do, ~ deals 5 damage to target player.) (11 years ago.) |
Lavaaxeamancer |
PH | Text changed from Resound 5R : ~this deals 5 damage to target player to Resound 5R : ~ deals 5 damage to target player (11 years ago.) |
Lavaaxeamancer |
PH | aggressive 2 drop & finisher in 1 (11 years ago.) |
Lavaaxeamancer |
PH | New card: 1R Creature - Human Shaman C Resound 5R : Lavaaxeamancerthis deals 5 damage to target player 2/1 (11 years ago.) |
Hallowed Bloodpit 3 |
SOK | Name changed from Hallowed Bloodpit #3 to Hallowed Bloodpit 3 (11 years ago.) |
Hallowed Bloodpit 4 |
SOK | Name changed from Hallowed Bloodpit #4 to Hallowed Bloodpit 4 (11 years ago.) |
Divining Noggle |
SOK | Toughness changed from 4 to 3 (11 years ago.) |
Divining Noggle |
SOK | True, I was thinking of making it a 1/3, but decided to just copy Bakers original. I kind of also wanted to make it green, like a Citanul Woodreaders but with a delayed kicker! (11 years ago.) |
Bellowing Noggle |
PH | Liked this. (11 years ago.) |
Divining Noggle |
PH | True, and in any case, noggles are u/r hybrid :)
Like this guy, although 1/3 may be better stat wise? Don't want to obsolete horned turtle! (11 years ago.) |
Idaran Broodcaller |
PH | I think that there can be a scale tbh, I can see a bear which can empower with a +1/+1 counter for example as well as a 1/1 for 1 which casts tidings.
There's also space for off-colour and multi-colour empower activations too :D (11 years ago.) |
Idaran Broodcaller |
KS | I think this is how these guys should work - with an Empower cost much higher than the base cost. (11 years ago.) |
Idaran Broodcaller |
KS | New card: 1G Creature - Snake Shaman C Resound--5G: Put three 1/1 green snake creature tokens onto the battlefield (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay it's Resound cost. If you do, put three 1/1 green snake creature tokens onto the battlefield.) 2/1 (11 years ago.) |
Divining Noggle |
KS | Cool as Noggles are there is literally no way you're going to find art for them. May have to use a more common creature type. (11 years ago.) |
Bellowing Noggle |
KS | Looks fine to me. People understood Echo well enough so this should be fine. I like how Empower makes a lot more sense than straight CIP for this kind of effect. (11 years ago.) |
Bellowing Noggle |
SOK | Potential templating issue might make it look to some people that you could repeatedly use the Empower ability the turn after its played, rather than as a one shot use during the upkeep. Does anyone else see it like that? (11 years ago.) |
Bellowing Noggle |
SOK | New card: 3R Creature - Noggle Warrior C Resound--R: Target creature can't block this turn. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay it's Resound cost. If you do, target creature can't block this turn.) 4/2 (11 years ago.) |
Divining Noggle |
SOK | Bakers Empower guy (11 years ago.) |
Divining Noggle |
SOK | New card: 2U Creature - Noggle Shaman C Resound--2U: Draw 2 cards. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay it's Resound cost. If you do, draw 2 cards.) 1/4 (11 years ago.) |
Acid Jaw Beetle |
SOK | Trying out some empower guys. (11 years ago.) |
Acid Jaw Beetle |
SOK | New card: 1G Creature - Insect C Resound--G: Destroy target artifact or enchantment (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, you may pay it's Resound cost. If you do, destroy target artifact or enchantment.) 2/2 (11 years ago.) |
Shatter Thug |
PH | Liked this. (11 years ago.) |
Cage the Soul |
PH | Liked this. (11 years ago.) |
Cage the Soul |
KS | The Immolate-friendly Arrest. (11 years ago.) |
Cage the Soul |
KS | New card: 3W Enchantment - Aura C Enchant Creature
Enchanted Creature can't attack or block and its activated abilities can't be activated.
