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A subset of the magiccards.info search syntax is implemented.

c:
color
mana=
mana cost
t:
type
r:
rarity
o:
rules text
pow=, pow>, pow<
power
tou=, tou>, tou<
toughness
*
include retired cards in results

Examples:

  • tension turtle
  • t:"human wizard"
  • c:r tou>2
  • t:wizard pow<2
  • t:creature mana=WW o:lifelink
  • o:"target attacking"
  • mana=2uu *
  • c:g NOT tou>3
  • c:w OR (c:u AND o:vigilance)
  • c:r OR c:u OR c:g

Search

15 results for 't:artifact'

Name C Type R Text P/T Act.
Cinder Golem 3 Artifact Creature - Golem U When Cinder Golem attacks or blocks, sacrifice it at end of turn 5/4 13
Damassian Automaton 2 Artifact Creature - Construct C 1, T: Add W, B or R to your mana pool 2/1 5
Death Absorber 2 Artifact U Whenever a creature dies, put a charge counter on Death Absorber.
5, T, Sacrifice Death Absorber: Put a 1/1 colorless Artifact Construct token onto the battlefield for each charge counter on Death Absorber.
3
Dualling Blades 2 Artifact - Equipment C Equipped creature gets +1+0
Equip 2
Twin - When Dualling Blades enters the battlefield put a token that's a copy of it onto the battlefield except it does not have this ability
5
Fluxgate Beacon 2 Artifact U At the beginning of your upkeep, put a charge counter on Fluxgate Beacon.
At the beginning of your upkeep, add X mana of any combination of colors to your mana pool, where X is the number of charge counters on Fluxgate Beacon.
8
Hieratic Sphere 2 Artifact C When Hieratic Sphere enters the battlefield draw a card.
T: Return target land you control to its owner's hand.
8
Idaran Automaton 2 Artifact Creature - Construct C Flash
1, T: Add U, R or G to your mana pool
1/1 7
Mercantile Golem 6 Artifact Creature - Golem C 4/5 3
Mortician's Knife 1 Artifact - Equipment U Equipped creature gets +X/+0 where X is the number of creature cards in your graveyard
Equip—Discard a card
2
Pressure Plate 2 Artifact U 2, T: Target player puts a number of cards equal to the number of creatures that player controls from the top of his or her library into his or her graveyard. 2
Pyk Automaton 2 Artifact Creature - Construct C Vigilance
1, T: Add B, G, or W to your mana pool
1/2 2
Sumassian Automaton 2 Artifact Creature - Construct C Flying
1, T: Add R, W or U to your mana pool
1/1 7
Summoner's Disc 1 Artifact U Whenever you play a noncreature spell put a charge counter on Summoner's Disc.
T: You may put a creature card with converted mana cost equal to the number of charge counters on Summoner's Disc from your hand onto the battlefield.
2
Summoner's Sundial 3 Artifact U T: Add two mana in any combination of colors to your mana pool. This mana cannot be used to cast spells from your hand. 2
Zhauri Automaton 2 Artifact Creature - Construct C Defender
1, T: Add G, U, or B to your mana pool
0/3 8