You control Enchanted Creature (11 years ago.) |
Twilight Wurm |
TB | Unlikely to be broken, agreed, but Husk is better than Scavenge! (11 years ago.) |
Hagfen Litany |
SOK | New card: 2B Instant C Choose one -- all creatures you control gain lifelink until end of turn; or target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. (11 years ago.) |
Temporary Mutation |
SOK | This is the msot boring of them... (11 years ago.) |
Temporary Mutation |
SOK | New card: G Instant C Choose one -- Target creature gains +1/+1 and shroud until end of turn; or target creature gains +1/+1 and deathtouch until end of turn. (11 years ago.) |
Morphic Dream |
SOK | Put the name on the wrong card! (11 years ago.) |
Morphic Dream |
SOK | Name changed from Temporary Mutation to Morphic Dream (11 years ago.) |
Twilight Wurm |
KS | Trying a big guy with Husk. There's no way this can be broken since it costs so much (also because it's basically a reprint of Terrus Wurm from RTR with Husk replacing Scavenge). (11 years ago.) |
Twilight Wurm |
KS | New card: 6B Creature - Wurm C Husk - You may cast this creature from your graveyard. If you do, put a Husk counter on it and it gains 'when this creature is dealt damage, becomes the target of a spell or ability or dies exile it' 5/5 (11 years ago.) |
Hagfen Shambler |
KS | Husk Hill Giant probably won't break anything. Increased the cost but playtesting will show if it's too high. (11 years ago.) |
Hagfen Shambler |
KS | New card: 4G Creature - Beast C Husk - You may cast this creature from your graveyard. If you do, put a Husk counter on it and it gains 'when this creature is dealt damage, becomes the target of a spell or ability or dies exile it' 3/3 (11 years ago.) |
Shatter Thug |
KS | New card: 1R Creature - Human Warrior C Immolate - When Shatter Thug enters the battlefield you may sacrifice a creature. If you do destroy target artifact. 2/1 (11 years ago.) |
Morphic Dream |
SOK | Trying to finish my cycle of modal combat tricks with wedge shared effects (11 years ago.) |
Temporary Mutation |
SOK | New card: U Instant C Choose one -- Switch target creature's power and toughness until end of turn; or target creature is unblockable until end of turn. (11 years ago.) |
Protospore Murlodont |
SOK | Switching Experiment for Emerge. (11 years ago.) |
Protospore Murlodont |
SOK | Text changed from Whenever ~ leaves play, put a +1/+1 counter on target creature.
Experiment 4G (4G, Sacrifice ~: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.) to Whenever ~ leaves play, put a +1/+1 counter on target creature.
Emerge 4G (4G, Sacrifice ~: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.) (11 years ago.) |
Twisted Arach |
SOK | Switching Experiment for Emerge. (11 years ago.) |
Twisted Arach |
SOK | Text changed from Reach
Experiment 3G (3G, Sacrifice ~: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.) to Reach
Emerge 3G (3G, Sacrifice ~: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.) (11 years ago.) |
Zhauri Wretch |
SOK | Switching Experiment for Emerge. (11 years ago.) |
Zhauri Wretch |
SOK | Text changed from Experiment 2B (2B, Sacrifice ~: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.) to Emerge 2B (2B, Sacrifice ~: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.) (11 years ago.) |
Patchwork Homunculus |
SOK | Switching Experiment for Emerge. (11 years ago.) |
Patchwork Homunculus |
SOK | Text changed from Experiment 1U (1U, Sacrifice ~: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.) to Emerge 1U (1U, Sacrifice ~: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.) (11 years ago.) |
Gravebloom Tender |
SOK | Oops you are right. Got my wedges confused!
Since BGW is base B wedge let's remove the fixing. (11 years ago.) |
Gravebloom Tender |
SOK | Text changed from T: Add G, U, or B to your mana pool
Husk - You may cast this creature from your graveyard. If you do, put a Husk counter on it and it gains 'when this creature is dealt damage, becomes the target of a spell or ability or dies exile it' to T: Add G to your mana pool
Husk - You may cast this creature from your graveyard. If you do, put a Husk counter on it and it gains 'when this creature is dealt damage, becomes the target of a spell or ability or dies exile it' (11 years ago.) |
Gravebloom Tender |
KS | Since he has Husk he is technically part of the BGW wedge. Husk is also the reason I didn't let him do fixing - ramp you can play from your graveyard is already quite strong and adding mana fixing makes it even stronger. (11 years ago.) |
Gravebloom Tender |
SOK | Yes certainly, especially as he is a little overcosted as a 2 mana 0/1. (11 years ago.) |
Gravebloom Tender |
SOK | Text changed from T: Add G to your mana pool
Husk - You may cast this creature from your graveyard. If you do, put a Husk counter on it and it gains 'when this creature is dealt damage, becomes the target of a spell or ability or dies exile it' to T: Add G, U, or B to your mana pool
Husk - You may cast this creature from your graveyard. If you do, put a Husk counter on it and it gains 'when this creature is dealt damage, becomes the target of a spell or ability or dies exile it' (11 years ago.) |
Hook Prelate |
TB | Liked this. (11 years ago.) |
Umbral Warhawk |
TB | You are doing good work sir. (11 years ago.) |
Umbral Warhawk |
TB | Liked this. (11 years ago.) |
Increase the Pressure |
TB | Definitely wordy but not without promise. (11 years ago.) |
Gravebloom Tender |
TB | Opportunity to provide some wedge fixing? See: Druid of the Anima. (11 years ago.) |
Oust the Incumbent |
TB | This is definitely interesting but do we want to encourage a UR wedge to have lots of permanents? No harm I suppose - this is limited. (11 years ago.) |
Zhauri Fleshgrafter |
TB | So. Weird. (11 years ago.) |
Laboratory Pet |
TB | Prefer dies and prefer any creature (which means it will have to cost more). Although I guess we then get pretty close to Algae Gharial. Although I do like that card! (11 years ago.) |
Laboratory Pet |
SOK | Text changed from Whenever a creature you control is sacrificed, you may G, if you do, put a +1/+1 counter on ~. to Whenever a creature you control is sacrificed, you may pay G, if you do, put a +1/+1 counter on ~. (11 years ago.) |
Laboratory Pet |
SOK | Text changed from Whenever a creature you control is sacrificed, you may G. If you do, put a +1/+1 counter on ~. to Whenever a creature you control is sacrificed, you may G, if you do, put a +1/+1 counter on ~. (11 years ago.) |
Zhauri Fleshgrafter |
SOK | Teardrop Kami and Stonybrook Angler disagree, but I take your point that it is more an uncommon ability. (11 years ago.) |
Zhauri Fleshgrafter |
SOK | Rarity changed from C to U; Text changed from U, T: Tap or untap target creature and increase it's mana cost by 2 until end of turn. to U, T: You may tap or untap target creature and increase it's mana cost by 2 until end of turn. (11 years ago.) |
Laboratory Pet |
SOK | Could possibly just be a dies trigger. (11 years ago.) |
Laboratory Pet |
SOK | New card: G Creature - Mutant C Whenever a creature you control is sacrificed, you may G. If you do, put a +1/+1 counter on Laboratory Pet. 1/1 (11 years ago.) |
Zhauri Fleshgrafter |
KS | We definitely want this in, but this ability is basically always on an Uncommon. (11 years ago.) |
Zhauri Fleshgrafter |
SOK | Some help for Experiment (11 years ago.) |
Zhauri Fleshgrafter |
SOK | New card: 2U Creature - Human Wizard C U, T: Tap or untap target creature and increase it's mana cost by 2 until end of turn. 1/1 (11 years ago.) |
Oust the Incumbent |
SOK | Text changed from Put target creature on top of its owner's library.
Republic (This spell costs 1 less to cast if you control a Red permanent. The same is true for White and Blue permanents ) to Put target creature on top of its owner's library.
Republic (This spell costs 1 less to cast if you control a Red permanent. The same is true for White and Blue permanents.) (11 years ago.) |
Gravebloom Tender |
SOK | Text changed from T: Add G to your mana pool
Husk - You may cast this creature from your graveyard. If you do, put a Husk counter on it and it gains 'when this creature is dealt damage, becomes the target of a spell or ability or dies exile it to T: Add G to your mana pool
Husk - You may cast this creature from your graveyard. If you do, put a Husk counter on it and it gains 'when this creature is dealt damage, becomes the target of a spell or ability or dies exile it' (11 years ago.) |
Gravebloom Tender |
KS | New card: 1G Creature - Elf Druid C T: Add G to your mana pool
Husk - You may cast this creature from your graveyard. If you do, put a Husk counter on it and it gains 'when this creature is dealt damage, becomes the target of a spell or ability or dies exile it 0/1 (11 years ago.) |
Increase the Pressure |
SOK | I only gave this 'Charm' in the name because I was stuck for ideas. Wedge charms wouldn't exist at common anyway (11 years ago.) |
Training Regime |
SOK | Name changed from Congressional Charm to Training Regime (11 years ago.) |
Umbral Warhawk |
KS | I like Immolate. It lets you put CIP abilities on creatures at no cost! (11 years ago.) |
Umbral Warhawk |
KS | New card: 3W Creature - Bird C Flying
Immolate - When Umbral Warhawk enters the battlefield you may sacrifice a creature. If you do destroy target Enchantment. 3/2 (11 years ago.) |
Increase the Pressure |
KS | This is cool but I think we have to give people what they expect - three colour wedge charms! (11 years ago.) |
Increase the Pressure |
SOK | Hmm much harder to do this kind of card for RWU than it was for WBR.
The intersection of R and U abilities is basically nothing. Flying at a stretch. (11 years ago.) |
Congressional Charm |
SOK | New card: 1R Instant C Choose one -- Target creature gains first strike and it's power becomes equal to it's toughness until end of turn; or target creature gains flying and it's toughness becomes equal to it's power until end of turn. (11 years ago.) |
Oust the Incumbent |
SOK | Hmm good point, colour makes more sense. Now token creatures and stuff will also count. The ability is supposed to represent the will of the people.
Costing these may be tricky I guess, have to make sure that at full reduction they are not ridiculous. Safe to assume they will always be with at least 1 and likely 2?
I don't think a 3 mana Griptide is totally broken, but could easily switch it to a 3U unsummon, but that feels pretty bad even at full discount. (11 years ago.) |
Oust the Incumbent |
SOK | Text changed from Put target creature on top of its owner's library.
Republic (This spell costs 1 less to cast if you control a permanent with a R mana symbol in its casting cost. The same is true for W and U ) to Put target creature on top of its owner's library.
Republic (This spell costs 1 less to cast if you control a Red permanent. The same is true for White and Blue permanents ) (11 years ago.) |
Oust the Incumbent |
KS | Interesting. This is basically always Griptide and occasionally a cheap Griptide. Though why does the mechanic not just use colour rather than mana symbols? They are basically the same but colour allows for some colour manipulation effects. (11 years ago.) |
Oust the Incumbent |
SOK | editing to ensure the mana symbol is part of the casting cost of a permanent (11 years ago.) |
Oust the Incumbent |
SOK | Text changed from Put target creature on top of its owner's library.
Republic (This spell costs 1 less to cast if you control a permanent with a R mana symbol. The same is true for W and U ) to Put target creature on top of its owner's library.
Republic (This spell costs 1 less to cast if you control a permanent with a R mana symbol in its casting cost. The same is true for W and U ) (11 years ago.) |
Oust the Incumbent |
SOK | Text changed from Put target creature on top of its owner's library.
Republic (This spell costs 1 less to cast if you control a permanent with a R mana symbol. The same is true for W and U.) to Put target creature on top of its owner's library.
Republic (This spell costs 1 less to cast if you control a permanent with a R mana symbol. The same is true for W and U ) (11 years ago.) |
Oust the Incumbent |
SOK | Text changed from Put target creature on top of its owner's library.
Republic (This spell costs 1 less to cast if you control a permanent with a R mana symbol. The same is true for W and U) to Put target creature on top of its owner's library.
Republic (This spell costs 1 less to cast if you control a permanent with a R mana symbol. The same is true for W and U.) (11 years ago.) |
Oust the Incumbent |
SOK | Testing my 'Republic' mechanic for the RWU wedge (11 years ago.) |
Oust the Incumbent |
SOK | New card: 4U Instant C Put target creature on top of its owner's library.
Republic (This spell costs 1 less to cast if you control a permanent with a R mana symbol. The same is true for W and U) (11 years ago.) |
Treasure Goblin |
SOK | I agree with Kieran, bumping to uncommon. (11 years ago.) |
Treasure Goblin |
SOK | Rarity changed from C to U (11 years ago.) |
Dusk Vulture |
TB | Liked this. (11 years ago.) |
Terramorphose |
SOK | This is pretty clever. I'm a little worried it is a fantastic 5 colour enabler.
It also provides permanent fixing rather than the temporary fixing of manamorphose. I would be tempted to push it to 2G but we should test it first. (11 years ago.) |
Terramorphose |
KS | New card: 1G Instant C As an additional cost to play Terramorphose sacrifice two lands
Search your library for two basic lands and put them onto the battlefield then shuffle your library
Draw a card (11 years ago.) |
Hook Prelate |
KS | Act of Treason is good with Immolate. This guy will probably just sac himself most of the time. (11 years ago.) |
Hook Prelate |
KS | New card: 2R Creature - Human Cleric C Immolate - When Hook Prelate enters the battlefield you may sacrifice a creature. If you do, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. 2/2 (11 years ago.) |
Treasure Goblin |
KS | I think this in multiples would probably be a bit good though. Would probably make more sense as an uncommon - especially as only the super aggro decks would play it. (11 years ago.) |
Goreplate Phalanx |
KS | Moving this into Red as a Lava Axe variant. (11 years ago.) |
Goreplate Phalanx |
KS | Name changed from Darkplate Phalanx to Goreplate Phalanx; Cost changed from 4BB to 4RR; Text changed from Immolate - When ~ enters the battlefield you may sacrifice another creature. If you do, target player loses life equal to that creature's converted mana cost. to Immolate - When ~ enters the battlefield you may sacrifice another creature. If you do, ~ deals damage to target player equal to that creature's converted mana cost. (11 years ago.) |
Ghostlight Caster |
KS | Some mill support that every white deck will want (11 years ago.) |
Ghostlight Caster |
KS | New card: 2W Creature - Human Cleric C T, Put the top 2 cards of your library into your graveyard: Tap target creature. 1/2 (11 years ago.) |
Dusk Vulture |
KS | A new Husk creature for playtesting purposes (11 years ago.) |
Dusk Vulture |
KS | New card: W Creature - Bird C Flying
Husk - You may cast this creature from your graveyard. If you do, put a Husk counter on it and it gains 'when this creature is dealt damage, becomes the target of a spell or ability or dies exile it 1/1 (11 years ago.) |
Twisted Arach |
SOK | Type changed from Creature - Spider Horror to Creature - Spider Mutant (11 years ago.) |
Protospore Murlodont |
SOK | Adding Mutant subtype for experiment monsters (11 years ago.) |
Protospore Murlodont |
SOK | Type changed from Creature - Beast to Creature - Beast Mutant (11 years ago.) |
Goreplate Phalanx |
KS | Considering making this red to fill in as the Lava Axe of the set. It would also mean we don't have to put Lava Axe in. (11 years ago.) |
Priest of Orobis |
KS | Evert set needs a Gravedigger variant (11 years ago.) |
Priest of Orobis |
KS | New card: 2BG Creature - Snake Cleric C Deathtouch
When Priest of Orobis enters the battlefield return target creature card from your graveyard to your hand 1/2 (11 years ago.) |
Zhauri Wretch |
SOK | Filling the experiment curve (11 years ago.) |
Zhauri Wretch |
SOK | New card: 2B Creature - Zombie Mutant C Experiment 2B (2B, Sacrifice Zhauri Wretch: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.) 3/2 (11 years ago.) |
Protospore Murlodont |
SOK | Correcting templating for reminder text (11 years ago.) |
Protospore Murlodont |
SOK | Text changed from Whenever ~ leaves play, put a +1/+1 counter on target creature.
Experiment--4G (Sacrifice ~: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.) to Whenever ~ leaves play, put a +1/+1 counter on target creature.
Experiment 4G (4G, Sacrifice ~: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.) (11 years ago.) |
Twisted Arach |
SOK | Correcting templating for reminder text (11 years ago.) |
Twisted Arach |
SOK | Text changed from Reach
Experiment--3G (Sacrifice ~: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.) to Reach
Experiment 3G (3G, Sacrifice ~: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.) (11 years ago.) |
Patchwork Homunculus |
SOK | Correcting templating for reminder text (11 years ago.) |
Patchwork Homunculus |
SOK | Text changed from Experiment--1U (Sacrifice ~: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.) to Experiment 1U (1U, Sacrifice ~: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.) (11 years ago.) |
Protospore Murlodont |
SOK | Text changed from Whenever ~ leaves play, put a +1/+1 counter on target creature.
Transfigure -- 1GG to Whenever ~ leaves play, put a +1/+1 counter on target creature.
Experiment--4G (Sacrifice ~: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.) (11 years ago.) |
Twisted Arach |
SOK | Swapping Transfigure to Experiment (11 years ago.) |
Twisted Arach |
SOK | Text changed from Reach
Transfigure - 1GG to Reach
Experiment--3G (Sacrifice ~: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.) (11 years ago.) |
Patchwork Homunculus |
KS | I think this ability has promise. (11 years ago.) |
Twisted Arach |
SOK | This guy held most of my common monsters at bay. Giant Spiders are good! (11 years ago.) |
Patchwork Homunculus |
SOK | Testing out Paul's tweak on Transfigure/Birthing Pod (11 years ago.) |
Patchwork Homunculus |
SOK | New card: 1U Creature - Homunculus C Experiment--1U (Sacrifice Patchwork Homunculus: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.) 1/3 (11 years ago.) |
Act on Impulse |
SOK | I liked this card a lot. I combo'd it once with a Liminal guy and another time with the Royal 2/4 guy that moves exiled cards to the bottom of your deck. (11 years ago.) |
Treasure Goblin |
SOK | This got played a couple of times and didn't feel broken. One game it came down turn 1 and got in 6 damage before being kept at home by 2/4. Eventually it was part of an alpha strike to put the opponent on lethal next turn and the card draw actually helped them stave it off for a while.
Another time I actually played it just so it could be a creature I sacrificed instead of a 2/1 first striker that was having more board impact (11 years ago.) |
Protospore Murlodont |
SOK | Adding transfigure. (11 years ago.) |
Protospore Murlodont |
SOK | Text changed from Whenever ~ leaves play, put a +1/+1 counter on target creature. to Whenever ~ leaves play, put a +1/+1 counter on target creature.
Transfigure -- 1GG (11 years ago.) |
Nexus of Flesh |
SOK | Dupe for testing purposes (11 years ago.) |
Arboreal Laboratory |
SOK | New card: Land C (G/U)(G/B), T: Add GUB to your mana pool (11 years ago.) |
Hillside Lagoon |
SOK | Adding some dupes of these basic lands for test purposes (11 years ago.) |
Coastal Taiga |
SOK | New card: Land C Coastal Taiga enters the battlefield tapped.
T: Add U to your mana pool.
When Coastal Taiga enters the battlefield, you may add R or G to your mana pool. (11 years ago.) |
Nexus of Blood |
KS | It doesn't work as far as I know (11 years ago.) |
Treasure Goblin |
SOK | Originally from the old Wedges set, but was well liked there so copying over. Might be too strong for a common. (11 years ago.) |
Treasure Goblin |
SOK | New card: R Creature - Goblin C When Treasure Goblin dies, each opponent draws a card. 3/2 (11 years ago.) |
Act on Impulse |
SOK | Technically for the RWU wedge.
A bad Ponder most of the time but sweet exile synergy in rare occasions (11 years ago.) |
Act on Impulse |
SOK | New card: R Sorcery C Look at the top three cards of your library. Put one of them into your hand and exile the other two. (11 years ago.) |
Nexus of Blood |
SOK | Hmm I can't get the hybrid symbols to work in the text box. they work fin in casting costs (11 years ago.) |
Hallowed Bloodpit #4 |
SOK | Text changed from W/B W/R, T: Add WBR to your mana pool to (W/B)(W/R), T: Add WBR to your mana pool (11 years ago.) |
Hallowed Bloodpit #4 |
SOK | Text changed from (W/B)(W/R), T: Add WBR to your mana pool to W/B W/R, T: Add WBR to your mana pool (11 years ago.) |
Rousing Address |
KS | I like this one far more than the other. I like how both options are still White abilities. (11 years ago.) |
Rousing Address |
KS | Liked this. (11 years ago.) |
Nexus of Blood |
KS | I hate New World Order anyway, so anything against it is good in my eyes! (11 years ago.) |
Hallowed Bloodpit #4 |
SOK | Text changed from (W/B)(W/R) , T: Add WBR to your mana pool to (W/B)(W/R), T: Add WBR to your mana pool (11 years ago.) |
Hallowed Bloodpit #4 |
SOK | Text changed from w/b w/r, T: Add WBR to your mana pool to (W/B)(W/R) , T: Add WBR to your mana pool (11 years ago.) |
Rousing Address |
SOK | Trying to round out some of the commons to fill slots. This is the 'team' combat trick rather than individual. Basically splicing the flavour of a RW option and a WB option. (11 years ago.) |
Rousing Address |
SOK | New card: 2W Instant C Choose one -- Creatures you control gain +1/+0 and first strike until end of turn; or creatures you control gain +0/+1 and lifelink until end of turn. (11 years ago.) |
Blood Drinker |
TB | New card: 4B Creature - Giant C Sacrifice another creature: Blood Drinker gets +2/+2 until end of turn. 3/3 (11 years ago.) |
Martyr |
TB | Text changed from {W}, sacrifice ~: creatures you control get +1/+1 until end of turn. to W, sacrifice ~: creatures you control get +1/+1 until end of turn. (11 years ago.) |
Martyr |
TB | Text changed from W, sacrifice ~: creatures you control get +1/+1 until end of turn. to {W}, sacrifice ~: creatures you control get +1/+1 until end of turn. (11 years ago.) |
Flagellant |
TB | New card: 3R Creature - Human Cleric Soldier C Whenever another creature dies, you may have Flagellant deal 1 damage to target player. 3/2 (11 years ago.) |
Martyr |
TB | New card: 1W Creature - Human Cleric Soldier C W, sacrifice Martyr: creatures you control get +1/+1 until end of turn. 2/1 (11 years ago.) |
Nexus of Blood |
SOK | It adds no mana itself?
I think that breaks mtg new world order. Probably just add "T: Add 1 to your mana pool." (11 years ago.) |
Nexus of Blood |
KS | Another attempt at a fixing land. Possibly too good for a common though! (11 years ago.) |
Hallowed Bloodpit #4 |
KS | New card: Land C w/b w/r, T: Add WBR to your mana pool (11 years ago.) |
Goreplate Phalanx |
SOK | We'll lets just playtest the different versions and see if one of them stands out fun and playability wise. (11 years ago.) |
Goreplate Phalanx |
TB | I suppose the most flexible wording for this ability is "Immolate -- When ~ enters the battlefield you may sacrifice a creature. If you do X." (11 years ago.) |
Ravaged Meadow |
SOK | Another stab at Wedge basic lands. This may be slightly too complex for a common, but I like its ability to temporarily fix colours whilst not costing you tempo. Also provides a way to get two different colours of mana on turn 1! (11 years ago.) |
Hallowed Bloodpit #3 |
SOK | New card: Land C Hallowed Bloodpit #3 enters the battlefield tapped.
T: Add W to your mana pool.
When Hallowed Bloodpit #3 enters the battlefield, you may add B or R to your mana pool. (11 years ago.) |
Goreplate Phalanx |
KS | The problem with having to sacrifice itself though is that you are left with no combo opportunities. Consider the Phalanx here. If it keeps the ability above it combos with Haunt creatures, Farcry (as it's a form of token making) and Delve (because those creatures have a higher mana cost than you actually pay). If it uses Baker's version it does none of those things. I'd think we could stretch the colour pie for the sake of more interesting gameplay. (11 years ago.) |
Goreplate Phalanx |
SOK | I think I agree with Baker on this one, and I think it will still work fine. Might actually be quite close to transfigure in that you will need the creature to have reasonable stats on its own if it's Immolate ability is pretty minor. In this instance I think the Phalanx having to immolate itself is really strong. Attack once and then immolate and you have 10 damage!
Also immolate could be a really strong ability in conjunction with flash creatures. Which WBR will not have many at all I imagine. (11 years ago.) |
Goreplate Phalanx |
TB | It doesn't work as a W ability if it isn't sac the creature with the ability! (11 years ago.) |
Goreplate Phalanx |
KS | I'm claiming Immolate as 'sacrifice another creature' rather than itself. Convince me otherwise Baker! (11 years ago.) |
Darkplate Phalanx |
KS | New card: 4BB Creature - Human Soldier C Immolate - When Darkplate Phalanx enters the battlefield you may sacrifice another creature. If you do, target player loses life equal to that creature's converted mana cost. 4/4 (11 years ago.) |
Weight of Spectres |
SOK | Kieran you make the best cards. (11 years ago.) |
Weight of Spectres |
SOK | Liked this. (11 years ago.) |
Weight of Spectres |
KS | Cost may be a little high for this (11 years ago.) |
Weight of Spectres |
KS | New card: 3U Enchantment - Aura C Enchant Creature
Haunt
Enchanted or Haunted creature gets +3/+3 and does not untap during its controller's untap step (11 years ago.) |
Twisted Arach |
KS | Transfigure seems like a good fit for our obligatory Spider. If they have no fliers you can get something more useful. (11 years ago.) |
Twisted Arach |
KS | New card: 3G Creature - Spider Horror C Reach
Transfigure - 1GG 2/4 (11 years ago.) |
Stormcloud Drake |
SOK | Templating fix (11 years ago.) |
Stormcloud Drake |
SOK | Text changed from Flying
~ can block only creatures with flying.
R: ~ gets haste until end of turn. to Flying
~ can block only creatures with flying.
R: ~ gains haste until end of turn. (11 years ago.) |
Panglacial Placeholder |
KS | Liked this. (11 years ago.) |
Panglacial Placeholder |
KS | I do love the ability. And the library as a zone needs more exploration, (11 years ago.) |
Warped Growth |
SOK | Liked this. (11 years ago.) |
Warped Growth |
KS | New card: G Instant C Target creature gets +2/+2 and has its mana cost increased by 2 until end of turn. (11 years ago.) |
Panglacial Placeholder |
SOK | Correcting order of mana symbols (11 years ago.) |
Panglacial Placeholder |
SOK | Cost changed from UG to GU (11 years ago.) |
Panglacial Placeholder |
SOK | With Transfigure in GUB, and library manipulation in RUG do we want a vertical cycle of Panglacial ability? (11 years ago.) |
Panglacial Placeholder |
SOK | New card: UG Creature - Wurm C While you're searching your library, you may cast Panglacial Placeholder from your library. 2/2 (11 years ago.) |
Stormcloud Drake |
SOK | "Dropping through the clouds like a thunderbolt, the drake can be upon you before the sound of its screech has even reached your ears" (11 years ago.) |
Stormcloud Drake |
SOK | New card: 2U Creature - Drake C Flying
Stormcloud Drake can block only creatures with flying.
R: Stormcloud Drake gets haste until end of turn. 3/1 (11 years ago.) |
Zhaurian Bat |
SOK | If we want to avoid the duplication of deathtouch, we could change this one to: Flying, flash, regenerate ? (11 years ago.) |
Zhaurian Bat |
SOK | Fixing order of mana symbols (11 years ago.) |
Zhaurian Bat |
SOK | Cost changed from 1BUG to 1GUB (11 years ago.) |
Zhaurian Bat |
TB | New card: 1BUG Creature - Bat C Flying, shroud, deathtouch 2/2 (11 years ago.) |
Purity of Body |
SOK | Maybe target non-white creature?
Pure//Simple kind of has one half of this already, and it is RG (11 years ago.) |
Purity of Body |
SOK | New card: 2W Instant C Exile target multicoloured creature. (11 years ago.) |
Protospore Murlodont |
SOK | Hmm actually if Green is the transfigure wedge this doesnt actually play that well with it.perhaps give this card Transfigure also? (11 years ago.) |
Protospore Murlodont |
SOK | May want to template it as a may ability if we are lining up with "all-upside" new world order (11 years ago.) |
Protospore Murlodont |
SOK | New card: 4G Creature - Beast C Whenever Protospore Murlodont leaves play, put a +1/+1 counter on target creature. 4/4 (11 years ago.) |